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ArcheAge

ArcheAge 

General Discussion  » Castle Sieges are now live

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41 posts found
  Kumapon

Apprentice Member

Joined: 7/28/11
Posts: 560

 
OP  4/28/13 9:49:03 PM#1

This weekend marked the start of the castle sieges going live on the regular servers. Here are some updates to the siege system.


- The sieges have timers that open once a week (on Saturday night).


- Once a siege goes live only the attacking and defending guild can participate. A invisible wall goes up around the siege area. Other players can watch, but if your not in the siege, and you enter inside the wall you will be ported to the nearest bind point.


- The siege starts off as 70 vs 70. The defending guild can hire up to 30 mercenary real players to help with the defence.


- If the defending guild starts bringing in mercenaries, then after 20 mins into the battle the attacking guild can start brining in reinforcements from real players to help with the offence, up to 30 players. So the battle ends up as 100 vs 100, if enough players participate.


- If the attacking guild wins they can then lay claim to the land and can destroy anything on their new property to rebuild.


- If a guild successfully defends their land, they get special coins called "Coins of the Lord". They can use the coins to buy guild perks, and the leader can buy the "Emperor's gear" and a cool Fire horse mount. They also get double the taxes on their lands and resources. (This is put in place to make defending lands an incentive)

Here is a video that shows the Emperor's gear and the Fire Horse :

http://youtu.be/hv8tvQiI8c4


Here are some teasers from yesterdays siege :

http://youtu.be/HjiCU7cc6XM

http://youtu.be/5IMps0JvvrY

  Elderknight

Advanced Member

Joined: 7/24/06
Posts: 145

4/28/13 9:55:01 PM#2

woot, should be hella fun, for any that played shadowbane this sounds freaking awesome.

  Saxonblade

Novice Member

Joined: 6/11/12
Posts: 286

4/28/13 9:56:23 PM#3
We need to seige Trion and get this game out of their doors lol!

  Comaf

Hard Core Member

Joined: 7/13/10
Posts: 1145

I want an mmorpg where pvp matters, my enemies are not my race or class, and community matters.

4/28/13 9:57:31 PM#4
Originally posted by Kumapon

This weekend marked the start of the castle sieges going live on the regular servers. Here are some updates to the siege system.


- The sieges have timers that open once a week (on Saturday night).


- Once a siege goes live only the attacking and defending guild can participate. A invisible wall goes up around the siege area. Other players can watch, but if your not in the siege, and you enter the inside the wall you will be ported to the nearest bind point.


- The siege starts off as 70 vs 70. The defending guild can hire up to 30 mercenary real players to help with the defence.


- If the defending guild starts bringing in mercenaries, then after 20 mins into the battle the attacking guild can start brining in reinforcements from real players to help with the offence, up to 30 players. So the battle ends up as 100 vs 100, if enough players participate.


- If the attacking guild wins they can then lay claim to the land and can destroy anything on their new property to rebuild.


- If a guild successfully defends their land, they get special coins called "Coins of the Lord". They can use the coins to buy guild perks, and the leader can buy the "Emperor's gear" and a cool Fire horse mount. They also get double the taxes on their lands and resources. (This is put in place to make defending lands an incentive)

Here is a video that shows the Emperor's gear and the Fire Horse :

http://youtu.be/hv8tvQiI8c4


Here are some teasers from yesterdays siege :

http://youtu.be/HjiCU7cc6XM

http://youtu.be/5IMps0JvvrY

On paper seems kind of cool.  Saw the vids though and it's definitely the Korean version of seige warfare.  Lots of anime' same looking classes and races fighitng each other with lots of snazzy overdone special effects. 

No variation in race and class because it's not an mmo RPG rather, it's an mmo VG (video game) - but meh, I'm not gonna be critical of an overseas Asian grinder that wants something more in depth if even this is a first step, it's a good step. :)

 

  atticusbc

Apprentice Member

Joined: 9/22/07
Posts: 1075

I hated hipsters before hating hipsters was cool.

4/28/13 10:01:21 PM#5
seems like everything, including incentives, is stacked against the attacker. yeah. that doesn't actually sound fun or interesting, honestly.
  wormed

Hard Core Member

Joined: 11/14/11
Posts: 397

4/28/13 10:09:03 PM#6
This game is going to be awesome. Can't wait. 2013 release like Trion promised, I hope.
  TheJoda

Novice Member

Joined: 8/12/10
Posts: 492

"Yes...... that's a Duck Staff of D00M!!!"

4/28/13 10:11:09 PM#7
Originally posted by Comaf
Originally posted by Kumapon

This weekend marked the start of the castle sieges going live on the regular servers. Here are some updates to the siege system.


- The sieges have timers that open once a week (on Saturday night).


- Once a siege goes live only the attacking and defending guild can participate. A invisible wall goes up around the siege area. Other players can watch, but if your not in the siege, and you enter the inside the wall you will be ported to the nearest bind point.


- The siege starts off as 70 vs 70. The defending guild can hire up to 30 mercenary real players to help with the defence.


- If the defending guild starts bringing in mercenaries, then after 20 mins into the battle the attacking guild can start brining in reinforcements from real players to help with the offence, up to 30 players. So the battle ends up as 100 vs 100, if enough players participate.


- If the attacking guild wins they can then lay claim to the land and can destroy anything on their new property to rebuild.


- If a guild successfully defends their land, they get special coins called "Coins of the Lord". They can use the coins to buy guild perks, and the leader can buy the "Emperor's gear" and a cool Fire horse mount. They also get double the taxes on their lands and resources. (This is put in place to make defending lands an incentive)

Here is a video that shows the Emperor's gear and the Fire Horse :

http://youtu.be/hv8tvQiI8c4


Here are some teasers from yesterdays siege :

http://youtu.be/HjiCU7cc6XM

http://youtu.be/5IMps0JvvrY

On paper seems kind of cool.  Saw the vids though and it's definitely the Korean version of seige warfare.  Lots of anime' same looking classes and races fighitng each other with lots of snazzy overdone special effects. 

No variation in race and class because it's not an mmo RPG rather, it's an mmo VG (video game) - but meh, I'm not gonna be critical of an overseas Asian grinder that wants something more in depth if even this is a first step, it's a good step. :)

 

...dont hate! because this game will actually be released.  Looks great to me so far!

....Being Banned from MMORPG's forums since 2010, for Trolling the Trolls!!!

  SwampDragons

Hard Core Member

Joined: 6/14/06
Posts: 307

4/29/13 3:00:30 AM#8
Originally posted by wormed
This game is going to be awesome. Can't wait. 2013 release like Trion promised, I hope.

were is this promise? :D

 

  JimmyYO

Apprentice Member

Joined: 9/13/11
Posts: 541

4/29/13 3:07:29 AM#9
The game has cars in it. Wait for Black Desert.
  TheHavok

Advanced Member

Joined: 7/13/04
Posts: 2437

"Free crack and everybody gets laid."

4/29/13 3:26:54 AM#10
Looks damn good. Can't wait to dive in once its released in North America.
  LlexX

Novice Member

Joined: 1/09/12
Posts: 200

4/29/13 6:54:05 AM#11
Originally posted by Comaf
Originally posted by Kumapon

This weekend marked the start of the castle sieges going live on the regular servers. Here are some updates to the siege system.


- The sieges have timers that open once a week (on Saturday night).


- Once a siege goes live only the attacking and defending guild can participate. A invisible wall goes up around the siege area. Other players can watch, but if your not in the siege, and you enter the inside the wall you will be ported to the nearest bind point.


- The siege starts off as 70 vs 70. The defending guild can hire up to 30 mercenary real players to help with the defence.


- If the defending guild starts bringing in mercenaries, then after 20 mins into the battle the attacking guild can start brining in reinforcements from real players to help with the offence, up to 30 players. So the battle ends up as 100 vs 100, if enough players participate.


- If the attacking guild wins they can then lay claim to the land and can destroy anything on their new property to rebuild.


- If a guild successfully defends their land, they get special coins called "Coins of the Lord". They can use the coins to buy guild perks, and the leader can buy the "Emperor's gear" and a cool Fire horse mount. They also get double the taxes on their lands and resources. (This is put in place to make defending lands an incentive)

Here is a video that shows the Emperor's gear and the Fire Horse :

http://youtu.be/hv8tvQiI8c4


Here are some teasers from yesterdays siege :

http://youtu.be/HjiCU7cc6XM

http://youtu.be/5IMps0JvvrY

On paper seems kind of cool.  Saw the vids though and it's definitely the Korean version of seige warfare.  Lots of anime' same looking classes and races fighitng each other with lots of snazzy overdone special effects. 

No variation in race and class because it's not an mmo RPG rather, it's an mmo VG (video game) - but meh, I'm not gonna be critical of an overseas Asian grinder that wants something more in depth if even this is a first step, it's a good step. :)

 

No variation in races? lol, go get bigger glasses! Also costumes were just introduced in the game, in time there will be much more difference in dressing than whats now.

No variation in classes? obvious trolling!

No RPG in AA? lol, go read some infos about the game, it has the most RPG elements from todays MMO games.

Anime? lol, Scarlet Blade, Flyff, etc are the anime games, AA not even close.

Asian grinder? getting tired of these asian racist claims, also its not a grindfest, seems you were lazy to read about the game and you are judging a game by "Asian=must be a grinder game".

bye

  xeniar

Novice Member

Joined: 11/09/06
Posts: 817

4/29/13 7:11:08 AM#12
Originally posted by LlexX
Originally posted by Comaf
Originally posted by Kumapon

This weekend marked the start of the castle sieges going live on the regular servers. Here are some updates to the siege system.


- The sieges have timers that open once a week (on Saturday night).


- Once a siege goes live only the attacking and defending guild can participate. A invisible wall goes up around the siege area. Other players can watch, but if your not in the siege, and you enter the inside the wall you will be ported to the nearest bind point.


- The siege starts off as 70 vs 70. The defending guild can hire up to 30 mercenary real players to help with the defence.


- If the defending guild starts bringing in mercenaries, then after 20 mins into the battle the attacking guild can start brining in reinforcements from real players to help with the offence, up to 30 players. So the battle ends up as 100 vs 100, if enough players participate.


- If the attacking guild wins they can then lay claim to the land and can destroy anything on their new property to rebuild.


- If a guild successfully defends their land, they get special coins called "Coins of the Lord". They can use the coins to buy guild perks, and the leader can buy the "Emperor's gear" and a cool Fire horse mount. They also get double the taxes on their lands and resources. (This is put in place to make defending lands an incentive)

Here is a video that shows the Emperor's gear and the Fire Horse :

http://youtu.be/hv8tvQiI8c4


Here are some teasers from yesterdays siege :

http://youtu.be/HjiCU7cc6XM

http://youtu.be/5IMps0JvvrY

On paper seems kind of cool.  Saw the vids though and it's definitely the Korean version of seige warfare.  Lots of anime' same looking classes and races fighitng each other with lots of snazzy overdone special effects. 

No variation in race and class because it's not an mmo RPG rather, it's an mmo VG (video game) - but meh, I'm not gonna be critical of an overseas Asian grinder that wants something more in depth if even this is a first step, it's a good step. :)

 

No variation in races? lol, go get bigger glasses! Also costumes were just introduced in the game, in time there will be much more difference in dressing than whats now.

No variation in classes? obvious trolling!

No RPG in AA? lol, go read some infos about the game, it has the most RPG elements from todays MMO games.

Anime? lol, Scarlet Blade, Flyff, etc are the anime games, AA not even close.

Asian grinder? getting tired of these asian racist claims, also its not a grindfest, seems you were lazy to read about the game and you are judging a game by "Asian=must be a grinder game".

bye

[mod edit]

its easy to critisize an actual game instead of just some features on a piece of paper wich might or might not make it into the game even.

  JuggernaughtMan

Apprentice Member

Joined: 4/23/13
Posts: 22

4/29/13 10:06:26 AM#13
Originally posted by JimmyYO
The game has cars in it. Wait for Black Desert.

LOL.

  JuggernaughtMan

Apprentice Member

Joined: 4/23/13
Posts: 22

4/29/13 10:09:41 AM#14

Whil im no sure if there might be a quote out there from Trion making this release date claim, I did find this from an interview with someone from XL:

http://www.mmorpg.com/gamelist.cfm/game/572/feature/6493

 

Specific quote: "Suk Woo Choi: ArcheAge will launch at the end of this year in Korea, and the goal is to launch it in North America towards the end of 2013, or the beginning of 2014."

 

Also something nice to note in the interview, the guy doesn't hesitate to talk about the things that players didn't like and how they went about fixing them.

  edenzero

Novice Member

Joined: 12/14/12
Posts: 18

4/29/13 2:35:56 PM#15
Originally posted by Comaf

On paper seems kind of cool.  Saw the vids though and it's definitely the Korean version of seige warfare.  Lots of anime' same looking classes and races fighitng each other with lots of snazzy overdone special effects. 

No variation in race and class because it's not an mmo RPG rather, it's an mmo VG (video game) - but meh, I'm not gonna be critical of an overseas Asian grinder that wants something more in depth if even this is a first step, it's a good step. :)

 

 

so wrong on so many levels

 

Originally posted by JimmyYO
The game has cars in it. Wait for Black Desert.

are called steam carts, there is a flying ship too, boats, horses, donkey, wolves, etc

 

Oh btw, any siege footage? thats the purpose of the thread i supose

  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1842

"I shall take your position into consideration"

4/29/13 5:33:09 PM#16
Originally posted by LlexX
Originally posted by Comaf
Originally posted by Kumapon

This weekend marked the start of the castle sieges going live on the regular servers. Here are some updates to the siege system.


- The sieges have timers that open once a week (on Saturday night).


- Once a siege goes live only the attacking and defending guild can participate. A invisible wall goes up around the siege area. Other players can watch, but if your not in the siege, and you enter the inside the wall you will be ported to the nearest bind point.


- The siege starts off as 70 vs 70. The defending guild can hire up to 30 mercenary real players to help with the defence.


- If the defending guild starts bringing in mercenaries, then after 20 mins into the battle the attacking guild can start brining in reinforcements from real players to help with the offence, up to 30 players. So the battle ends up as 100 vs 100, if enough players participate.


- If the attacking guild wins they can then lay claim to the land and can destroy anything on their new property to rebuild.


- If a guild successfully defends their land, they get special coins called "Coins of the Lord". They can use the coins to buy guild perks, and the leader can buy the "Emperor's gear" and a cool Fire horse mount. They also get double the taxes on their lands and resources. (This is put in place to make defending lands an incentive)

Here is a video that shows the Emperor's gear and the Fire Horse :

http://youtu.be/hv8tvQiI8c4


Here are some teasers from yesterdays siege :

http://youtu.be/HjiCU7cc6XM

http://youtu.be/5IMps0JvvrY

On paper seems kind of cool.  Saw the vids though and it's definitely the Korean version of seige warfare.  Lots of anime' same looking classes and races fighitng each other with lots of snazzy overdone special effects. 

No variation in race and class because it's not an mmo RPG rather, it's an mmo VG (video game) - but meh, I'm not gonna be critical of an overseas Asian grinder that wants something more in depth if even this is a first step, it's a good step. :)

 

No variation in races? lol, go get bigger glasses! Also costumes were just introduced in the game, in time there will be much more difference in dressing than whats now.

No variation in classes? obvious trolling!

No RPG in AA? lol, go read some infos about the game, it has the most RPG elements from todays MMO games.

Anime? lol, Scarlet Blade, Flyff, etc are the anime games, AA not even close.

Asian grinder? getting tired of these asian racist claims, also its not a grindfest, seems you were lazy to read about the game and you are judging a game by "Asian=must be a grinder game".

bye

I was also kind of surprised by this.

AA is by far the closest thing to what I would call MMORPG from AAA MMO games released in last 5 years.

But then again, he is one of the "asian grinder" crowd...

 

Currently playing: L2 Chronicle 4

  CyclopsSlayer

Apprentice Member

Joined: 1/31/04
Posts: 532

4/29/13 5:49:20 PM#17
Originally posted by coretex666
Originally posted by LlexX
Originally posted by Comaf
Originally posted by Kumapon

This weekend marked the start of the castle sieges going live on the regular servers. Here are some updates to the siege system.


- The sieges have timers that open once a week (on Saturday night).


- Once a siege goes live only the attacking and defending guild can participate. A invisible wall goes up around the siege area. Other players can watch, but if your not in the siege, and you enter the inside the wall you will be ported to the nearest bind point.


- The siege starts off as 70 vs 70. The defending guild can hire up to 30 mercenary real players to help with the defence.


- If the defending guild starts bringing in mercenaries, then after 20 mins into the battle the attacking guild can start brining in reinforcements from real players to help with the offence, up to 30 players. So the battle ends up as 100 vs 100, if enough players participate.


- If the attacking guild wins they can then lay claim to the land and can destroy anything on their new property to rebuild.


- If a guild successfully defends their land, they get special coins called "Coins of the Lord". They can use the coins to buy guild perks, and the leader can buy the "Emperor's gear" and a cool Fire horse mount. They also get double the taxes on their lands and resources. (This is put in place to make defending lands an incentive)

Here is a video that shows the Emperor's gear and the Fire Horse :

http://youtu.be/hv8tvQiI8c4


Here are some teasers from yesterdays siege :

http://youtu.be/HjiCU7cc6XM

http://youtu.be/5IMps0JvvrY

On paper seems kind of cool.  Saw the vids though and it's definitely the Korean version of seige warfare.  Lots of anime' same looking classes and races fighitng each other with lots of snazzy overdone special effects. 

No variation in race and class because it's not an mmo RPG rather, it's an mmo VG (video game) - but meh, I'm not gonna be critical of an overseas Asian grinder that wants something more in depth if even this is a first step, it's a good step. :)

 

No variation in races? lol, go get bigger glasses! Also costumes were just introduced in the game, in time there will be much more difference in dressing than whats now.

No variation in classes? obvious trolling!

No RPG in AA? lol, go read some infos about the game, it has the most RPG elements from todays MMO games.

Anime? lol, Scarlet Blade, Flyff, etc are the anime games, AA not even close.

Asian grinder? getting tired of these asian racist claims, also its not a grindfest, seems you were lazy to read about the game and you are judging a game by "Asian=must be a grinder game".

bye

I was also kind of surprised by this.

AA is by far the closest thing to what I would call MMORPG from AAA MMO games released in last 5 years.

But then again, he is one of the "asian grinder" crowd...

 

 Notice he also refers to  "On paper" which indicates he is so underinformed that he is unaware it is in release, there are hundreds ( I may be wrong and it has reached thousands now) of videos of actual gameplay, non-Koreans playing... etc...

  k11keeper

Hard Core Member

Joined: 2/15/04
Posts: 1045

"" "" "" ""

4/29/13 6:32:25 PM#18
any footage of this? I've been waiting for this game to come out for a few years now, so I've seen almost all of the videos out. It would be cool to see what it looks. Even cooler to play but that will have to wait
  xAPOCx

Novice Member

Joined: 10/25/12
Posts: 894

4/29/13 7:14:05 PM#19

getting harder and harder to wait for this game. Let all those haters go play there neverwinter and GW2 crap fests. We dont want them in AA anyway. GTFO

 

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 6131

4/29/13 8:00:09 PM#20
Sieges were fun as hell in Lineage.  I'm sure they'll be cool here too.  The reinforcement mechanics are a huge improvement.  People used to temporarily join a guild to help them siege.  This will help eliminate that silly step.

Curse you AquaScum!

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