Trending Games | Landmark | Warhammer 40K: Eternal Crusade | Camelot Unchained | Elder Scrolls Online

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,919,514 Users Online:0
Games:760  Posts:6,309,882
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » Enjoyed this amazing game that is... until today

18 Pages « 1 2 3 4 5 6 7 » Last Search
351 posts found
  Scalpless

Advanced Member

Joined: 3/22/07
Posts: 1355

4/15/13 3:50:42 AM#21

I've seen complaints like this quite often and I can't say I can relate completely. Yes, your role in GW2 isn't defined as clearly as it is in most MMOs, but that just means you have to define it yourself. I know my Thief is fundamentally different from my Warrior. My Thief is a hit-and-run DPS character, while my Warrior is a tanky support character. Of course, I could build my Warrior to be a hit-and-run DPS character, too, but where's the fun in that?

As for greataxes, ANet said they want to add them in the future, although it's still uncertain and unclear when. I just found it funny you picked the one weapon they said they want to add.

  ReeseFlamelocks

Apprentice Member

Joined: 2/21/10
Posts: 43

4/15/13 3:51:59 AM#22

They removed the trinity so people don't have to wait around for a particular class, namely healer or tanks. However, roles are what define us as human beings, and it's no different for our MMO identities. Personally, I have no problems with the trinity. I do wish more games changed the dynamic of MMO play, because the trinity is based on doing maximum damage and aggro control. Any game that supports these two aspects as primary goals to determine success and victory will ultimately be tied to the trinity.

 

Changing the methods to achieve success will invariably change the roles, and this is what is lacking in current MMOs. GW2 wanted to be novel and different by completely removing roles altogether, which was not as clever an idea as they thought it would be. Without roles, we feel less complete about our place in the world and the meaning it brings for us, virtual or otherwise.

Played: UO, DAoC, Shadowbane, DDO, LOTRO, Aion, Rift, TERA
Sampled: WoW, AoC, GW2, Vanguard, FF XIV, Neverwinter
Playing: ESO

  User Deleted
4/15/13 3:52:27 AM#23
Originally posted by aesperus
Originally posted by KhinRunite
Been saying this since pre-launch, but if you're so accustomed to being special and sought-after primarily due to your class, then this "No holy trinity" system will leave a bitter taste in your mouth. For me this works so well because Ive always been the DPS type. I always used to be last in priority. In this game we're all equally important.

This ^

GW2 is definitely one of those games where if you want to 'stand out' you need to do it on your own merits. I think part of the problem is that soo many games basically pat gamers on the back for doing nothing. Heck, look at some of the achievements we have in a lot of games 'hurray! you installed the game! what a total badass you are!', or 'your the best soldier on the planet, because you're able to kill an army of underpowered enemies funnelled down corridors where they can't outmatch you!'.

Furthermore, being actually good at your class does make you stand out. Being that mesmer or theif that outlasts your party, because you outplayed them usually earns you some props. I still run into newer players who picked up the game, and just pickup a cookie-cutter build expecting to dominate everything, only to blame the game when that doesn't work. It's definitely a mentallity issue.

Has nothing to do with standing out, and everything to do with having some sense of identity and purpose in the group, beyond just throwing up more numbers.  I personally love the challenge and rythm and pacing that comes with being the tank, which is completely missing from GW2.  I like to know that I have to do *this* and someone else has to do *that* in any given situation.  Stuff like timing and coordinating interrupts or picking up extra adds, etc..  Without all of that, it just feels like we are all zerging.

The game is great for people who alway play DPS though, since not much of anything has changed for them.  For the rest of us, it feels like perfectly good game mechanics stripped away for no reason.

  Mykell

Hard Core Member

Joined: 4/30/06
Posts: 611

4/15/13 3:53:14 AM#24

The only surprise is it took you 6 months. Took me less than 2. Left after leveling a mesmer, thief and ranger to 80 and  had them all decked out in exotics. Was half way leveling an elementalist (got to 40) and just found zero motiviation to log back in one day.

GW2 was quite a fun game it just feels like a fast food burger. Its really tasty and fills your belly but an hour later your hungry again.

  Kinchyle

Novice Member

Joined: 9/20/10
Posts: 286

4/15/13 4:01:54 AM#25

All replies aside...cause I can't even understand what gamers want these days.

[quote]I believe that this is by far one of the best mmorpg games developed to date hands down.[/quote]

Nuff said. And you said it yourself. Then added your big "but" into it. I shake my head in your, and many others general direction. JUST PLAY THE GAME!!! Stop anylizing every damn thing!! I'm having a ton of fun in GW2 as I did when I played WoW, LotRO, AO, UO, EQ. or whatever. WTF is wrong with you people?

Friggin entitlement society...ruining our MMOs...srsly

  ReeseFlamelocks

Apprentice Member

Joined: 2/21/10
Posts: 43

4/15/13 4:14:37 AM#26
Originally posted by Scalpless

I've seen complaints like this quite often and I can't say I can relate completely. Yes, your role in GW2 isn't defined as clearly as it is in most MMOs, but that just means you have to define it yourself. I know my Thief is fundamentally different from my Warrior. My Thief is a hit-and-run DPS character, while my Warrior is a tanky support character. Of course, I could build my Warrior to be a hit-and-run DPS character, too, but where's the fun in that?

As for greataxes, ANet said they want to add them in the future, although it's still uncertain and unclear when. I just found it funny you picked the one weapon they said they want to add.

The fundamental problem with couching a game this way is that it is the least efficient way to solve a problem. Following this logic, every office or organization should made up of random individuals, but not tasks or positions. Every person is doing something different, unpredictable, or in their own unique way, but nothing is organized or streamlined into a workable formula.

 

Working together requires delineating tasks by strengths and weaknesses and then fulfilling your part of the task to reach the end result. Our entire societal structure is set up this way, and it is by far the most efficient way to co-exist when solving specific and tangible problems. We then derive pleasure from identifying our role and fulfilling our tasks. It's really all anthropology 101-ish.

Played: UO, DAoC, Shadowbane, DDO, LOTRO, Aion, Rift, TERA
Sampled: WoW, AoC, GW2, Vanguard, FF XIV, Neverwinter
Playing: ESO

  Meriik

Apprentice Member

Joined: 10/03/11
Posts: 50

4/15/13 4:33:48 AM#27
OP, i know exactly where you're coming from, i quit for much the same reasons.  Had a ton of fun did a bunch of dungeons and pvp and fractals and exploring but after a point i just couldnt log in anymore.  Im the type of gamer who loves having a specialized role and i noticed the same kinda empty feeling, even when i was playing a heavy support role guardian.  Actually just recently redownloaded WoW which i didnt think id ever be doing. GW2 is a great game just lacks depth for me to call it my MMO home.
  Zeus.CM

Advanced Member

Joined: 6/13/10
Posts: 1800

www.croatian-maniacs.com

4/15/13 4:38:37 AM#28

TLDR; After playing the game for half a year OP suddenly realized there's no a particular weapon and that classic holy trinity is not there, and he decided to leave the game.

Oh well.. Good luck finding a new game you will enjoy.

  Wickedjelly

Novice Member

Joined: 4/19/09
Posts: 5064

The Dude abides

4/15/13 4:56:30 AM#29
[mod edit]

Lol...NP dude.

Still, I don't get why you think I hate this game. I don't. I love the PvP aspects of it and DEs (for the most part) are rather interesting.

I just don't care for the dungeon play and I can sympathize with those that aren't a fan of the non trinity system. Sure there is a level of synergy needed to excel in group combat but I can see where it doesn't work or stand out for some. I've gone round and round with some here about those issues. I can respect their opinion. I just don't agree. Doesn't mean the game is bad or somehow I'm better than them. About the only thing that riles my feathers about the whole affair are when some claim people don't like the system in this game because they're too dense to figure it out.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Jean-Luc_Picard

Hard Core Member

Joined: 1/10/13
Posts: 2889

There... are... four... lights!

4/15/13 5:02:39 AM#30
Originally posted by aesperus

The 'lack of a holy trinity' excuse just doesn't seem to hold much water w/ me. It screams more indoctrination / unwilling to accept new game mechanics than anything else.

/thread.

 

PS to the OP: what's nice with GW2 is you can take a break of a couple of months when you need it and not fall behind everyone else, unlike most other MMORPGs. So smile, have a break, and come back sometimes!

Playing now: WoW, Landmark, GW2

Got a refund: Archeage. First refund since I started MMOs.

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  Scalpless

Advanced Member

Joined: 3/22/07
Posts: 1355

4/15/13 5:20:04 AM#31
Originally posted by ReeseFlamelocks
Originally posted by Scalpless

I've seen complaints like this quite often and I can't say I can relate completely. Yes, your role in GW2 isn't defined as clearly as it is in most MMOs, but that just means you have to define it yourself. I know my Thief is fundamentally different from my Warrior. My Thief is a hit-and-run DPS character, while my Warrior is a tanky support character. Of course, I could build my Warrior to be a hit-and-run DPS character, too, but where's the fun in that?

As for greataxes, ANet said they want to add them in the future, although it's still uncertain and unclear when. I just found it funny you picked the one weapon they said they want to add.

The fundamental problem with couching a game this way is that it is the least efficient way to solve a problem. Following this logic, every office or organization should made up of random individuals, but not tasks or positions. Every person is doing something different, unpredictable, or in their own unique way, but nothing is organized or streamlined into a workable formula.

 

Working together requires delineating tasks by strengths and weaknesses and then fulfilling your part of the task to reach the end result. Our entire societal structure is set up this way, and it is by far the most efficient way to co-exist when solving specific and tangible problems. We then derive pleasure from identifying our role and fulfilling our tasks. It's really all anthropology 101-ish.

That's exactly what you're expected to do in GW2. It's just that the game doesn't do the work for you. You should figure out your team build yourself, instead of simply taking 1 tank, 1 healer and 3 DPS. The problem right now is that the majority of PvE content is so easy people don't need to spend time on making efficient team builds.

For example, in GW2 you could have a team in which a Mesmer does crowd control and condition removal, a Warrior gives offensive buffs and regen, an Elementalist provides support and combo fields, a Guardian gives defensive buffs and a Necromancer debuffs enemies. That's a balanced team setup with clear roles, without those roles being tank/healer/DPS.

  Bladestrom

Elite Member

Joined: 4/04/11
Posts: 3836

4/15/13 5:23:50 AM#32
Originally posted by asmkm22
Originally posted by aesperus
Originally posted by KhinRunite
Been saying this since pre-launch, but if you're so accustomed to being special and sought-after primarily due to your class, then this "No holy trinity" system will leave a bitter taste in your mouth. For me this works so well because Ive always been the DPS type. I always used to be last in priority. In this game we're all equally important.

This ^

GW2 is definitely one of those games where if you want to 'stand out' you need to do it on your own merits. I think part of the problem is that soo many games basically pat gamers on the back for doing nothing. Heck, look at some of the achievements we have in a lot of games 'hurray! you installed the game! what a total badass you are!', or 'your the best soldier on the planet, because you're able to kill an army of underpowered enemies funnelled down corridors where they can't outmatch you!'.

Furthermore, being actually good at your class does make you stand out. Being that mesmer or theif that outlasts your party, because you outplayed them usually earns you some props. I still run into newer players who picked up the game, and just pickup a cookie-cutter build expecting to dominate everything, only to blame the game when that doesn't work. It's definitely a mentallity issue.

Has nothing to do with standing out, and everything to do with having some sense of identity and purpose in the group, beyond just throwing up more numbers.  I personally love the challenge and rythm and pacing that comes with being the tank, which is completely missing from GW2.  I like to know that I have to do *this* and someone else has to do *that* in any given situation.  Stuff like timing and coordinating interrupts or picking up extra adds, etc..  Without all of that, it just feels like we are all zerging.

The game is great for people who alway play DPS though, since not much of anything has changed for them.  For the rest of us, it feels like perfectly good game mechanics stripped away for no reason.

you can play tank or healer or dps, there is a trinity, each person plays it ofc.  I for example play a dedicated condition removal and cc elementalist build/role.  The difference however is I do not need recognition from my team mates to vindicate the role I am playing, I just do it and the group gets the benefits.  Equally there is nothing stopping you going for a pure tank build and focusing on trying to protected all your team mates in a group - its just a lot more dynamic than tank n spank.

As for Great Axe, it was in GW1 so it probably will appear at some point in the future - although its a trinity complaint here again.

PS a lot has changed for DPS - everyone does dps, but its still their for people who enjoy pure dps.

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (10000 hrs on main mage)> oblivion > LOTR (600 runemaster/Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

Now playing GW2, AOW 3, ESO, LOTR

  Scalpless

Advanced Member

Joined: 3/22/07
Posts: 1355

4/15/13 5:57:41 AM#33
Originally posted by Bladestrom

As for Great Axe, it was in GW1 so it probably will appear at some point in the future - although its a trinity complaint here again.

GW1 Warriors had 2h hammers, 1h swords and 1h axes.

  Ozimandeus

Novice Member

Joined: 2/11/06
Posts: 80

4/15/13 6:03:19 AM#34

Very similar to my own reasons for halting play. GW2 is a lovely game, but like you say - your toons just don't have real purpose. I 100% understand.

Amazinly I went back to WoW and have found the changes recently made have made it a good game again.

Well, that was until I played Defiance, which whilst it has some issues and lack of polish is a really good alternative.

  Doogiehowser

Apprentice Member

Joined: 3/14/12
Posts: 1954

4/15/13 6:06:07 AM#35
Originally posted by Lobotomist

Exactly the problem with GW2

 

They set to remove everything bad and annoying things about MMO.

But forgot that all those bad and annoying things are part of the what makes a MMO.

 

What you got is a very fun, albeit shallow game that is NOT MMO.

Except this , and go back having fun.

 

Or install Age of  Wushu, EVE

Or TERA...even Vanguard.

 

Given the amazing succes both Tera and Vanguard had in past i would say you are absolutely right. 

*rolls eyes*

"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney

  Muke

Hard Core Member

Joined: 1/04/07
Posts: 1637

4/15/13 6:15:52 AM#36


Originally posted by jskeets916

An opportunity to specialize and be proud of your character's unique qualities and capabilities is huge especially for a themepark mmo...



what you ppl need is a cookie cutter healer-dps-tank themepark.

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  azzamasin

Advanced Member

Joined: 6/06/12
Posts: 2826

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

4/15/13 6:23:38 AM#37
Originally posted by Calintz333

First of all there is a lot to love about this game. The graphics, music, questing, dungeons, dynamic events, cooperative atmosphere and fantastic community make this one of the best mmorpg games I have ever played. I have enjoyed my time in Guild wars 2 for over 6 months now leveling both Mesmer and Thief to 80, spending hundreds of hours in the game's immersive and dynamic PvE / PvP content.

I believe that this is by far one of the best mmorpg games developed to date hands down.

With all of the above said,  in a matter of 90 minutes I went from being an officer to a guild of 104 players,doing WvW  and leveling my alt characters to deciding to uninstall the game and likely leave for a very long period of time.

Now I am sure that everyone here is going to likely find my reasons for feeling the need to leave the game so spontaneously a bit bizarre and maybe just plain nuts; but the following two reasons for leaving hit me so hard and so fast that I simply lost every little bit of motivation to play the game. I went from wanting to advance my character and kicking butt in PvP to wanting nothing to do with the game all in a matter of minutes.

While having a great time leveling my newly created warrior today with a few of my guild members we decided to go to the vendors to sell and upgrade our gear / loot. When I arrived at the vendor I looked through the weapons list eager to get my hands on a very particular type of weapon. To my surprise this weapon was not only unavailable, but didn't actually exist in the game! What I am  referring to is the two handed axe or Greataxe. Now I do not know how in the world I played the game for over 6 months and world cleared two characters to 80 without noticing this weapon was missing in the game. I immediately started feeling a very powerful sense of disconnect with my character, but I played along as if nothing was wrong all the while a heavy feeling of dissonance was taking hold within me. After about 30 min I began to notice that I didn't really feel like a warrior should feel in a game, or at least how I believe a warrior should feel. I was not using the quintessential warrior weapon! (e.g., I felt like a ranger would if he didn't have the option to choose a longbow as a weapon, only crossbows, short bows, and throwing weapons)  — needless to say I just wasn't enjoying myself so I decided to go back to playing on my Mesmer. After about 15 min of playing on my Mesmer it hit me... I don't feel any different playing with a Mesmer vs. a Thief, vs. a Warrior, it all feels the same.

Now don't get the wrong idea, I don't mean the play style which is drastically different, I mean the inherent need to belong, the need to have a job, the feeling of being a necessary part of a cohort group of individuals. In my opinion this game lacks that feeling despite being such an immensely cooperative game. Everyone is a healer, everyone can do damage, everyone can essentially do everything.... that in turn makes me feel like anything I do has no purpose, no meaning, no real significance. I didn't notice it before but this beautifully crafted game suddenly felt as hollow as a Christmas sphere. The game felt like a shell, and suddenly, my entire perception and experience changed. Everything felt empty.  

And so, I left. Just like that, I explained how I felt to my guild...naturally everyone was shocked. I ran the website for the guild and gave all of the necessary information to the GM so that she could appoint someone else to run it. I said my goodbyes and left.

Why am I posting here?

I have no idea, maybe I just want to hear what you guys have to say about my experience.

 I still feel a very huge sense of emptiness when I think of GW2. There is no denying the fact  that I loved the game for 6+ months. I was committed to the game, helped to run my own guild, had spent over 800 hours playing, and had formed a very successful WvW / PvE circle of close friends. The game was an absolutely phenomenal ride while I felt fulfilled, but once I started to really think about the game, once I started to think about my role, my class, my decisions, my choices, I began to realize how little it all mattered. In traditional mmos If I played a healer the entire guild would celebrate (healers are always needed) if I played a Warrior or a Tank I knew that I was responsible for keeping my group alive. It brought about a sense of duty and yes even pride after a successful dungeon run.  All of these things feel missing from Guild Wars 2. What is surprising is that it took me that long to realize it. I guess I was too busy having fun with the game to notice it. It wasn't until that particular moment where I wanted to equip a Great Axe as a warrior and noticed it was not in the game that I began to think about the game's  limitations and discovered how I felt.

So what do you guys think?

Am I nuts?

Are my conclusions legitimate in your opinion?

Has anything like this ever happened to you guys?

I would love to get a discussion going about this because I am really quite perplexed about the whole experience.

Looking forward to reading your replies.

Thanks. 

While quitting a game for the sole sense of not having a particular is a bit silly I do empathize with you.

 

I feel the game has tons of growing it can still do, and at the rate its going now it will take 2-3 years before I even give it a second chance.  I played for a solid 5 months so I definitely got my moneies worth.

 

Theres a bunch of small things that the game really needs to develop to get me back though, things like an Alternate Advancement system.  Adiitional skill abilities, more varied loot (inlcuding new weapons) and a reason for actually including the home instance in the game in the first place.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  User Deleted
4/15/13 6:35:07 AM#38
Originally posted by Calintz333

 

So what do you guys think?

Am I nuts?

Are my conclusions legitimate in your opinion?

Has anything like this ever happened to you guys?

I would love to get a discussion going about this because I am really quite perplexed about the whole experience.

Looking forward to reading your replies.

Thanks. 

You're not nuts. I think you had a major life experience and breakthrough in the guise of becoming disillusioned with GW2. In my opinion, GW2 is just the tip of the iceberg. I think you are on to something much much bigger and more important and life changing in a really positive way.  You think about that and it will take a bit more time, probably, for the waves of ramification to spread. 

 

I really won't say more, but I hope you have some close RL friends with insight and wisdom that you can talk about this with in person. Cheers and best of luck!

  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6988

Perhaps tomorrow will be better.

4/15/13 7:04:19 AM#39
Originally posted by GroovyFlower

Quiting over somthing you describe is typical of todays generation if its not going your way even as little as you describe you ragequit, rediculous but i think there is more to it then you saying here this is no reason to quit the game.

This has been done for years on forums, first praise something and then start trashing it down lol.

Hope you find what your looking for but pls dont be so demanding over such little things.

Well the real truth is soooo many people get bored then just buy the NEW kid on the block.Then they might find some cool people to hang with  and start mistaking that with giving the game props,when in reality is was the feeling of belonging in a good guild with a good bunch of people.Ya i know i sound like a Psychiatrist,i just been gaming a long time and see it all.

Then after a while once they got to dissect the entire game completely they realize it was over hyped and not really that good.They were really enjoying the PEOPLE and no that is never a bad thing.

What bothers me though is the ATTITUDE so many take up when they hear anything negative about a game.not once did the OP ever sound like he was "TRASHING" the game,he made an extremely valid point becuase you are suppose to be ROLE playing a character and feeling like you are all the while  important in that ROLE.

Notice i keep mentioning the word ROLE,this is a rpg you know?

Anyhow,people should not get so defensive when they hear others don't like something about a game.They act like someone is insulting them or someting,which is far from the truth.

You would have to be extremely naive if you did not realize devs are making games half assed and are trying to cater to everyone but not really making a game that is well suited for any individual,just bits and pieces.I truly beleive people are finding comfort inside of VERY averagfe games just becuase of the people,again that is always a good thing.

 

 

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Scalpless

Advanced Member

Joined: 3/22/07
Posts: 1355

4/15/13 7:23:06 AM#40
Originally posted by Wizardry

What bothers me though is the ATTITUDE so many take up when they hear anything negative about a game.not once did the OP ever sound like he was "TRASHING" the game,he made an extremely valid point becuase you are suppose to be ROLE playing a character and feeling like you are all the while  important in that ROLE.

Notice i keep mentioning the word ROLE,this is a rpg you know?

The game that made RPGs popular was D&D. D&D doesn't have tanks or healers. It doesn't really have roles, either. Currently, the most influential edition of D&D is 3.5e, in which every character can learn every skill and you pick a class every level, so your character can be a mage, a warrior AND a thief.

Role-playing has absolutely nothing to do with the artificial, limited and dumb holy trinity system MMORPGs use nowadays. Role-playing is about defining your character. Not picking a pre-defined archetype and pressing some buttons in the correct order.

In fact, I'd say that, out of all MMOs I've played, the GW series is closest to D&D combat wise.

18 Pages « 1 2 3 4 5 6 7 » Last Search