Trending Games | The Witcher 3 | TERA | Guild Wars 2 | World of Warcraft

    Facebook Twitter YouTube
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,984,653 Users Online:0
Games:828  Posts:6,433,411
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online AD2460 ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord 2 Archlord X Armored Warfare Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Bionic Marine Command Online Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blackguards 2 Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodborne Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chroma Squad Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crowfall Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Heart Online Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dying Light Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthlock: Festival of Magic Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Fable Legends Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
GRAV GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods Rush Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Hand of Fate Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Immune Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online Kill Strain King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lords of the Fallen 2 Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Hunter 4: Ultimate Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Necropolis Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Nova Genesis Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Chronicles Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Coast Legends Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Banner Saga 2 The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Trapped Dead: Lockdown Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utherous Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles 3D Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Lessons from EverQuest that new Devs should take to heart

3 Pages « 1 2 3 » Search
50 posts found

Elite Member

Joined: 12/21/07
Posts: 22235

4/16/13 3:18:47 PM#21
Originally posted by Raithe-Nor

2) Following on the heels of multi-million-sale products named Warcraft, Warcraft II, Starcraft, and Diablo I/II

So you think titan will have this condition for success?

It certainly will following the heels of multi-milion-sales produces named Diablo 3, Starcraft 2 WoL and Starcraft 2 HotS.


Spotlight Poster

Joined: 5/29/09
Posts: 1350

Players come for the game, but they stay for the people- Most Devs have forgotten this.

4/16/13 4:16:03 PM#22
Originally posted by nariusseldon
Originally posted by Raithe-Nor

2) Following on the heels of multi-million-sale products named Warcraft, Warcraft II, Starcraft, and Diablo I/II

So you think titan will have this condition for success?

It certainly will following the heels of multi-milion-sales produces named Diablo 3, Starcraft 2 WoL and Starcraft 2 HotS.


I think that Titan will be a huge success.


even if 50% of the current WoW players decide to try this new mmo, they'll still have 4-6million subs right off the bat. Not to mention other people trying it who didn't care for WoW (myself included) another 500k. Plus the chinese gold sellers another million..


So yeah, I would honestly be supprised if Titan didn't have 5-8million subs on launch day.

Please check out my channel. I do gaming reviews, gaming related reviews & lets plays. Thanks!


Advanced Member

Joined: 4/18/10
Posts: 2657

4/16/13 4:23:27 PM#23

I hope EQN will get away from more instancing, and back to some more open world dungeons and such, I would be fine with even a 50/50 mix, just getting tired of all the instancing in mmos, making them more lobby based games than mmos....Some people love it, but if EQN is supposed to be more sandbox, I think this is a logical thing, to get away from making it over instanced.  I would be fine with them having AAs at launch even, and much slower leveling than their is currently...No need to have hell levels again (2x xp to get through), but I wouldn't cry if they did, but it would probably be more limiting than they want to be.


It will not be long, in mmo terms, 3.5 months and we will be seeing something.



Elite Member

Joined: 3/05/07
Posts: 3920

4/17/13 4:20:11 AM#24

     As much as I understand where the OP is coming from, for me PoP expansion was the beginning of the end.. I do not believe in instant travel and thought the whole book thing was silly..  In addition there were too many changes coming down the pipe that were basically nerfing, or homogenizing the classes.. Too many whiners wanted to do everything from healing, kiting and CC'ing all in one class.. SOE caved in and the there went the game..  I further believe that instancing caused more harm, then good to the playing community.. Toss in the tier progression, and you created drama within guilds and friends because the game started to trun from being "inclusive" to "exclusivef"..  Sorry, you are not unlocked to play this zone.. good bye..

     I'm a huge EQ fan, but but and more buts.. the SoL expansion was the last best thing I saw before I pressed the cancel button on subscriptions.. Could EQ make a come back?  Sure if they have the desire to do so, but I don't see SOE putting a dime in this game, especially if EQ Next is coming soon..


Novice Member

Joined: 10/04/10
Posts: 53

4/17/13 5:37:57 AM#25
But the drama and the exclusivity made for a reason to strive to get better.  A person had things to work toward and it was hard to advance.  Content lasted a lot longer then.  One thing I miss now is the way the vendors were.  When a person sold something it showed up in the vendors inventory for sale.   Also, crafting had value before the expansion that released potion vendors.


Apprentice Member

Joined: 11/21/11
Posts: 7246

4/17/13 5:45:29 AM#26
I like EQ pve compared to this post wow, everyone sat in cities queueing to go guild only instances setup the endgame.

But I prefer daoc and ac pve more as its a tad less elitist and way less hamster wheel with the gear progression. Also crafted gear didn't become obsolete in those two games.

I think if the EQ expansions had been more horizontal and less vertical like the daoc expansions I would have enjoyed EQ more.

I like AA though. A good themepark mmo should have both EQs aa system for pve AND daocs RR or planetsides cert system for pvp.

Hard Core Member

Joined: 8/14/03
Posts: 2169

I'm a leaf on the wind. Watch how I soar.

4/17/13 5:48:00 AM#27
Originally posted by Darkarai79
i have played WoW and EQ1/2, have raided and done so much grouping. i do prefer EQ1 and 2 over WoW only because the people in wow seem to have a mind of if your not hardcore GTFO lol so that ruined it for me. eq1 and 2 ive never had an issue with.02 cents. expenasion wise. i think eq1 has done a splendid job up to PoP. after that nope not at all. in EQ2 when bought the new Velious expansion pack, i was stoked i just finished the last Xpac and then all of a sudden i had trouble fighting trash mobs until i got a piece of gear fro ma random quest ? thats where eq2 kinda sucked. EQ1 is getting that way too i hear. 

so, you think EQ qas a better game because you had a better guild?

some people's logic is so flawed...

"I'll never grow up, never grow up, never grow up! Not me!"


Apprentice Member

Joined: 11/21/11
Posts: 7246

4/17/13 5:54:31 AM#28

I'm currently playing ps2. Eqn will use the same engine. It's certainly an engine that can deliver a zero instance game in the vein of vanilla EQ, pre catacombs daoc or ac.

Way ps2 works there are 3 continents per server. Each continent supports 2000 players, and each continent is a zone, but NOT an instance.

Now Eqn will have to handle things ps2 doesn't like mobs and their ai.
But then it won't have to handle things like bullet tracing and probably real time combat.

So I think its an engine that could deliver an instance if they chose to do so. And I hope they do. No instances would be a big selling point for a lot if us older gamers and make the game vastly different from the glut of wow clones out there.

As a daoc vet I'm more looking forwards to Eqn than TESO. TESO looks 80% wow / 20% gw2 to me.

Hard Core Member

Joined: 9/21/10
Posts: 665

4/17/13 6:14:34 AM#29

All of the expansions the OP listed as a good thing other devs should learn from EQ1 is literally the worst expansions the game ever released.


All of those expanions completely decimated the core game of what EQ1 originally was.  And destroyed the community.


LDoN - the creation of instances and the grind for commendations for gear = ghost town leveling zones for each level of adventure camp quests.


SoL - added AA's which were good, also added the Bazaar which completely gutted the community trading in the Commonlands Tunnel.


PoP- added PoK and all those god damn books that instantly teleported you to any city in the world so wiz/druids had no more business being a taxi.  Also killed off any reason to go to your actual home town or travel since you could just go right to PoK and get EVERY SINGLE SPELL!!!!  Also added the ultra happy time raiding progression which consumed the game from that point on.  And all the other expansions after that just catered directly to that raiding treadmill and left the other parts of the game to rot.  Oh, and it also killed the god damn boats because the poorly tested expansion teleporting books broke them and the devs had no idea how it happened or how to fix it. 


So they added a dumbass gnome to teleport you across the oceans and killed my favorite part of the game.  Devs DO NOT FOLLOW THESE EXPANSIONS!!

Playing: Smite, Marvel Heroes
Played: Nexus:Kingdom of the Winds, Everquest, DAoC, Everquest 2, WoW, Matrix Online, Vangaurd, SWG, DDO, EVE, Fallen Earth, LoTRo, CoX, Champions Online, WAR, Darkfall, Mortal Online, Guild Wars, Rift, Tera, Aion, AoC, Gods and Heroes, DCUO, FF14, TSW, SWTOR, GW2, Wildstar, ESO, ArcheAge
Waiting On: Nothing. Mmorpg's are dead.


Hard Core Member

Joined: 10/07/10
Posts: 2204

4/17/13 6:27:44 AM#30

I'm just not sold on this.  I remember EQ all too well.  If it were to launch today under the current conditions, I'm fairly sure it would be a marginalized one would play it.  For all of our wooing, we've gone from our younger selves to our older selves.  I don't have the time or the commitment anymore to sit and spawn camp a mob for 72 hrs.  Especially considering it'd just be kill stealed on me after I waited my turn.

Yes, the gear was nice.  I remember working for everything in that game.  Hanging out in the tunnel.  Dying because I failed to notice a Trrrrraaaaaaaiiiiinnnn! Incoming on my position.

Sorry, I just don't think this would have that great of a market in today's MMOs.

SWTOR: F2P or Premium? Want Galactic Strongholds early? Use the referral for 7 days of subscriber access. Unlock your GS today!


Elite Member

Joined: 6/17/11
Posts: 7758

4/17/13 6:43:26 AM#31

All devs have learned from EQ, and not every game has to be level and gear based, which is all EQ is.

Yes I still play EQ1 been playing on and off since march 1999, and yes I have two level 100s.

EQ is still completely about levels/AA and most importantly gear. My lvl 100 mage with focused 96 pet can molo all group content and lots of Raid content (past expansions).

This creates a huge disparity where you see a player that is undergeared and without enough AA he simply cannot do some content period, and on the other hand I can breeze through stuff half asleep due to my gear and AAs. Its a very closed and limited system, with hard level and gear limits.

I think Devs have learned to build systems that are not solely based on levels and gear, and thats a good thing.



Joined: 7/26/03
Posts: 11860

4/17/13 7:59:41 AM#32
Originally posted by bingbongbros

LDoN - the creation of instances and the grind for commendations for gear = ghost town leveling zones for each level of adventure camp quests.

LDON had instanced dungeons

but players still had to group together the old fashioned way and travel to the dungeon entrance


 LDON dungeons were no worse than WOW's instanced Classic dungeons  (before dungeon finder)


Hard Core Member

Joined: 1/07/08
Posts: 3495

War is not the ultima ratio, but the ultima irratio - Willy Brandt

4/17/13 8:22:42 AM#33

And suddenly I am happy that, in Vanguard, there isnt actually so much development going on.

Seriously, random drops replacing your hard earned raid gear from last expansion ? Nah, not seriously. I cant take that seriously. Thats someone out to give the players the middle finger.


Apprentice Member

Joined: 11/21/11
Posts: 7246

4/17/13 8:30:23 AM#34

So a bad thing then, a slide towards "glorified lobby game"

Spotlight Poster

Joined: 9/21/12
Posts: 1566

4/17/13 8:59:20 AM#35
Originally posted by Nadia
Originally posted by bingbongbros

LDoN - the creation of instances and the grind for commendations for gear = ghost town leveling zones for each level of adventure camp quests.

LDON had instanced dungeons

but players still had to group together the old fashioned way and travel to the dungeon entrance


 LDON dungeons were no worse than WOW's instanced Classic dungeons  (before dungeon finder)

LDoNs were significantly better than WoWs classic dungeons, because there was a bit of randomness to them.  Mob placement was not always static and LDoN's really highlighted EQs great group mechanics.

While it started a bad trend, it remains one of the greatest expansions in MMO history.  It was my favroite era in any MMO ever because it emphasized the dungeon crawl, but not as a linear experience.  And socialization was at its peak during this expansion.


Apprentice Member

Joined: 1/02/09
Posts: 2343

4/17/13 9:45:39 AM#36
Originally posted by Adamantine

And suddenly I am happy that, in Vanguard, there isnt actually so much development going on.

Seriously, random drops replacing your hard earned raid gear from last expansion ? Nah, not seriously. I cant take that seriously. Thats someone out to give the players the middle finger.

Players generally do not like to be shown that they were being idiots who obsessed over meaningless pixels.  It hurts their egos.

Personally I found it empowering to ralize how silly I was obsessing about raid loot and gear progression.  I loved the freedom of not worrying about DKP and the random loot generator. I was no longer a slave to the raid progression system and could enjoy the game again.


Spotlight Poster

Joined: 2/10/12
Posts: 1376

4/17/13 10:00:13 AM#37
Originally posted by Arclan

One reason WoW has maintained much higher sub levels than EQ, is the time between expansions, I think. Each expansion alienates a portion of players who perhaps feel they aren't 'keeping up.' With EQ this happened every six months. In WoW this happened every twenty-four months.

EQ literally alienated 99% of its players. Smart move there SOE.


This is why the game world must be big to start with. Star Wars Galaxies, for instance, was absolutely huge. There was plenty of room to get "lost". Their first expansion wasn't just some typical expansion of land and a new raid boss. It was an optional game-changer that added in a totally new realm of experience: space fight / space exploration / space pvp.

This same concept should apply to every MMO.

For a fantasy MMO, the first expansion should be something like an extremely deep "sea" experience. I'm not just talking about some player boat, but a ship that sails as if it is its own game, e.g., manning the wheel, plotting courses, battling waves and using the wind, battling gigantic sea creatures, discovering new islands or lands, the ability to hire NPCs that will sail your long voyages while you roam the ship, ability to "house" on your ship, real city ports for docking (no instances) etc.


Expansions need to be more than just the typical expansion of land.


Apprentice Member

Joined: 11/21/11
Posts: 7246

4/17/13 10:08:59 AM#38
Or you make your expansions horizontal like coh, daoc (except for toa), gw1 etc..

Elite Member

Joined: 9/27/11
Posts: 2796

World > Quest Progression

4/17/13 10:16:06 AM#39
Originally posted by ShakyMo

So a bad thing then, a slide towards "glorified lobby game"


A movement towards but very slightly.  It still took a long time to get gear so the there wasn't the frothing at the mouth like modern dungeons.  The "game" was still about adventuring with others and not speed of completion and mathematics .


Elite Member

Joined: 7/05/06
Posts: 2816


4/17/13 10:18:11 AM#40

Originally posted by Arclan
One reason WoW has maintained much higher sub levels than EQ, is the time between expansions, I think. Each expansion alienates a portion of players who perhaps feel they aren't 'keeping up.' With EQ this happened every six months. In WoW this happened every twenty-four months.

EQ literally alienated 99% of its players. Smart move there SOE.

IMO i don't think that is even close to the main reason wow has had higher sub levels.

EQ maintained their sub levels for a very long time even with how often they came out with expansions.

wow was the first mmo to become mainstream and brought in a whole heck of a lot of new players to the genre.

it was easier, casual/solo friendly,and it already had a huge bnet following.

yes wow's expansions took longer and were more polished, which made it a more quality product.

but that isn't even close to why it maintained higher sub levels compared to EQ.

3 Pages « 1 2 3 » Search