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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Lucas Arts Shut Down

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110 posts found
  noncley

Novice Member

Joined: 1/16/12
Posts: 638

 
OP  4/06/13 2:44:06 AM#101
Originally posted by ktanner3
Originally posted by noncley
Originally posted by Eir_S
Originally posted by tkreep
Originally posted by Gaborik
Originally posted by noncley

http://www.avclub.com/articles/disney-shuts-down-lucasarts-ending-its-video-game,96052/

 

 

Disney shuts down LucasArts, ending its video game production forever

 

This Post Should Either Be Deleted Or Re-Named. Nothing About This Article Has Anything To Do With Swtor. A Matter Of Fact I Remember Other Failed Attemped At Trolling Post ThAt Was Along The Lines Of " Lucus Arts Has Removed Their Name From Swtor". The Stretch These People Continue To Go Just To Bash A Video Game Is A Joke.

How is this a troll post? hes just gave some big news about disney shutting down lucas arts and lucas film.  Your the the troll here.

I have to agree.  Someone even went so far as to report the OP for no good reason.  And what's with all the caps?

I am the original poster. Not only was the topic reported but Michael Bitton, who has been a vehement shill for SWTOR for the last four years, changed the title of the thread to make it less critical of Bioware and the game.

Your original title was wrong. It was changed to be more accurate. 

That's not his decision or yours to make. And in fact, it was not wrong: LucasArt will never make anoher SW MMO again.

  Hazelle

Novice Member

Joined: 1/20/11
Posts: 773

4/06/13 3:24:26 AM#102
Originally posted by Karteli
Originally posted by ktanner3
Originally posted by Karteli
Originally posted by ktanner3
Originally posted by Karteli
Originally posted by ktanner3

Exactly.The revisionists can say what they want,but Smedley himself said that it was a mutual decision between SOE and LA to end Galaxies.  

 The decision to shut down SWG is first and foremost a business decision mutually agreed upon between SOE and LucasArts. LucasArts has a new game coming out, and the contract would be running out in 2012 anyway, so we feel like it's the right time for the game to end.

 

On the NGE..

There's really nothing we can do about it. We've taken some hard-knocks for SWG in years past with theNGE. We've apologized for it. It was a mistake, and not one we're going to make as a company ever again.

 

He said "we as a company made a mistake." Meaning "we were all for it." 

So enough with the crap.

It seems a little open ended, since SOE was sweet talking LucasArts with Clone Wars Adventures, and they likely weren't willing to start any blame or smack talk.

 

The mutual agreement seems more like Lucas raising the licensing fee (plus removing the previous waiver), then SOE realizing that paying those fees would not be cost effective.  So SOE couldn't pay, and LucasArts wouldn't let them continue.  Thus a mutual agreement was reached .. and I'm sure it wasn't all smiles either.

(1) Do you have a source for this or did you just make all that up?

 As for NGE+other changes SOE made, it was just SOE trying to maximize revenue, much like EA is doing with microtransactions and new content via gambling boxes.  Opinions vary on whether any or all changes at any time in history is good or not.

(2) Opinions don't vary very much on the NGE . Even the biggest SOE apologist on this board can admit that was a bad move. I don't remember  many applaidng it at the time it happened either.  That was an entire revamp of the game so not a very good comparison. 

(1) If I have time I'll look that bit up.  I recall reading such info in articles.  Perhaps other's might pipe in.  It's mostly a dead topic, but it might shed light into how contracts get forced into closure via "mutual agreements".

 

(2) Opinions do vary with regard to NGE.  SOE no doubt took a hit, but some posters still say NGE wasn't that bad..

Some still say Hitler wasn't that bad of a guy, but not very many. 

it might just come down to the usual casual vs elitist argument.  When SWTOR went F2P I'd say that was a major splitting rift in the player base .. some quit, some stayed while hating it, some loved it.  Casuals now get to buy their way to the top - screw working for legacy, etc.

I fail to see how it isn't a very good comparison, because if what you say about SWG's NGE is to be believed (and nobody applauded it), then SWG would have had exactly zero players after it went live.

Holy cow, SWG  went from over 300,000 subs down to 50k after the NGE was put in. It was a revamp of the entire game(sandbox to themepark) and it was panned very loudly.  Cities went empty, protests were done in game and lawsuits were filed. TOR's FTP option didn't lose players, it gained them. Plus, nothing changed for subscribers except free cartel coins to spend on the market or an option to use them on legacy unlocks in place of credits. That was it. When SWG players logged in Nov. 2005 their game was unrecognizable.  Imagine EVE or Darkfall players waking up one day and seeing their game turned into WOW. That would give you a good idea of the level of change and how ridiculous you look trying to make the comparison.

Imagine if honesty was thrown out.

 

Hypothetically, Sony could have said:  Subs are below 300k, but more than 50k.

 

I prefer honesty, but it was those same candid quarterly results that fuels your argument.  EA doesn't provide any, how interesting?  Trash SOE for being honest .. praise EA for being ambiguous.

 

Those lawsuits ended how? Ah yes, they were baseless.

 

Blue: That is your opinion.  It's my alaysis that SWTOR did lose many players because of F2P.  They also gained some.  It was a major churn.  Except, EA replaced long term subscribers with freemiums.  Not a good trade, IMO.  F2P players have no addition to the game, nothing meaningful to stick around for.

 

Xfire shows some of what I'm talking about.  Over a short period of time, values dopped.  Now this is likely made up with new players who don't use XFire.  The part to remember, is that the value dropped, meaning former subscribers are not playing.  The churn is high with SWTOR .. it's very risky.

 

The lawsuits ended because SOE gave a refund to people that bought Trials of Obi-Wan.

SWTOR was bleeding subs faster than Pre-CU SWG.  They weren't bleeding those subs because of F2P they lost players because SWTOR is more like a multiplayer version of KOTOR than a MMORPG.  People had played out the content and had no reason to continue playing the character they created so they rolled an alt then another and so on until they hit their limit and quit since the game itself offers nothing meaningful to stick around for except the story they've made for you to play out which is the same story as everyone else that's your class or has played your class on an alt which is everyone around you.

  ktanner3

Master

Joined: 3/19/06
Posts: 4152

Trolls will be ignored

4/06/13 10:23:34 AM#103
Originally posted by Karteli
 

Imagine ..SNIP..

More B.S No thanks, I've seen more than enough of it in this consversation.

 

Those lawsuits ended how? Ah yes, they were baseless.

No, Mr. I don't know what I'm talking about but I'm going to act like I do.  The cases got settled when the players were given refunds on Trials of Obi Wan.  Judging by your cluelessness so far on the subject  I doubt you even know what that part was about. So were going to end the SWG part. Word to the wise, don't tell someone they're wrong about a game they played and you didn't. It only makes you look foolish. 

 

Blue: That is your opinion.  It's my alaysis that SWTOR did lose many players because of F2P.  They also gained some.  It was a major churn.  Except, EA replaced long term subscribers with freemiums.  Not a good trade, IMO.  F2P players have no addition to the game, nothing meaningful to stick around for.

Yes, my opinion based on my observations while playing the game. Yours is based on nothing more than pure hatred of EA. See above paragraph. 

 

 

Currently Playing: Star Wars The Old Republic

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

4/06/13 10:47:33 AM#104
Originally posted by ktanner3
(1) So were going to end the SWG part

 

Blue: Opinions do vary with regard to NGE.  SOE no doubt took a hit, but some posters still say NGE wasn't that bad..

it might just come down to the usual casual vs elitist argument.  When SWTOR went F2P I'd say that was a major splitting rift in the player base .. some quit, some stayed while hating it, some loved it.  Casuals now get to buy their way to the top - screw working for legacy, etc.

I fail to see how it isn't a very good comparison, because if what you say about SWG's NGE is to be believed (and nobody applauded it), then SWG would have had exactly zero players after it went live.

(2) Yes, my opinion based on my observations while playing the game. Yours is based on nothing more than pure hatred of EA. See above paragraph. 

(1) After trying to fill minds with unsubstantiated "facts", I suppose it's an ironic exit.  /golfclap

 

(2) So either someone plays and loves SWTOR .. or they hate it because they hate EA.  Lovely analysis on your part.  Thanks for your contribution?

 

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  ktanner3

Master

Joined: 3/19/06
Posts: 4152

Trolls will be ignored

4/06/13 11:25:49 AM#105
Originally posted by Karteli
Originally posted by ktanner3
(1) So were going to end the SWG part

 

Blue: Opinions do vary with regard to NGE.  SOE no doubt took a hit, but some posters still say NGE wasn't that bad..

it might just come down to the usual casual vs elitist argument.  When SWTOR went F2P I'd say that was a major splitting rift in the player base .. some quit, some stayed while hating it, some loved it.  Casuals now get to buy their way to the top - screw working for legacy, etc.

I fail to see how it isn't a very good comparison, because if what you say about SWG's NGE is to be believed (and nobody applauded it), then SWG would have had exactly zero players after it went live.

(2) Yes, my opinion based on my observations while playing the game. Yours is based on nothing more than pure hatred of EA. See above paragraph. 

(1) After trying to fill minds with unsubstantiated "facts", I suppose it's an ironic exit.  /golfclap

 More like done trying to talk sense to the senseless. 

(2) So either someone plays and loves SWTOR .. or they hate it because they hate EA.  Lovely analysis on your part.  Thanks for your contribution?

 Nope. Just an analysis based on your post history. Have a good day. 

 

Currently Playing: Star Wars The Old Republic

  Drakynn

Novice Member

Joined: 3/02/08
Posts: 2051

4/06/13 11:31:19 AM#106
I wish this thread had not been put in the SW:TOR forum and had not been coneected to this game.This thread ahs devolved into the usual pro and anti SW:TOR BS and not a discussion aobut our fond memories of the Lucasarts of yesterday and it's current pale shadow of it's former self;s current closure.
  ktanner3

Master

Joined: 3/19/06
Posts: 4152

Trolls will be ignored

4/06/13 11:48:12 AM#107
Well if I was to pick my favorite lucasarts game it would be Mainac Mansion. I wasted a many an hour back in the day on my Commodore 64 playing that. 

Currently Playing: Star Wars The Old Republic

  Drakynn

Novice Member

Joined: 3/02/08
Posts: 2051

4/06/13 11:51:53 AM#108
Originally posted by ktanner3
Well if I was to pick my favorite lucasarts game it would be Mainac Mansion. I wasted a many an hour back in the day on my Commodore 64 playing that. 

Wouldn't it be great if Disney licensed Maniac Mansion and/or Monkey Island to Double FIne or ROn Gilbert's new company to develope?Or Telltale games?It's possible now coz unlike Lacusarts I don't think Disney will want on sit on IPs that aren't Star Wars...at least I hope.

  Vyllyn

Novice Member

Joined: 11/10/12
Posts: 10

4/06/13 12:07:37 PM#109
This is a good thing. There has never been a star wars game that was actualy made by lucas arts that i like. I liked the Jedi outcast games made by activision, and the KOTOR games by biowere, or all the star wars battlefronts all of witch were made by outside companies. if anything this might speed up the prosses of getting star wars games out there for people to enjoy now that you dont have to go through Lucast arts BS of approvale and then take approvle for games away and then giving i t back again.... then takeing it away again (Star wars battle front 3)
  ktanner3

Master

Joined: 3/19/06
Posts: 4152

Trolls will be ignored

4/06/13 1:20:06 PM#110
Originally posted by Vyllyn
This is a good thing. There has never been a star wars game that was actualy made by lucas arts that i like. I liked the Jedi outcast games made by activision, and the KOTOR games by biowere, or all the star wars battlefronts all of witch were made by outside companies. if anything this might speed up the prosses of getting star wars games out there for people to enjoy now that you dont have to go through Lucast arts BS of approvale and then take approvle for games away and then giving i t back again.... then takeing it away again (Star wars battle front 3)

For Star Wars games I liked Battlefront, KOTOR, Galactic Battlegrounds,the jedi knight series, Vanilla SWG and TOR. Didn't care for the rest. 

Currently Playing: Star Wars The Old Republic

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