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Camelot Unchained

Camelot Unchained 

General Discussion  » Camelot Unchained Kickstarter Progress Discussion

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797 posts found
  Aori

Novice Member

Joined: 1/28/06
Posts: 1745

4/02/13 10:12:05 PM#21
Originally posted by Foggye
Originally posted by gylnne
Originally posted by Aori
Originally posted by Tayah
Originally posted by Aori

Anyone who is pledging has to know they are buying into a dream. Everything doesn't go as planned and it could very well happen here. If people are pledging expecting a promise guarantee then i'm sure many will be sorely disappointed.

Me personally and i'll be flamed for it but all of the kickstarter tier options make it feel fishy to me and the kicker is that you have to spend over $1000 to even get close to a lifetime like sub.

I like to support games but I need a little more than promises and potential swag. I need a game of some sort, right now its just an idea.

I was typing this up in response to someone when a thread was locked. Figured i'd post anyways.

I've spent more on dinner and movie for 3 than I spent on 2 $110 tiers and 2 $180 tiers before. I can think of tons of stuff people waste their money on and don't get much enjoyment for it, so what...it's their money.

You haven't got anything for that money yet, you aren't guaranteed to get anything with that money. I know it is peoples money and I hope it works out. However that wasn't the point I was getting across.

I think, as many of us are adults, we understand risk.

and it's consequences.

Yet when things go south many of same adults who sign off on the risk are first in line with the torches.

  dinams

Advanced Member

Joined: 6/17/10
Posts: 1402

4/02/13 10:19:09 PM#22

I just dont know what the fuss is all about

It will fund, with you watching the money going up or not, if the hype on this forum is any indicator

 

Not that I funded it or anything, just dont have the money to pledge to these things

"It has potential"
-Second most used phrase on existence
"It sucks"
-Most used phrase on existence

  Cetra

Hard Core Member

Joined: 3/05/04
Posts: 346

4/02/13 10:22:17 PM#23

i would have pledge if the game is not so far away from release.

Judging from the beta schedule, earliest release date is at least Fall 2015 which is more than 2 years away. Almost 3 years.

Im not dumping money into something i cant see in 3years.

  comicguy

Novice Member

Joined: 7/07/09
Posts: 59

4/02/13 11:40:06 PM#24

No new funds in over 1 hour

 

 

3,246

Backers
 

$552,965

pledged of $2,000,000 goal
  comicguy

Novice Member

Joined: 7/07/09
Posts: 59

4/02/13 11:41:14 PM#25

As soon as I copied and psted that, a new backer for $110

 

 

3,247

Backers
 

$553,075

pledged of $2,000,000 goal
  fanglo

Apprentice Member

Joined: 5/26/04
Posts: 279

4/02/13 11:50:40 PM#26
Right now I wouldn't expect much action. North America is starting to sleep and the Europeans are just waking up. The only people who would be active right now would be the aussies and asians.

I healed Mistwraith and all I got was this stupid tee-shirt!

  ThomasN7

Advanced Member

Joined: 3/17/07
Posts: 6598

"Had to be me. Someone else might have gotten it wrong.” - Mordin Solus

4/02/13 11:54:11 PM#27
Good start. Hopefully tomorrow will be better!
  comicguy

Novice Member

Joined: 7/07/09
Posts: 59

4/03/13 12:02:32 AM#28
Assuies and Asians must be wide away as there are 14 new backers in the last 20 minutes after 0 backers for an entire hour.
  Ogrelin

Novice Member

Joined: 6/16/04
Posts: 640

MMORPG-Player - Since 1997!
GM of Svea Ulvar

4/03/13 12:04:05 AM#29

Looks good! keep on spreading the word wherever and whenever you can! :)

  Sornin

Novice Member

Joined: 2/28/07
Posts: 1138

Too weird to live, and too rare to die

4/03/13 12:40:45 AM#30

As long as it has funded $1M in its first week, I am confident it will reach its target. To that end, I am very confident it will fund $1M in its first week. It needs only do about $450,000 in six days, which is $75,000 per day, or just over $3,000 per hour. Some of the big tiers are still available, too, and it only takes a few of those to really push the total up quickly. The rest of the islands (7) and inns (5) alone are $60,000. I doubt the Dragonwhale tier will sell out, but it represents a possible total of $50,000.

Basically, if it hits $1M in the first week, it just needs to do around $500,000 or so in the next two weeks, and in the final week there should be a $500,000 push, mostly in the last 2-3 days. This seems to be a rough pattern of how a lot of Kickstarter campaigns go - massive initial wave that trickles down, then another fairly massive wave just at the end when people who were hesitant pull the trigger or people decide to put in more for better rewards.

Also, some people are holding out due to not seeing enough, or have pledged less than they might. CSE is going to be releasing updates almost every day by the sounds of it, and some will be actual proof-of-concept demos (on Unity, not the final engine, but still) and race and class descriptions. Each time they do that, expect a mini-surge for that day.

  Sornin

Novice Member

Joined: 2/28/07
Posts: 1138

Too weird to live, and too rare to die

4/03/13 12:44:08 AM#31
Originally posted by Stonemason

Quick question, when do we get charged for the pledge, when it reaches the goal of 2mill or at the end of the 30 days?

I did not see anyone answer this, so...

When is my card charged?

If the project you’re backing is successfully funded, your card will be charged when the project reaches its funding deadline. If the project does not reach its funding goal, your card is never charged. That's why we call them pledges.

Source: http://www.kickstarter.com/help/faq/backer+questions#faq_41760

To be 100% clear: It is charged at the end of the 30 days, on May 2, if and only if it has raised at least $2,000,000.

  ringdany

Novice Member

Joined: 9/26/11
Posts: 118

4/03/13 1:34:10 AM#32

I think $ 2million as a cap for a first raise is ok because it is somewhat small and hey, its risk takers.

But I strongly discourage anyone from supporting this kickstarter beyond $2 million. this type of cinancing model continues the precedent for the creation of a stream mmorpgs which are of exceptionally poor quality because 

1) There is no accountability. This means that there is no incentive to even create a game that people want. As far as MJ is concerned he could create another crap mmo and he would still walk away with a heap of dough.

2) There is no written precommitted plan of any sort. This means the game develops according to the fancies of each passing day. 

In the car salesmen and derivatives financing bnking industries, this type of structure is called a naked call option. People like MJ and the banks walk away with all the upside. This structure caused the mortgage crisis. So -- yea, im opposed to it because i feel it sets a bad precedent for making good games for the industry.

sorry i think another thread discussed this angle. anyway look - to give it a balanced viewpoint, Mark Jacobs is probably a really good and cpable guy. But things can go wrong, things outside his control. This structure doesnt help Mark cope with the rough patches. I say, if we are going to pass him money, pass it to him in a structure which helps rather than cripples him.

 

  comicguy

Novice Member

Joined: 7/07/09
Posts: 59

4/03/13 1:36:56 AM#33
Originally posted by ringdany

I think $ 2million as a cap for a first raise is ok because it is somewhat small and hey, its risk takers.

But I strongly discourage anyone from supporting this kickstarter beyond $2 million. this type of cinancing model continues the precedent for the creation of a stream mmorpgs which are of exceptionally poor quality because 

1) There is no accountability. This means that there is no incentive to even create a game that people want. As far as MJ is concerned he could create another crap mmo and he would still walk away with a heap of dough.

2) There is no written precommitted plan of any sort. This means the game develops according to the fancies of each passing day. 

In the car salesmen and derivatives financing bnking industries, this type of structure is called a naked call option. People like MJ and the banks walk away with all the upside. This structure caused the mortgage crisis. So -- yea, im opposed to it because i feel it sets a bad precedent for making good games for the industry.

sorry i think another thread discussed this angle. anyway look - to give it a balanced viewpoint, Mark Jacobs is probably a really good and cpable guy. But things can go wrong, things outside his control. This structure doesnt help Mark cope with the rough patches. I say, if we are going to pass him money, pass it to him in a structure which helps rather than cripples him.

 Points taken...but I can't see it any worse than if it was funded by SOE or EA...

 

  Maric

Novice Member

Joined: 6/28/12
Posts: 61

http://paganrites.wordpress.com/

4/03/13 1:40:49 AM#34

Sorry but its only by taking risks through Kickstarter that many gamers will get the games they want to play.  Corporate developers would never fund a game like CU.  Hell all I read about is how corporations are convinced smartphone gaming is the future.  

Backed 100% backed.  No regrets if it falls flat on its face.

  Sornin

Novice Member

Joined: 2/28/07
Posts: 1138

Too weird to live, and too rare to die

4/03/13 1:52:17 AM#35
Originally posted by ringdany

I think $ 2million as a cap for a first raise is ok because it is somewhat small and hey, its risk takers.

But I strongly discourage anyone from supporting this kickstarter beyond $2 million. this type of cinancing model continues the precedent for the creation of a stream mmorpgs which are of exceptionally poor quality because 

1) There is no accountability. This means that there is no incentive to even create a game that people want. As far as MJ is concerned he could create another crap mmo and he would still walk away with a heap of dough.

2) There is no written precommitted plan of any sort. This means the game develops according to the fancies of each passing day. 

In the car salesmen and derivatives financing bnking industries, this type of structure is called a naked call option. People like MJ and the banks walk away with all the upside. This structure caused the mortgage crisis. So -- yea, im opposed to it because i feel it sets a bad precedent for making good games for the industry.

sorry i think another thread discussed this angle. anyway look - to give it a balanced viewpoint, Mark Jacobs is probably a really good and cpable guy. But things can go wrong, things outside his control. This structure doesnt help Mark cope with the rough patches. I say, if we are going to pass him money, pass it to him in a structure which helps rather than cripples him.

Mark cannot walk away from this without losing money and his career. He is going to personally invest $2M of this own money on top of what we and investors invest, and will not be paid until the game starts paying out. Also, if he just "walk[s] away," his career is over. He is risking more than anyone.

$2M is small, but if it funds I suspect the $5M guaranteed between Kickstarter, Mark, and the existing investor(s) will grow quickly via more private investments. I would honestly not be surprised at all if CSE gets up to another $5M based on the success of this campaign. It would be a relatively attractive investment as without a publisher cutting into profits, the investor would get a decent chunk.

  evil13

Novice Member

Joined: 1/13/06
Posts: 359

4/03/13 1:54:05 AM#36

"1) There is no accountability. This means that there is no incentive to even create a game that people want. As far as MJ is concerned he could create another crap mmo and he would still walk away with a heap of dough."

Considering Mark promises to put his own $2 millions in if the kickstarter funds, I fail to see how he'll get to walk away with a pile of cash if the game is crap.

A kickstarter campaign also helps a lot in getting funding from other sources. Not just because CSE will have some cash and be able to develop the game beyond a concept, but because it's much better to be able to tell prospective investors that there are these many people interested in the game (enough so to pay for it 2+ years before release) instead of having to debate whether or not a game like this would be popular enough.

 

Anyway, in the end it comes down to this - no one has made a daoc type mmo, where rvr is central (I suppose planetside and gw1 and 2 are the closest we've got, but both games have significant differences and funny enough daoc seems to have a better rvr system) So, this is our chance as gamers to get the game we want.

  david06

Novice Member

Joined: 10/02/12
Posts: 183

4/03/13 2:03:32 AM#37

Pledged for $25. The total is 565k at the moment.


This may be like Star Citizen though...I started small and eventually dropped $180 on that.

  Sornin

Novice Member

Joined: 2/28/07
Posts: 1138

Too weird to live, and too rare to die

4/03/13 2:07:01 AM#38

I believe people on UTC+00:00, also known as the bulk of Western Europe, are now waking from their slumber. I hope many of them who did not pledge yesterday pledge today! Make us proud, Europe! :)

Edit: France, if you show up big I promise to never make another joke at your expense again, nor your lost kin in Quebec. :P

  noblot

Novice Member

Joined: 12/01/05
Posts: 286

Today is a good day to Pwn someone

4/03/13 2:09:43 AM#39

Its really great to help support what we all hope will be a great game. My wife and I played DAoC for seven year and still log in and sub every now and again - we really loved that game.

Lets hope that they hit the target quickly :)

 

London England btw :)

  morfidon

Novice Member

Joined: 2/19/13
Posts: 245

4/03/13 2:13:52 AM#40
Originally posted by ringdany

I think $ 2million as a cap for a first raise is ok because it is somewhat small and hey, its risk takers.

But I strongly discourage anyone from supporting this kickstarter beyond $2 million. this type of cinancing model continues the precedent for the creation of a stream mmorpgs which are of exceptionally poor quality because 

1) There is no accountability. This means that there is no incentive to even create a game that people want. As far as MJ is concerned he could create another crap mmo and he would still walk away with a heap of dough.

2) There is no written precommitted plan of any sort. This means the game develops according to the fancies of each passing day. 

In the car salesmen and derivatives financing bnking industries, this type of structure is called a naked call option. People like MJ and the banks walk away with all the upside. This structure caused the mortgage crisis. So -- yea, im opposed to it because i feel it sets a bad precedent for making good games for the industry.

sorry i think another thread discussed this angle. anyway look - to give it a balanced viewpoint, Mark Jacobs is probably a really good and cpable guy. But things can go wrong, things outside his control. This structure doesnt help Mark cope with the rough patches. I say, if we are going to pass him money, pass it to him in a structure which helps rather than cripples him.

 

So you say that you can't invest 25$ on something so unpredictable? Geeesh. There is a chance to have a good MMO. You will get for it 1 month sub and game which in preordering costs like 50% less. In shop it would cost about 60$. 

What's more Mark is investing his own money, own career. Your 'precious'  money 25$ is just nothing. But 25$ of many ppl would be enought to have a chance to create something potentially really good. At least better than the things that are coming out right now.

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