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Camelot Unchained

Camelot Unchained 

General Discussion  » Kickstarter trending and statistics

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210 posts found
  skyrek

Novice Member

Joined: 6/12/06
Posts: 45

4/07/13 6:46:29 PM#81
Originally posted by Sornin
Originally posted by BaltoBro
Game won't have PvE? I don't mind this but I think the project would have more backers if MJ states PvE will be in-game. I think the Kickstarter will fail. $2 million was too much for such a niche project. I think if this game is ever released, it would be out by 2016.

Obviously it would have more backers if Mark Jacobs stated PvE would be in the game, but that would be a lie. It is not going to be in the game, and putting it in the game is out of scope.

You can make a lot of claims in order to boost sales, get votes, or in this case, get pledges, but CSE is trying to be ethical and not make statements they do not intend to support.

I agree and the honesty is good as well as best for the game as you would just end up having very angry people trying to bash the game out of existence if they backed it based on potential PvE aspects.

I like the honesty and approach Mark has used with the Kickstarter.  I'm normally more of a PvE person myself, but I still backed this as I see its potential and believe it will be a fun game that I will enjoy.  So even being strictly RvR will not necessarily turn everyone away, though it does of course limit the number it will appeal to.

  burfo

Novice Member

Joined: 3/30/13
Posts: 46

 
OP  4/07/13 11:50:15 PM#82
Originally posted by burfo

 

Now that the project passed 6 days, Kicktraq is calculating it's prediction cone.  I've added this dynamic image to the top post.

Accuracy is certainly low as we're still 24 days from the goal, but as of now it's predicting the low end at $2.15M which is great!  Let's see how it changes over time.

Burfo

  fanglo

Novice Member

Joined: 5/26/04
Posts: 280

4/07/13 11:52:17 PM#83
Originally posted by burfo
Originally posted by burfo

 

Now that the project passed 6 days, Kicktraq is calculating it's prediction cone.  I've added this dynamic image to the top post.

Accuracy is certainly low as we're still 24 days from the goal, but as of now it's predicting the low end at $2.15M which is great!  Let's see how it changes over time.

That's awesome.

I healed Mistwraith and all I got was this stupid tee-shirt!

  psiic

Advanced Member

Joined: 6/03/09
Posts: 550

4/07/13 11:56:16 PM#84
Actually know fact  that a lot of these game devs already have investor money in the wings to fund the game and that if they start trending poorly they throw some of their investor/own money on the kickstarter to create buzz/hype and insure that they are able to get the FREE money us idiots keep throwing at them in buckets.
  furbans

Hard Core Member

Joined: 2/10/13
Posts: 870

4/08/13 12:06:17 AM#85
Originally posted by skyrek
Originally posted by Sornin
Originally posted by BaltoBro
Game won't have PvE? I don't mind this but I think the project would have more backers if MJ states PvE will be in-game. I think the Kickstarter will fail. $2 million was too much for such a niche project. I think if this game is ever released, it would be out by 2016.

Obviously it would have more backers if Mark Jacobs stated PvE would be in the game, but that would be a lie. It is not going to be in the game, and putting it in the game is out of scope.

You can make a lot of claims in order to boost sales, get votes, or in this case, get pledges, but CSE is trying to be ethical and not make statements they do not intend to support.

I agree and the honesty is good as well as best for the game as you would just end up having very angry people trying to bash the game out of existence if they backed it based on potential PvE aspects.

I like the honesty and approach Mark has used with the Kickstarter.  I'm normally more of a PvE person myself, but I still backed this as I see its potential and believe it will be a fun game that I will enjoy.  So even being strictly RvR will not necessarily turn everyone away, though it does of course limit the number it will appeal to.

I think it's more of that people have become skeptic of MMOs these days after dissapointment after dissapointment.  I put down 80 bucks without batting an eyelash on Torment: Planes of Nem-whatever because I heard great things about Planescape Torment (got it but never really played it) and am impressed with the staff they got along with the vid on the story mechanics of the game.  Dying for a real good story game and not these mediocere stories with flashy eye candy like ME3 or sex appeal like DA2.  But I won't put a dime toward an MMO due to past MMO titles and dissapointments.  I'll be happy paying reg priced on a finished product.

  fanglo

Novice Member

Joined: 5/26/04
Posts: 280

4/08/13 12:06:55 AM#86
Originally posted by psiic
Actually know fact  that a lot of these game devs already have investor money in the wings to fund the game and that if they start trending poorly they throw some of their investor/own money on the kickstarter to create buzz/hype and insure that they are able to get the FREE money us idiots keep throwing at them in buckets.

How do you know this as a fact? I'm not saying that what you are saying isn't possible, just improbable.

If you look at the statistics for the weekend the money has been across a wide range of tiers. a dev trying to game the kicstarter would have to create a lot of accounts to create that kind of range of pledges.

Unless I'm missing something.

I healed Mistwraith and all I got was this stupid tee-shirt!

  Mortify

Novice Member

Joined: 3/17/13
Posts: 96

4/08/13 6:55:45 AM#87
Originally posted by psiic
Actually know fact  that...

Known facts have links to prove it.

cough 'em up if you want to be credible.

Methos, Armsman, EU Excalibur
Jager, Infiltrator, EU Excalibur
Phos, Cleric, EU Excalibur
Mortify, Sorcerer, EU Excalibur

  will75

Novice Member

Joined: 10/16/06
Posts: 265

4/08/13 7:05:07 AM#88
Looks like the traq is in the 4 mil area .. that must make them happy..Get hiring my friends!
  AdorianBlade

Novice Member

Joined: 11/01/07
Posts: 65

4/08/13 8:06:01 AM#89
Originally posted by psiic
Actually know fact  that a lot of these game devs already have investor money in the wings to fund the game and that if they start trending poorly they throw some of their investor/own money on the kickstarter to create buzz/hype and insure that they are able to get the FREE money us idiots keep throwing at them in buckets.

I believe this is against the Kickstarter rules. So no they aren't allowed to do it.

  fanglo

Novice Member

Joined: 5/26/04
Posts: 280

4/08/13 12:53:20 PM#90
Originally posted by will75
Looks like the traq is in the 4 mil area .. that must make them happy..Get hiring my friends!

the 4 mil will most likely fall a lot. I think the forumula is going by averages and since day 1 was sooo awesome it is skewing the averages way to much.

 

I healed Mistwraith and all I got was this stupid tee-shirt!

  burfo

Novice Member

Joined: 3/30/13
Posts: 46

 
OP  4/08/13 1:07:58 PM#91
Originally posted by fanglo
Originally posted by will75
Looks like the traq is in the 4 mil area .. that must make them happy..Get hiring my friends!

the 4 mil will most likely fall a lot. I think the forumula is going by averages and since day 1 was sooo awesome it is skewing the averages way to much.

 

It tries to take this into account.  Nearly every kickstarter spikes on day 1 to some amount.    But I will agree that if it continues at the rate it has for the past 2 days (<$40k/day) then it'll drop.

Burfo

  drakon3

Novice Member

Joined: 3/04/13
Posts: 114

4/09/13 9:29:57 AM#92
Well, it looks like the low end of the projection cone trend has dropped below the $2m mark. 
  GKermichil

Novice Member

Joined: 3/31/13
Posts: 32

4/09/13 10:44:19 AM#93
Originally posted by drakon3
Well, it looks like the low end of the projection cone trend has dropped below the $2m mark. 

 

That's a little worrisome, but I think it will be okay.  The past two days number of backers and donations have increased.  We (and CSE) just need to keep getting the word out.  I think a very large percentage of this game's target audience has never heard about it.

  fanglo

Novice Member

Joined: 5/26/04
Posts: 280

4/09/13 11:29:25 AM#94
Originally posted by G_Kermichil
Originally posted by drakon3
Well, it looks like the low end of the projection cone trend has dropped below the $2m mark. 

 

That's a little worrisome, but I think it will be okay.  The past two days number of backers and donations have increased.  We (and CSE) just need to keep getting the word out.  I think a very large percentage of this game's target audience has never heard about it.

Also, once we reach the 1mil mark later today (probably tonight) and they release the stretch goals that should generate some buzz.

I healed Mistwraith and all I got was this stupid tee-shirt!

  Wazluk

Novice Member

Joined: 3/16/13
Posts: 164

4/10/13 7:46:11 AM#95
Can we sticky this?

Terminus
Legend Gaming Website | Join Us!
Wazluk - Legionnaire of Terminus
Draken Stalker

  Ramones274

Novice Member

Joined: 2/02/04
Posts: 368

4/10/13 12:48:33 PM#96
Originally posted by Wazluk
Can we sticky this?

Yes, please!

There are two kinds of people in this world. People who pick their nose.. and liars.

  will75

Novice Member

Joined: 10/16/06
Posts: 265

4/10/13 1:25:54 PM#97
I almost feel kinda lame trying to get the word out, it almost makes me feel like i am a fanboy.So it's a battle with myself on what to do. But, then on the other hand. I hate pve, and i hate "PVE'RS" ,While i am not sure that the 1 game that finally is released for "pvp'ers" is made by mark jacobs is what i'd dreamed of, it's where we are. I'll support him, and he's not said much that seemed like he wanted to pussify this game.So we'll see.  I hope it funds, i hope my cash leaves to the CSE team, but i am cautious for sure. 40k a day isn't easy... With more information and some kind of art that may help. The Engine demo #2 should be helpful. We'll see
  EasymodeX

Novice Member

Joined: 3/28/13
Posts: 152

4/10/13 2:03:20 PM#98

I think the biggest boosts to CU's kickstarter will be:

- In-game pre-alpha demos of some combat abilities (this assumes a decision has been made on basic combat mechanics like animation-based or GCD-based)

- Statement and preliminary / conceptual design of PvE -- e.g. not "WoW PvE", but a statement surrounding the "Darkness Falls" / crafting / RvR aspect (of course, this assumes any decision has been made as to how crafting fits into RvR, and how any "DF-like" experience will fit into RvR resources or crafting)

 

That aside, if the ks gets 38k per month, with no spike at the end, it will land at close to 1.9m.  So, it seems stable but "barely reaching 2m" is really not the target.

  fanglo

Novice Member

Joined: 5/26/04
Posts: 280

4/10/13 11:20:44 PM#99
Originally posted by EasymodeX

I think the biggest boosts to CU's kickstarter will be:

- In-game pre-alpha demos of some combat abilities (this assumes a decision has been made on basic combat mechanics like animation-based or GCD-based)

- Statement and preliminary / conceptual design of PvE -- e.g. not "WoW PvE", but a statement surrounding the "Darkness Falls" / crafting / RvR aspect (of course, this assumes any decision has been made as to how crafting fits into RvR, and how any "DF-like" experience will fit into RvR resources or crafting)

 

That aside, if the ks gets 38k per month, with no spike at the end, it will land at close to 1.9m.  So, it seems stable but "barely reaching 2m" is really not the target.

In an ideal world this game raises 4m so that they can reach a lot of their stretch goals. Sadly with the way things are going now we might only see a few stretch goals.

I hope that they add a paypal thing after the KS ends so that more people can help the project, that way we can still reach the stretch goals.

I healed Mistwraith and all I got was this stupid tee-shirt!

  Sornin

Novice Member

Joined: 2/28/07
Posts: 1138

Too weird to live, and too rare to die

4/11/13 1:01:51 AM#100
Originally posted by fanglo
Originally posted by EasymodeX

I think the biggest boosts to CU's kickstarter will be:

- In-game pre-alpha demos of some combat abilities (this assumes a decision has been made on basic combat mechanics like animation-based or GCD-based)

- Statement and preliminary / conceptual design of PvE -- e.g. not "WoW PvE", but a statement surrounding the "Darkness Falls" / crafting / RvR aspect (of course, this assumes any decision has been made as to how crafting fits into RvR, and how any "DF-like" experience will fit into RvR resources or crafting)

 

That aside, if the ks gets 38k per month, with no spike at the end, it will land at close to 1.9m.  So, it seems stable but "barely reaching 2m" is really not the target.

In an ideal world this game raises 4m so that they can reach a lot of their stretch goals. Sadly with the way things are going now we might only see a few stretch goals.

I hope that they add a paypal thing after the KS ends so that more people can help the project, that way we can still reach the stretch goals.

If this game funds, I am betting CSE will allow PayPal donations for some time into development, albeit with different, lesser tiers compared to Kickstarter. This wat, even if it funds at, say $2.1M, with only one stretch goal reached, it may accrue another few hundred thousand and hit a few more. Many of the games seem to do that.

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