Trending Games | Pirate101 | ArcheAge | Final Fantasy XIV: A Realm Reborn | Elder Scrolls Online

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,859,553 Users Online:0
Games:742  Posts:6,244,666
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » [Column] General: Endgame

3 Pages 1 2 3 » Search
48 posts found
  SBFord

Associate Editor - News Manager

Joined: 6/28/10
Posts: 13468

 
OP  4/01/13 3:11:56 PM#1

The elusive end game is what many MMO players are looking for in order to keep playing the same game for long months on end. In today's column, Matt Miller offers his thoughts on the end game. See what this industry veteran has to say before joining the conversation in the comments.

For every “gear/money to get gear/make my character more powerful” answer there was a “roleplay/badges/exploration” answer right around the corner. Throw in a couple of people who wanted good PVP, some wanting good teaming content and some wanting a continued solo content path, and your answers covered the whole spectrum of what a developer could do in their endgame.

Read more of Matt Miller's Endgame.

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  Avarix

Advanced Member

Joined: 1/22/12
Posts: 285

4/02/13 2:18:58 PM#2

I prefer sandbox simply because the content seems to last longer. If I could get a solid 5yrs out of a themepark without repeating the same content over and over I would play that as well. I like themeparks as much as I like the new Marvel movies. Good for a couple of hours to kill time but nothing too deep. On to the next themepark shortly after.

 

I would like something that lasts longer, call it what you want. What keeps people coming back to anything? The people. Find a way to get people to really connect in your game and make lasting relationships and you won't have to worry about population or longevity. People will put up with a ton of abuse if it means they can still keep in touch with friends.

 
 
  Liie

Novice Member

Joined: 4/02/13
Posts: 7

4/02/13 2:51:29 PM#3
For me its all about knowing your the best of the best, staying the best and showing off to everyone that you are the best. In collecting gear, PvP & the guild/clan scene be best at it all.
  Battlerock

Elite Member

Joined: 12/12/11
Posts: 815

4/02/13 3:25:52 PM#4
2nd Liie
  marz.at.play

Apprentice Member

Joined: 5/08/08
Posts: 913

nanu nanu

4/02/13 3:42:02 PM#5

My first MMO was Guild Wars. I didn't realize it wasn't a real MMO because it had the best end game in GvG and HA/Tombs. I didn't understand why everyone else were complaining about all the other MMO's.

To me end game is competitive PVP, unfortunately the original Guild Wars had the only decent one at that. Even GW2 PvP failed.

  WellzyC

Novice Member

Joined: 10/04/11
Posts: 546

Ceaseless

4/02/13 4:03:42 PM#6

 

Devs think that creating a ton of scripted content for end game is going to keep players. More and more scripted content is always their answer..

 

the answer is simple..

 

Players want prestige..   End game is about prestige, wealth, bragging rights, and character power. Create systems that allow  you to build on those attributes and you have an awesome endgame.

The way mmo's were: Community, Exploration, Character Development, Conquest.

The way mmo's are now : Cut-Scenes,Cut-Scenes, Linear Questing, Cut-Scenes...


www.CeaselessGuild.com

  youngloenoe

Novice Member

Joined: 1/15/13
Posts: 7

4/02/13 4:05:04 PM#7
PoE seems to get the concept of "EndGame" just about right, replayability and the devs keep dishing out content and fixes every month. 
  WellzyC

Novice Member

Joined: 10/04/11
Posts: 546

Ceaseless

4/02/13 4:06:59 PM#8
Originally posted by youngloenoe
PoE seems to get the concept of "EndGame" just about right, replayability and the devs keep dishing out content and fixes every month. 

 

 

If devs have to continue to release content every month to keep players interested they have a very shallow mmo.

The way mmo's were: Community, Exploration, Character Development, Conquest.

The way mmo's are now : Cut-Scenes,Cut-Scenes, Linear Questing, Cut-Scenes...


www.CeaselessGuild.com

  youngloenoe

Novice Member

Joined: 1/15/13
Posts: 7

4/02/13 4:16:43 PM#9
Originally posted by WellzyC
Originally posted by youngloenoe
PoE seems to get the concept of "EndGame" just about right, replayability and the devs keep dishing out content and fixes every month. 

 

 

If devs have to continue to release content every month to keep players interested they have a very shallow mmo.

 

Maybe you just dont know the game, since you are calling it shallow, and maybe the devs realize that people like new things, and maybe they have a game where they have the luxury of rewarding the players with new stuff every month...

 

  WellzyC

Novice Member

Joined: 10/04/11
Posts: 546

Ceaseless

4/02/13 4:43:46 PM#10

 

If you content locusts need a new flashy scripted event to roll through every 4 weeks, then be my guest. I personaly like a game with a little more depth than that.

The way mmo's were: Community, Exploration, Character Development, Conquest.

The way mmo's are now : Cut-Scenes,Cut-Scenes, Linear Questing, Cut-Scenes...


www.CeaselessGuild.com

  Shainna

Advanced Member

Joined: 9/30/05
Posts: 44

4/02/13 5:13:49 PM#11

The issue of endgame is always problematic. To me, repeating the same dungeons/raids/ops whatever you want to call it, for gear is worthless. Bragging rights only matter yf you're showing off something you build/made. Unfortunately crafting, exploring, building is always in the backburner for most mmo's.

 

I rather take my time exploring, playing an alt (wich is tremendously boring in most mmo's since is just the same content for most of it), building/furnishing your house, playing minigames with friends, participating in fun events. Basically having things to do that doesn't involve braindead repeating of content.

 

Is just my opinion of course.

  Pflux

Advanced Member

Joined: 11/29/06
Posts: 1

4/02/13 5:20:50 PM#12

The key to endgame is the same as the key to all other things in a MMO.  Fun.  CoH was prosperous because it was fun.  It wasnt too hard, or too easy.  It was just right.  It had that perfect combination of skill, luck, talent and fortitude to make it enjoyable for those who played it.  Fun isnt one of those things that you can create.  It's not like baking cookies, where you can follow a set of instructions and get  it just right every time.  But there is a trend that can be followed.  It's more of a path then it is a destination.

 

  Jaedor

Elite Member

Joined: 8/17/09
Posts: 916

4/02/13 5:22:52 PM#13

Historically, I tend to like themepark games for one main reason: they tell a story and when told well, that story will engage and immerse me in the game world and I will become very invested in my avatar. If the story has a cliffhanger ending, I'll buy the expansion to find out what happens next. I'll roll tons of alts to see how the story varies with different races or classes. But when the story dries up, the game does too.

 

Today however, I'm enjoying a themepark mmo with a fairly lousy story because it added a sandboxy feature that has become my endgame: Rift Dimensions. It's a 3D version of player-generated storytelling and content, complete with leaderboards for the competitive folk.

 

I'm keeping an eye on a couple games for the future but for now and probably the rest of this year, it will be difficult for other games to get my attention unless they offer a polished sandbox for me to play in.

  jtcgs

Advanced Member

Joined: 9/28/04
Posts: 1843

4/02/13 5:29:12 PM#14

Asherons Call told a story and a good one at that.

Asherons Call was a sandbox because the game didnt lock you into it.

Asherons Call had levels, but it also had open skill choices so no classes where XP was placed into those skills for an almost infinitely increasing character power.

Asherons Call had an open world where you can go anywhere you wanted.

Its been done already, it can be mainstream easily if a company would just put money into it and BTW, the game is still going today, after some 15 years with people paying a sub.

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  Ceosan

Novice Member

Joined: 8/27/06
Posts: 1

4/02/13 6:01:49 PM#15

i cant stand raids. 

i love sandbox, pvp and roleplay. 

my idea:

skill increase contributes to level milestone, tapering at a soft cap, ending at hard. upon death all skill is wiped to level milestone (wherever skill progression was at point of milestone) death leaves a corpes that you can return to to gain that skill back, death isn't trivial

max level means soft cap is re-instated with no cap to skill. characters could become VERY powerful, and death would take on new meaning.

the players BECOME the boss battles, or leaders, or gods even

This along with sandbox roleplay such as city building, Character customization, player nations, player law (??), open world pvp with player designated front lines / battlefields

oh and close over the shoulder or first person : P  otherwise its too easy

Teiam. I win.

  renadi

Apprentice Member

Joined: 1/11/12
Posts: 18

4/02/13 6:05:17 PM#16

The problem I have with most MMO's other than EVE is you CAN'T become a hero if everyone else in the world is also the hero.  There's a certain ammount of shared experience that is good for community building, but eventually it becomes, oh yeah, I did that, and my entire guild, and 75% of people who've ever picked up that game.

 

Even the most mundane things in EVE can leave you with a feeling that you're doing something unique, but I guess that's entirely based on self motivation, questing is done for yourself, to directly improve or discover or profit, or somebody else but with one of those goals in mind.

 
  aranha

Spotlight Poster

Joined: 4/10/03
Posts: 171

4/02/13 6:25:58 PM#17

MMO's features shouldnt be mechanics! It should be a digital playground for us to act out on. Thats one of the reasons why games like EVE, L2 & DAOC has such lifespam as its built as a world for us and we decide the politics and events.

Best endgame in my opinion is political PVP warfare that ISNT restricted to some stupid forced faction vs faction.

  FrinkiacVII

Novice Member

Joined: 1/23/13
Posts: 45

4/02/13 8:02:04 PM#18

I'm not enough of an expert on "theme park vs. sandbox" to be able to tell you which of the two I prefer, but I liked CoH a lot.  Whatever you'd classify that as, sign me up.  I liked the fact that you could fly, I liked user-created content (despite the fact that I never actually created any myself).  I liked Supergroup bases.  I liked teamups, task forces, trials,  etc.  I liked that you could make your toon look damn near any way you wanted.  I liked the constant new costume pieces and powers.  I liked sidekick/exemplaring.  I liked alignments and the fact that they were mutable.   I never wanted PVP but I liked that the PVP zones in CoH were set up with a "zone game" in mind, where you had to accomplish something while the other side tried to stop you, and I liked that it was more than just capture the flag.  I liked the power origins but wished they had some more relevant effect on the toon's overall play, although I must admit that after 8 years I'm not sure how I would have tried to accomplish that myself.  I never disliked levels, and always kind of expected them.  I REALLY liked the fact that the average CoH player didn't really care what your build was like or if you were "playing it wrong".  Nobody ever gave anyone any real greif for being a "noob" on CoH, or at least I never heard it.  I liked being able to text chat with people while I played. 

So there it ism whatever that is, that's what I liked.   Right here is where I would type the hold torch emote, but I'm pretty sure the above is a more long-winded version of same.

"Well sure, the FrinkiacVII looks impressive - DON'T TOUCH IT - but I predict that within 100 years computers will be TWICE as powerful, ten THOUSAND times larger, and so expensive that only the five richest kings of Europe will own them." -Prof. Frink

  Vorthanion

Hard Core Member

Joined: 7/02/11
Posts: 1917

4/02/13 8:09:13 PM#19
I'd rather have more of the same stuff we did leveling up with the added bonus of an Alternate Advancement system similar to EverQuest.  Anything other than the same tired old raiding paradigm.
 
 

  Saxx0n

Tipster

Joined: 10/15/10
Posts: 823

4/02/13 8:19:34 PM#20
One word "tools". A detailed robust set of tools for player created content based around territory and resources. Pvp would be a key component for longevity and for all you non pvp people have the toolset robust enough to create content for the pvpers to keep you safe all while you keep their needs supplied with a strong economic model based on item damage/decay.
3 Pages 1 2 3 » Search