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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » Dear ZOS, Please Don't Let Paul Sage Wreck This Game...

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147 posts found
  Dihoru

Elite Member

Joined: 1/11/06
Posts: 2654

3/29/13 10:08:30 AM#141
Originally posted by Livnthedream
Originally posted by Dihoru

Psychology has been repeatedly proven to be at best a imprecise science, at worse a pseudo-science so excuse the people who have a little more than a "see this guy has a phd and knows shit!" argument. I've know people both younger and way older than you who've shown more than just a passing tendency to choose their own courses in life regardless of the currents society imposes on their generation and I've seen that the number of people who do this is a Hell of allot bigger than what it was when I was younger. Have fun posting youtube vids with jaded knowitalls though, pshychology has always been a running joke to anyone with an IQ north of 120.

Of course its imprecise. Its evolving just like every other science. It gets tweaked every time data reveals something new. Its pretty undeniable that conditioning in its various forms works, I mean look at how many industries are fueled by the skinner box? The numbers themselves do not lie, though the interpretation of the data can be wrong. Generally speaking though, when you see the same experiments run with many different people in many different places and all of the data matches up, its kinda hard to call it into question. Again though, if you have an issue with his data, argue that. I would love to see the data that your opinion is based on that contradicts it. After all, there is a reason why more games are now made based on metrics instead of by gut feeling.

o.O you and the guy who "fed the troll" have allot to learn about the human condition it would seem.

  rygard49

Novice Member

Joined: 3/22/11
Posts: 985

3/29/13 10:09:56 AM#142
Originally posted by Dreskest

When the final product is live, I'll play it and if I don't find it that entertaining, I'll just move on.

I suggest you do the same. It's just another videogame.

The wisest response is always the most ignored.

  ElRenmazuo

Elite Member

Joined: 10/28/06
Posts: 3895

3/29/13 10:11:42 AM#143
Originally posted by azzamasin
Originally posted by Qallidexz

There was a TON of confusion recently, based on the recent article where Richie Procopio of Massively said: 

"Sage assuaged most of my fears, however, when he mentioned that once you hit level 50 and decide to play in another alliance's areas, you'll be able to play with friends in that faction. So at the endgame, things begin to open up and you can group up, chat, and run dungeons with players of other factions. The one area where things remain separate is, of course, the Alliance War in Cyrodiil."

However, at that same Media Event Maria Alipraondo gave a VERY different story, saying that people will NOT be allowed to talk with, or even see, people from other factions, but that the 50++ other-factions zones, would instead be instanced for Alliance, and Matt Firor seemed to indicate the exact same thing in his interview...

HOWEVER, today, the same guy, Richie Procopio, said in a video uploaded to youtube, that he caught up with Sage at PAX for some clarification on this, APPARENTLY, according to Sage, he's now  thinking of NOT ONLY allowing players at 50 to group with, and chat with, people of other realms, but ALSO, allow people to do this FROM LEVEL 1! I don't think I have to tell anyone here how that will utterly destory the faction-based PvP (do I?). Sounds like this is something Sage wants personally... 

 

HE WANTS all 3 factions to be meaningless in a purely PvE focused, hold-hands with the enemies and skip through the meadows picking flowers together type game... HE WANTS to destroy EVERYTHING Brian Wheeler and his team worked so hard on for years, in one fell swoop... PLEASE DO NOT MAKE PVP A COMPLETE JOKE, AND BACKSTAB ALL THE RvR FAN SUPPORT YOU'VE GOTTEN OVER THE PAST YEAR... PLEASE DO NOT ALLOW Paul "The Carebear" Sage TO RUIN THIS GAME. If people can group with, talk with, play with, people from other factions, then at the end of the day, Faction pride won't exist, and PvP will be 100% meaningless, like it is in GW2. Please don't turn on your entire PvP fanbase with one quick decision. You might as well HAND Camelot Unchained  your entire PvP-loving playerbase if you do this...

 

IMO ESO already tipped their hand to caving to whiners with the introduction of 1st Person View...which is horrendous for an MMO and no one in their right mind will use it, it will devolve to one of those systems that players only use to take screenshots once the novelty of the idea wears off and the realization it makes MMO play horrible.

 

They also caved to the faction lock, whereas 6 months ago I could see this as a spiritual successor to DAoC now it will be just a horrible RvR game like GW2 is.

 

Because of the ability for a vocal minority to change development in such a way there is a growing chorus to cater to the raid or die mentality crowd which as we all know if that happens everything else will take a backburner and raiding will be the only reliable gameplay to see any developmental updates.

 

As it stands now I will play the game but not with any great aspirations of it being the next DAoC due to some of these changes and I will msot likely treat Cryodill as a PvE zone with PvP gankings.  My hype for the game has taken a serious nosedive in the past 2 weeks.

Guild Wars 2 may be a horrible RvR game but its a great pve game and thats why its still running and successful

  CthulhuPuffs

Novice Member

Joined: 3/03/13
Posts: 379

Will consume your soul, yet stay crunchy in milk

3/29/13 10:18:04 AM#144
Originally posted by Qallidexz
Originally posted by Iselin
Originally posted by Po_gg
Originally posted by Arglebargle

As always:

 

It's called Elder Scrolls Online, not Dark Age of Camelot 2.   They were trying to get the huge TES fanbase into the game, and as such they have to actually pay attention to the interests of the Elder Scrolls fans.  If they'd done their game with a new world and campaign, no one would be here complaining.   Of course, they might not sell nearly as many copies, hence the leveraging of the Elder Scrolls world.

There are many interested in the game who don't care about manufactured 'faction pride', or the other shoehorned-in PVP aspects.   We'll see how much of a strategic error that turns out to be.  Failure of vision, imo.  The game should have really used something like the Vanguard model for its design.   While it wouldn't appeal to the DAoC crew, it would definitely fit the fans of Morrowind, Skyrim, et al.  

Very much this.

I mostly gave up on the game when daocdude took charge of it and start to make a DAoC2 upon the attention wave of the ES IP. And while I'm still not convinced, now after the recent news it's a high chance that I will buy ESO and at least try it out.

 

I'm with Phry on the numbers :) OP complaining that daoc lovers would ditch the game. Riight. All the 200k? :)

I don't want to waste time to dig up numbers, but Oblivion alone was sold ~4million (without the pirated versions, I think I red somewhere back then that the real player number was somewhere around 5.5-6million). Do the math... and yep, there will be some Camelot game as I heard, I'm pretty sure they will love to accept those 200k :)

 In a sick way, I almost hope you get the POS MMO you're designing in your mind. That would be truly just.

 

I know rite? Part of me has been wanting these Elder Scrolls players to get EXACTLY what they're asking for in every way... Then, of course, the $300 million investment would be lost, and the future ES games would suffer in quality, or ZeniMax Media would go bankrupt entirely, and no more Elder Scrolls games... Ah... that would be rich. NO better yet, they LOSE the investment, and are forced to sell the Elder Scrolls IP to...Blizzard Entertainment! Ahh, that would be rich. heh 

You mean an actual Elder Scrolls game instead of some rehashed DAOC2?

 

The more DAOC crap they remove the better.

Bringer of Eternal Darkness and Despair, but also a Nutritious way to start your Morning.

Games Played: Too Many

  Livnthedream

Novice Member

Joined: 3/20/13
Posts: 582

I like this planet, YOU get off!

3/29/13 10:19:53 AM#145
Originally posted by Maelwydd

I do not know the answer to every descision I will ever make, not at all. But I have the capacity, when faced with a choice, to make an educated guess based on my own personal preferences and ability to make that choice. Isn't that the basic, findamental ability everyone has? Oh right, some PHD guys says we would all be better off will no choice because we really don't know what we want so must be spoon fed. Sorry, for the uneducated masses it probably sounds like really deep shit. To me it sounds like a lot of watery fluff just to seel his book...to people who can't make their own mind up so must be told, in a book, written by a really brainy PHD guy that they can't help being anable to be happy because they are just programmed that way. All due respect to the guy but that is bullshit.

first, he did not say "no choice" he said pretty clearly "too much choice". You do realize that there is a difference right? Second, you are honestly saying that you have never regretted a single decision that you have made? That you have never asked the salesperson/doctor what you should do? Its ok, I know that asking for directions is hard but we all need help sometimes!

Of course I can prejudge before I play it. Isn't that what marketing is all about? Give out info, get people to get excited about the pruduct before launch and hopefully raise sales...sometimes the maketing doesn't work or the product just isn't for everyone.

I would disagree that pre judgement is what marketing is about so much as building hype and getting attention.

But here is the kicker, I am totally able to change my opinion when more information becomes available. I am totally able to fully understand what I expect and want even before anything is written about a product. If someone said to me "I am going to make an MMORPG based on a TES game" I know EXACTLY what my expectations are even before they releave any information. How can I do that? Because I am capable of critical thinking, ahving my own opinion and being able to assess what my requirements are based on my previous experiences.

That is not critical thinking. By your paradigm we never would have gotten FFtactics, or Redguard, or Star Wars Kinect. Considering the sheer amount of people pushing and wanting innovation you are actively trying to squash it, which is rather hilarious personally.

And ignorant is when you say something like "DAOC PvP is the best and because one of the designers of DAOC is making TES then the PVP is TES will be great". It isn't stating that "these are my expectations and the game currently doesn't meet them but perhaps it might be acceptable when the game is finished". You see I am still willing to compromise, in fact have already done so to even look at the game, but you insist that the DAOC model is the only one to use. YOU are stuck without any choice here, not me.

I would love for you to show me a single post where I have said DAOC is the best. Honestly based on the data I would have to say the current winner of that title would be WoW, for a couple of reasons. However that does not change the fact that you as a consumer have no rights at all to dictate to the designer what the game should entail. No amount of your "but lore" whinning has any place in what they choose to do with the ip/brand. You have no right to complain about expectations they never set. 

Sorry, you started posting the Youtube links to try and make it seem like you had a clue. Guess what, you don't!

Again, would love to see the data that says otherwise. Data does not lie, people do.

Originally posted by Maelwydd

I guess "it happens because people like to PvP for the fun of it" is something that some PHD boffins would laugh at because as we all know, fun, just like love, is just too darn hard to work out what it is and how it works....right?

Nope, love is actually pretty simple. The chemical bonds that form emotions were figured out years ago. Also, pvp is also pretty interesting in the number of different emotions it hits and how it effects the brain. This on competitive thinking and how it effects the brain is pretty interesting. Did you know chimps are better at it than humans? http://www.youtube.com/watch?v=uKByBgqxOw4

http://chroniclesofthenerds.com/nerdfight/

Y U NO FLIP TABLE?!?!?!

  ElRenmazuo

Elite Member

Joined: 10/28/06
Posts: 3895

3/29/13 10:22:19 AM#146
Originally posted by Qallidexz
Originally posted by Iselin
Originally posted by Po_gg
Originally posted by Arglebargle

As always:

 

It's called Elder Scrolls Online, not Dark Age of Camelot 2.   They were trying to get the huge TES fanbase into the game, and as such they have to actually pay attention to the interests of the Elder Scrolls fans.  If they'd done their game with a new world and campaign, no one would be here complaining.   Of course, they might not sell nearly as many copies, hence the leveraging of the Elder Scrolls world.

There are many interested in the game who don't care about manufactured 'faction pride', or the other shoehorned-in PVP aspects.   We'll see how much of a strategic error that turns out to be.  Failure of vision, imo.  The game should have really used something like the Vanguard model for its design.   While it wouldn't appeal to the DAoC crew, it would definitely fit the fans of Morrowind, Skyrim, et al.  

Very much this.

I mostly gave up on the game when daocdude took charge of it and start to make a DAoC2 upon the attention wave of the ES IP. And while I'm still not convinced, now after the recent news it's a high chance that I will buy ESO and at least try it out.

 

I'm with Phry on the numbers :) OP complaining that daoc lovers would ditch the game. Riight. All the 200k? :)

I don't want to waste time to dig up numbers, but Oblivion alone was sold ~4million (without the pirated versions, I think I red somewhere back then that the real player number was somewhere around 5.5-6million). Do the math... and yep, there will be some Camelot game as I heard, I'm pretty sure they will love to accept those 200k :)

 In a sick way, I almost hope you get the POS MMO you're designing in your mind. That would be truly just.

 

I know rite? Part of me has been wanting these Elder Scrolls players to get EXACTLY what they're asking for in every way... Then, of course, the $300 million investment would be lost, and the future ES games would suffer in quality, or ZeniMax Media would go bankrupt entirely, and no more Elder Scrolls games... Ah... that would be rich. NO better yet, they LOSE the investment, and are forced to sell the Elder Scrolls IP to...Blizzard Entertainment! Ahh, that would be rich. heh 

Ya ummm Bethesda is never going to give their IP to blizzard and even if the mmo fails it will not effect the single player game series and it most likely to fail if it goes the the way the daoc fans want it to be than the fans of the actual ES IP do the math. its like you have a sign on your head that says "i dont know wtf im talking about."  cuz daoc is very successful right with there 200k players base prolly lower in reality. HAHAHAHA LOL

  RelGn

Novice Member

Joined: 3/30/05
Posts: 515

3/29/13 10:30:03 AM#147

 . PLEASE DO NOT ALLOW Paul "The Carebear" Sage TO RUIN THIS GAME.

hahahaha

 

Look dude..

Pandora's box is still locked for the mmos.

Just let them do what the heck they want.In the end they are the ones they loose and not you.

You can always find good games to play.And even if you cant find them in mmos you can find them in single players.

If some day they manage to open pandoras box they may find the true solution....till then just watch them what crap they create and laugh at them.

Cheers have a nice evening

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