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News & Features Discussion  » Vanguard: Saga of Heroes: Servers Merging into One

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29 posts found
  SBFord

Associate Editor - News Manager

Joined: 6/28/10
Posts: 14196

 
OP  3/27/13 2:11:09 PM#1

The Vanguard: Saga of Heroes site has been updated with the news that servers will be merging into a single large server for all players. The merger process will begin on April 4th and the Halgar server will cease operations on April 9th.

What will happen to my characters?

We will move any character that is over level 10 at the time of transition. Any character under level 10 will also be moved, providing that the character has been logged in between October 3rd, 2012 and April 3rd, 2013. Characters below level 10 that were not logged in before October 3rd, 2012 will not be moved.

Find out more by reading the FAQ on the Vanguard: Saga of Heroes site.

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  kevjards

Apprentice Member

Joined: 9/27/10
Posts: 1453

3/27/13 2:12:30 PM#2
well halgar server was never populated anyway..i transferred all my chars from there 2 yrs ago and most people in EU did the same
  TribeofOne

Apprentice Member

Joined: 7/10/05
Posts: 979

3/27/13 2:25:27 PM#3

what I want to know is where is the "..complete rewrite of core systems.."  and the network layer stuff that is supposed to fix the lag, etc, that was talked about here.. http://forums.station.sony.com/vg/index.php?threads/code-notes.564/

We found out a few months later that SOE pulled the guys working on this off vanguard to work on other projects. what happened to SOE's renewed dedication and support for VANGUARD?

 

  SeriphinX

Apprentice Member

Joined: 7/06/05
Posts: 293

3/27/13 2:28:08 PM#4
Merging servers down to one in the mmo business is the equivalent of digging a mass grave.

Just a matter of time now lol.
  niceguy3978

Elite Member

Joined: 6/14/06
Posts: 2015

3/27/13 2:29:22 PM#5
Originally posted by TribeofOne

what I want to know is where is the "..complete rewrite of core systems.."  and the network layer stuff that is supposed to fix the lag, etc, that was talked about here.. http://forums.station.sony.com/vg/index.php?threads/code-notes.564/

We found out a few months later that SOE pulled the guys working on this off vanguard to work on other projects. what happened to SOE's renewed dedication and support for VANGUARD?

 

 My guess is that f2p didn't increase income as much as expected and their renewed dedication ended there.

  Groot

Novice Member

Joined: 2/18/10
Posts: 89

3/27/13 2:47:20 PM#6
makes me worry about the future of the game, but i'll continue to play it until it gets shut down
  Methos12

Hard Core Member

Joined: 9/05/08
Posts: 1218

Its better to be quiet and perceived as stupid, than to open your mouth and remove all doubt.

3/27/13 2:49:12 PM#7
It's about time. Vanguard is probably the only MMO out there that has gameworld too large for its own good, especially when you consider low player numbers. I don't envy all the character and guild name conflicts that will happen because of this, though.

Nature without Technology is little more than animals running about.
Nature without Magic is without wonder or miracle.
.........
Magic without Technology is fantasy.
Magic without Nature is formless and useless.
.........
Technology without Nature is application without understanding.
Technology without Magic is repetitious and uninventive.

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 4148

3/27/13 2:49:18 PM#8

The entire genre is so spread out now. Folks play everywhere and no one stays dedicated long enough in most cases to one title. It's to easy to get bored of one game and easily phase over to another one. 

Unfortunatly this game is fading fast. I'm glad they did revive it and there was quite a large amount of fanfare when it went f2p, but no one stuck with it. /shrug

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  User Deleted
3/27/13 2:52:39 PM#9
As much as I love Vanguard, I just don't have the time to spend playing it. Of all the MMOs I've played, VG was the greatest time-suck.
  Bigdaddyx

Elite Member

Joined: 5/24/10
Posts: 1985

3/27/13 2:53:53 PM#10
This game will continue to bleed players until it gets some major changes and overhaul in game design. I know a lot of players who quit just after a week or two of gameplay because of very archaic game design and philosophy. Not to mention the small playerbase which is against any changes and would rather let the game die than flourish.
  Thorqemada

Hard Core Member

Joined: 8/30/04
Posts: 1227

3/27/13 2:58:34 PM#11

The lost years wont come back - thats all to say about that...

"Torquemada... do not implore him for compassion. Torquemada... do not beg him for forgiveness. Torquemada... do not ask him for mercy. Let's face it, you can't Torquemada anything!"

MWO Music Video - What does the Mech say: http://www.youtube.com/watch?v=FF6HYNqCDLI
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  Vesavius

Old School

Joined: 3/08/04
Posts: 7493

Players come for the game, but they stay for the people- Most Devs have forgotten this.

3/27/13 3:08:16 PM#12
Originally posted by TribeofOne

what I want to know is where is the "..complete rewrite of core systems.."  and the network layer stuff that is supposed to fix the lag, etc, that was talked about here.. http://forums.station.sony.com/vg/index.php?threads/code-notes.564/

We found out a few months later that SOE pulled the guys working on this off vanguard to work on other projects. what happened to SOE's renewed dedication and support for VANGUARD?

 

Well, we can assume that the money simply was not coming in to support the plan.

Does anyone really believe that SOE ever wanted to do more then wring the last revenue out of this game with it's F2P conversion? The company has a solid past history of saying whatever the players want to hear at any given time and then failing to actually keep their promises. It's why I am suspicous of EQN, no matter what SOE say right now about it.

 

'F2P' acts as a mini relaunch for these games, and it's that limited time period where most of the apparently amazing stats for the model comes from. Once that has passed though the game that failed to retain folks once is more then likely not going to retain them again unless the game is fundamentally changed in some way.

  BigHatLogan

Spotlight Poster

Joined: 1/09/06
Posts: 695

3/27/13 3:09:54 PM#13
Some of the most fun I have ever had in an MMORPG was in Vanguard back when they had an FFA PVP server.  Without any sort of PVP the game would be boring and pointless, like any other PVE MMORPG.

Are you a Pavlovian Fish Biscuit Addict? Get Help Now!

I will play no more MMORPGs until somethign good comes out!

  Doogiehowser

Apprentice Member

Joined: 3/14/12
Posts: 1954

3/27/13 3:50:24 PM#14
Originally posted by BigHatLogan
Some of the most fun I have ever had in an MMORPG was in Vanguard back when they had an FFA PVP server.  Without any sort of PVP the game would be boring and pointless, like any other PVE MMORPG.

Are you nuts? lol..do you want to get rid of whatever playerbase is left in the game by implementing a FFA for all PVP?

Worst idea ever.

"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney

  Comaf

Hard Core Member

Joined: 7/13/10
Posts: 1144

I want an mmorpg where pvp matters, my enemies are not my race or class, and community matters.

3/27/13 4:36:14 PM#15
Originally posted by Doogiehowser
Originally posted by BigHatLogan
Some of the most fun I have ever had in an MMORPG was in Vanguard back when they had an FFA PVP server.  Without any sort of PVP the game would be boring and pointless, like any other PVE MMORPG.

Are you nuts? lol..do you want to get rid of whatever playerbase is left in the game by implementing a FFA for all PVP?

Worst idea ever.

No kidding.  When Tharridon's FFA PVP population shrunk to near nothing, they merged it with Varking 2 faction pvp - and literally killed the server overnight.  I have yet to see one American produced FFA server in a game that has any respectable population. 

 

I'll say it again though, folks like to pvp - give them some lore and a reason ala at least the old school 2 faction model (I mean three factions are going to be all the rage soon enough finally)....and watch people flock.  But that won't happen and common sense is non-existant in this enterprise as we have all learned.

 

  Doogiehowser

Apprentice Member

Joined: 3/14/12
Posts: 1954

3/27/13 5:16:24 PM#16

All i can say is that Vanguard can not grow in its current form. Simply implementing PVP won't bring players back but make more people leave which is something Vanguard can not afford. It has a tiny playerbase and it will always remain so till SOE gets fed up and shut the doors.

Try giving a suggestion or two to bring the vanguard on par with modern MMOS by making some changes and you will be ripped to bits. These are the same people who in turn complain about low population and yet refuse the change. it is like a vicious cycle which never ends. They wear 'old school' badge too close to the heart.

"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17609

3/27/13 5:17:49 PM#17
Originally posted by SeriphinX
Merging servers down to one in the mmo business is the equivalent of digging a mass grave.

Just a matter of time now lol.

Actually more and more players were leaving the "soon to be closed  server" and moving to Telon because that was where the players are. After a while why keep the second server open when everyone is moving?

The Vanguard world is huge and so a larger group of players in one place is really the right answer.

  Gravarg

Spotlight Poster

Joined: 8/24/06
Posts: 3217

3/27/13 5:57:04 PM#18
I used to play it, but it makes me extremely sad when I logged back in last week, only to find a bug that has been around since launch...SOE has such horrid development and customer service...I occassionally log in time to time to see what's up with VG because it was one of the games I absolutely loved, it would probably be number one on my list of MMOs ever played.  However, SOE just ruined it by never paying it any attention.
  JimmyYO

Apprentice Member

Joined: 9/13/11
Posts: 541

3/27/13 6:00:58 PM#19
Well considering the game got worse since Brad "returned" for a couple months and F2P went live it's not hard to believe the game is screwed. Brad went back to EQ1 recently because even he realized how beyond saving his own game was.
  tixylix

Hard Core Member

Joined: 12/02/11
Posts: 1144

3/27/13 7:34:12 PM#20
The bad character models and lack of PVP killed this game for me.
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