|62 posts found|
3/27/13 7:35:14 AM#61
Game looks good, but animation really is it's weakest link. Hire some better talent or focus them to pull midnight shifts;) to give each attack four animation loops so it doesn't feel like General Washington chopping wood over n over again.
"Imagination is more important than knowledge." Albert Einstein
3/27/13 7:44:33 AM#62
Movements have some 'heft' to them
Camera is fine
Lighting is fine
Fluidity of animations looks better than the fly-through videos
Outline glow - if they want to keep this they need to use GW2 levels of radiance and colouring - they got that right eventually
Repetition of movement - it needs mixing up a little more
Combat impact target reaction & sounds - these need to be significantly improved
As for the UI - it looks like something from the 1990's so is clearly a placeholder, I am not the slightes bit worried about that. I do like its low impact presence though. Personally, my only gripe is the 'shrink to the middle' graphic on the three bars - I prefer the to drop to the bottom or to the left.
Overall, not bad, and as has been said - with the time to polish and improve where indicated.