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News & Features Discussion  » [Preview] WildStar: Nexus Shines at PAX East

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68 posts found
  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 6100

3/26/13 11:11:33 AM#21

Originally posted by Holyfleadip

1)  The environment seems to be more dynamic than most out there.  Different environmental factors that directly effect the fighting and exploration of the area +1.

2)  I like that you can set monsters off on each other (I've seen that in very few games).  It takes planning.

3)  I like their housing setup and art work.

4)  I like developers that try to have fun. 

Please do not do what Blizzard did and screw it up.  Bliz had a good formula, but now they have caca.  I have hope for this one.  It REALLY looks FUN and I miss fun.  So many games are boring.  More work than play.

-1)  40man raids are BAD.  Great content, but the human (idiot) factor is a bust. 

Can't wait to see how this one progresses.

 
 

Originally posted by RizelStar

Even though the quest system might be a bit like WoW(Hard to have fun with those after events) maybe they did something different I heard they got different type of quests, but if this game turns out to be B2P, I sure will give it a go.

I also hate it has the trinity(or does it?) cause that is a time sink and not [needed] to make a great MMORPG. Though yea I'll suppor the B2P movement nonetheless, subs need to DIE as long as games use the [same model] as GW2.

edit:  The formatting on the forums is whacked and won't show my post between the quotes.

@Holy: That's pretty much how I see it.  Hopefully the 40 person raids will be overland zone events or public dungeon events and not scripted raiding.  It's bad like you say.

@Rizel:  Agreed as well.  If it's B2P I'll throw some money at it because it's a win-win for me.  I like always having access to the game.

Curse you AquaScum!

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 6100

3/26/13 11:15:49 AM#22
Originally posted by koboldfodder

Instanced housing.....yeah, surely that "one ups" SWG.

It's a linear themepark MMO with cartoony WOW style graphics....surely that will garner it critical acclaim and a mass audience.

Combat is basically avoid the red square.  Every monster telegraphs their moves and it is your job to avoid it.  That might be fun once and a while, but not for every mob.  And you don't even have to think, just dont be in the red area.

If this game is not F2P, it has no chance.  It has no chance anyway being a WOW clone in an era where WOW is the red square of death.

Do you have any proof to support that?  Tera and TSW have shown your claim not to be true. 

Curse you AquaScum!

  Yalexy

Apprentice Member

Joined: 12/17/10
Posts: 1045

3/26/13 11:16:58 AM#23

I'm interested aslong as it's not a F2P-title and if they're going to offer open world PvP in the contested areas.

  BillMurphy

Managing Editor

Joined: 7/28/06
Posts: 1799

 
OP  3/26/13 11:34:22 AM#24
In terms of the "avoid the red square" comment, I daresay it's more preferable to me now than the old-hat traditional MMO combat.  I'd like to know if I can turn the tells on or off though... would like to increase the challenge.
  Holyfleadip

Apprentice Member

Joined: 5/15/10
Posts: 67

3/26/13 11:42:46 AM#25
Originally posted by BillMurphy
In terms of the "avoid the red square" comment, I daresay it's more preferable to me now than the old-hat traditional MMO combat.  I'd like to know if I can turn the tells on or off though... would like to increase the challenge.
 

Good question.  Hi Bill.  Great show btw.

  User Deleted
3/26/13 11:53:18 AM#26
I think that WS has great potential to be the next big MMO. Guess we will have to wait and see.
  Holyfleadip

Apprentice Member

Joined: 5/15/10
Posts: 67

3/26/13 11:54:24 AM#27
Originally posted by Holyfleadip
Originally posted by BillMurphy
In terms of the "avoid the red square" comment, I daresay it's more preferable to me now than the old-hat traditional MMO combat.  I'd like to know if I can turn the tells on or off though... would like to increase the challenge.
 

Good question.  Hi Bill.  Great show btw.

 

OH! Speaking of challenges....PLEASE do not show where quests items are on the map or mini map.  No arrows, color areas, skulls, etc.... What ever happened to reading, exploration, and finding solutions.  Let me experience a challenge PLZ.

 
  Valentina

Advanced Member

Joined: 5/28/06
Posts: 1665

3/26/13 12:22:55 PM#28
Im pretty sure it will be B2P, and from my understanding housing is in the open world, but you can have your plot in the sky to save room in the open world.
  Nikopol

Novice Member

Joined: 11/21/08
Posts: 627

Brought to you by... The Spirit of Nikopol.

3/26/13 1:03:39 PM#29
Originally posted by Eir_S
Originally posted by Derros
I'm glad I'm not the only one who got a pixar vipe from it.  Definately interested in this game.  Hopefully its not going to be a sub game, im pretty much done with those right now.

WildStar?  No, I'm pretty sure it's been planned as F2P the whole time.

I really doubt that.

B2P is highly probable, and even P2P is quite probable to me. But just cash shop without a box price would necessitate loads, and I mean loads of active players to make this "the next big thing" - which Carbine developers again and again said they were aspiring to. 

 

  Hedeon

Advanced Member

Joined: 1/27/05
Posts: 927

3/26/13 1:19:53 PM#30
Originally posted by Nikopol
Originally posted by Eir_S
Originally posted by Derros
I'm glad I'm not the only one who got a pixar vipe from it.  Definately interested in this game.  Hopefully its not going to be a sub game, im pretty much done with those right now.

WildStar?  No, I'm pretty sure it's been planned as F2P the whole time.

I really doubt that.

B2P is highly probable, and even P2P is quite probable to me. But just cash shop without a box price would necessitate loads, and I mean loads of active players to make this "the next big thing" - which Carbine developers again and again said they were aspiring to. 

 

yes to this, after the developer interview they had with a couple of guys from Carbine on this site, Id not even get suprised if it will be a P2P game, but as far as I know nothing is official yet - just the developer said he thought it made sense and were good buisness to start P2P and then down the road go F2P (shorten version ofc Oo)

but he didnt say which route WS would go...but I do think people think it will B2P now just because they partnered with the same publisher as GW2, which I think is abit fast to draw to the assumption that it will be B2P.

I do hope they copy GW2 though, I liked GW2, compared to P2P + cashshop - would prefer P2P and no more buisness in my game but the game itself - do get the sense alot of MMO players like to shop though, I feel like Im in a minority.....absolutely hate shopping and sellers, if it is not part of game itself,  found or crafted. actually if you should go all paranoid, you could wonder if they will sell items for the housing, since it gives diffrent bonuses

  SpottyGekko

Elite Member

Joined: 9/26/04
Posts: 3169

3/26/13 1:29:33 PM#31

I'm REALLY looking forward to this game !

 

I love the humour and the over-the-top cartoony style, it all looks like it will be great fun to play.

 

I was a great fan of SWG's housing implementation, and Wildstar's housing definitely trumps SWG. It's instanced, but who cares ? SWG's open-world housing was great in theory, but awful in practice. Vast tracts of mostly abandoned housing covered large areas of the game world, simply because 80% of house owners only built a house so that they could have extra storage space.

 

B2P, F2P or P2P, I don't care, this is one MMO I'll definitely be playing in 2013...

  Holyfleadip

Apprentice Member

Joined: 5/15/10
Posts: 67

3/26/13 1:48:00 PM#32
Originally posted by SpottyGekko

I'm REALLY looking forward to this game !

 

I love the humour and the over-the-top cartoony style, it all looks like it will be great fun to play.

 

I was a great fan of SWG's housing implementation, and Wildstar's housing definitely trumps SWG. It's instanced, but who cares ? SWG's open-world housing was great in theory, but awful in practice. Vast tracts of mostly abandoned housing covered large areas of the game world, simply because 80% of house owners only built a house so that they could have extra storage space.

 

B2P, F2P or P2P, I don't care, this is one MMO I'll definitely be playing in 2013...

 

IF they hit 2013.  Seems like goals often fail to hit the time selected.   However, I'd rather have a fully functional WS instead of an on time WS. 

  nbtscan

Hard Core Member

Joined: 10/06/06
Posts: 520

3/26/13 2:21:35 PM#33
Originally posted by Holyfleadip
Originally posted by Holyfleadip
Originally posted by BillMurphy
In terms of the "avoid the red square" comment, I daresay it's more preferable to me now than the old-hat traditional MMO combat.  I'd like to know if I can turn the tells on or off though... would like to increase the challenge.
 

Good question.  Hi Bill.  Great show btw.

 

OH! Speaking of challenges....PLEASE do not show where quests items are on the map or mini map.  No arrows, color areas, skulls, etc.... What ever happened to reading, exploration, and finding solutions.  Let me experience a challenge PLZ.

 

You mean inevitably going and looking it up on a wiki page when you wander around for an hour after not finding what you're looking for?

  Asleep

Novice Member

Joined: 7/23/09
Posts: 103

3/26/13 2:56:43 PM#34

I dont think, they will have only 40man raids, but also I'd like to add, over the last couple years there has been a lot of Raid hate, progression grind, gear treadmill or whatevs people call it, yet, many guilds sustain communities around battling this type of PVE challenge. Raiding is ridiculous fun, and it would seem the larger community doing it, wants it to be hard this is what is striking a chord with Wildstar.

 

Yeh, harder raiding, like 40mans, super gated by boss, and gear isn't for everyone, but there is a undying niche, that is waiting for a game to come out and to "care" about raiding in such a way, they claim too for this game.

 

I guess what I'm saying is, you say a blanket statement like, 40man raiding is bad, I say maybe its bad for you, but for me, sounds like a blast! I mean just last night while raiding, I mentioned them saying upto 40mans possibly, and basically everyone was excited, sighting even bigger raids from games gone by, sighting the most fun they had in WoW.

 

So yeh, I'm excite, hopefully its not another hype into fail.

 
  Holyfleadip

Apprentice Member

Joined: 5/15/10
Posts: 67

3/26/13 3:01:16 PM#35
Originally posted by nbtscan
Originally posted by Holyfleadip
Originally posted by Holyfleadip
Originally posted by BillMurphy
In terms of the "avoid the red square" comment, I daresay it's more preferable to me now than the old-hat traditional MMO combat.  I'd like to know if I can turn the tells on or off though... would like to increase the challenge.
 

Good question.  Hi Bill.  Great show btw.

 

OH! Speaking of challenges....PLEASE do not show where quests items are on the map or mini map.  No arrows, color areas, skulls, etc.... What ever happened to reading, exploration, and finding solutions.  Let me experience a challenge PLZ.

 

You mean inevitably going and looking it up on a wiki page when you wander around for an hour after not finding what you're looking for?

 

If need be...yes.  But I actually never needed to do so.  IF, which was rare to happen,  I was totally lost, then people were normally nice enough to help.  I helped them too, people became friends, and an MMO community was born. 

 

Do you just like the paint by numbers with arrows, BS telling you what to kill and making you act like a drone?   Rinse and repeat bordom and isolation - no thanks.  I'll take breaking  that with a little work and a challenge any day.

 
 
  Holyfleadip

Apprentice Member

Joined: 5/15/10
Posts: 67

3/26/13 3:06:43 PM#36
Originally posted by Asleep

I dont think, they will have only 40man raids, but also I'd like to add, over the last couple years there has been a lot of Raid hate, progression grind, gear treadmill or whatevs people call it, yet, many guilds sustain communities around battling this type of PVE challenge. Raiding is ridiculous fun, and it would seem the larger community doing it, wants it to be hard this is what is striking a chord with Wildstar.

 

Yeh, harder raiding, like 40mans, super gated by boss, and gear isn't for everyone, but there is a undying niche, that is waiting for a game to come out and to "care" about raiding in such a way, they claim too for this game.

 

I guess what I'm saying is, you say a blanket statement like, 40man raiding is bad, I say maybe its bad for you, but for me, sounds like a blast! I mean just last night while raiding, I mentioned them saying upto 40mans possibly, and basically everyone was excited, sighting even bigger raids from games gone by, sighting the most fun they had in WoW.

 

So yeh, I'm excite, hopefully its not another hype into fail.

 
 

I did the 40 mans in vanilla, and I liked them too.  It wasn't the content.  It was getting everybody there on schedule, constant bio-breaks, phone calls, letting the dog out, and feeding the baby every time you blinked that caused the 40 man raids to be a hassle.  MC night and beyond were to live for...even if I fell a sleep the next day lol.

  Isawa

Novice Member

Joined: 6/20/08
Posts: 1066

3/26/13 3:48:19 PM#37
Haha all the payment claims and speculation. Dev(s) has said recently that they're still open to different payment models. I personally think that this game should have box sales to help them make some initial money. I don't care much for strait f2p games anyways...quality is quality and it should come with a $.
  OgreRaper

Novice Member

Joined: 6/20/11
Posts: 381

3/26/13 3:53:38 PM#38
Originally posted by Xiaoki

Fully expecting and wanting Wildstar to be subscription.

 

 

I doubt it. Subscription MMO's are a thing of the past. (unless you're Blizzard)

I think WildStar will be buy-2-play, like GW2. And they'd be wise to do so.

  hikaru77

Hard Core Member

Joined: 3/28/07
Posts: 1012

3/26/13 3:58:55 PM#39
Originally posted by Dauzqul
No world housing or player cities? How on earth can someone say that this "one-ups" the housing from Star Wars Galaxies?

SWG was full of ghost towns, huge empty cities everywhere on each planet. Thats wasnt a good housing system at all. 

  xSh0x

Apprentice Member

Joined: 1/19/07
Posts: 127

3/26/13 4:04:54 PM#40
They already confirmed microtransactions.
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