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News & Features Discussion  » [Preview] Elder Scrolls Online: PAX East 2013 Impressions

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85 posts found
  uller30

Apprentice Member

Joined: 11/26/03
Posts: 112

3/25/13 10:08:49 AM#21
I'm glad you posted a objective article for he game. I don want to see they are paying us x amount to day how sweet this game is or don't buy it it's not ES. I want to hear I did not follow a quest but had fun it's not mmo X of the flavor or a knock off of some tittle. What I want are new games with a new feel not a rehash of old stuff reskinned for that year. I bought SWTOR for Star Wars and mmos and beliving in Bioware mistake I won't go back to again. I will wait to betas it looks good I also want to know how they plan to allow for older rigs to play and what's their end game ideas.
  ThomasN7

Advanced Member

Joined: 3/17/07
Posts: 6646

"Had to be me. Someone else might have gotten it wrong.” - Mordin Solus

3/25/13 10:09:19 AM#22
Even the mmos that have failed miserably have still got good first impressions. All this is deja-vu in such a bad way for mmos. Sounds really nothing exciting because it sounds like the same mmo we have had for over 10 years but with a slight twist to it. We'll see I guess but won't be suprised if it fails miserably.
  Balkin31

Apprentice Member

Joined: 6/14/06
Posts: 225

3/25/13 10:15:35 AM#23

Honestly this is what it comes down to "Does it play like or close to like the single player games" 

 

We know some MMO traits will be required to make the game capable of existing in a multiplayer enviroment so I would completely expect to see some of this. But the meat of the game must play and feel like a Skyrim or Oblivion game for fans of the single player titles to get in and ultimately stay with this game!

 

So far to me it sounds as if this is true but I will only know for myself once I have played it.

 

So I am remaining cautiously optimistic.

  buegur

Advanced Member

Joined: 5/19/04
Posts: 458

3/25/13 10:17:57 AM#24
I can see that the recent releases of games not living up to expectations really has made a lot of peeps pessimistic.  From what I have seen these developers have listened to our complaints and made changes to make the game better.  Will it be Skyrim or morrowind, of course not, and it shouldn't be an exact copy either.  This is a MMO in a different time period where the factions are at war, so comparing that period to the ones played by the ealier renditions is just plain silly.  Why on earth would I play Skyrim if it played exactly the same as Morrowind?  I would suggest keeping an open mind and see what they come up with and see if it has the ESO spirit along with new game play. 
  jtcgs

Advanced Member

Joined: 9/28/04
Posts: 1843

3/25/13 10:37:55 AM#25
Originally posted by MikeB

I saw all the same stuff we covered extensively last week, so I didn't want to rehash it. It was the same build. Going into this I had one real goal in mind: find out if TESO actually felt Elder Scrolls. To me, it doesn't matter what the game is like if they boned this up. They would be missing the point. People are excited because they want to play Elder Scrolls...online! If it was just a standard MMO with an ES skin it would be a bust and so that's really what I wanted to find out.

 

You can run around and pretty much do what you want. The character creation is just as deep (if not deeper) than the singleplayer titles. The customization is too (skills, weapons and such). And the combat really embodies the spirit of Elder Scrolls combat. However, the whole package doesn't feel as good as say, Skyrim, but as I noted in the article, that's OK. There's no way it could have been.

 

No one is paying me, or us, for anything. Feel free to discuss the article, but let's leave the conspiracy theories at the door. I don't know if ESO will pan out to be an awesome game in the end -- but I do feel that they're doing an admirable job on geting the 'Elder Scrolls feel' right based on what I played at PAX, and that really frees up the rest of the stuff to even matter for me.  That's what the purpose of this article was. We've got tons of straight information coverage for you to pore over and it's all from the build shown on the floor.

 If that is the case, then this game cant be like TES.

Both you and Zenimax havent actually delt with the REASONS legions of TES fans are in an uproar. Adding 1st person does not add to it being like TES...how many other MMOs have that? a ton...they are not like TES.

The REASONS need to be addressed, just "saying" it feels like it, does nothing to address the issues. You are in a postion to bring these things to them, to REPRESENT the community.

The issues being spoken about on virtually every single TES website, from the offical site, the fan sites and the modding sites is simple.

Race/faction locks. closed faction lands (no, allowing us to go there at 50 to play in an instanced version is not opening them). PvP in an invisible closed off neverland with no threat to homelands. funneled level content all forcing everyone to the same place. Pretty elves. Lore changed to fit DaoC style gameplay...and now, limited crafting where you can only master 2 or be bad at it all...as well as the possibilty that skill points are limited allowing for forced class structuring via FotM for best outcomes(a question left unasked when reporting on the topic).

None of these things are TES, they (most) are DaoC design structures that did not need to be used as there are OPEN WORLD MMOs with OPEN RACE CHOICES and OPEN FACTION CHIOCES even with the ability to switch after character creation as well as MMOS that allow full training in ALL crafting skills to the max, and yes, we have had an MMO with NO LEVELS as well and now we have an MMO that scales the player to the content. We all know there sure are MMOs out there that doesnt place PvP in some safe zone while trying to tell us the WORLD is at WAR but allow us to bring that war to our enemies doorsteps (No I dont mean FFA PvP).

By using designs we know are out there that FIT TES  there would be no need for changes to the lore nor for some reason getting rid of alien looking elves which I still cannot figure out for the life of me.

Its been said before, it will be said again, if this game WAS LIKE TES that would mean if it had DIFFERENT skins and npc/places names people would say the game is a ripoff of TES...which is NOT the case because its a ripoff of DaoC and is not reminiscent of TES.

Personally, I would LOVE for the game to be like TES. I am not against it just to be against it...but if this is DaoC in a TES package, I am going to be pissed because I am a massive TES fan that KNOWS TES can be made into an MMO and still be what TES is. There is NO NEED to make such massive sacrifices that vastly limits gameplay. So tell me, HOW is this game so much like TES with what has been released the last few weeks that takes away the communities ACTUAL ISSUES with the game?

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  DavisFlight

Advanced Member

Joined: 9/25/12
Posts: 2406

3/25/13 10:49:06 AM#26
so it fee,s likees necause of the combat?  you know, the worst part of the es seies??? great, that combined with all th e instancing and phasing means itll be q bad mmo and a bad es game.
  baphamet

Advanced Member

Joined: 7/05/06
Posts: 2611

110100100

3/25/13 11:09:21 AM#27

personally, i don't need this game to be exactly like TES games or totally different than anything else ever made.

but it does need to be as close to TES as possible while also having good mmo elements to keep me entertained, especially at max level.

the only way to find that out is to try it for myself but i am glad most of the people that have got to play it seem to like it for the moist part so far.

  RelGn

Novice Member

Joined: 3/30/05
Posts: 515

3/25/13 11:10:51 AM#28
While es are my favorite gamesI dont like free aim in mmos so i think ill pass on this one
 

  Icnoevil

Novice Member

Joined: 3/25/13
Posts: 15

3/25/13 11:11:09 AM#29

I see a heavily instanced phased an possibily very linear game with some open spaces that you can zone into all day. They might make it feel like ES an I have to admit thats a feat upon itself and a good direction for games IMO however all the phasing instancing (megaserver) is a step backwards.

  baphamet

Advanced Member

Joined: 7/05/06
Posts: 2611

110100100

3/25/13 11:12:54 AM#30


Originally posted by KingofHartz
I wish we could get back to real talk instead of just constantly trying to sell up and coming games. So you got 2 hours of play time in. You liked it. It felt more single player rpg es than an mmo. Its not as immersive as skyrim. In 2013 all games that are using a poplar ip are fast cash grabs until 6-9 months after launch. At that point is the game picking up momentum or washing out.

i wish we could get real talk as well, rather than just endless trashing of a game people have never played lol

i don't listen to anyone on the forums anymore, if i made decisions based on the "real talk" on these forums, then i would think every game sucks and is not worth my money, well unless its an indy sandbox game of course.

what a joke!

  DavisFlight

Advanced Member

Joined: 9/25/12
Posts: 2406

3/25/13 11:17:41 AM#31
Originally posted by Icnoevil

I see a heavily instanced phased an possibily very linear game with some open spaces that you can zone into all day. They might make it feel like ES an I have to admit thats a feat upon itself and a good direction for games IMO however all the phasing instancing (megaserver) is a step backwards.

Good for games? Maybe. Good for  MMORPGs? Not at all.

  Wraithone

Hard Core Member

Joined: 7/09/04
Posts: 3563

If you can't kill it, don't make it mad.

3/25/13 11:18:28 AM#32
Originally posted by BillMurphy
Originally posted by Panzerbase
And I'm hearing direct opposites on many of these points, that it is not living up to the name, that the character creation is asinine and needless with current implimation, and the closed world is telling of the departure from it's Skrim roots. My estimate is one of too much hype and too one too many biased opinions in the favor of the game. I guess money is the universal language of the world, well money under the table. 

OR, Mike liked the game.

/rolleyes

Given my experience over the years, MikeB has always seemed to be fair and even handed.  I've always respected that of him.  But lets not forget, that fan bias can impact anyones judgement.   Look at my support of Firefall, as an example of hope over reason... ^^

I've never been any great fan of TES series, so if its not like that series, I'd not count it a negative.

Everyone should do their own research on games, and make their own decisions.

I doubt that MikeB (or you) would allow money to bias your columns, but that possibility does exist out and about, so I'd not take it personally when someone mentions it.

  Thandras

Novice Member

Joined: 10/03/06
Posts: 44

3/25/13 11:18:57 AM#33
Originally posted by jtcgs
Originally posted by MikeB

I saw all the same stuff we covered extensively last week, so I didn't want to rehash it. It was the same build. Going into this I had one real goal in mind: find out if TESO actually felt Elder Scrolls. To me, it doesn't matter what the game is like if they boned this up. They would be missing the point. People are excited because they want to play Elder Scrolls...online! If it was just a standard MMO with an ES skin it would be a bust and so that's really what I wanted to find out.

 

You can run around and pretty much do what you want. The character creation is just as deep (if not deeper) than the singleplayer titles. The customization is too (skills, weapons and such). And the combat really embodies the spirit of Elder Scrolls combat. However, the whole package doesn't feel as good as say, Skyrim, but as I noted in the article, that's OK. There's no way it could have been.

 

No one is paying me, or us, for anything. Feel free to discuss the article, but let's leave the conspiracy theories at the door. I don't know if ESO will pan out to be an awesome game in the end -- but I do feel that they're doing an admirable job on geting the 'Elder Scrolls feel' right based on what I played at PAX, and that really frees up the rest of the stuff to even matter for me.  That's what the purpose of this article was. We've got tons of straight information coverage for you to pore over and it's all from the build shown on the floor.

 If that is the case, then this game cant be like TES.

Both you and Zenimax havent actually delt with the REASONS legions of TES fans are in an uproar. Adding 1st person does not add to it being like TES...how many other MMOs have that? a ton...they are not like TES.

The REASONS need to be addressed, just "saying" it feels like it, does nothing to address the issues. You are in a postion to bring these things to them, to REPRESENT the community.

The issues being spoken about on virtually every single TES website, from the offical site, the fan sites and the modding sites is simple.

Race/faction locks. closed faction lands (no, allowing us to go there at 50 to play in an instanced version is not opening them). PvP in an invisible closed off neverland with no threat to homelands. funneled level content all forcing everyone to the same place. Pretty elves. Lore changed to fit DaoC style gameplay...and now, limited crafting where you can only master 2 or be bad at it all...as well as the possibilty that skill points are limited allowing for forced class structuring via FotM for best outcomes(a question left unasked when reporting on the topic).

None of these things are TES, they (most) are DaoC design structures that did not need to be used as there are OPEN WORLD MMOs with OPEN RACE CHOICES and OPEN FACTION CHIOCES even with the ability to switch after character creation as well as MMOS that allow full training in ALL crafting skills to the max, and yes, we have had an MMO with NO LEVELS as well and now we have an MMO that scales the player to the content. We all know there sure are MMOs out there that doesnt place PvP in some safe zone while trying to tell us the WORLD is at WAR but allow us to bring that war to our enemies doorsteps (No I dont mean FFA PvP).

By using designs we know are out there that FIT TES  there would be no need for changes to the lore nor for some reason getting rid of alien looking elves which I still cannot figure out for the life of me.

Its been said before, it will be said again, if this game WAS LIKE TES that would mean if it had DIFFERENT skins and npc/places names people would say the game is a ripoff of TES...which is NOT the case because its a ripoff of DaoC and is not reminiscent of TES.

Personally, I would LOVE for the game to be like TES. I am not against it just to be against it...but if this is DaoC in a TES package, I am going to be pissed because I am a massive TES fan that KNOWS TES can be made into an MMO and still be what TES is. There is NO NEED to make such massive sacrifices that vastly limits gameplay. So tell me, HOW is this game so much like TES with what has been released the last few weeks that takes away the communities ACTUAL ISSUES with the game?

Man, this game really seems to have gotten you upset. I believe if I were you that I would just cut my losses and just stop following it all. It's obvious you hate it, despite the fact it's not been released yet. I really don't see the reason you keep posting the same rhetoric, unless it's just to troll. I seriously doubt that the team making the game is going to scrap everything and start over due to finanical issues (investors).I would imagine trying to justify a move like that would be a nightmare. It would probably lead to loss of funding and the closure of development.

I'm making an assumption here ( I know, I know), but I figure you and many like you would reply "Good. If they can't make it right then it shouldn't be made at all. Somebody else can make it right" The odds of another company assuming the risk of a game that failed to even make it to launch, in this economy, are slim.

I hope the game does well personally. I too am a huge TES fan and have been since Arena. However, I also am a huge DAOC fan so my expectations probably differ from one who is just a TES fan. None the less, I will try the game. If I like it, I will keep playing it. If I don't, I won't. I simply don't play games that I don't like. Example: Neverwinter. I LOVED Neverwinter nights but I don't really care for it's MMO implentation. So, I'm not going to buy it.

  Vonatar

Hard Core Member

Joined: 7/18/10
Posts: 555

3/25/13 11:24:18 AM#34

I still don't really buy it Mike. Every MMO these days seems to be a 1-2 month experience, after which you've "finished" the game unless you PVP. I am not sure yet how TESO will be any different.

 

I guess I would have wanted TESO to be a PVE behemoth to rival games of old like WoW and EQ2 which you could spend a long time in. Instead I fear, contrary to what you say, that it is an IP cash grab with little imagination shown by the developers to deliver an MMO that is Elder Scrolls in more than just the occasional feeling.

 

  jtcgs

Advanced Member

Joined: 9/28/04
Posts: 1843

3/25/13 11:27:39 AM#35
Originally posted by Thandras

Personally, I would LOVE for the game to be like TES. I am not against it just to be against it...but if this is DaoC in a TES package, I am going to be pissed because I am a massive TES fan that KNOWS TES can be made into an MMO and still be what TES is. There is NO NEED to make such massive sacrifices that vastly limits gameplay. So tell me, HOW is this game so much like TES with what has been released the last few weeks that takes away the communities ACTUAL ISSUES with the game?

Man, this game really seems to have gotten you upset. I believe if I were you that I would just cut my losses and just stop following it all. It's obvious you hate it, despite the fact it's not been released yet. I really don't see the reason you keep posting the same rhetoric, unless it's just to troll. I seriously doubt that the team making the game is going to scrap everything and start over due to finanical issues (investors).

I would imagine trying to justify a move like that would be a nightmare. It would probably lead to loss of funding and the closure of development. I'm making an assumption here ( I know, I know), but I figure you and many like you would reply "Good. If they can't make it right then it shouldn't be made at all. Somebody else can make it right" The odds of another company assuming the risk of a game that failed to even make it to launch, in this economy, are slim.

I hope the game does well personally. I too am a huge TES fan and have been since Arena. However, I also am a huge DAOC fan so my expectations probably differ from one who is just a TES fan. None the less, I will try the game. If I like it, I will keep playing it. If I don't, I won't. I simply don't play games that I don't like. Example: Neverwinter. I LOVED Neverwinter nights but I don't really care for it's MMO implentation. So, I'm not going to buy it.

 Shortened your quote of my quote just for you, since you didnt seem to get that far.

Really FUNNY thing about it all is the amount of threads that got started the day of, and the day after they announced they made it so the other factions lands opened up and you could play in an instanced version of them, with a TON of DaoC fans suddenly crying about how their faction pride is now dead and the game is for carebears. The same people defending the game blindly from those complaining against it for months prior.

Its simple, DaoC fans are on board because they want DaoC...every single person complaining about the structure either never played DaoC or feels that the game doesnt need DaoC limiations because it doesnt fit the setting.

DaoC = 250k players.

Everyone else = over 20 million MMORPG and TES players. Who is their target? If its DaoC fans they should just say the game isnt really TES, just had to do it for hopes of more money by the corporation that owns them...otherwise, they need to address the issues with those that are going to continue to rip this thing to pieces and lessen the amount of people they can fool with their hype by pointing out the lies, and crazy idea that the game HAD to be made this way because its an MMO.

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  DavisFlight

Advanced Member

Joined: 9/25/12
Posts: 2406

3/25/13 11:37:13 AM#36
Originally posted by Wraithone
Originally posted by BillMurphy
Originally posted by Panzerbase
And I'm hearing direct opposites on many of these points, that it is not living up to the name, that the character creation is asinine and needless with current implimation, and the closed world is telling of the departure from it's Skrim roots. My estimate is one of too much hype and too one too many biased opinions in the favor of the game. I guess money is the universal language of the world, well money under the table. 

OR, Mike liked the game.

/rolleyes

Given my experience over the years, MikeB has always seemed to be fair and even handed.  I've always respected that of him.  But lets not forget, that fan bias can impact anyones judgement.   Look at my support of Firefall, as an example of hope over reason... ^^

I've never been any great fan of TES series, so if its not like that series, I'd not count it a negative.

Everyone should do their own research on games, and make their own decisions.

I doubt that MikeB (or you) would allow money to bias your columns, but that possibility does exist out and about, so I'd not take it personally when someone mentions it.

You can't trust a website like MMORPG.com, when they fire people for giving big budget games a 4/10. (SWTOR)

  Kalstark

Apprentice Member

Joined: 5/14/12
Posts: 74

3/25/13 11:44:07 AM#37
"And I'm hearing direct opposites on many of these points, that it is not living up to the name, that the character creation is asinine and needless with current implimation, and the closed world is telling of the departure from it's Skrim roots. My estimate is one of too much hype and too one too many biased opinions in the favor of the game. I guess money is the universal language of the world, well money under the table."

And where are you hearing this from? I still wilk never understand people who have nothing better to do with their pathetic lives but click on a link to a game that is not out but they already have in their mind that it sucks and do nothing but complain and hate when they have literally noidea what they're talking about. Do something with your lives you pathetic waist of space. Sad sad sad excuse for someone who is clearly a fake person who wasnt raised to have morals, your parents must be really sad or just as pathetic. Real people dont talk about stuff when they have no experience about it. And when they dont like something they dont click everything with its name on it bitching

  Thandras

Novice Member

Joined: 10/03/06
Posts: 44

3/25/13 11:44:23 AM#38
Originally posted by jtcgs
Originally posted by Thandras

 

I hope the game does well personally. I too am a huge TES fan and have been since Arena. However, I also am a huge DAOC fan so my expectations probably differ from one who is just a TES fan. None the less, I will try the game. If I like it, I will keep playing it. If I don't, I won't. I simply don't play games that I don't like. Example: Neverwinter. I LOVED Neverwinter nights but I don't really care for it's MMO implentation. So, I'm not going to buy it.

 Shortened your quote of my quote just for you, since you didnt seem to get that far.

Really FUNNY thing about it all is the amount of threads that got started the day of, and the day after they announced they made it so the other factions lands opened up and you could play in an instanced version of them, with a TON of DaoC fans suddenly crying about how their faction pride is now dead and the game is for carebears. The same people defending the game blindly from those complaining against it for months prior.

Its simple, DaoC fans are on board because they want DaoC...every single person complaining about the structure either never played DaoC or feels that the game doesnt need DaoC limiations because it doesnt fit the setting.

DaoC = 250k players.

Everyone else = over 20 million MMORPG and TES players. Who is their target? If its DaoC fans they should just say the game isnt really TES, just had to do it for hopes of more money by the corporation that owns them...otherwise, they need to address the issues with those that are going to continue to rip this thing to pieces and lessen the amount of people they can fool with their hype by pointing out the lies, and crazy idea that the game HAD to be made this way because its an MMO.

I'm not one to pull figures out of my sphincter and I don't have the desire to research your 20 million TES players who are complaining. You acutally have proof that there are 20 million individuals that have complained? If you do, you have way too much free time on your hands :)  (just hacking on ya)

People who don't like the game have every right not like it and to voice their opinion. But, those who do like it have those same rights, no matter what their reasoning.

I'm not defending the game. Hell, I've not even tried it. So,  I don't have anything but hearsay to formulate an opinion. I tend to like to form my opinions on my own. Not let media or others sway me.

I'm not attacking your disdain for the game either. It just seems like you and others are fighting a losing battle trying to get the entire game reworked this far into development. Reminds me of Don Quixote. If you, however, find success in your attempts to get the game changed to how you want it, I hope the old addage doesn't bite you on the proverbial ass. "Be careful what you ask for, you just might get it.". (paraphrase)

  Icnoevil

Novice Member

Joined: 3/25/13
Posts: 15

3/25/13 11:52:49 AM#39
Originally posted by DavisFlight
Originally posted by Wraithone
Originally posted by BillMurphy
Originally posted by Panzerbase
And I'm hearing direct opposites on many of these points, that it is not living up to the name, that the character creation is asinine and needless with current implimation, and the closed world is telling of the departure from it's Skrim roots. My estimate is one of too much hype and too one too many biased opinions in the favor of the game. I guess money is the universal language of the world, well money under the table. 

OR, Mike liked the game.

/rolleyes

Given my experience over the years, MikeB has always seemed to be fair and even handed.  I've always respected that of him.  But lets not forget, that fan bias can impact anyones judgement.   Look at my support of Firefall, as an example of hope over reason... ^^

I've never been any great fan of TES series, so if its not like that series, I'd not count it a negative.

Everyone should do their own research on games, and make their own decisions.

I doubt that MikeB (or you) would allow money to bias your columns, but that possibility does exist out and about, so I'd not take it personally when someone mentions it.

You can't trust a website like MMORPG.com, when they fire people for giving big budget games a 4/10. (SWTOR)

It's not just this site pretty much every game review site is the same. I have given up on game reviews all togeether I mostly visit the sites for information from the fans/playerbase as that should be your true source of information. The industry is shaped that they need to cast 90% of all things in a positive light or they just won't get sponsors can't blame em for that.

Every review is pretty much gonna be good every game is the next best thing...I cut straight thru that crap goto the  playerbase an see the reaction an you get a good idea of a game.

  HeroEvermore

Apprentice Member

Joined: 1/07/09
Posts: 692

Banned 18 times and counting.

3/25/13 12:22:09 PM#40
It's just another mmorpg but it will have some fun stuff as do most games and it will have a VERY familiar world and this is why despite it being a basic mmorpg it will have a HUGE payday when it goes live.

Hero Evermore
Guild Master of Dragonspine since 1982.
Playing Path of Exile and deeply in love with it.

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