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Age of Wushu

Age of Wushu 

General Discussion  » This is one of the reasons why I love this game. The BEST movement ever in an MMORPG

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84 posts found
  Eir_S

Apprentice Member

Joined: 8/07/11
Posts: 4701

GW2 socialist.

3/27/13 7:55:12 AM#61
I really don't care about innovation if I'm having more fun in other games.  Hopefully if these new features are as good as you say, other studios will incorporate them in the future.
  bcbully

Elite Member

Joined: 3/03/12
Posts: 7241

 
OP  3/27/13 8:01:15 AM#62
Originally posted by Eir_S
I really don't care about innovation if I'm having more fun in other games.  Hopefully if these new features are as good as you say, other studios will incorporate them in the future.

I hope they do to Eir_S. I would love for a Western developer to clone AoW in a fantasy setting. Until then AoW is the most feature rich mmorpg (with people) on the market. 

 

It almost pisses me off, how dumb, and uncreative snailgames makes our "AAAs" look.

 

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  Eir_S

Apprentice Member

Joined: 8/07/11
Posts: 4701

GW2 socialist.

3/27/13 8:04:41 AM#63
Originally posted by bcbully
Originally posted by Eir_S
I really don't care about innovation if I'm having more fun in other games.  Hopefully if these new features are as good as you say, other studios will incorporate them in the future.

I hope they do to Eir_S. I would love for a Western developer to clone AoW in a fantasy setting. Until then AoW is the most feature rich mmorpg (with people) on the market. 

 

It almost pisses me off, how dumb, and uncreative snailgames makes our "AAAs" look.

Or lazy.  We all know they tried to stick to the WoW model because it spelled out $$$.

  Alamareth

Apprentice Member

Joined: 1/03/06
Posts: 591

3/27/13 8:38:13 AM#64

To the people that keep talking about the max level in one day through RMT gold conversions, stop.  Please, you sound stupid.

Let me lay this out for you very simply:

1) It's literally not possible for a new player to amass enough cultivation to get max level that fast, even assuming the individual is willing to spend the hundreds of dollars it would take to do so (not exaggerating the cost).

2) The only way to get massive infusions of cultivation is through cultivation pills which are NOT sold in the cash shop.  However, they are given to players through various gold purchase event bonuses.  These bonuses are less frequent than they used to be and many players (including myself) have asked Snail to curtail the frequency of distribution.

3) Level only matters if you have the skills maxed and the proper gear to max them out.  Both of that takes time and a large quantity of cultivation.  Please, go internal style and try to fight at minimum spirit - or external style at minimum balance.  You'll ragequit in a couple of days.

4) People that spend so much just to get highest levels generally suck - and suck bad.  I've never seen abexomotron the #1 beggar.  I've seen players absolutely thrash top levels that pumped tons of gold to level skills (yes, I witnessed a duel where the free player literally aced a heavy CS'er).  You can't buy skill.

5) Caps are not raised in large chunks.  Thus, even as a free player I was right up on par with the CS'ers in 2 weeks.  Even assuming I wasn't able to hold my own against them, I still had method of escape (flying skills, horses, ect) so I wasn't affected during script stealing in the least.  I still got 2-3 scripts every single steal, same as I do today at max level.

6) The people able to instant pump are the people who have been in-game for awhile.  Take me for example.  I have nearly 5 million cultivation banked.  I could drop all my 12D on it to boost my third inner when it comes out.  Does that mean I should?  Meh.  Does it mean I will?  Likely not - I like my 12D going towards permanent progression with skills and more versatility.

7) Meridians are based on chi - which you accumulate through killing mobs (via instances I believe?).  I'm not aware of any paid methods of getting more, so I don't think meridians will cause a larger imbalance for the people spending money to level inners.

Is there anything I missed?  Can this argument please be put to rest.  Most of you just have no clue how this game works and it's getting tedious to read.

  AresPL

Novice Member

Joined: 9/11/06
Posts: 290

3/27/13 2:10:37 PM#65

its funny how some "PROs" talk about lvl cap from closed beta.. 3rd internal require doing various quests some require searching, other crafting other kidnapping/saving kidnapped person, spying/patroling

 

 there will be promotions for chakra pills, later they will update game where everyone will be able to buy them with game points

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17203

3/27/13 2:17:55 PM#66
Originally posted by Caldrin
Originally posted by Sovrath
Originally posted by bcbully

 

What the video can't convey is the raw speed of the game. It's blazing fast.

I think it's great that Age of Wushu has such a great fan base but that statement alone would be something to fend off some players.

There is a camp of players who want really fast "action" combat and there is a camp of players who want more slow but still "free form non-tabbing" "action combat".

Blazing fast combat wouldn't be on my list of good things. but certainly more power to players who seem to have found their game.

this does not have action combat.. its tab target..

hmmm, that's interesting. thanks for the clarification.

  AresPL

Novice Member

Joined: 9/11/06
Posts: 290

3/27/13 4:11:53 PM#67
Originally posted by Sovrath
Originally posted by Caldrin
Originally posted by Sovrath
Originally posted by bcbully

 

What the video can't convey is the raw speed of the game. It's blazing fast.

I think it's great that Age of Wushu has such a great fan base but that statement alone would be something to fend off some players.

There is a camp of players who want really fast "action" combat and there is a camp of players who want more slow but still "free form non-tabbing" "action combat".

Blazing fast combat wouldn't be on my list of good things. but certainly more power to players who seem to have found their game.

this does not have action combat.. its tab target..

hmmm, that's interesting. thanks for the clarification.

its a lie lol

  Jockan

Hard Core Member

Joined: 9/03/08
Posts: 4143

3/27/13 4:51:42 PM#68
Originally posted by bcbully
Originally posted by Mannish
Originally posted by bcbully
Originally posted by Mannish
Blade and Soul looks way better.

Sure if you like cinematic theme parks, with same systems the industries been feeding you for the past 10 years. Questing, battlegrounds, dungeons. 

 

Do you guys understand that you can take all 3 of those things out of AoW, and the core game would still remain with more content, more map than the last four "AAA" mmorpg releases?

 

Nah probably not. We as humans relate to past experience to understand, and we as gamers have never experienced anything like AoW.

 

Have fun with BS!

 

 

I like fun mmos and thats all. When I hear people hate on game because its a themepark I just laugh.I dont care if its a themepark or a sandbox as long as its polished and offers a fun experience. Maybe you have not experieced anything like AoW and thats good but for us that have experienced better Age Of Wushu to us is just another clunky combat low budget free to play game.

Tell me what mmo you've played that's like AoW? 

 

I've seen you habging around the forums. I hope you come back and answer. Innovation in this one is a 10. Without question.  

 

 

You misread what I said. I said to those that have played better games Age OF Wushu is nonthing special at all. As for better games I could list many but its not even worth it. Innovation without a fun polished experiece means nonthing.

  Alamareth

Apprentice Member

Joined: 1/03/06
Posts: 591

3/27/13 6:06:36 PM#69
Originally posted by Mannish
Originally posted by bcbully
Originally posted by Mannish
Originally posted by bcbully
Originally posted by Mannish
Blade and Soul looks way better.

Sure if you like cinematic theme parks, with same systems the industries been feeding you for the past 10 years. Questing, battlegrounds, dungeons. 

 

Do you guys understand that you can take all 3 of those things out of AoW, and the core game would still remain with more content, more map than the last four "AAA" mmorpg releases?

 

Nah probably not. We as humans relate to past experience to understand, and we as gamers have never experienced anything like AoW.

 

Have fun with BS!

 

 

I like fun mmos and thats all. When I hear people hate on game because its a themepark I just laugh.I dont care if its a themepark or a sandbox as long as its polished and offers a fun experience. Maybe you have not experieced anything like AoW and thats good but for us that have experienced better Age Of Wushu to us is just another clunky combat low budget free to play game.

Tell me what mmo you've played that's like AoW? 

 

I've seen you habging around the forums. I hope you come back and answer. Innovation in this one is a 10. Without question.  

 

 

You misread what I said. I said to those that have played better games Age OF Wushu is nonthing special at all. As for better games I could list many but its not even worth it. Innovation without a fun polished experiece means nonthing.

[mod edit]

Ares - I hope you understand that I speak primarily from the standpoint of someone who plays only AoW.  I'm aware of several upcoming features, but I don't tend to go into much detail because much of what I know is second hand (which I find insufficient).

The comments about a level cap are legitimate.  It's definitely that is holding balance as new players enter the game.  The first and second inners are very accessible.  I will concede that those of us who have been in the game for a long time will get a bit headstart on 3rd inners (I have about 1500 school badges saved).  I don't think thats necessarily a bad thing.

I'd be a little surprised if the quests actually posed any difficulty.  The quests for the 2nd inner were extremely simple.  More difficulty might be a good thing.

In regards to the 'chakra' pills, I somehow doubt they will release these immediately with the 3rd inner.  Afterall, we still don't see the cultivation pills and it's been a litle more than 3 months since the start of CB2.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17203

3/27/13 6:47:37 PM#70
Originally posted by AresPL
Originally posted by Sovrath
Originally posted by Caldrin
 

this does not have action combat.. its tab target..

hmmm, that's interesting. thanks for the clarification.

its a lie lol

well now I'm all confused. Between this and others insisting the cake is a lie, I don't know what to think.

  Jockan

Hard Core Member

Joined: 9/03/08
Posts: 4143

3/27/13 7:01:46 PM#71
Originally posted by Alamareth
Originally posted by Mannish
Originally posted by bcbully
Originally posted by Mannish
Originally posted by bcbully
Originally posted by Mannish
Blade and Soul looks way better.

Sure if you like cinematic theme parks, with same systems the industries been feeding you for the past 10 years. Questing, battlegrounds, dungeons. 

 

Do you guys understand that you can take all 3 of those things out of AoW, and the core game would still remain with more content, more map than the last four "AAA" mmorpg releases?

 

Nah probably not. We as humans relate to past experience to understand, and we as gamers have never experienced anything like AoW.

 

Have fun with BS!

 

 

I like fun mmos and thats all. When I hear people hate on game because its a themepark I just laugh.I dont care if its a themepark or a sandbox as long as its polished and offers a fun experience. Maybe you have not experieced anything like AoW and thats good but for us that have experienced better Age Of Wushu to us is just another clunky combat low budget free to play game.

Tell me what mmo you've played that's like AoW? 

 

I've seen you habging around the forums. I hope you come back and answer. Innovation in this one is a 10. Without question.  

 

 

You misread what I said. I said to those that have played better games Age OF Wushu is nonthing special at all. As for better games I could list many but its not even worth it. Innovation without a fun polished experiece means nonthing.

Says the guy with a Realm Reborn signature.  Ok, that's my fill of irony for the day.

Ares - I hope you understand that I speak primarily from the standpoint of someone who plays only AoW.  I'm aware of several upcoming features, but I don't tend to go into much detail because much of what I know is second hand (which I find insufficient).

The comments about a level cap are legitimate.  It's definitely that is holding balance as new players enter the game.  The first and second inners are very accessible.  I will concede that those of us who have been in the game for a long time will get a bit headstart on 3rd inners (I have about 1500 school badges saved).  I don't think thats necessarily a bad thing.

I'd be a little surprised if the quests actually posed any difficulty.  The quests for the 2nd inner were extremely simple.  More difficulty might be a good thing.

In regards to the 'chakra' pills, I somehow doubt they will release these immediately with the 3rd inner.  Afterall, we still don't see the cultivation pills and it's been a litle more than 3 months since the start of CB2.

 

http://www.youtube.com/watch?v=uP3QJQ0bd-U

 

  FromHell

Novice Member

Joined: 11/10/12
Posts: 1338

3/27/13 7:23:43 PM#72

amazing! imagine for a second they would have made a Star Wars MMO with Jedi and Sith moving like this.

Now look what we got instead:

 

http://youtu.be/g6dH5QHtpFQ

 

 

 

Secrets of Dragon´s Spine Trailer.. ! :D
http://www.youtube.com/watch?v=fwT9cFVQCMw

Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.


.
The Return of ELITE !

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7241

 
OP  3/27/13 8:00:13 PM#73
Originally posted by FromHell

amazing! imagine for a second they would have made a Star Wars MMO with Jedi and Sith moving like this.

Now look what we got instead:

 

http://youtu.be/g6dH5QHtpFQ

 

 

 

Lmao. That's the person that saved the galaxy?

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  Eir_S

Apprentice Member

Joined: 8/07/11
Posts: 4701

GW2 socialist.

3/27/13 8:55:29 PM#74
Originally posted by Mannish

http://www.youtube.com/watch?v=uP3QJQ0bd-U

 

Everybody rushes into battle.  Then when they attack, they stand still lol

  Redemp

Apprentice Member

Joined: 7/30/05
Posts: 1058

If I didn't respond to you, chances are you're a idiot.

3/27/13 9:02:47 PM#75

 So I'm lost here, I've read threw the thread and I still don't know if my general impression of the game was a fair critque or if I was far to low to have given it a shot. I played for a few days, that's a pretty short time considering the progression in the game but after making a new character or two to try different schools my general impression was that combat/movement was clunky ... or perhaps thats the wrong word to use to describe it? Perhaps not very fluid is a better way? I'd intiate attacks, my character would execute them but it never felt fluid. Movement as well felt phoned in ... even when I upgraded my flying skills, it just felt wrong? So was I doing something wrong, is their some opimization which makes movement and combat feel as fluid as I suspect a Martial Arts mmo should be? Is it chiefly a skills issue where in order to reach the proper feel for movement and combat you need to reach x level in inners/flying etc ?

 There's also the issue that, perhaps improperly I got the impression there wasn't much sand in this sandpark. Guild wars looked interesting but it's nothing I can get into in a few days. The script stealing I never touched, always played during the wrong times. What else is there to do in the game?

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5765

3/27/13 9:20:20 PM#76
Originally posted by bcbully
Originally posted by Eir_S
I really don't care about innovation if I'm having more fun in other games.  Hopefully if these new features are as good as you say, other studios will incorporate them in the future.

I hope they do to Eir_S. I would love for a Western developer to clone AoW in a fantasy setting. Until then AoW is the most feature rich mmorpg (with people) on the market. 

 

It almost pisses me off, how dumb, and uncreative snailgames makes our "AAAs" look.

 

I'm not big on innovation as a selling point, but since you keep bringing it up:  What exactly is innovative?  How is the combat so dramatically different than anything we've seen before?  I keep hearing about how great both are but no one has really explained in what way.  The OP video doesn't seem to indicate this.

Curse you AquaScum!

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7241

 
OP  3/28/13 1:14:53 AM#77
Originally posted by Torvaldr
Originally posted by bcbully
Originally posted by Eir_S
I really don't care about innovation if I'm having more fun in other games.  Hopefully if these new features are as good as you say, other studios will incorporate them in the future.

I hope they do to Eir_S. I would love for a Western developer to clone AoW in a fantasy setting. Until then AoW is the most feature rich mmorpg (with people) on the market. 

 

It almost pisses me off, how dumb, and uncreative snailgames makes our "AAAs" look.

 

I'm not big on innovation as a selling point, but since you keep bringing it up:  What exactly is innovative?  How is the combat so dramatically different than anything we've seen before?  I keep hearing about how great both are but no one has really explained in what way.  The OP video doesn't seem to indicate this.

The OP is about movement :p Tor it's been explained many times though. 

 

1st what's similar. It's a hybrid tab target, aim system similar to GW2, or TSW. There are both types of abilities in equal number. That's were the similarities stop between these 3 games.

 

What's different. Combat is wholy based on rock paper scissor. Feint > Block > Overt Attack > Feint.  Every engagement is based on this. Range and speed also play a part. 

 

Where AoW differs from anything we've seen is that it puts the Z axis in play. The mmorpg combat we've been playing are x,y axis only. You move forward, back, and side to side, jump then come down. 

 

In AoW all the movents you see in OP can and must be used in combat. You can attack from the top and the bottom along with front, back and sides You never lose control of you character when in the air, and you don't have to come down (well for a very long time if you have timimg).

 

I could go on, but this is the base of things. 

 

 

 

 

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  AresPL

Novice Member

Joined: 9/11/06
Posts: 290

3/28/13 6:44:44 AM#78
Originally posted by Sovrath
Originally posted by AresPL
Originally posted by Sovrath
Originally posted by Caldrin
 

this does not have action combat.. its tab target..

hmmm, that's interesting. thanks for the clarification.

its a lie lol

well now I'm all confused. Between this and others insisting the cake is a lie, I don't know what to think.

thats the problem, a lot people complaining dont even know basics of basic game mechanics yet talk a lot whats bad here and there

 

most skills in game are frontal aoe that dont need targeting, each style have at least 1 skill to fly/run to enemy these require targeting, other are throwing styles, and skills to pull up enemy / in chinese version You have above 500 skills, 80-90 require targeting

  GrayGhost79

Novice Member

Joined: 8/30/08
Posts: 4888

3/28/13 3:39:13 PM#79
Originally posted by bcbully
Originally posted by Torvaldr
Originally posted by bcbully
Originally posted by Eir_S
I really don't care about innovation if I'm having more fun in other games.  Hopefully if these new features are as good as you say, other studios will incorporate them in the future.

I hope they do to Eir_S. I would love for a Western developer to clone AoW in a fantasy setting. Until then AoW is the most feature rich mmorpg (with people) on the market. 

 

It almost pisses me off, how dumb, and uncreative snailgames makes our "AAAs" look.

 

I'm not big on innovation as a selling point, but since you keep bringing it up:  What exactly is innovative?  How is the combat so dramatically different than anything we've seen before?  I keep hearing about how great both are but no one has really explained in what way.  The OP video doesn't seem to indicate this.

The OP is about movement :p Tor it's been explained many times though. 

 

1st what's similar. It's a hybrid tab target, aim system similar to GW2, or TSW. There are both types of abilities in equal number. That's were the similarities stop between these 3 games.

 

What's different. Combat is wholy based on rock paper scissor. Feint > Block > Overt Attack > Feint.  Every engagement is based on this. Range and speed also play a part. 

 

Where AoW differs from anything we've seen is that it puts the Z axis in play. The mmorpg combat we've been playing are x,y axis only. You move forward, back, and side to side, jump then come down. 

 

In AoW all the movents you see in OP can and must be used in combat. You can attack from the top and the bottom along with front, back and sides You never lose control of you character when in the air, and you don't have to come down (well for a very long time if you have timimg).

 

I could go on, but this is the base of things. 

 

 

 

 

CO, DCUO, Aion, EvE, STO, CoX, Archage, Blade and Soul to name a few... oO. Thats not even going through the rundown of other Kung Fu/Martial Art MMO's out there and there actually are good number of them lol... 

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7241

 
OP  3/28/13 4:09:37 PM#80
Originally posted by GrayGhost79
Originally posted by bcbully
Originally posted by Torvaldr
Originally posted by bcbully
Originally posted by Eir_S
I really don't care about innovation if I'm having more fun in other games.  Hopefully if these new features are as good as you say, other studios will incorporate them in the future.

I hope they do to Eir_S. I would love for a Western developer to clone AoW in a fantasy setting. Until then AoW is the most feature rich mmorpg (with people) on the market. 

 

It almost pisses me off, how dumb, and uncreative snailgames makes our "AAAs" look.

 

I'm not big on innovation as a selling point, but since you keep bringing it up:  What exactly is innovative?  How is the combat so dramatically different than anything we've seen before?  I keep hearing about how great both are but no one has really explained in what way.  The OP video doesn't seem to indicate this.

The OP is about movement :p Tor it's been explained many times though. 

 

1st what's similar. It's a hybrid tab target, aim system similar to GW2, or TSW. There are both types of abilities in equal number. That's were the similarities stop between these 3 games.

 

What's different. Combat is wholy based on rock paper scissor. Feint > Block > Overt Attack > Feint.  Every engagement is based on this. Range and speed also play a part. 

 

Where AoW differs from anything we've seen is that it puts the Z axis in play. The mmorpg combat we've been playing are x,y axis only. You move forward, back, and side to side, jump then come down. 

 

In AoW all the movents you see in OP can and must be used in combat. You can attack from the top and the bottom along with front, back and sides You never lose control of you character when in the air, and you don't have to come down (well for a very long time if you have timimg).

 

I could go on, but this is the base of things. 

 

 

 

 

CO, DCUO, Aion, EvE, STO, CoX, Archage, Blade and Soul to name a few... oO. Thats not even going through the rundown of other Kung Fu/Martial Art MMO's out there and there actually are good number of them lol... 

You are kidding right? Either kidding, don't understand, or trolling. I think it's not understand, and that's not your fault. If you only knew how silly those 2 sentences are. 

 

 

 

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

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