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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » Another great title ruined to the themepark.

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245 posts found
  crasset15

Apprentice Member

Joined: 12/12/12
Posts: 158

3/21/13 5:51:13 AM#21

Crappy move on their part to make the game safe and carebearish. It will get boring very quickly after you hit level 50. They haven't mentioned a damn thing that would make endgame even remotely fun. Oh woot heroics? cyrodiil safe pvp? How many companies are gonna have to make safe carebear MMOs until someone finally realizes that it was popular 10 years ago.

But if you people wanna ride another hype train like you did on GW2, then go straight ahead. I'm sure they will appreciate the extra 60 bucks.

  Doogiehowser

Novice Member

Joined: 3/14/12
Posts: 1939

3/21/13 5:51:23 AM#22
Originally posted by Dihoru
Originally posted by Doogiehowser
Originally posted by Dihoru
Originally posted by Doogiehowser
Originally posted by SysFail
Originally posted by Doogiehowser

You are right OP considering that how successful sandbox MMOS are and how much money studios make from sandbox titles. Investors are foolish to put their money into ESO project which is clearly a themepark MMO. I mean who would want to dump their hard earned money just like that?

Fools i say.

Yup, EA got is spot on with the star wars IP and other companies are leaping to repeat the same model with well known IP's.

What is hilarious is that EA probably makes more money with a  failed  themepark MMO like SWTOR in comparison to all sandbox MMOS of which there is only one successfukl title EVE ONLINE and which is not even a fantasy / high fantasy title. lolz!!

o.O have you been smoking some strong shit while I haven't been looking again? Check your facts or better yet state your sources please.

I need to stat facts now to show that themepark MMOS make more money and have more players than sandbox titles and that EVE ONLINE is the only successful sandbox MMO? who would have thunk.

No, I said state your sources that claim the TORtanic is more successful than even the smallest indie sandbox titles you can find (and success is measured by money put in vs money earned btw).

I think you missed that part where i said 'probably'. The word successful is something you mentioned not I. But in my own observation seeing how busy SWTOR has been lately any indie sandbox title would kill to have that many players in their sandbox.

"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney

  SysFail

Apprentice Member

Joined: 7/01/05
Posts: 377

3/21/13 5:53:21 AM#23
Originally posted by Doogiehowser
Originally posted by Dihoru
Originally posted by Doogiehowser
Originally posted by SysFail
Originally posted by Doogiehowser

You are right OP considering that how successful sandbox MMOS are and how much money studios make from sandbox titles. Investors are foolish to put their money into ESO project which is clearly a themepark MMO. I mean who would want to dump their hard earned money just like that?

Fools i say.

Yup, EA got is spot on with the star wars IP and other companies are leaping to repeat the same model with well known IP's.

What is hilarious is that EA probably makes more money with a  failed  themepark MMO like SWTOR in comparison to all sandbox MMOS of which there is only one successfukl title EVE ONLINE and which is not even a fantasy / high fantasy title. lolz!!

o.O have you been smoking some strong shit while I haven't been looking again? Check your facts or better yet state your sources please.

I need to state facts now to show that themepark MMOS make more money and have more players than sandbox titles and that EVE ONLINE is the only successful sandbox MMO? who would have thunk.

It is very easy to prove what i said wrong by giving examples of very successful sandbox MMOS which would encourage investors to dump their money into sandbox projects. Got any?

How can they possibly know how a sandbox will do, when one hasn't been made by one of the big boys for a very long time. The last one made by a big company was SWG, which was actually successful prior to the horrible changes.

  Doogiehowser

Novice Member

Joined: 3/14/12
Posts: 1939

3/21/13 5:57:30 AM#24
Originally posted by SysFail

How can they possibly know how a sandbox will do, when one hasn't been made by one of the big boys for a very long time. The last one made by a big company was SWG, which was actually successful prior to the horrible changes.

SWG 'was' successful sor couple of years and yet had to undergo changes in order to generate more revenue. Ever heard of a super successful MMOS going through extreme changes in order to get more players?...i haven't. So all we got is one MMO from past which was successful and EVE ONLINE which is ina league of its own.

You are right sandbox scene looks pretty encouraging for investors to dump their hard earned money into this genre.

"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney

  User Deleted
3/21/13 6:03:15 AM#25
Originally posted by Doogiehowser
Originally posted by SysFail

How can they possibly know how a sandbox will do, when one hasn't been made by one of the big boys for a very long time. The last one made by a big company was SWG, which was actually successful prior to the horrible changes.

SWG 'was' successful sor couple of years and yet had to undergo changes in order to generate more revenue. Ever heard of a super successful MMOS going through extreme changes in order to get more players?...i haven't. So all we got is one MMO from past which was successful and EVE ONLINE which is ina league of its own.

You are right sandbox scene looks pretty encouraging for investors to dump their hard earned money into this genre.

Incorrect, a properly build sandbox would be popular with both the hardcore FFA PVP full drop/partial loot system and the PVE themepark scene but the problem is no one is trying to build such an MMO because they all take the easy route of the WoW mould and innevitably fail to even touch WoW's level of success.

 

The sandbox scene is encouraging investors to dump money on a good MMO developer to build a great sandbox the issue though is that there are no such developers, CCP had a perfect storm with EVE which they've been wise enough not to dick around with in SWG NGE fashion for projected profits.

  jfoytek

Novice Member

Joined: 6/25/12
Posts: 151

 
OP  3/21/13 6:07:00 AM#26
Originally posted by Doogiehowser
Originally posted by Dihoru
Originally posted by Doogiehowser
Originally posted by SysFail
Originally posted by Doogiehowser

You are right OP considering that how successful sandbox MMOS are and how much money studios make from sandbox titles. Investors are foolish to put their money into ESO project which is clearly a themepark MMO. I mean who would want to dump their hard earned money just like that?

Fools i say.

Yup, EA got is spot on with the star wars IP and other companies are leaping to repeat the same model with well known IP's.

What is hilarious is that EA probably makes more money with a  failed  themepark MMO like SWTOR in comparison to all sandbox MMOS of which there is only one successfukl title EVE ONLINE and which is not even a fantasy / high fantasy title. lolz!!

o.O have you been smoking some strong shit while I haven't been looking again? Check your facts or better yet state your sources please.

I need to state facts now to show that themepark MMOS make more money and have more players than sandbox titles and that EVE ONLINE is the only successful sandbox MMO? who would have thunk.

It is very easy to prove what i said wrong by giving examples of very successful sandbox MMOS which would encourage investors to dump their money into sandbox projects. Got any?

Two recent Theampark MMO's

SWTOR - http://www.forbes.com/sites/insertcoin/2012/08/01/five-lessons-learned-as-swtor-surrenders/

SWO- http://trekmovie.com/2011/05/17/atari-to-sell-star-trek-online-developer-cryptic-promise-continued-sto-support/

 

Sandbox's that are doing fine financially

Wurm Online

Eve Online

World War II Online

Atlantica Online

Perpetuum Online

***Ultima Online*** Based off of sheer longevity that its still kicking

 

Yes World of Warcraft is the Financial juggernaut but its not totally Theampark!  The Large majority of the game is a SandBox and that is the recipe of its success! 

 

UO,Shadowbane,SWG,Darkfall,MO,Wurm Online,Secretworld,GW,GW2,PotBS,LotR,Atlantica Online,WWII Online,WoT,Battlestar Galactica,Planetside2,Perpetuum,Fallen Earth,Runescape,WoW,Eve,Xsylon,Dragon Prophet, Salem

  User Deleted
3/21/13 6:07:37 AM#27
Like SWTOR left out bunch of the things that made Star Wars great and now ESO ignoring things that made Elder Scrolls series so great. i wish you luck ESO but know this,WoW is prepared and fully geared and ready and droprate for its crown is pretty small.
  SysFail

Apprentice Member

Joined: 7/01/05
Posts: 377

3/21/13 6:08:04 AM#28
Originally posted by Doogiehowser
Originally posted by SysFail

How can they possibly know how a sandbox will do, when one hasn't been made by one of the big boys for a very long time. The last one made by a big company was SWG, which was actually successful prior to the horrible changes.

SWG 'was' successful sor couple of years and yet had to undergo changes in order to generate more revenue. Ever heard of a super successful MMOS going through extreme changes in order to get more players?...i haven't. So all we got is one MMO from past which was successful and EVE ONLINE which is ina league of its own.

You are right sandbox scene looks pretty encouraging for investors to dump their hard earned money into this genre.

It under went changes because of greed. It had a quarter of a million subs before these changes, thats almost 40 million a year, developers would bite your hand off if you offered that to them now, but at the time they all wanted WoW's numbers.

UO was another victim, it had numbers similar to SWG, but like Sony, EA wanted that WoW money.

Now since WoW, what themepark can anyone really say has been a major success?

 

  jfoytek

Novice Member

Joined: 6/25/12
Posts: 151

 
OP  3/21/13 6:10:37 AM#29
Originally posted by Doogiehowser
Originally posted by SysFail

How can they possibly know how a sandbox will do, when one hasn't been made by one of the big boys for a very long time. The last one made by a big company was SWG, which was actually successful prior to the horrible changes.

SWG 'was' successful sor couple of years and yet had to undergo changes in order to generate more revenue. Ever heard of a super successful MMOS going through extreme changes in order to get more players?...i haven't. So all we got is one MMO from past which was successful and EVE ONLINE which is ina league of its own.

You are right sandbox scene looks pretty encouraging for investors to dump their hard earned money into this genre.

SWG was successful because it WAS a great game, when they made the changes NGE etc.... they lost there client base IF they had never made those changes I would still be playing there as would half the MMO community that plays so many other games right now!!!!  There changes ruined the game...........   They didnt have to make said changes and they would still be a top 3 game today if they didnt!!!!

UO,Shadowbane,SWG,Darkfall,MO,Wurm Online,Secretworld,GW,GW2,PotBS,LotR,Atlantica Online,WWII Online,WoT,Battlestar Galactica,Planetside2,Perpetuum,Fallen Earth,Runescape,WoW,Eve,Xsylon,Dragon Prophet, Salem

  Doogiehowser

Novice Member

Joined: 3/14/12
Posts: 1939

3/21/13 6:11:35 AM#30
Originally posted by Dihoru
Originally posted by Doogiehowser
Originally posted by SysFail

How can they possibly know how a sandbox will do, when one hasn't been made by one of the big boys for a very long time. The last one made by a big company was SWG, which was actually successful prior to the horrible changes.

SWG 'was' successful sor couple of years and yet had to undergo changes in order to generate more revenue. Ever heard of a super successful MMOS going through extreme changes in order to get more players?...i haven't. So all we got is one MMO from past which was successful and EVE ONLINE which is ina league of its own.

You are right sandbox scene looks pretty encouraging for investors to dump their hard earned money into this genre.

Incorrect, a properly build sandbox would be popular with both the hardcore FFA PVP full drop/partial loot system and the PVE themepark scene but the problem is no one is trying to build such an MMO because they all take the easy route of the WoW mould and innevitably fail to even touch WoW's level of success.

 

The sandbox scene is encouraging investors to dump money on a good MMO developer to build a great sandbox the issue though is that there are no such developers, CCP had a perfect storm with EVE which they've been wise enough not to dick around with in SWG NGE fashion for projected profits.

If i had a  scent for everytime someone said this on these forums i would be a millionaire by now. 

However, i would like to know how one sandbox title like EVE ONLINE which is not even a fantasy or high fantasy title is encouraging investors to dump millions into  a AAA sandbox titles like ESO? 

By the way CCP did try to dick around to generate revenue in their own way (remember monacle debacle?). Every company in here is to make money and get rich, one has to be very naive to think otherwise.

"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney

  WhiteLantern

Novice Member

Joined: 1/27/10
Posts: 2778

3/21/13 6:13:03 AM#31
Originally posted by jfoytek
Originally posted by Doogiehowser
Originally posted by Dihoru
Originally posted by Doogiehowser
Originally posted by SysFail
Originally posted by Doogiehowser

You are right OP considering that how successful sandbox MMOS are and how much money studios make from sandbox titles. Investors are foolish to put their money into ESO project which is clearly a themepark MMO. I mean who would want to dump their hard earned money just like that?

Fools i say.

Yup, EA got is spot on with the star wars IP and other companies are leaping to repeat the same model with well known IP's.

What is hilarious is that EA probably makes more money with a  failed  themepark MMO like SWTOR in comparison to all sandbox MMOS of which there is only one successfukl title EVE ONLINE and which is not even a fantasy / high fantasy title. lolz!!

o.O have you been smoking some strong shit while I haven't been looking again? Check your facts or better yet state your sources please.

I need to state facts now to show that themepark MMOS make more money and have more players than sandbox titles and that EVE ONLINE is the only successful sandbox MMO? who would have thunk.

It is very easy to prove what i said wrong by giving examples of very successful sandbox MMOS which would encourage investors to dump their money into sandbox projects. Got any?

Two recent Theampark MMO's

SWTOR - http://www.forbes.com/sites/insertcoin/2012/08/01/five-lessons-learned-as-swtor-surrenders/

SWO- http://trekmovie.com/2011/05/17/atari-to-sell-star-trek-online-developer-cryptic-promise-continued-sto-support/

 

Sandbox's that are doing fine financially

Wurm Online

Eve Online

World War II Online

Atlantica Online

Perpetuum Online

***Ultima Online*** Based off of sheer longevity that its still kicking

 

Yes World of Warcraft is the Financial juggernaut but its not totally Theampark!  The Large majority of the game is a SandBox and that is the recipe of its success! 

 

Atlantica online is in no way, shape or form a sandbox.

 

Just thought I'd throw that out there.

I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  nilden

Advanced Member

Joined: 4/26/05
Posts: 904

3/21/13 6:13:19 AM#32
Originally posted by Doogiehowser
Originally posted by SysFail

How can they possibly know how a sandbox will do, when one hasn't been made by one of the big boys for a very long time. The last one made by a big company was SWG, which was actually successful prior to the horrible changes.

SWG 'was' successful sor couple of years and yet had to undergo changes in order to generate more revenue. Ever heard of a super successful MMOS going through extreme changes in order to get more players?...i haven't. So all we got is one MMO from past which was successful and EVE ONLINE which is ina league of its own.

You are right sandbox scene looks pretty encouraging for investors to dump their hard earned money into this genre.

Minecraft sold 9m on PC and 20m on all platforms and is going to offer a subscription service. While it's not listed on this site as an mmo it has thousands of servers that can hold hundreds of people. I would say there is a demand for good sandbox games.

Also L O L at WoW being refered to as sandbox.

How to post links. Check it Archeage
LoveMinecraft. And check out my Youtube channel OhCanadaGamer

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19097

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

3/21/13 6:14:15 AM#33
Originally posted by jfoytek

I have played Daggerfall, Battlespire, Morrowind, Oblivion, and Skyrim....  Forever I have journey thru the lands of Tamriel thinking just how awesome this game would be as an MMO....  And now that day is finally looming and I am horribly saddened!!!

 

Knowing that another great title, has choosen the Carebear way, the dawning of the Themepark!  Star Trek Online, SWTOR and now ESO....  All steming from the birth of the themepark inside of the world of warcraft....  Well news flash, WoW became a great game because of content and its SANDBOX, the ability to go anywhere and kill anyone that lived on the server no matter if that ment a suicidal charge into ogrimar. 

This Mega server concept where you instance the whole world IS NOT a SANDBOX and cannot be acceptable by any true gamer, being a person who loves all facets of the game from crafting to PvE to PVP because it destroys PVP and allows the CAREBEAR to never stray into danger!  Thus  his reward comes with no risk and the game lacks the sharp edge of a knife and will grow stale and boring because the ultimate mob will always be another player!

Trammel Ruined Ultima Online - It was an attempt to save UO as people who didn't care for open PVP (and looking for better graphics) fled to EQ1

NGE Ruined Star Wars Galaxy's - Arguably true, but again, it was an attempt to make the game more appealing to the casual crowd that WOW was drawing in by the millions, just didn't work out like they hoped.

The Hype of WoW made Shadowbane a desert - Nonsense, while SB had some great concepts, it was poorly delivered being both buggy as hell, full of lag and had unstable severs.  One big fail was the design that let literally one mega guild roll entire servers.

Darkfall was destroyed by poor customer relations - Darkfall was another poorly designed, incomplete and poorly delivererd game, poor customer relations was one of the least of their problems.

And ESO will dead before it releases because of a failed concept "The Mega Server" - Again, nonsense, if it "fails" it will likely be due to the fact it really is at its core a standard theme park MMO, and I'm not sure the market really will support them to any great degree anymore. (to the extent WOW has been supported)

 And its a real shame because you have the Following, you have the graphics, you have the history, you have put in place an excellent craftining system, you have the money and the backing to make a AAA game but you chose the road of the Themepark a fad that is not wanted by anyone other then the CAREBEARS!!! 

From this and your other post it's pretty obvious you favor PVP centric titles with strong crafting to support them.  This is not now, nor was it ever going to be that game.  It's not really a whole lot like DAOC, even less do with their recent annoucements so it was never going to be a title you were going to like.

If one enjoys standard theme park MMO's, is willing to be flexible regarding the IP/Lore in terms of designs, I'm guessing this will be a title that you enjoy.

 It's not something I'm really looking for, but it likely will have a strong launch, then taper off to some core amount of subs or eventually go F2P like most of its predecessors have.

Arrogant, Dismissive, Elitist, you speak as if these are bad things?
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  jfoytek

Novice Member

Joined: 6/25/12
Posts: 151

 
OP  3/21/13 6:18:10 AM#34
Originally posted by Thane
Originally posted by jfoytek

I have played Daggerfall, Battlespire, Morrowind, Oblivion, and Skyrim....  Forever I have journey thru the lands of Tamriel thinking just how awesome this game would be as an MMO....  And now that day is finally looming and I am horribly saddened!!!

 

Knowing that another great title, has choosen the Carebear way, the dawning of the Themepark!  Star Trek Online, SWTOR and now ESO....  All steming from the birth of the themepark inside of the world of warcraft....  Well news flash, WoW became a great game because of content and its SANDBOX, the ability to go anywhere and kill anyone that lived on the server no matter if that ment a suicidal charge into ogrimar. 

This Mega server concept where you instance the whole world IS NOT a SANDBOX and cannot be acceptable by any true gamer, being a person who loves all facets of the game from crafting to PvE to PVP because it destroys PVP and allows the CAREBEAR to never stray into danger!  Thus  his reward comes with no risk and the game lacks the sharp edge of a knife and will grow stale and boring because the ultimate mob will always be another player!

Trammel Ruined Ultima Online

NGE Ruined Star Wars Galaxy's

The Hype of WoW made Shadowbane a desert

Darkfall was destroyed by poor customer relations

And ESO will dead before it releases because of a failed concept "The Mega Server"

 

And its a real shame because you have the Following, you have the graphics, you have the history, you have put in place an excellent craftining system, you have the money and the backing to make a AAA game but you chose the road of the Themepark a fad that is not wanted by anyone other then the CAREBEARS!!! 

errr... you think wow is a sandbox?

now i've seen it all i guess....

WoW has a world that everyone can go to every part of that is a SandBox

But

WoW has instanced dungeons that only allow certain people in... That is Theampark

 

The % of Theampark compared to Sandbox in WoW is acceptable to me as a player 

 

But games like Star Trek Online where an entire system can only be entered by you and your group mates  is not acceptable, or SWTOR where you have to complete a quest chain before your allowed to leave the zone and continue on....

These are Traits of a Theampark I cannot accept...

 

So while WoW maybe the birth of the Theampark it still holds the freedom of movement that a traditional sandbox has...  Thus what I mean by my statement

 

UO,Shadowbane,SWG,Darkfall,MO,Wurm Online,Secretworld,GW,GW2,PotBS,LotR,Atlantica Online,WWII Online,WoT,Battlestar Galactica,Planetside2,Perpetuum,Fallen Earth,Runescape,WoW,Eve,Xsylon,Dragon Prophet, Salem

  Doogiehowser

Novice Member

Joined: 3/14/12
Posts: 1939

3/21/13 6:18:16 AM#35
Originally posted by nilden
Originally posted by Doogiehowser
Originally posted by SysFail

How can they possibly know how a sandbox will do, when one hasn't been made by one of the big boys for a very long time. The last one made by a big company was SWG, which was actually successful prior to the horrible changes.

SWG 'was' successful sor couple of years and yet had to undergo changes in order to generate more revenue. Ever heard of a super successful MMOS going through extreme changes in order to get more players?...i haven't. So all we got is one MMO from past which was successful and EVE ONLINE which is ina league of its own.

You are right sandbox scene looks pretty encouraging for investors to dump their hard earned money into this genre.

Minecraft sold 9m on PC and 20m on all platforms and is going to offer a subscription service. While it's not listed on this site as an mmo it has thousands of servers that can hold hundreds of people. I would say there is a demand for good sandbox games.

Also L O L at WoW being refered to as sandbox.

Minecraft shines mostly because of being a singleplayer game or where you can play it with few of your friends. I really doubt that Minecraft would have sold the same if it was FFA open world PVP title like say Mortal Online or Darkfall. And you are right it is not a MMO and devs never claimed it was.

"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney

  User Deleted
3/21/13 6:19:49 AM#36
Originally posted by Doogiehowser
Originally posted by Dihoru
Originally posted by Doogiehowser
Originally posted by SysFail

How can they possibly know how a sandbox will do, when one hasn't been made by one of the big boys for a very long time. The last one made by a big company was SWG, which was actually successful prior to the horrible changes.

SWG 'was' successful sor couple of years and yet had to undergo changes in order to generate more revenue. Ever heard of a super successful MMOS going through extreme changes in order to get more players?...i haven't. So all we got is one MMO from past which was successful and EVE ONLINE which is ina league of its own.

You are right sandbox scene looks pretty encouraging for investors to dump their hard earned money into this genre.

Incorrect, a properly build sandbox would be popular with both the hardcore FFA PVP full drop/partial loot system and the PVE themepark scene but the problem is no one is trying to build such an MMO because they all take the easy route of the WoW mould and innevitably fail to even touch WoW's level of success.

 

The sandbox scene is encouraging investors to dump money on a good MMO developer to build a great sandbox the issue though is that there are no such developers, CCP had a perfect storm with EVE which they've been wise enough not to dick around with in SWG NGE fashion for projected profits.

If i had  scent for everytime someone said this on these forums i would be a millionaire by now. 

However i would like to know how one sandbox title like EVE ONLINE which is not even a fantasy or high fantasy title is encouraging investors to dump millions into  a AAA sandbox titles like ESO? 

By the way CCP did try to dick around to generate revenue in their own way (remember monacle debacle?). Every company in here is to make money and get rich, one has to be very naive to think otherwise.

[mod edit]

 

And how does a sandbox making money 10 years into its existence with over a quarter of a million users while maintaining a P2P model not incentivize other developers to adapt their sandbox mechanics to other IPs? (be them high fantasy, post apocalyptic, science fiction, christ you could even go with alternate reality).

 

By the way Monoclegate was not CCP dicking around with their game, it was them flirting with the idea and the community making a show of force to prove that the game as is is as close to perfect as you can get, for us (I was one of the protestors) and that all the game needs is tweaks and enhancements to the overall existing game experience (more ships, iterating and polishing current mechanics, eventually expanding the universe either via more wormhole space or more 0.0 space). The developers who dicked around with their games no longer have communities and the ones who tried lost allot of the community. 

  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1820

"I shall take your position into consideration"

3/21/13 6:20:47 AM#37

I dont think themepark design is suitable for ES universe. It seems that after SWTOR, another popular IP will be raped.

They should have chosen a different order.

Instead of designing themepark game built around RvR and then placing an ES stamp on it, they should have started with the idea of making ES MMORPG and then creating the concept around it. Like this, it is too obvious that the ES name serves only as a tool to attract consumers.

Heavily PvP oriented themepark with 3 race-locked factions just does not make any sense in ES universe.

Currently playing: L2 Chronicle 4

  jfoytek

Novice Member

Joined: 6/25/12
Posts: 151

 
OP  3/21/13 6:26:52 AM#38
Originally posted by Doogiehowser
Originally posted by nilden
Originally posted by Doogiehowser
Originally posted by SysFail

How can they possibly know how a sandbox will do, when one hasn't been made by one of the big boys for a very long time. The last one made by a big company was SWG, which was actually successful prior to the horrible changes.

SWG 'was' successful sor couple of years and yet had to undergo changes in order to generate more revenue. Ever heard of a super successful MMOS going through extreme changes in order to get more players?...i haven't. So all we got is one MMO from past which was successful and EVE ONLINE which is ina league of its own.

You are right sandbox scene looks pretty encouraging for investors to dump their hard earned money into this genre.

Minecraft sold 9m on PC and 20m on all platforms and is going to offer a subscription service. While it's not listed on this site as an mmo it has thousands of servers that can hold hundreds of people. I would say there is a demand for good sandbox games.

Also L O L at WoW being refered to as sandbox.

Minecraft shines mostly because of being a singleplayer game or where you can play it with few of your friends. I really doubt that Minecraft would have sold the same if it was FFA open world PVP title like say Mortal Online or Darkfall. And you are right it is not a MMO and devs never claimed it was.

The best part about minecraft is the multiplayer!  And there are many enjoyable FFA open pvp servers...  Actually the fact that minecraft has so many different flavors or servers to suit everyone from the builder to the crafter to the pvper to the carebear is its strong point!

UO,Shadowbane,SWG,Darkfall,MO,Wurm Online,Secretworld,GW,GW2,PotBS,LotR,Atlantica Online,WWII Online,WoT,Battlestar Galactica,Planetside2,Perpetuum,Fallen Earth,Runescape,WoW,Eve,Xsylon,Dragon Prophet, Salem

  Doogiehowser

Novice Member

Joined: 3/14/12
Posts: 1939

3/21/13 6:31:35 AM#39
Originally posted by Dihoru

[mod edit]

[mod edit]

And how does a sandbox making money 10 years into its existence with over a quarter of a million users while maintaining a P2P model not incentivize other developers to adapt their sandbox mechanics to other IPs? (be them high fantasy, post apocalyptic, science fiction, christ you could even go with alternate reality).

 I am pretty sure investors need a lot more convincing than one sci fi MMO title which didn't even start as a AAA project but took good 8 years to get around 500K players. I was one of those early birds in EVE ONLINE when there were just  5K of us. However, this topic isn't about starting small but making a AAA sandbox title called ESO.

By the way Monoclegate was not CCP dicking around with their game, it was them flirting with the idea and the community making a show of force to prove that the game as is is as close to perfect as you can get, for us (I was one of the protestors) and that all the game needs is tweaks and enhancements to the overall existing game experience (more ships, iterating and polishing current mechanics, eventually expanding the universe either via more wormhole space or more 0.0 space). The developers who dicked around with their games no longer have communities and the ones who tried lost allot of the community. 

Successful flirting or not i simply stated that to show CCP isn't the saint and they also love money. It is a business after all and it is always easier to have opinions when money is not coming right out of our own pockets.

 

[mod edit]

"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney

  jfoytek

Novice Member

Joined: 6/25/12
Posts: 151

 
OP  3/21/13 6:38:19 AM#40

Regardless of what has been said there are a few simple facts:

 

Bye and large the majority of MMO's out today are either

Theampark

PvE

or Just not very good

 

Their is a huge lack of quality PvP/Crafting/Sandbox games.....

And its sickening to see all the best IP's like Star Trek, Star Wars, Elder Scrolls going the way of WoW!

 

UO,Shadowbane,SWG,Darkfall,MO,Wurm Online,Secretworld,GW,GW2,PotBS,LotR,Atlantica Online,WWII Online,WoT,Battlestar Galactica,Planetside2,Perpetuum,Fallen Earth,Runescape,WoW,Eve,Xsylon,Dragon Prophet, Salem

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