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3/21/13 3:12:55 PM#81
Originally posted by maplestone That's basically what I took from it too, as well as the reinforcement that creative types tend to be at least slightly self-absorbed and therefore not as empathetic as one would hope for. |
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3/21/13 4:33:10 PM#82
Originally posted by Psychow Or "those who cannot even design badmouth others and hope to get people to pay before even building a game". |
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3/21/13 5:43:33 PM#83
Originally posted by nariusseldon Yea, like none of the other games on the market, from Mario to WoW didn't have financial backing from somewhere.... |
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3/21/13 6:15:04 PM#84
Originally posted by strangiato2112 $28 million is nothing when it comes to making an MMO, the decent ones start somewhere around $100 million to develop. Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more |
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3/21/13 6:31:17 PM#85
Originally posted by Cephus404 Yeah I don't know why is everyone giving Tabula Rasa shit.
It is NOT a terrible game. The problem was not gameplay. It was actually more advertising and the fact that the publisher no longer wants to maintain it.
A lot of games dies this way. Even some decent ones (like Earth & Beyond) |
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3/21/13 6:40:05 PM#86
Originally posted by BahamutKaiser Being in the field, you are close, but designers fault most of the time NO, I'm a gamer and become a Game Designer because I disliked what I saw, but after working in the industry, you have all these brick walls in your way and big ones most not your fault, One Gamers need to stop buying games that dislike, this would stop one brick wall for designers, that way Investors wouldn't be so scared to try something new, which most investor see a new idea and say NOPE that won't work its never been done and run for it... This is a major issue in the industry , so its partly our fault as the Gamer.... They prolly don't even know it, but it is..
Investors will give money for one reason to make money if they see games like WOW, making money or a WOW clone and if you have idea like it and the work to show what you can do, they will go for it, ideas like Xsyon, DARKfall, Mortal online, are different type of game and not money makers , they could be, but lack experince and backing so that's why they never do as well as they could... Indies can do a great job because Software is being more affordable for indies which I think it's great and will open more doors, but sadly alot of people refuse to make MMORPG's as much, because you can make something better small scale and with little money, so why make an MMO???/? I love them more than the next guy they call me MR MMO, at school and work, because I played so many, plus I have worked on some, but would I work on them again, yes and No, people complain to much and always blame the DEVS, they have little to no say.... I wish for once all Gamers would get an education in Game Production so they could see what I mean, I did and I was the same as everyone else before I did so ..... |
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3/21/13 6:51:42 PM#87
Originally posted by Dampyre So you think because a game does from Sub to F2P it flops??? Please for the love of god talk to people in the industry , you have no idea what your talking about,
PS: This is a hint, look how fast they turn it into F2P, you know why? Because they tool it for F2P because they know what the market is like before they make it Sub, some companys want to see if it will work, if it doesn't so what, Example LOTR, DDo.
The market now see's teh issue with F2P, and now using B2P, with Micro's, you will see more of this , the market seems F2P flaws, I know about this since I study it for a living... So please do a little research.. |
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3/21/13 7:04:05 PM#88
Originally posted by Cephus404 Last i heard mmos dont have offline mode, which this one is suposed to have, unless i missed some kind of memo. |
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3/21/13 9:18:40 PM#89
The amazing things about threads about Garriot is in variably like 50% of people are under the misguided apprehension that his main contribution was to MMORPGs.
No Garriot is one of the top 5 FOUNDERS of the CRPG as a genre this includes all MMORPGs and everygame you have played or seen with RPG attached to it that is not a pen and paper game.
Without Ultima 4 there would be no Fable1-3. Without Ultima Underworld 1&2 the action RPG genre would barely exist. I don't even need to mention Ultima Online even though it was the first major MMORPG and still has some of the deepest game design in the MMORPG genre. Every single MMORPG every made is so heavily influenced by the single player Ultima series that it pointless to even bother.
You think games like Everuquest had the depth they did because of Brad McQuaid? I mean yeah he did legwork on it, but many of those ideas got fleshed out in Ultima 4 and adopted by later CRPGs. Even games like Nethack were very much influenced by the sheer depth of Ultima 4 and the cascading consequences of actions.
Criticisze him all you like for not being a great business man (although don't bothering citing Tabula Rasa, that was complete clusterfuck absolutely no one could have made that work out well). But seriously people need to realize UO was the tip of the iceberg. |
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3/21/13 9:31:37 PM#90
Originally posted by gestalt11 QFT. Ultima 4 was the first computer rpg that has actual dynamic dialog in terms if how you ask an NPC question, instead if just choosing response. Ultima 6 was the first computer rpg that allows you to manipulate and combine objects to make other objects in the game world. Ultima Underworld was the first dungeon hack action rpg that actually lets you move like an fps Wolfenstein style. Space Rogue was the first space sci-fi rpg that actually lets you walk around a space station AND control a space ship as well AND have quest for both. Knights of Legend was the first RPG that has realistic combat elements (in terms of caculating equipment weight vs combat effectiveness, fatigue, reading enemy moves, etc.) The list goes on and on. Origin pioneered crpg more than any other gaming company in the field. |
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3/21/13 9:48:45 PM#91
Originally posted by aRtFuLThinG Problem is, Garriott doesn't limit his statement to RPGs. He directs it at the industry as a whole. While I don't think many would argue the significance of Ultima to video games, Garriott is hardly the only major contributing factor towards gaming. To turn around and condemn everyone but Will Wright and the people who helped him design Ultima is extremely arrogant. Heck, most of the great games ever made did not come from those guys. They didn't make mario, or any of the early final fantasies, or zelda. He didn't make shadow of the collosus, or mega man. Heck Valve and Naughty Dog are two extremely impressive game studios, that have nothing to do with those guys. The author of the article throws him a life line by insinuating that he respects Bethesda, but it would've come across much better if he just came out and gave props where props are due. If his point was to say that he thinks design schools are spitting out too many mediocre designers, then he really should've phrased his statement as such. I don't think many would actually disagree with that notion. But he didn't. |
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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
3/21/13 10:57:32 PM#92
I say that for years. Most of us say at least similar things. So ALL HAIL TO LORD BRITISH for saying how it is, I say! Some developers just need to put in a sack and beaten with a stick, and you'll hardly do injustice if you put any assortment of random game developers into it! My fav is DANIEL I KNOW IT ALL BETTER ERICKSON.
Oh the hubris. Sometimes I wished the ground would open below them and swallow them whole, like in the Old Testament stories, just as an example to the next TEN GENERATIONS of Game Designers that THOU SHALT NOT SUCK AT GAME DESIGNING! Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
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3/21/13 11:01:39 PM#93
The man speaks the truth. Not many people do.
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3/22/13 7:57:18 AM#94
In my opinion, he is absolutely correct. But its seems no one is making a great game these days and only making a game were they can make a quick buck then move on to their next project.
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3/22/13 8:03:17 AM#95
Originally posted by austriacus Age of Conan supports offline leveling but admittadly thats not the same thing http://massively.joystiq.com/2010/04/27/age-of-conan-unveals-offline-leveling/ Age of Wushu has an offline mechanic http://www.mmorpg.com/gamelist.cfm/loadNews/27030/Offline-Play-Revealed
EQNext press http://EQ3Wire.com EQ2: Freeport server |
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coretex666
Advanced Member
Joined: 1/03/12
"I shall take your position into consideration" |
3/22/13 8:31:20 AM#96
I agree
Playing: Nothing atm My game concept thread: http://www.mmorpg.com/discussion2.cfm/thread/369707 (any feedback appreciated) |
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3/22/13 1:00:20 PM#97
Originally posted by aRtFuLThinG I like those games too but that happened way back in the past. Kodak pioneered photography too. What happened to them lately? Roberta Williams pioneered graphics point & click adventure games. She didn't make a game for a long time. So what if origin pioneered CRPG. It does not even exist today. And LB is just a part, and not all of it. |
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3/22/13 3:55:46 PM#98
Originally posted by nariusseldon Worth a quick read, note the date. As for it happening way in the past, so? I'd rather trust someone who basically founded the type of gameplay I enjoy, not to mention my all-time favourite online world, than those who mostly just follow someone else's path/work and then proclaim the resulting product as the "new" saviours of the gaming world.
It really is pretty much just that marketing and research that some of you keep trying to say is telling us mmorpgs as we've known them are dead. Of course if you want to sell something new you're going to want it to sound better than what came before... duh, but that doesn't mean it is. |
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3/22/13 4:05:17 PM#99
Originally posted by Aeolyn So .. a has been who has not done anything worthwhile for more than 10 years is trusted enough to get your money on a promise? And that "fav online world" are already out-of-date, and are old ideas by now. Feel free to support LB .. any celebrity always have some supporters. And if he did produce a game with your money, all the better. It may even be decent enough for me to buy. Better you risk your money on him than me. |
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3/22/13 4:10:37 PM#100
Originally posted by nariusseldon Hmm a has been? Who's being pompous now? Aren't all pre-orders just a promise? As for you actually paying for a game, that alone is worth me investing in one to see(runs to see if the KS is still accepting "donations"). :) |
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