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News & Features Discussion  » [Preview] Neverwinter: Taking the Control Wizard for a Spin

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75 posts found
  nuttob

Advanced Member

Joined: 10/25/11
Posts: 252

3/11/13 3:18:18 PM#41
I played all the classes for a short time, and I actually liked the cleric over the cw.  First time in any mmo I have liked the healer type over the caster.
  makii

Advanced Member

Joined: 10/15/04
Posts: 318

3/11/13 3:32:26 PM#42

I enjoyed it too so far. Played CW and teamed up with a priest. I dont know how it would have been wthout a buddy but i think the experience would ahve been much worse. Playing with a friend made it actually enjoyable.

i give it a 7.5/10

  QSatu

Novice Member

Joined: 10/14/06
Posts: 1768

3/11/13 4:10:42 PM#43
I still think Control Wizard is an idiotic name. Next step will be taking away all "fluff" and start naming classes as Tank,. Healer and DPS, afterall why even try.
  winter

Advanced Member

Joined: 8/08/03
Posts: 2282

3/11/13 4:10:52 PM#44

 Mages in D&D a tually supposed to be weak (fragil, ie glass cannons) yet powerull in their magic. As such neverwinter kinda hit the mark with the control wizard.  No other classws Daily does as much damage aas the CW's. Also in D&D casters did best in groups pretty much like in neverwinter. The CW when played well brings alot to a group but is harder to solo then most other classes. 

  I agree the 2 finger pose really should go though, and the name itself control wizard is fairly miss leading at the low levels since there is little AOE controlling going on. Sleep would have been a good early spell if it weren't for the fact most early level mobs are undead that it wouldn't effect.

  Class is great fun if you have a group to play with, if your a soloist most of the time I'd suggest a different class

  winter

Advanced Member

Joined: 8/08/03
Posts: 2282

3/11/13 4:11:54 PM#45
Originally posted by QSatu
I still think Control Wizard is an idiotic name. Next step will be taking away all "fluff" and start naming classes as Tank,. Healer and DPS, afterall why even try.
 

  Talk to wizards of the coast it their changes to the D&D rules not cryptics

 
  User Deleted
3/11/13 4:21:52 PM#46
Nicely done Bill. I'm just glad Wizards don't have to wear a dress for once.
  Dreamo84

Defender of Worlds

Joined: 5/20/04
Posts: 3188

I actually still like MMORPGs

3/11/13 4:41:46 PM#47
Ya Ray of Frost kind of ruined the class for me. And I love wizards but it was such a useless spell. I don't know if it gets better later but by lvl 10 it didn't.

  ThomasN7

Novice Member

Joined: 3/17/07
Posts: 6672

"Had to be me. Someone else might have gotten it wrong.” - Mordin Solus

3/11/13 4:45:04 PM#48
Thanks for the vid but so far this game from what I have been able to see I have not been impressed at all. You know there are A movies and B movies, this looks like a really bad B movie. 
  mazut

Apprentice Member

Joined: 4/23/08
Posts: 839

3/11/13 4:50:12 PM#49
The game and CW, both felt pretty boring, sadly. Only foundry maybe, just maybe can make me play it for longer then 2 weeks. Foundry is better then STO, lets see howlong will last after launch.
  Theocritus

Advanced Member

Joined: 7/15/08
Posts: 3627

3/11/13 5:01:20 PM#50
I was kinda looking forward to this one, but after reading alot of the posts out of beta it doesn't sound like a very good game....
  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

3/11/13 5:03:34 PM#51
Originally posted by Theocritus
I was kinda looking forward to this one, but after reading alot of the posts out of beta it doesn't sound like a very good game....

gotta remember majority of people come ot forums to complain about something.. i wouldn't make judgements till you try the game yourself... it's going to be free to download and play so not risking anything in trying it..

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  azzamasin

Hard Core Member

Joined: 6/06/12
Posts: 2840

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

3/11/13 6:56:22 PM#52

I am almost always (OK I lie I am always) a Melee DPS build, I love the use of 2-Handed weapons or Dual Wielding Swords but this past beta weekend I was commited to testing the 2 ranged classes, the Control Wizard and Devoted Cleric.  In all my times playing MMO's I have never loved playing a caster class more so then this past weekend.  Played the Wiz to level 30 and the Cleric to 22.

 

First the Control Wizard:  Although I felt the damage of the Wiz was slightly less then any of the other classes (way less then the Triskster Rogue) the battlefield control I had was amazing and with proper use of control skills and teleportation (the Control Wiz's teleport can be used more often then any of the other classes defensive utility skills so its wise to take advantage of it.  I think this class will be the ultimate in PvP and will be as annoying as a WoW Frost Mage for melee's.  My favorite skills were Ice Lance, Repel and the AOE ice field (forgot the name).  I think a little more damage could warranted on the non control abilities & Magic Missles though.

 

The Devoted Cleric is nothing short of Overpowered and the damage needs to be toned down quite a bit IMO.  He also can take a beating thanks to the healing and potion use.  Last beta I did the Doom Tomb Foundry Mission on my Rogue and died at least 11 times and used over 40 potions and 6 Altars.  This beta I took the Cleric through the mission and never used an altar, never died and only used 4 potions total.  Like I said, overpowered!

 

At the end of the day, I do not intend to make either my Main, but they are a strong contender for being my first Alt.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  azzamasin

Hard Core Member

Joined: 6/06/12
Posts: 2840

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

3/11/13 7:02:26 PM#53
Originally posted by Kniknax

I may have been spoilt by GW2s character animation, as now when I look at videos like this, the characters seem to move in a series of preprogrammed routines that all end the same, snapping back to position, rather than any natural transition.

 

They all did it before, but since GW2 when I go back, I notice it alot. 

 

While I love GW2 its animations leave alot to be desired, espcially when it comes to Dual Wielding.  Hate that both weapons do not swing in unison, it looks bad IMO.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

3/11/13 7:06:00 PM#54
Originally posted by azzamasin
Originally posted by Kniknax

I may have been spoilt by GW2s character animation, as now when I look at videos like this, the characters seem to move in a series of preprogrammed routines that all end the same, snapping back to position, rather than any natural transition.

 

They all did it before, but since GW2 when I go back, I notice it alot. 

 

While I love GW2 its animations leave alot to be desired, espcially when it comes to Dual Wielding.  Hate that both weapons do not swing in unison, it looks bad IMO.

both don't swing in unison because each weapon has its own set of skills main/offhand... use main hand attacks main hand swings use offhand attacks it uses offhand... but for neverwinter i find the animations overall not bad(aside from the running animation) just the transitions between animations don't feel as smooth as they should imho

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  KamielR

Novice Member

Joined: 1/29/13
Posts: 11

3/11/13 7:22:29 PM#55
I only wish that the teleport was a lil quicker. I kept double tapping which direction I wanted to port to and only 2 out of 5 times it worked. Meanwhile pressing shift and a direction moved instantly.
  Dren_Utogi

Advanced Member

Joined: 8/21/10
Posts: 1479

3/11/13 7:31:03 PM#56
Is it or is it not 2013 ? What is up with those graphics ???

reviews are !@#$ing stupid. Play what you love.

  grndzro

Hard Core Member

Joined: 2/21/06
Posts: 1146

3/11/13 7:40:50 PM#57
Cannon? what's that, we have cannons in already........fail
  User Deleted
3/11/13 8:43:09 PM#58

I played a CW up to level 27, and quit. Now, realize that I've played a bard in the original EQ and leveled solo from 30-50, so that might tell you my temerity on games as a reference.

 

Immediate problems:

 

1. Reliance on potions was terrible. 3-4 per encounter at times, boss fights might require 6 (varied based on boss - melee, no problem, unless he had a teleport - then you're toast).

 

2. Arcane stacks and Chill stacks have nothing to do with each other, and don't assist or synergize in any way. This is pretty contrary to how the class should play. You're more optimized doing all arcane powers or all frost powers. And honestly, arcane didn't keep you alive.

 

3. It's not the lack of control powers. It's the lack of duration, and almost NO ranged AoE. You cannot control a group of mobs at range without slotting the icy terrain in your fourth slot, and this will totally kill your ability to kill mobs.

 

I'm going to say that controllers are the trickiest to balance in any game. But design 101 is just off with this class as it stood in beta. One thing alone would have helped:

 

Synergy.

 

If, for example, you could build up chill stacks (faster than 6-9 seconds, by the way) and then "detonate" an AoE control with an arcane AoE, that would work better. Likewise, the reverse: Build up stacks of arcane, then detonate them with a chill AoE, and have massive DPS. This would give you better synergy between your powers than exists as of last BWE. Anything, so long as your attacks actually compliment each other and do somethng, no matter if you're using arcane or frost or a mishmash of both,

 

Some might master the class, but it was frustrating compared to any other class (save for GW; I did not get this class up to level 20.

 

Even more frustrating was that (at least in solo play), my divine cleric at 27 had far more control of a battle along with DPS, and healing on top of that, than the control wizard did. His first AoE CC (ranged) was level 10. By level 15, you can have a PBaoE pushback + heal, PBAoE stun and ranged AoE lockdown with the divine cleric. This means you kill 90% of the mobs before they touch you,

 

This was not possible with a level 15 wizard, nor a level 20 or 30 wizard. You can push them back, you can (minorly) slow them, or you can do damage. Fights last easily twice as long as any other class during leveling.

 

In group instances, I'm not sure of the viability. That's a subject which needs far more examination, but there is no "meter" to judge control, so the CW comes across as a low-DPS class with very limited ability to control the battlefield.

 

I'm glad some people are making it work. However, because I saw four or five CWs at level 30 instances when there were three clerics, where before that I saw 5 CWs to every other class... that's a high attrition rate.

 

  User Deleted
3/11/13 8:46:55 PM#59
Originally posted by winter

 No other classws Daily does as much damage aas the CW's.

 

This is false. A rogue coming out of stealth with a daily can easily surpass anything you can do with a daily, even with 600 crit score.

  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 8067

“No path is darker then when your eyes are shut.” -Flemeth

3/11/13 9:13:21 PM#60
Yeah agreed, I felt the same about the Control Wizard, too squishy and hectic for my taste. Needs more control.

A forum is a place where people can discuss about different opinions. So what I don't get is, how people react offended when they come to a forum and then find... well different opinions. If a different opinion offends you, what are you even doing here?

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