Trending Games | The Crew | Elder Scrolls Online | Lichdom: Battlemage | ArcheAge

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,844,844 Users Online:0
Games:732  Posts:6,221,895
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » [Preview] Neverwinter: Taking the Control Wizard for a Spin

4 Pages « 1 2 3 4 » Search
75 posts found
  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3425

3/11/13 11:04:07 AM#21
Originally posted by Vorthanion
I didn't like the whole two fingered hand thing either.  I also didn't like the orb thing.  Never read of a single magic-user in the forgotten realms books that mentioned a floating orb being necessary to cast magic spells.  Personally, I like wielding a staff as a Wizard, but that won't happen in this game.  The worst part of the class for me was the complete lack of the most basic spells you would expect a Wizard to have; fireball and lightning bolt / chain lightning.  I didn't have much hope for this game to begin with, but there were many aspects of it that were even more disappointing than I had anticipated.  Class structure being a big part of it.
 

The class your looking for is not out yet. If Cryptic does their job and adds more classes, you will see more wizards. 

  User Deleted
3/11/13 11:04:39 AM#22
Originally posted by Vorthanion
I didn't like the whole two fingered hand thing either.  I also didn't like the orb thing.  Never read of a single magic-user in the forgotten realms books that mentioned a floating orb being necessary to cast magic spells.  Personally, I like wielding a staff as a Wizard, but that won't happen in this game.  The worst part of the class for me was the complete lack of the most basic spells you would expect a Wizard to have; fireball and lightning bolt / chain lightning.  I didn't have much hope for this game to begin with, but there were many aspects of it that were even more disappointing than I had anticipated.  Class structure being a big part of it.

 In 4th edition magic users can use one of three focus items: Orb, Wand and Staff.

 

Orb focuses on damage, wand focuses on accuracy and staff focuses on defence.

 

They will probably save the latter two for other magic users to be added later on.

 

Also in DnD 4.0 wizards are controllers. Sorcerors are the strikers. So when they add the DPS caster, it will be the sorceror.

 
  Maephisto

Novice Member

Joined: 2/15/12
Posts: 653

3/11/13 11:04:58 AM#23

I started to play one, but couldnt get past the whole boy scout salute and crab walk animations.

Why the hell did they choose those as primary animations?

I can see the control wizard being a pain in endgame pvp though.

  nycplayboy78

Novice Member

Joined: 10/31/08
Posts: 137

If you couldn't tell from my avatar picture...I love cats!!!

3/11/13 11:10:27 AM#24
Originally posted by evilastro
Originally posted by Vorthanion
I didn't like the whole two fingered hand thing either.  I also didn't like the orb thing.  Never read of a single magic-user in the forgotten realms books that mentioned a floating orb being necessary to cast magic spells.  Personally, I like wielding a staff as a Wizard, but that won't happen in this game.  The worst part of the class for me was the complete lack of the most basic spells you would expect a Wizard to have; fireball and lightning bolt / chain lightning.  I didn't have much hope for this game to begin with, but there were many aspects of it that were even more disappointing than I had anticipated.  Class structure being a big part of it.

 In 4th edition magic users can use one of three focus items: Orb, Wand and Staff.

Orb focuses on damage, wand focuses on accuracy and staff focuses on defence.

They will probably save the latter two for other magic users to be added later on.

Well I do know for a fact that one of the sub wizard classes will be something called the Scourge Warlock...I know this because while playing my CW I picked up a strange drop (boots) that I couldn't wear and in the item description was class requirement - Scourge Warlock....

  Vorthanion

Hard Core Member

Joined: 7/02/11
Posts: 1909

3/11/13 11:10:37 AM#25
Originally posted by Nanfoodle
Originally posted by Vorthanion
I didn't like the whole two fingered hand thing either.  I also didn't like the orb thing.  Never read of a single magic-user in the forgotten realms books that mentioned a floating orb being necessary to cast magic spells.  Personally, I like wielding a staff as a Wizard, but that won't happen in this game.  The worst part of the class for me was the complete lack of the most basic spells you would expect a Wizard to have; fireball and lightning bolt / chain lightning.  I didn't have much hope for this game to begin with, but there were many aspects of it that were even more disappointing than I had anticipated.  Class structure being a big part of it.
 

The class your looking for is not out yet. If Cryptic does their job and adds more classes, you will see more wizards. 

I won't be playing the game anyway.  I'm not a fan of the combat system or the plethora of instancing and the lack of an open and fully explorable world.  I have to say though, they really missed the mark if they were going for an enchanter style wizard here.

  Vorthanion

Hard Core Member

Joined: 7/02/11
Posts: 1909

3/11/13 11:12:20 AM#26
Originally posted by evilastro
Originally posted by Vorthanion
I didn't like the whole two fingered hand thing either.  I also didn't like the orb thing.  Never read of a single magic-user in the forgotten realms books that mentioned a floating orb being necessary to cast magic spells.  Personally, I like wielding a staff as a Wizard, but that won't happen in this game.  The worst part of the class for me was the complete lack of the most basic spells you would expect a Wizard to have; fireball and lightning bolt / chain lightning.  I didn't have much hope for this game to begin with, but there were many aspects of it that were even more disappointing than I had anticipated.  Class structure being a big part of it.

 In 4th edition magic users can use one of three focus items: Orb, Wand and Staff.

 

Orb focuses on damage, wand focuses on accuracy and staff focuses on defence.

 

They will probably save the latter two for other magic users to be added later on.

 

Also in DnD 4.0 wizards are controllers. Sorcerors are the strikers. So when they add the DPS caster, it will be the sorceror.

 
 

Wouldn't the sorceror be using the orb, since it's damage focused?  I would expect by your explanation that the control wizard would be using either the wand or the staff.

  User Deleted
3/11/13 11:14:52 AM#27
Originally posted by Vorthanion
Originally posted by evilastro
Originally posted by Vorthanion
I didn't like the whole two fingered hand thing either.  I also didn't like the orb thing.  Never read of a single magic-user in the forgotten realms books that mentioned a floating orb being necessary to cast magic spells.  Personally, I like wielding a staff as a Wizard, but that won't happen in this game.  The worst part of the class for me was the complete lack of the most basic spells you would expect a Wizard to have; fireball and lightning bolt / chain lightning.  I didn't have much hope for this game to begin with, but there were many aspects of it that were even more disappointing than I had anticipated.  Class structure being a big part of it.

 In 4th edition magic users can use one of three focus items: Orb, Wand and Staff.

 

Orb focuses on damage, wand focuses on accuracy and staff focuses on defence.

 

They will probably save the latter two for other magic users to be added later on.

 

Also in DnD 4.0 wizards are controllers. Sorcerors are the strikers. So when they add the DPS caster, it will be the sorceror.

 
 

Wouldn't the sorceror be using the orb, since it's damage focused?  I would expect by your explanation that the control wizard would be using either the wand or the staff.

 Perhaps, I would say the main reason for that choice would be animations though. Its easier just to have a floating orb that doesn't get in the way of the kung fu magic missiles.

  User Deleted
3/11/13 11:21:52 AM#28
Originally posted by nycplayboy78
Originally posted by evilastro
Originally posted by Vorthanion
I didn't like the whole two fingered hand thing either.  I also didn't like the orb thing.  Never read of a single magic-user in the forgotten realms books that mentioned a floating orb being necessary to cast magic spells.  Personally, I like wielding a staff as a Wizard, but that won't happen in this game.  The worst part of the class for me was the complete lack of the most basic spells you would expect a Wizard to have; fireball and lightning bolt / chain lightning.  I didn't have much hope for this game to begin with, but there were many aspects of it that were even more disappointing than I had anticipated.  Class structure being a big part of it.

 In 4th edition magic users can use one of three focus items: Orb, Wand and Staff.

Orb focuses on damage, wand focuses on accuracy and staff focuses on defence.

They will probably save the latter two for other magic users to be added later on.

Well I do know for a fact that one of the sub wizard classes will be something called the Scourge Warlock...I know this because while playing my CW I picked up a strange drop (boots) that I couldn't wear and in the item description was class requirement - Scourge Warlock....

 Yeah I had heard that the 3 classes ready immediately after launch had been datamined and were Ranger, Warlock and Runepriest. Although not sure how reliable that is. Personally I would prefer Druid, although I am sure they will get to that soon enough since it is a popular class.

  User Deleted
3/11/13 11:23:17 AM#29
Originally posted by Vorthanion
Originally posted by Nanfoodle
Originally posted by Vorthanion
I didn't like the whole two fingered hand thing either.  I also didn't like the orb thing.  Never read of a single magic-user in the forgotten realms books that mentioned a floating orb being necessary to cast magic spells.  Personally, I like wielding a staff as a Wizard, but that won't happen in this game.  The worst part of the class for me was the complete lack of the most basic spells you would expect a Wizard to have; fireball and lightning bolt / chain lightning.  I didn't have much hope for this game to begin with, but there were many aspects of it that were even more disappointing than I had anticipated.  Class structure being a big part of it.
 

The class your looking for is not out yet. If Cryptic does their job and adds more classes, you will see more wizards. 

I won't be playing the game anyway.  I'm not a fan of the combat system or the plethora of instancing and the lack of an open and fully explorable world.  I have to say though, they really missed the mark if they were going for an enchanter style wizard here.

 If you didnt get past level 20 then you dont really have any idea of the scale of the later zones. The first 20 levels is a tutorial which takes place in the relatively confined city. After level 20 you venture outside the city and the zones get much bigger.

And again, if you had gotten past 20 then you would know that they pretty much hit the mark with the control wizard as an enchanter / controller. The reason they start off relatively weak in control is so you can choose to either focus on control or buffing / debuffing in the paragon feats.

  McGamer

Novice Member

Joined: 7/24/05
Posts: 1035

"Fear leads to Anger, Anger leads to Hate, Hate leads to Suffering" -Master Yoda

3/11/13 11:32:16 AM#30

Meh, I saw a few others complaining like this OP did about the CW but I tested the CW through level 22 and had absolutely no problems controlling situations and staying alive. I also heard no complaints from group members about my tactics in combat either.

So overall for me, I look forward to playing the CW full-time after the game launches. It didn't feel weak in the least. 

(Btw, this is not based on being any kind of fanboy because if you look up my past postings here, you will find I am anything but a Cryptic Studios fan in the past.)

  Kniknax

Apprentice Member

Joined: 12/01/05
Posts: 559

3/11/13 12:53:57 PM#31

I may have been spoilt by GW2s character animation, as now when I look at videos like this, the characters seem to move in a series of preprogrammed routines that all end the same, snapping back to position, rather than any natural transition.

 

They all did it before, but since GW2 when I go back, I notice it alot. 

"When people don't know much about something, they tend to fill in the blanks the way they want them to be filled in. They are almost always disappointed." - Will Wright

  Velocinox

Hard Core Member

Joined: 3/15/06
Posts: 643

3/11/13 1:07:17 PM#32

"Lastly, what is up with the two fingers sticking into the frickin’ air? I’m sorry but that’s just ugly.  Why is that the default stance for CW’s? I have to say it: I HATE IT."

 

They are amateur proctologists...

'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.


No game is more fun than the one you can't play, and no game is more boring than the one you've become familiar with.


How to become a millionaire:
Start with a billion dollars and make an MMO.

  MsGamerlady

Novice Member

Joined: 8/16/05
Posts: 168

"We can make ourselves miserable or we can make ourselves happy.The amount of work is the same."

3/11/13 1:17:16 PM#33


Originally posted by DMKano
The two fingers....for times when one finger is not enough. It just looks so silly.

All that is missing is a latex glove.



LOL!! I was thinking they looked like they either were looking for eyes to poke or they had something stinky on those fingers and were willing to share :P

On a side note; I enjoyed the beta weekend. To me it's not bad for a free to play title and I will probably pick it up at release and fit it into my game rotation.

  kyssari

Apprentice Member

Joined: 4/12/12
Posts: 159

"Reality is but a figment of our collective imaginations." -N.E.S.

3/11/13 1:19:10 PM#34

As I got a little higher level and got more used to the CW it did get a little better but I still agree almost entirely with the article and the general public who think the CW needs a lot of work yet. The stance is totally retarded and almost drove me to not play the CW at all to begin with lol. The damage output does feel a bit to low, felt like my Guardian Fighter companion outdamaged me at times lol, but I did find Ray of Enfeeblement helped counter that later on, but not enough to say theres no problem of course.

While there is some control I felt as though there wasn't nearly enough with the extremely short durations and long cooldowns, the delay after teleporting, and the vast majority of encounters being numerous mobs things started getting a bit tough as I got higher. One or even two big guys even were np at all but a pack of 4 or 5+ little guys could do substatntial damage, and that was using Time Steal for aoe stun, Ice Rays for freezing 2 targets at once, and Entangling Grasp to cc yet another. It was doable but I found myself spamming pots a lot more throughout my entire gameplay than I really shoulda.

  achesoma

Apprentice Member

Joined: 5/05/05
Posts: 959

3/11/13 1:19:57 PM#35
The review and comments are pretty spot on.  Class underpowered, doesn't bring anything to the table, and weak survivability.  For a "control class" it really doesn't show.  Ray of Frost must slow enemies by like 5% lol.  By the time it freezes someone you could have already killed them with magic missile.  It's worthless.  In its current state, I see no benefit to playing the control wizard over any other classes.  Cleric does much better damage, has heals and has 1000x better survivability. 

  Fdzzaigl

Elite Member

Joined: 8/22/09
Posts: 2044

3/11/13 1:24:18 PM#36

It sounds like the typical "gimmicky" caster class: a large number of tools, possibly very strong in PvP and certain PvE situations, but with a higher skill cap that your average profession and unable to passively plow through stuff like less gimmicky melee or caster classes can do.

Take the elementalist in GW2 or the mage in WoW as a reference.

I like that kind of class, but I must say it sometimes gets terribly frustrating when trying to level one. Just taking the elementalist as my example: kiting every single mob into oblivion instead of just pulling 15 mobs and facerolling your whirlwind shit as a guardian or warrior got very irritating at times.

Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  Darth-Batman

Hard Core Member

Joined: 5/26/05
Posts: 712

Bruce, I am your father.

3/11/13 1:32:36 PM#37
I felt weak also as a CW and yea, that stance was a very strange choice on Cryptics part, maybe im missing something I dont know. It would be nice to have a staff or maybe a book to thumb through but I didnt get that far as a CW so I dont know if they get different weapons down the line.
 
  mawgren

Novice Member

Joined: 12/05/07
Posts: 24

3/11/13 1:35:20 PM#38

Played a bit through this last beta weekend on this class, rogue and cleric. What is up with some of the movements and character stances?!? Some things just seem wonky ala the two fingers everyone seems to already be mentioning.  There are also some strange design decisions like no mouse curser onscreen unless you press "alt" to enter a mouse curser mode? The quests seemed very generic and the dungeon designs lacked much in the way of what I would expect from a D&D scenario and if they get better later I don't care because they should start off good too.  What I took from the game is that it's not bad but it's just not that good. It's possible the foundry could allieviate some of the problems so it will just depend on how much PW want to nickel and dime everyone...

As far as the control wizard goes it was a fun pick up and play nuker class but as others have stated at least in the early levels the control wasn't really there.  I do question how much control any class will have without at least the option to tab target instead of just the default directional soft targeting that is currently in use.

 
 
 
  MuffinStump

Novice Member

Joined: 8/06/03
Posts: 475

3/11/13 1:40:14 PM#39

I don't believe you mentioned Spell Mastery in this article. Whatever encounter spell you plug in that slot now has added powers/effects and it can be changed per battle. (perhaps I just missed the mention) For example, Repel becomes an AoE power under Spell Mastery.

In my opinion it is class defining.

 
  discord235

Advanced Member

Joined: 9/11/11
Posts: 110

3/11/13 2:17:48 PM#40
I got to lvl 23 on the CW and I had a blast. Yes, the 2 fingers sticking up is silly, but who cares? It was the gameplay that kept me hooked. Yes, you had to teleport around a bunch, but that kept it challenging. I was killing mobs 3 levels higher than me with no problem (since healing potions drop like crazy and have a short cooldown). I did not feel weak, and it wasn't until I got to the cemetery zone 3 levels below the mobs that I started to get my butt kicked. In fact, the first 10 levels or so I felt very overpowered. Overall, I LOVE this game and had a blast all weekend. I will definitely be spending many hours playing once it is released.

4 Pages « 1 2 3 4 » Search