Trending Games | ArcheAge | WildStar | Neverwinter | The Secret World

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,819,587 Users Online:0
Games:731  Posts:6,216,548
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Darkfall: Unholy Wars

Darkfall: Unholy Wars 

General Discussion  » Darkfall UW Does Not Have Good Gameplay?

17 posts found
  Imperator101

Apprentice Member

Joined: 7/24/12
Posts: 134

 
OP  3/02/13 11:12:15 PM#1
I have never played in the beta but seeing gameplay videos it, reminded me of elder scrolls oblivion. Your guy is constantly running and swinging a weapon. There is not much incentive to use sword/shield because the game is not balanced properly. Im sure it will still be fun but after playing Skyrim, I wish an MMO would have gameplay like that. 

  snapfusion

Apprentice Member

Joined: 7/17/11
Posts: 976

3/03/13 12:03:07 AM#2

DF 1 could of been Oblivion online and had a million subs easy, but AV made a game that only a couple thousand people could stick with.  Full Loot PvP.   They had a money printing machine but they ended up selling lemonaid on a street corner.

edit:  Oh and DF UW?  Unplayable for me, they gutted DF combat, but they will probably do a little better sub wise but I would call more like a hotdog stand now.

  Greymoor

Spotlight Poster

Joined: 12/30/10
Posts: 812

3/03/13 8:55:20 AM#3

The irony of these two posts.

OP has seen DF1 videos and doesn't like the arcade feel and the speed.

The poster below doesn't like the slowed down combat UW has which the OP would probably enioy.

Who to cater to?

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 5968

3/03/13 10:46:34 PM#4
Originally posted by Greymoor

The irony of these two posts.

OP has seen DF1 videos and doesn't like the arcade feel and the speed.

The poster below doesn't like the slowed down combat UW has which the OP would probably enioy.

Who to cater to?

explain...

  psykobilly

Novice Member

Joined: 11/19/10
Posts: 347

3/04/13 6:39:51 AM#5
Originally posted by MMOExposed
Originally posted by Greymoor

The irony of these two posts.

OP has seen DF1 videos and doesn't like the arcade feel and the speed.

The poster below doesn't like the slowed down combat UW has which the OP would probably enioy.

Who to cater to?

explain...

It's not any slower in a literal sense.  It's that the amount of skills that one can use in the role system is so limited...   and even then most of the role skills have such high stat costs that in most situations you never use them.  

When I play a mage, I only end up using maybe 3-4 of the 10 spells I have spec'd.

When I play a warrior, I usually only use the movement ability and everything else is very situational.

This makes combat seem slow because there is no bunnyhopping and people are no longer flying all over the place.  They also made transfers go from net positive to net negative (until you are max wisdom, then it's almost even), which forces more resting in combat (boring).

In a nutshell - combat is not slower but it is very dumbed down and much less complex than DF1.

  psykobilly

Novice Member

Joined: 11/19/10
Posts: 347

3/04/13 9:12:04 AM#6
Originally posted by Caldrin
[mod edit]

Hoards from steam will be in game...  and that means there will be hoards of newbs to kill.  Safe zones will be 100% drained of resources forcing people out in game if they want mats.  We'll see what happens 6 months in, but I guarantee the game will be massively active the first 3-4 months.

  Greymoor

Spotlight Poster

Joined: 12/30/10
Posts: 812

3/04/13 1:37:37 PM#7
Originally posted by psykobilly
Originally posted by MMOExposed
Originally posted by Greymoor

The irony of these two posts.

OP has seen DF1 videos and doesn't like the arcade feel and the speed.

The poster below doesn't like the slowed down combat UW has which the OP would probably enioy.

Who to cater to?

explain...

It's not any slower in a literal sense.  It's that the amount of skills that one can use in the role system is so limited...   and even then most of the role skills have such high stat costs that in most situations you never use them.  

When I play a mage, I only end up using maybe 3-4 of the 10 spells I have spec'd.

When I play a warrior, I usually only use the movement ability and everything else is very situational.

This makes combat seem slow because there is no bunnyhopping and people are no longer flying all over the place.  They also made transfers go from net positive to net negative (until you are max wisdom, then it's almost even), which forces more resting in combat (boring).

In a nutshell - combat is not slower but it is very dumbed down and much less complex than DF1.

It sort of is though, momentum and wobble reduce the speed from the arcade style FPS of DF1 to something slower and supposingly more tactical. Depending on personal taste and opinion.

Yes balancing is definately needed on skill costs but that's easily done. Instead of 100+ moves to learn, grind and use each class has something closer to 20. The direction the devs have taken seems clear, only the mage is supposed to spam spells and the skirm/warrior have them for special situations. But the costs are still imbalanced.

It's too early to say for definate how combat will be until we see the primalist affects group play. Trying not to give too much away breaking the NDA...

For sure many DF1 vets are not happy with a limited stat pool.

  raistlinm

Novice Member

Joined: 8/23/11
Posts: 686

3/04/13 1:42:29 PM#8
Originally posted by snapfusion

DF 1 could of been Oblivion online and had a million subs easy, but AV made a game that only a couple thousand people could stick with.  Full Loot PvP.   They had a money printing machine but they ended up selling lemonaid on a street corner.

edit:  Oh and DF UW?  Unplayable for me, they gutted DF combat, but they will probably do a little better sub wise but I would call more like a hotdog stand now.

I've been saying the same thing about this game since I first heard the cries of "VAPORWARE!!!!" I thought wow this sounds like a serious game that seemed it would be the closest thing to playing old school pen and paper D&D and then I heard the phrase that let me know it would be nothing like what my mind thought "full loot pvp".

  Imperator101

Apprentice Member

Joined: 7/24/12
Posts: 134

 
OP  3/04/13 9:08:36 PM#9
You can move your sword seamlessly up and down in first person view like Oblivion right? So there won't be many skills avaliable for your class, the ones they presented in the gameplay video are the only skill avaliable for it? Im sure you rank them up and they become more powerful/look different when you use the, at least that is what I am assuming.

  User Deleted
3/04/13 10:34:24 PM#10
Originally posted by Imperator101
You can move your sword seamlessly up and down in first person view like Oblivion right? So their won't be many skills avaliable for your class, the ones they presented in the gameplay video are the only skill avaliable for it? Im sure you rank them up and they become more powerful/look different when you use the, at least that is what I am assuming.

Yes you basically got it right, only leveling the skills wont make them look different, just preform better.

Old darkfall had hundreds of skills, most were reskins within a different school of magic. Many were all but useless, and a lot were buffs, very short term buffs.

New system has a focus more on removing the old soldier of one...where in 1.0 everyone was a light armor wearing, with heavy armor fillers, that wielded a great sword, and used roughly the same combat approach.

It was very difficult, if not impossible under to old system to compete without 3rd party software to auto hotkey and macro, given a huge part of darkfall combat, and still is, your ability to pull a staff out, use magic, pull a bow out, shoot arrows, then pull a melee weapon out and start whacking people...all within the same encounter, often very quickly.

New system takes out a lot of the need to macro things like pulling out a weapon, then switching your hotbar, then loading a skill. All of which in 1.0 was nearly impossible to do on your own in combat, specifically if you were fighting players.

The skill reduction is really for magic and buffs.  Archery which only had one skill to disable the use of a shield now has proper skills. Melee which had the same few skills but for each seperate weapon, which made using off weapons difficult without said 3rd party software, now has no skills, but, you get melee skills within your role now.

 

So in a nut shell...magic loses several hundred skills, archery gains skills, melee gains a more common sense skill system.

Before if you wanted a dash, you had to pull out your staff, have magic leveled to where you got a skill that had pushback/knockup, then cast it on the ground in front of you just right to launch you in the air.  Now theres a dash.

 

Still the bread and butter of combat is going to be melee weapon swings and arrow shots, and cheap to use magic attacks, only now depending on your role.  Also now armor actually does something, where in 1.0 most armor types were useless and everyone just commingled the good light armor and enchanted heavy armor for helmets ect.  Which is good.

 

So in short, yes the game plays like a skyrim style game, only to use magic you need to stop what your doing switch into mage, pick your schools and skills, and put on mage gear.  I almost want to say it mixes that kind of combat with a Guild Wars style "choose your skills" only its not skills you choose but what type of character you want to be.  You level up and progress the skills, the skills base school, and your hard statistics. All of which makes you preform better, given your hard stats carry over no matter what school you are.

  psykobilly

Novice Member

Joined: 11/19/10
Posts: 347

3/05/13 6:36:58 AM#11
Originally posted by Greymoor

It sort of is though, momentum and wobble reduce the speed from the arcade style FPS of DF1 to something slower and supposingly more tactical. Depending on personal taste and opinion.

There's no momentum...  you can stop on a dime and figure 8 the same way you did in DF1.  Not sure why that rumor persists.

Wobble doesn't reduce the speed of the game.  It just means you miss a few more arrows as you are closing distance that you would not have missed in DF1 - not a big deal unless you have serious ego issues.  People who complain about players escaping to the safezone are just bads...  I've had no problem downing peoples mounts and killing before they can escape.  Skirmishers are tough to catch, but that is by design - you have to wear down their stats.  

  Onodrim

Novice Member

Joined: 3/14/11
Posts: 18

3/05/13 4:54:09 PM#12
Im response to your thread title: No it does not have good gameplay.
  taus01

Advanced Member

Joined: 4/12/06
Posts: 1419

3/05/13 11:08:13 PM#13
Originally posted by snapfusion

DF 1 could of been Oblivion online and had a million subs easy, but AV made a game that only a couple thousand people could stick with.  Full Loot PvP.   They had a money printing machine but they ended up selling lemonaid on a street corner.

edit:  Oh and DF UW?  Unplayable for me, they gutted DF combat, but they will probably do a little better sub wise but I would call more like a hotdog stand now.

It "could of been" nothing because that does not exist in the english language. You probably mean "could have been" and even then you are completely wrong. There was nothing good about DF and they certainly did not have a money printing machine. All they had and have now is a very bad game.

You should have concentrated more on learning propper english than playing crappy games like DF.

"Give players systems and tools instead of rails and rules"

  Imperator101

Apprentice Member

Joined: 7/24/12
Posts: 134

 
OP  3/06/13 1:11:59 AM#14
Originally posted by Crunchy222
Originally posted by Imperator101
You can move your sword seamlessly up and down in first person view like Oblivion right? So their won't be many skills avaliable for your class, the ones they presented in the gameplay video are the only skill avaliable for it? Im sure you rank them up and they become more powerful/look different when you use the, at least that is what I am assuming.

Yes you basically got it right, only leveling the skills wont make them look different, just preform better.

Old darkfall had hundreds of skills, most were reskins within a different school of magic. Many were all but useless, and a lot were buffs, very short term buffs.

New system has a focus more on removing the old soldier of one...where in 1.0 everyone was a light armor wearing, with heavy armor fillers, that wielded a great sword, and used roughly the same combat approach.

It was very difficult, if not impossible under to old system to compete without 3rd party software to auto hotkey and macro, given a huge part of darkfall combat, and still is, your ability to pull a staff out, use magic, pull a bow out, shoot arrows, then pull a melee weapon out and start whacking people...all within the same encounter, often very quickly.

New system takes out a lot of the need to macro things like pulling out a weapon, then switching your hotbar, then loading a skill. All of which in 1.0 was nearly impossible to do on your own in combat, specifically if you were fighting players.

The skill reduction is really for magic and buffs.  Archery which only had one skill to disable the use of a shield now has proper skills. Melee which had the same few skills but for each seperate weapon, which made using off weapons difficult without said 3rd party software, now has no skills, but, you get melee skills within your role now.

 

So in a nut shell...magic loses several hundred skills, archery gains skills, melee gains a more common sense skill system.

Before if you wanted a dash, you had to pull out your staff, have magic leveled to where you got a skill that had pushback/knockup, then cast it on the ground in front of you just right to launch you in the air.  Now theres a dash.

 

Still the bread and butter of combat is going to be melee weapon swings and arrow shots, and cheap to use magic attacks, only now depending on your role.  Also now armor actually does something, where in 1.0 most armor types were useless and everyone just commingled the good light armor and enchanted heavy armor for helmets ect.  Which is good.

 

So in short, yes the game plays like a skyrim style game, only to use magic you need to stop what your doing switch into mage, pick your schools and skills, and put on mage gear.  I almost want to say it mixes that kind of combat with a Guild Wars style "choose your skills" only its not skills you choose but what type of character you want to be.  You level up and progress the skills, the skills base school, and your hard statistics. All of which makes you preform better, given your hard stats carry over no matter what school you are.

 

Thanks for explaining it in great detail for me. This was the state of DarkFall 1.0 and Im happy I never touched this game. Even though there are not many skills, I can look past that. This game will still have one of the largest MMO worlds ever created, if they can improve the PVE and actually make all the dungeons look diverse then I am sure this game will be fun.

  Snoepie

Advanced Member

Joined: 8/18/07
Posts: 493

3/07/13 9:30:32 AM#15

for me darkfall is pretty much over..

 

They went from most competitive hardcore "semi"sandbox pvp full loot game..

To a themepark tank/healer/suport crap

1.0 already had almost no sandbox elements.. the only think it made it a sandbox was the free of choice..

 

Currently this whole crappy Uw system is showing stuff like prowess and rolls which basicly forcing your actions into tank/healer/archer and so forth..

 

besides that they wanted adjust the aiming aspect of the game. but introducing the wobble mechanic with random generator for the hitboxes..

 

Combat is dull as fck.. The whole comminity is pissed about it

Its slow.. movement is boring..

If you run out of stats during fights.. you need to sit down in combat.. common pls.. fck this shit

 

Uw will and can not get the same level of combat of 1.0 had.. because its a new game they say.. fine by me.. but fcking open 1.0 server then!!

  Imperator101

Apprentice Member

Joined: 7/24/12
Posts: 134

 
OP  3/08/13 5:13:37 AM#16
Originally posted by Snoepie

for me darkfall is pretty much over..

 

They went from most competitive hardcore "semi"sandbox pvp full loot game..

To a themepark tank/healer/suport crap

1.0 already had almost no sandbox elements.. the only think it made it a sandbox was the free of choice..

 

Currently this whole crappy Uw system is showing stuff like prowess and rolls which basicly forcing your actions into tank/healer/archer and so forth..

 

besides that they wanted adjust the aiming aspect of the game. but introducing the wobble mechanic with random generator for the hitboxes..

 

Combat is dull as fck.. The whole comminity is pissed about it

Its slow.. movement is boring..

If you run out of stats during fights.. you need to sit down in combat.. common pls.. fck this shit

 

Uw will and can not get the same level of combat of 1.0 had.. because its a new game they say.. fine by me.. but fcking open 1.0 server then!!

They just need to improve the UI. I never played the first Darkfall because I thought the combat was to fast and it looked stupid because of that. This looks much better, like a slower placed Elder Scrolls Oblivion when playing in 3rd person but they really need to improve the graphics. It better look good running on max settings, I know they plan to improve player models after release, assuming this game will be successful. 

 

  Snoepie

Advanced Member

Joined: 8/18/07
Posts: 493

3/08/13 4:25:23 PM#17
Originally posted by Imperator101
Originally posted by Snoepie

for me darkfall is pretty much over..

 

They went from most competitive hardcore "semi"sandbox pvp full loot game..

To a themepark tank/healer/suport crap

1.0 already had almost no sandbox elements.. the only think it made it a sandbox was the free of choice..

 

Currently this whole crappy Uw system is showing stuff like prowess and rolls which basicly forcing your actions into tank/healer/archer and so forth..

 

besides that they wanted adjust the aiming aspect of the game. but introducing the wobble mechanic with random generator for the hitboxes..

 

Combat is dull as fck.. The whole comminity is pissed about it

Its slow.. movement is boring..

If you run out of stats during fights.. you need to sit down in combat.. common pls.. fck this shit

 

Uw will and can not get the same level of combat of 1.0 had.. because its a new game they say.. fine by me.. but fcking open 1.0 server then!!

They just need to improve the UI. I never played the first Darkfall because I thought the combat was to fast and it looked stupid because of that. This looks much better, like a slower placed Elder Scrolls Oblivion when playing in 3rd person but they really need to improve the graphics. It better look good running on max settings, I know they plan to improve player models after release, assuming this game will be successful. 

 

if you wanne play games for grafhics.. this will never happen in darkfall then..

 

Darkfall is a very nice game grafhics wise.. the only problem is that none can run with uber settings in dense surroundings..

 

for example.. a fight with over 400 players in an area.. you will run your darkfall with 10 fps tops.. don't matter what comp you got..