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Wurm Online

Wurm Online 

General Discussion  » Play Wurm Online

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42 posts found
  Cuathon

Advanced Member

Joined: 10/24/04
Posts: 2254

Draw Something is now an MMO. God has forsaken us.

2/24/13 2:26:03 PM#21
Originally posted by Dogblaster
Originally posted by Maozorz
Originally posted by mindw0rk

Just tried it. Ran around for 5 minutes staring at god awful graphics, lacklaster UI, terrible tutorial and inability to even jump.. This might be the worst MMORPG Ive ever seen. 

 

It's gameplay > graphics and you played for 5 minutes. Play for 5 days and you'll think the complete opposite.

I didnt bought 7970 Lightning week ago to play games like this :) Even if it had best gameplay, graphics matters A LOT. How can anyone play games with this graphic like this after they play Tera, Crysis, Skyrim, Mass Effect etc. ? xD

 

Final Fantasy XIV: ARR FTW :P

 

The same way I can play Dom3 instead of garbage like Civ5. Because some of us can exercise our brain and some people just can't.

  User Deleted
2/24/13 2:28:59 PM#22
Originally posted by Dogblaster
Originally posted by Dihoru
Originally posted by Dogblaster
Originally posted by Maozorz
Originally posted by mindw0rk

Just tried it. Ran around for 5 minutes staring at god awful graphics, lacklaster UI, terrible tutorial and inability to even jump.. This might be the worst MMORPG Ive ever seen. 

 

It's gameplay > graphics and you played for 5 minutes. Play for 5 days and you'll think the complete opposite.

I didnt bought 7970 Lightning week ago to play games like this :)

 

Final Fantasy XIV: ARR FTW :P

It's not really F2P (more like trial with sub) and seeing as how you're an FF fan... can't wait to see you moan on the forums about how crap XIV: A Scam Reborn is XD

And you think I care about noobs flaming my game which i enjoy?! After those 10 years of playing mmorpgs... thousands of hours of playing, hunderend hours of reading forums I am pretty much used to this crap. Every mmorpg has them, even if it was the best ever made.

By the "!?" I assume so, you might dislike strife when it comes to your choices ;). I've been gaming just as long and I doubt you have such "vast" experience because you dismiss games on graphical fidelity and payment model, which tbh even a gamer in his first year of online gaming should know better than to do so try again ol' chap.

  Dogblaster

Advanced Member

Joined: 3/14/12
Posts: 505

2/24/13 2:31:21 PM#23
Originally posted by Cuathon
Originally posted by Dibdabs
If it was such a great game it wouldn't need people begging others to try it.  ;)

I  don't play WURM but, this is a stupid argument. Do you understand how life works? Multimillion dollar add campaigns for MMOs like WoW and SWTOR and any other successful MMO with paying for reviews and articles on sites and for adds on sites and hiring fake players to post on forums, basically they pay people to do what WURM or ATITD or EvE advocates do for free.

The only way that your argument would be valid is if everyone played every MMO and then decided which one they liked best. Which they don't.

Lrn2Lgc.

Marketing is one of the most imporatnt things that company need to do. If company dont have enought money for a good campaing we can automatically asume how much money they got to develop this game :)

  Dogblaster

Advanced Member

Joined: 3/14/12
Posts: 505

2/24/13 2:34:03 PM#24

By the "!?" I assume so, you might dislike strife when it comes to your choices ;). I've been gaming just as long and I doubt you have such "vast" experience because you dismiss games on graphical fidelity and payment model, which tbh even a gamer in his first year of online gaming should know better than to do so try again ol' chap.


Some players prefers gameplay over graphics. For me good graphics mean better gameplay, more amazing fights, faster loadings, better engine, better ui, more detailed weapons, armors, spells etc.

 

With ugly graphic I wont enjoy fights, I wont enjoy equiping that hard dropped, grinded armor, weapon because it looks like fork .. xD With ugly graphic my eyes will bleed after those 12 hours of playing .. ouch

 

So when I try or see game that has horrible graphic I know I wont ever find it fun. Thats only my personal preference. Nothing else :)

  User Deleted
2/24/13 2:36:29 PM#25
Originally posted by Dogblaster
Originally posted by Cuathon
Originally posted by Dibdabs
If it was such a great game it wouldn't need people begging others to try it.  ;)

I  don't play WURM but, this is a stupid argument. Do you understand how life works? Multimillion dollar add campaigns for MMOs like WoW and SWTOR and any other successful MMO with paying for reviews and articles on sites and for adds on sites and hiring fake players to post on forums, basically they pay people to do what WURM or ATITD or EvE advocates do for free.

The only way that your argument would be valid is if everyone played every MMO and then decided which one they liked best. Which they don't.

Lrn2Lgc.

Marketing is one of the most imporatnt things that company need to do. If company dont have enought money for a good campaing we can automatically asume how much money they got to develop this game :)

So let me get this straight... games like Minecraft, Path of Exile and countless other indie or kickstarter ventures which bring quality products to the table even with little money compared to the big boys don't deserve the time of day? Yeah... I can see where that decade went in your case.

  Dogblaster

Advanced Member

Joined: 3/14/12
Posts: 505

2/24/13 2:39:34 PM#26
Originally posted by Dihoru
Originally posted by Dogblaster
Originally posted by Cuathon
Originally posted by Dibdabs
If it was such a great game it wouldn't need people begging others to try it.  ;)

I  don't play WURM but, this is a stupid argument. Do you understand how life works? Multimillion dollar add campaigns for MMOs like WoW and SWTOR and any other successful MMO with paying for reviews and articles on sites and for adds on sites and hiring fake players to post on forums, basically they pay people to do what WURM or ATITD or EvE advocates do for free.

The only way that your argument would be valid is if everyone played every MMO and then decided which one they liked best. Which they don't.

Lrn2Lgc.

Marketing is one of the most imporatnt things that company need to do. If company dont have enought money for a good campaing we can automatically asume how much money they got to develop this game :)

So let me get this straight... games like Minecraft, Path of Exile and countless other indie or kickstarter ventures which bring quality products to the table even with little money compared to the big boys don't deserve the time of day? Yeah... I can see where that decade went in your case.

Ye sadly i am too spoiled by AAA games with huge budgets. Not saying all of them are awesome, sadly most of the AAA released lately are quite oposite in many ways.

 

But about Path of Exile .. its awesome game, better than Diablo 3 (Diablo 3 combat and budged + PoE complexity and dev team = best game) But if it had really ugly graphics like Diablo 1, etc. I wouldnt play it nowdays. We are talking about graphics

 

  Quenchster

Novice Member

Joined: 1/06/12
Posts: 452

2/24/13 2:43:16 PM#27

I was thinking about it a few years ago, but then I thought about F2P disadvantages. Then I looked towards Minecraft on my desktop. "Minecraft doesn't have F2P disadvantages." I thought to myself. "I only had to pay like $15 once to get into the alpha." I noticed that all the F2P sandbox MMORPGs I knew about at the time just were not worth a subscription fee. I knew I would need to eventually pay a subscription fee to further enjoy the game if I got into it. I chose to continue to play Minecraft until I got bored.

  User Deleted
2/24/13 3:05:01 PM#28
Originally posted by Quenchster

I was thinking about it a few years ago, but then I thought about F2P disadvantages. Then I looked towards Minecraft on my desktop. "Minecraft doesn't have F2P disadvantages." I thought to myself. "I only had to pay like $15 once to get into the alpha." I noticed that all the F2P sandbox MMORPGs I knew about at the time just were not worth a subscription fee. I knew I would need to eventually pay a subscription fee to further enjoy the game if I got into it. I chose to continue to play Minecraft until I got bored.

Work in-game, create items, sell items for silver coins, use silver coins to pay for subscription (it is an option). Wurm is pretty decent that way, it looks hellishly difficult to get into (sort of like EVE but degrees worse because unlike EVE you have the time to spend on it without paying) but if you manage it you could produce items and trade for what you need, Hell if I ever get the game to run properly for me (java hates my laptop)  my plan is to work my tail off on my free time, trade stuff for coins, sub for a month, get a deed, start working my land and building my house proper and continue paying now and then via silver coins for a month of game time. Could work if I am lucky and the economy is sturdy enough to have a higher demand than supply.

 

Originally posted by Dogblaster

But about Path of Exile .. its awesome game, better than Diablo 3 (Diablo 3 combat and budged + PoE complexity and dev team = best game) But if it had really ugly graphics like Diablo 1, etc. I wouldnt play it nowdays. We are talking about graphics

Aesthetics > Graphics.

  mgilbrtsn

Spotlight Poster

Joined: 2/14/09
Posts: 1129

He who fights and runs away... misses out on the loot

2/24/13 3:10:07 PM#29
Originally posted by Cod_Eye
Originally posted by Maozorz

Since the days of the opening of RS1 I've been playing MMOs. Wurm Online is hands down the best MMO of all time, play it! And when you play, don't give up if you fail at whatever, stick at the game for a while and you will see that this is the best game of all time.

 

I've played most MMOs, often sifting and looking for new MMOs just to see if anything fresh/awesome has came up, and I tell you - Wurm Online is simply the best! The gameplay is way better than any other MMO out there and it's a perfect example of gameplay > graphics.

 

This game is too sick, trust me. If you don't play, play it. And once again, don't give up if things don't go well for you early on, stick at it so you can truly see the awesomeness.

 

If anyone wants to join I'm always up to help you out (if I'm online), my name in game is Maozorz and I'm on the 'Desertion' island in the Epic cluster. (full PvP/KvK cluster)

 

PLAY THIS GAME

http://www.wurmonline.com/

PLAY THIS GAME

Yep its such a great game you have to come to these boards to convince others that its great.  Whats up can't the game sell itself on its own greatness?

I would have to argue with your comment.  There are a lot of good games out there that just don't get the publicity that they need.  In fact, there are some that I've tried (both good and bad) that I got the idea from these forums.  As far as the thread is concerned, the case isn't really made for it being a great game.  IMO

They are coming for you!

  FromHell

Novice Member

Joined: 11/10/12
Posts: 1338

2/24/13 3:14:00 PM#30
So, what exactly makes it so great?

Secrets of Dragon´s Spine Trailer.. ! :D
http://www.youtube.com/watch?v=fwT9cFVQCMw

Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.


.
The Return of ELITE !

  Rednecksith

Apprentice Member

Joined: 6/12/09
Posts: 1272

Bite my fiery metal ass!

2/24/13 3:27:19 PM#31

I tried it once. Pretty much everywhere I went I ran into some kind of forest animal and got slaughtered. Even the town near the starter area had bears & wolves roaming around in it. Between that and the fact that the UI is so badly designed as to make EVE Online's look like the epitome of user friendliness, I lasted about a day before deleting the game in disgust.

Seriously, that UI should get some kind of award for its bad design. It's terrible, by far the worst I've ever experienced in any game, MMO or otherwise.

 

 

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2154

2/24/13 3:50:24 PM#32
Originally posted by Maozorz

Originally posted by greenreen

When I played it, it had no fighting animations, the combat log was difficult to cipher, the attacks seemed too RNG.

When you fought something it just stared at you, it also had no animation.

I overlooked those things for the crafting but even the UI isn't built well for that so it took it's toll over time.

The menus required too much clicking. Sub-menus were buried as deep as 3 levels. That makes four clicks to do one thing, that's too much for me.

There are fun things about the game like building a town and terraforming land but the game needed a lot of work when I left.

Once they had a problem with an intrusion and blamed it on PHP saying they were moving to .net because it was more secure. For that alone they embarrassed themselves and sent me out the door. I use PHP on plenty of sites that are secure so  blaming security on your language and not your settings or code you snatched offline is something I can't abide. It frankly made me lose trust in their ability to secure my payment information or anything private so that was my red flag to vanish.

Originally posted by Torgrim
I would if they update the graphics and get rid of those god awful animations.


Wurm Online is PURE gameplay>graphics.

 

Thats no excuse in the year 2013.

This old debate " I rather have good gameplay than good graphics" are outdated and moot.

We live in 2013 hell even back in 2008 we had good graphic tech and still people argued that good gameplay is better than good graphic, you see we WANT a game with good graphics AND good gameplay nowdays, not one or another simple as that.

If it's not broken, you are not innovating.

  User Deleted
2/24/13 3:57:07 PM#33
Originally posted by Torgrim
Originally posted by Maozorz

Originally posted by greenreen

When I played it, it had no fighting animations, the combat log was difficult to cipher, the attacks seemed too RNG.

When you fought something it just stared at you, it also had no animation.

I overlooked those things for the crafting but even the UI isn't built well for that so it took it's toll over time.

The menus required too much clicking. Sub-menus were buried as deep as 3 levels. That makes four clicks to do one thing, that's too much for me.

There are fun things about the game like building a town and terraforming land but the game needed a lot of work when I left.

Once they had a problem with an intrusion and blamed it on PHP saying they were moving to .net because it was more secure. For that alone they embarrassed themselves and sent me out the door. I use PHP on plenty of sites that are secure so  blaming security on your language and not your settings or code you snatched offline is something I can't abide. It frankly made me lose trust in their ability to secure my payment information or anything private so that was my red flag to vanish.

Originally posted by Torgrim
I would if they update the graphics and get rid of those god awful animations.


Wurm Online is PURE gameplay>graphics.

 

Thats no excuse in the year 2013.

This old debate " I rather have good gameplay than good graphics" are outdated and moot.

We live in 2013 hell even back in 2008 we had good graphic tech and still people argued that good gameplay is better than good graphic, you see we WANT a game with good graphics AND good gameplay nowdays, not one or another simple as that.

Ok you go around and tell the independent dev teams that they either need to sign a pact with the devil to licence a "good" graphics engine, pay a exorbitant amount of money for a decent engine or need to extend their development schedual by a good 2 maybe 3 years to create their own decent graphics engine.

Reason > entitlement.

Also Minecraft > Skyrim.

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2154

2/24/13 3:59:28 PM#34
Originally posted by Dihoru
Originally posted by Torgrim
Originally posted by Maozorz

Originally posted by greenreen

When I played it, it had no fighting animations, the combat log was difficult to cipher, the attacks seemed too RNG.

When you fought something it just stared at you, it also had no animation.

I overlooked those things for the crafting but even the UI isn't built well for that so it took it's toll over time.

The menus required too much clicking. Sub-menus were buried as deep as 3 levels. That makes four clicks to do one thing, that's too much for me.

There are fun things about the game like building a town and terraforming land but the game needed a lot of work when I left.

Once they had a problem with an intrusion and blamed it on PHP saying they were moving to .net because it was more secure. For that alone they embarrassed themselves and sent me out the door. I use PHP on plenty of sites that are secure so  blaming security on your language and not your settings or code you snatched offline is something I can't abide. It frankly made me lose trust in their ability to secure my payment information or anything private so that was my red flag to vanish.

Originally posted by Torgrim
I would if they update the graphics and get rid of those god awful animations.


Wurm Online is PURE gameplay>graphics.

 

Thats no excuse in the year 2013.

This old debate " I rather have good gameplay than good graphics" are outdated and moot.

We live in 2013 hell even back in 2008 we had good graphic tech and still people argued that good gameplay is better than good graphic, you see we WANT a game with good graphics AND good gameplay nowdays, not one or another simple as that.

Ok you go around and tell the independent dev teams that they either need to sign a pact with the devil to licence a "good" graphics engine, pay a exorbitant amount of money for a decent engine or need to extend their development schedual by a good 2 maybe 3 years to create their own decent graphics engine.

Reason > entitlement.

Also Minecraft > Skyrim.

 

With that attitude why bother buy a new PC with the latest tech?

If it's not broken, you are not innovating.

  User Deleted
2/24/13 4:10:27 PM#35
Originally posted by Torgrim
Originally posted by Dihoru
Originally posted by Torgrim
Originally posted by Maozorz

Originally posted by greenreen

When I played it, it had no fighting animations, the combat log was difficult to cipher, the attacks seemed too RNG.

When you fought something it just stared at you, it also had no animation.

I overlooked those things for the crafting but even the UI isn't built well for that so it took it's toll over time.

The menus required too much clicking. Sub-menus were buried as deep as 3 levels. That makes four clicks to do one thing, that's too much for me.

There are fun things about the game like building a town and terraforming land but the game needed a lot of work when I left.

Once they had a problem with an intrusion and blamed it on PHP saying they were moving to .net because it was more secure. For that alone they embarrassed themselves and sent me out the door. I use PHP on plenty of sites that are secure so  blaming security on your language and not your settings or code you snatched offline is something I can't abide. It frankly made me lose trust in their ability to secure my payment information or anything private so that was my red flag to vanish.

Originally posted by Torgrim
I would if they update the graphics and get rid of those god awful animations.


Wurm Online is PURE gameplay>graphics.

 

Thats no excuse in the year 2013.

This old debate " I rather have good gameplay than good graphics" are outdated and moot.

We live in 2013 hell even back in 2008 we had good graphic tech and still people argued that good gameplay is better than good graphic, you see we WANT a game with good graphics AND good gameplay nowdays, not one or another simple as that.

Ok you go around and tell the independent dev teams that they either need to sign a pact with the devil to licence a "good" graphics engine, pay a exorbitant amount of money for a decent engine or need to extend their development schedual by a good 2 maybe 3 years to create their own decent graphics engine.

Reason > entitlement.

Also Minecraft > Skyrim.

 

With that attitude why bother buy a new PC with the latest tech?

Because I do video editting as a hobby and rendering anything in 1080p on something without a good CPU and GPU (with a healthy dose of RAM) is just asking for a long ETA and I also require a decent rig for my area of study/work: Physics ^^ ( that said I don't have a cutting edge rig, the CPU on my desktop is about the closest thing as a mid range i5 Ivy Bridge, the GPU is a pre-kepler era AMD, slightly blingy but got it a good price and as for the RAM, 8gb DDR 3 1600Mhz). But that's my desktop on which I rarely spend time gaming, my laptop is a more robust if slightly older configuration (sandy bridge i5, 6650M radeon and 6 gb DDR3 1333Mhz RAM) and it works perfectly ^^.

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2154

2/24/13 4:17:25 PM#36
Originally posted by Dihoru
Originally posted by Torgrim
Originally posted by Dihoru
Originally posted by Torgrim
Originally posted by Maozorz

Originally posted by greenreen

When I played it, it had no fighting animations, the combat log was difficult to cipher, the attacks seemed too RNG.

When you fought something it just stared at you, it also had no animation.

I overlooked those things for the crafting but even the UI isn't built well for that so it took it's toll over time.

The menus required too much clicking. Sub-menus were buried as deep as 3 levels. That makes four clicks to do one thing, that's too much for me.

There are fun things about the game like building a town and terraforming land but the game needed a lot of work when I left.

Once they had a problem with an intrusion and blamed it on PHP saying they were moving to .net because it was more secure. For that alone they embarrassed themselves and sent me out the door. I use PHP on plenty of sites that are secure so  blaming security on your language and not your settings or code you snatched offline is something I can't abide. It frankly made me lose trust in their ability to secure my payment information or anything private so that was my red flag to vanish.

Originally posted by Torgrim
I would if they update the graphics and get rid of those god awful animations.


Wurm Online is PURE gameplay>graphics.

 

Thats no excuse in the year 2013.

This old debate " I rather have good gameplay than good graphics" are outdated and moot.

We live in 2013 hell even back in 2008 we had good graphic tech and still people argued that good gameplay is better than good graphic, you see we WANT a game with good graphics AND good gameplay nowdays, not one or another simple as that.

Ok you go around and tell the independent dev teams that they either need to sign a pact with the devil to licence a "good" graphics engine, pay a exorbitant amount of money for a decent engine or need to extend their development schedual by a good 2 maybe 3 years to create their own decent graphics engine.

Reason > entitlement.

Also Minecraft > Skyrim.

 

With that attitude why bother buy a new PC with the latest tech?

Because I do video editting as a hobby and rendering anything in 1080p on something without a good CPU and GPU (with a healthy dose of RAM) is just asking for a long ETA and I also require a decent rig for my area of study/work: Physics ^^ ( that said I don't have a cutting edge rig, the CPU on my desktop is about the closest thing as a mid range i5 Ivy Bridge, the GPU is a pre-kepler era AMD, slightly blingy but got it a good price and as for the RAM, 8gb DDR 3 1600Mhz). But that's my desktop on which I rarely spend time gaming, my laptop is a more robust if slightly older configuration (sandy bridge i5, 6650M radeon and 6 gb DDR3 1333Mhz RAM) and it works perfectly ^^.

 

OK gotcha only buy a good PC with the latest tech if you into production .

Sad.

If it's not broken, you are not innovating.

  User Deleted
2/24/13 4:19:09 PM#37
Originally posted by Torgrim
Originally posted by Dihoru
Originally posted by Torgrim
Originally posted by Dihoru
Originally posted by Torgrim
Originally posted by Maozorz

Originally posted by greenreen

When I played it, it had no fighting animations, the combat log was difficult to cipher, the attacks seemed too RNG.

When you fought something it just stared at you, it also had no animation.

I overlooked those things for the crafting but even the UI isn't built well for that so it took it's toll over time.

The menus required too much clicking. Sub-menus were buried as deep as 3 levels. That makes four clicks to do one thing, that's too much for me.

There are fun things about the game like building a town and terraforming land but the game needed a lot of work when I left.

Once they had a problem with an intrusion and blamed it on PHP saying they were moving to .net because it was more secure. For that alone they embarrassed themselves and sent me out the door. I use PHP on plenty of sites that are secure so  blaming security on your language and not your settings or code you snatched offline is something I can't abide. It frankly made me lose trust in their ability to secure my payment information or anything private so that was my red flag to vanish.

Originally posted by Torgrim
I would if they update the graphics and get rid of those god awful animations.


Wurm Online is PURE gameplay>graphics.

 

Thats no excuse in the year 2013.

This old debate " I rather have good gameplay than good graphics" are outdated and moot.

We live in 2013 hell even back in 2008 we had good graphic tech and still people argued that good gameplay is better than good graphic, you see we WANT a game with good graphics AND good gameplay nowdays, not one or another simple as that.

Ok you go around and tell the independent dev teams that they either need to sign a pact with the devil to licence a "good" graphics engine, pay a exorbitant amount of money for a decent engine or need to extend their development schedual by a good 2 maybe 3 years to create their own decent graphics engine.

Reason > entitlement.

Also Minecraft > Skyrim.

 

With that attitude why bother buy a new PC with the latest tech?

Because I do video editting as a hobby and rendering anything in 1080p on something without a good CPU and GPU (with a healthy dose of RAM) is just asking for a long ETA and I also require a decent rig for my area of study/work: Physics ^^ ( that said I don't have a cutting edge rig, the CPU on my desktop is about the closest thing as a mid range i5 Ivy Bridge, the GPU is a pre-kepler era AMD, slightly blingy but got it a good price and as for the RAM, 8gb DDR 3 1600Mhz). But that's my desktop on which I rarely spend time gaming, my laptop is a more robust if slightly older configuration (sandy bridge i5, 6650M radeon and 6 gb DDR3 1333Mhz RAM) and it works perfectly ^^.

 

OK gotcha only buy a good PC with the latest tech if you into production .

Sad.

Not as sad as putting graphics over aesthetics and gameplay but whatever makes you happy kid ^^.

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2154

2/24/13 4:31:07 PM#38
Originally posted by Dihoru
Originally posted by Torgrim
Originally posted by Dihoru
Originally posted by Torgrim
Originally posted by Dihoru
Originally posted by Torgrim
Originally posted by Maozorz

Originally posted by greenreen

When I played it, it had no fighting animations, the combat log was difficult to cipher, the attacks seemed too RNG.

When you fought something it just stared at you, it also had no animation.

I overlooked those things for the crafting but even the UI isn't built well for that so it took it's toll over time.

The menus required too much clicking. Sub-menus were buried as deep as 3 levels. That makes four clicks to do one thing, that's too much for me.

There are fun things about the game like building a town and terraforming land but the game needed a lot of work when I left.

Once they had a problem with an intrusion and blamed it on PHP saying they were moving to .net because it was more secure. For that alone they embarrassed themselves and sent me out the door. I use PHP on plenty of sites that are secure so  blaming security on your language and not your settings or code you snatched offline is something I can't abide. It frankly made me lose trust in their ability to secure my payment information or anything private so that was my red flag to vanish.

Originally posted by Torgrim
I would if they update the graphics and get rid of those god awful animations.


Wurm Online is PURE gameplay>graphics.

 

Thats no excuse in the year 2013.

This old debate " I rather have good gameplay than good graphics" are outdated and moot.

We live in 2013 hell even back in 2008 we had good graphic tech and still people argued that good gameplay is better than good graphic, you see we WANT a game with good graphics AND good gameplay nowdays, not one or another simple as that.

Ok you go around and tell the independent dev teams that they either need to sign a pact with the devil to licence a "good" graphics engine, pay a exorbitant amount of money for a decent engine or need to extend their development schedual by a good 2 maybe 3 years to create their own decent graphics engine.

Reason > entitlement.

Also Minecraft > Skyrim.

 

With that attitude why bother buy a new PC with the latest tech?

Because I do video editting as a hobby and rendering anything in 1080p on something without a good CPU and GPU (with a healthy dose of RAM) is just asking for a long ETA and I also require a decent rig for my area of study/work: Physics ^^ ( that said I don't have a cutting edge rig, the CPU on my desktop is about the closest thing as a mid range i5 Ivy Bridge, the GPU is a pre-kepler era AMD, slightly blingy but got it a good price and as for the RAM, 8gb DDR 3 1600Mhz). But that's my desktop on which I rarely spend time gaming, my laptop is a more robust if slightly older configuration (sandy bridge i5, 6650M radeon and 6 gb DDR3 1333Mhz RAM) and it works perfectly ^^.

 

OK gotcha only buy a good PC with the latest tech if you into production .

Sad.

Not as sad as putting graphics over aesthetics and gameplay but whatever makes you happy kid ^^.

 

And its so hard to get best of both worlds?

Kid?....with that crap we might aswell drop this discusion right here.

 

If it's not broken, you are not innovating.

  anemo

Novice Member

Joined: 12/24/10
Posts: 699

2/24/13 4:44:49 PM#39

The next closest things to WurmOnline.  Are xyson, or Haven and Hearth.

If you're looking for a town building game that focuses on crafting, to an extent that you can choose to never fight.   You really don't have many choices.

Practice doesn't make perfect, practice makes permanent.

"There are still vast swaths of our planet's surface in which it's surprisingly easy to lose things. Even a ship the size of a large building." Richard Fisher

  jacklo

Novice Member

Joined: 7/29/09
Posts: 582

2/24/13 4:47:05 PM#40

I've played this game on and off over the years. The graphics aren't really too bad, although the animations do suck.

It's the UI that gets to me after a while. Thing is that should be the easiest thing to fix. Give it a decent UI and this game would be received much better.

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