Trending Games | Trove | ArcheAge | Elder Scrolls Online | Marvel Heroes

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,871,485 Users Online:0
Games:744  Posts:6,254,514
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Developers Corner

Developers Corner 

MMORPG Game Concepts  » Is this MMO concept viable for todays RPGrs?

14 posts found
  Rhinotones

Spotlight Poster

Joined: 2/21/13
Posts: 192

Respect people who speak their mind factually and intelligently, and please, never put anyone down.

 
OP  2/21/13 8:14:43 PM#1

Sorry if this is a double up but I'm new on this site and realised this should probably been posted in this forum.

 

Hi all, I hope I will make some sense so please bare with me as this is my first post.

I would like to get peoples opinions based on sound reasoning (not just a yes or no response) as to whether or not the following idea could be viable in todays MMO's or if you have a suggestion/s that could enhance it. Please think through thoughtfully before responding. I'm hoping to read some great replies. The numbers provided in the below scenario could be modified of course.

Scenario:

A MMO comprising of 5  factions (maintains imbalences having an odd number)

You may have characters of various classes but only with one faction (all factions have the same types of classes)

Each faction though an in game democratic vote system may form or break alliances with other factions once a month. This adds a new dynamic to the game. You could find a 3-2 ratio or even 1-3-1 or 5-0 bringing a month of uneasy truce and no world pvp. This would create very interesting conversations in general chat of each faction leading up to the tally of votes.

Here's the kicker...You can CHANGE FACTIONS (but all your characters would have to change at the same time). I'm thinking a type of reputation system within your faction. High faction rep would give some types of bonuses, once a low rep level is achieved you would qualify to leave and start afresh with a new faction.

I can go into much more detail but this is the basic concept of my idea. Looking forward to some feedback and some flames if needed.

Cheers,

Rhino.

  Myrdynn

Hard Core Member

Joined: 3/25/07
Posts: 1411

2/21/13 8:24:14 PM#2

I really like the sound of that, what could be really good is if the vote came out 1v1v1v1v1 would be some great world pvp.

I assume each player would receive a ballot with something like this

vs faction A vote 

war

ally

neutral

and so on.  

personally it sounds great on paper, but Im not sure how it would actually work out in an MMO setting once it started

edit: after a 2nd thought would be kinda cool if you could only vote for 1 war 1 ally and other 3 neutral, that way there could be a very interesting dynamic each month as each faction is at war with 1 alligned with 1, and neutral to 3 which you could recruit to help with your side or fight against.

another thought is, what if Faction A and B vote to be at war vs each other, but Faction B is Ally with C, while Faction A is also allied with C.

Might be just to complicated after additional thoughts

 

  Rhinotones

Spotlight Poster

Joined: 2/21/13
Posts: 192

Respect people who speak their mind factually and intelligently, and please, never put anyone down.

 
OP  2/21/13 8:37:41 PM#3

Thank you for your thoughts. A lot of potential there.

Here is my second concept to this idea...and this is all I'm going to divulge at present.

 

 

The concept is much much deeper which I have only mentioned a portion of. A large basis for the seperate factions is also to do with control of resources for crafting. Some resources are only available in certain areas controlled and farmed by the faction of that land.

The faction system can become vital to trading also, having an affect on economies also. Each faction is going to have things the other factions need.

When alliances are formed you are then able to trade with that faction (like an auction house setup) and you are able to talk to them in game for that period. Friendships can quickly be formed but the majority will always rule.

The implications and intricacies could be quite profound.

  Myrdynn

Hard Core Member

Joined: 3/25/07
Posts: 1411

2/21/13 8:41:29 PM#4
It sounds great, let me know if you need any testers, or semi-skilled programmers, Im old school, do a little dabbling on the side, and can be easily instructed on what is needed.  Not sure what type of budget you are looking at or what not,  or if you are developing yourself.  
  Rhinotones

Spotlight Poster

Joined: 2/21/13
Posts: 192

Respect people who speak their mind factually and intelligently, and please, never put anyone down.

 
OP  2/21/13 9:06:30 PM#5
Originally posted by Myrdynn
It sounds great, let me know if you need any testers, or semi-skilled programmers, Im old school, do a little dabbling on the side, and can be easily instructed on what is needed.  Not sure what type of budget you are looking at or what not,  or if you are developing yourself.  

Thanks Myrdynn for your offer, I'll keep that in mind. We're still in the creative stage at the moment but it's progressing nicely.

  ghstwolf

Novice Member

Joined: 3/21/08
Posts: 386

2/24/13 2:30:55 AM#6

In the simplest terms yes, a 5 faction system could work.

With that said, I would consider it a foolish choice to launch with 5 factions when 3 factions offer virtually the same instability.  I get what you are going for with it, but it does raise the minimum population needed (or make things overly sensitive to the distibution).  Starting with the lower faction count avoids that problem, and they can still be patched in as part of an xpac.

What really interests me though is "life in a faction".  I'd love to hear a bit more on that, and whether the factions are uniform in their handling of them.  There is also the matter of individuals vs guilds and how that is handled.  I will say, I'm more a fan of allowing "high level" defections (someone with high rep) as long as it has a steep penalty (ex. being KOS w/bounty even if the factions are neutral).

  Rhinotones

Spotlight Poster

Joined: 2/21/13
Posts: 192

Respect people who speak their mind factually and intelligently, and please, never put anyone down.

 
OP  2/24/13 2:42:26 AM#7
Originally posted by ghstwolf

In the simplest terms yes, a 5 faction system could work.

With that said, I would consider it a foolish choice to launch with 5 factions when 3 factions offer virtually the same instability.  I get what you are going for with it, but it does raise the minimum population needed (or make things overly sensitive to the distibution).  Starting with the lower faction count avoids that problem, and they can still be patched in as part of an xpac.

What really interests me though is "life in a faction".  I'd love to hear a bit more on that, and whether the factions are uniform in their handling of them.  There is also the matter of individuals vs guilds and how that is handled.  I will say, I'm more a fan of allowing "high level" defections (someone with high rep) as long as it has a steep penalty (ex. being KOS w/bounty even if the factions are neutral).

Cheers ghstwolf. I can't give much more away for obvious reasons. We had the same though with going for a lower number also to begin with then expanding on it further down the track. Agree that there should be some type of penalty involved with defecting, as well as limiting certain things you can take with you. i.e it could be exploited to transfer resources to markets with high demand etc.

  vgamer

Apprentice Member

Joined: 8/27/11
Posts: 152

2/24/13 2:46:54 AM#8
If this is going to be a open pvp or faction pvp game, it won't work. People will always flock to the 'best' faction and your rep system will not help against it. What things do you have to ensure relatively balanced factions?
  Rhinotones

Spotlight Poster

Joined: 2/21/13
Posts: 192

Respect people who speak their mind factually and intelligently, and please, never put anyone down.

 
OP  2/24/13 3:13:08 AM#9
Originally posted by vgamer
If this is going to be a open pvp or faction pvp game, it won't work. People will always flock to the 'best' faction and your rep system will not help against it. What things do you have to ensure relatively balanced factions?

I agree, if this was that type of game which it isn't. There are numerous avenues players can choose to focus on, PvP being one of them. The beauty of having more than 2 factions is that 3rd+ option. If a good system is used, as a loose example (and not saying that this one is good) -  rewards to the top X pvpers of each faction monthly or quarterly,  you may see defections to lower strength pvp factions to try to obtain rewards, like recruiting mercenaries.

As a rough rule, If a faction is going to be mainly pvp focused, they may be missing out on the trade/crafting/resource or some other types of aspects critical to a factions game play. The faction may not be getting enough taxes to foot decent types of rewards and you may see top pvpers going elsewhere. As always, trying to balance this is the difficult part.

Not a perfect answer for you I'm sure but I hope this gives you some idea into the complexity of this concept.

  mmoguy43

Spotlight Poster

Joined: 3/31/09
Posts: 2320

3/01/13 5:12:37 PM#10

Having as many as 5 factions with changing alliances sounds promising. I've played in a MMO that had 12 factions but PvP wars were more about the guilds that are faction-hostile or purely for the reason to capture territories.

Yep, I'm also unsure how you can keep the population issue under control. Even with enticing rewards (xp/resources bonuses) players still decide that winning 75% of the time because they outnumber you is still more rewarding and fun. How do you get 3 much weaker, PvP-wise, factions rally together against a much larger and more easily organised faction? You are going to need some really shiny enticements. Things that will make people WANT to betray their faction for the weaker one (bonuses for betrayal, sounds good to me). IMO the bonuses for the weaker side would have to be rather significant and some alliances may have to happen regardless of the voting. Leaving 30% of your populace getting decimated over and over for a long time is going to get very frusterating regardless of rewards IF you even get a kill or whatever. At some point, the system will have to match up factions for alliances. In essence, auto-balance them if players don't do so themselves. What about overpopulation? Maybe the faction that has far more players that the second highest has it's growth slowed. Ultimately, you are giving a lot of freedom and control to your players but you will need a reward system to encourage your players to rebalance the factions once the natural tendency to unbalance them goes too far.

Let's build the ultimate MMO 1 feature at a time
http://www.mmorpg.com/discussion2.cfm/thread/398555/page/1

"blocked nariusseldon since forever"

  Vynt

Hard Core Member

Joined: 9/19/04
Posts: 597

3/01/13 5:23:03 PM#11

I kind of like it. Perhaps don't have voting for alliances, just every faction for themselves, but allow factions to form alliances on their own.

I remember in daoc, when the albs outnumbered people by a lot, the mids and hibs often worked together to kill the albs, then turned on each other. Kind of an uneasy truce.

That could turn into some great chaotic gameplay between 5 factions.

I'd hate to be locked into an alliance with say faction #3 when I really hate them, and unable to kill them for a month. I'll work with them to beat say #1, but once faction 1 is gone, I want to wipe out #3, hehe.

  Rhinotones

Spotlight Poster

Joined: 2/21/13
Posts: 192

Respect people who speak their mind factually and intelligently, and please, never put anyone down.

 
OP  3/01/13 6:02:00 PM#12

Finding a system that works well to maintain some semblence of balence is going to be one of the biggest hurdles I'm thinking. Ideas on paper, which I have a few of seem viable but until it's tested you never know for sure.

I don't want another MMO that's world PvP based. I don't believe a game is sustainable if PvP is the MMOs main objective.  Character development needs to be at the core. A strong influence toward crafting, forming trade standing with factions (when you have an alliance) religion and faction standing, questing, raiding and character community status are going to be at least as important and hopefully more time consuming for the character than running around the world PvPing.

Again it's going to need a system that will ensure people spend a little time on alot of paths rather than alot of time on one path (PvP). 

  Adamantine

Advanced Member

Joined: 1/07/08
Posts: 3326

War is not the ultima ratio, but the ultima irratio - Willy Brandt

4/03/13 2:57:42 AM#13

Well, the basic idea of five different factions is great.

Unfortunately, everything else in this concept sounds weird and pointless to me.

- There is no point to a "democratic vote" in a war game. Armies arent organized democratically - for a reason. You can vote the leadership democratically - but the leadership then has to do decisions fast. As a rule, democratic votes are slow and time consuming.

- There is no point to a "side". What would these sides be ? Whats the point of joining either of them ? Its much better to just allow any alliance forming imagineable - For example, A and B battle C, D stays neutral to A and B and C but not to E, and E battles everybody else.

- There is no point in limiting the alliance forming to once in a month. It should be possible any time - so A and B battle C, but C is overwhelmed and the next moment A and B battle, and the next C joins B, and so forth.

- There is no point, and its very dangerous, to allow people to switch factions. At least this should only be possible at a certain time in the month, before a longer period of peace, like a week time. This way a player that changed factions wont know what the previous faction is planning to do.

- I dont get this whole high faction / low faction deal. One can rely on most people always trying to have high faction. If you want people to allow changing faction, why would you want to install such a separate mechanism. And how would faction be decided, anyway.

- Well this might be an issue of personal preference, but while I'm perfectly fine with different factions having the same base classes, I think its a good idea to have the same classes being different between factions. Which also again means its better to not allow people to change faction.

- I also fancy the idea of different faction having different structures, for example it could be a classic fantasy game and the factions are racial and the dwarf faction would be organized in clans, while the elves have a nobility, the gnomes have democratic structures, the orcs decide about their leadership in pvp battles, and the humans have a king or queen.

- The really important question that was completely omitted was - what are A to E actually fighting over ? Thats the core question one needs to answer in such a faction game. If there isnt some form of valueable ressource, there wont be fighting.

  BahamutKaiser

Novice Member

Joined: 3/08/13
Posts: 297

On hiatus for a while guys, MMOs still aren't interesting me.

5/04/13 7:55:34 PM#14

Devils in the details. Just depends on exactly how it impacts gameplay and how it's implemented. What's your target audience and what do they want. Hardcore gamers who want serious concequence?, Casual gamers who don't want to be hindered by the political scheme?

Personally I love the idea of a multitude of factions, I would even up the anti 5 fold, 25 nations or states, various alliances, conquests, and neutrality. It reminds me of Game of Thrones. It also reminds me of ArcheAge.

I'd also find it more interesting if there were various means of control and government. Whether player based or region based, some could be monarchies, some could be democratic, some could be socialist, some totalitarian. Players could aim to control or cooperate different areas in different ways, they could ally or serve other regions for resources, protection, politics or more.

Ultimately it seems like a beside though, a good way to add depth to an MMO world with interactivity, but not the fundamental gameplay itself. Finding a balance of depth and accessibility will be key, but it's mostly just curious for me, hope you find some interesting solutions.

Before you criticize someone, walk a mile in their shoes.
That way, if they get angry, they'll be a mile away... and barefoot.