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Camelot Unchained

Camelot Unchained 

General Discussion  » Not quite so Clear as Mudd?: No tokens....but commendations?

16 posts found
  Lore84

Novice Member

Joined: 2/15/13
Posts: 69

 
OP  2/18/13 3:34:06 PM#1

08/02/2013 Foundational Principle #2 – RvR isn’t the end game, it’s the only game!

"You will get rewards for killing other players, other players’ helpers and some stuff in the world but it won’t be gear and we will also not offer tokens. Tokens are for subways and some pinball and arcade games, not for this game. I was and remain a fan of that type of system for a different game(s) but not for this game."

 

18/02/2013 As to Gold Sellers

"4) Gold will not be the only currency system we will have. Players will earn special commendations for their work from their sovereign that will reward them for special services to their realm whether they are crafters, builders or RvR players or all of the above."

- Mark Jacobs

 

Seems like a contradiction to me, is that not tokens?

Can we get some clarification on this? Im really not sure about this since if its a return of a commendations system ala WAR, can we expect that sort of almost forced gear grind and the issues that go along with it? This is probably the most negative thing i've heard about the systems in the game so far if im being honest.

 

Ex-DAOC, Excalibur

  kryllen

Novice Member

Joined: 6/18/04
Posts: 26

2/18/13 3:35:53 PM#2
Good catch - it sounds like either token farming or faction farming...same thing really.

We The Few - Gaming Nomads: Rants, Ravings, Reviews and Randomness
Kryllen / Cup - Alb/Palo
Seires - Gaheris and Mid/Kay
Phoxx/Phsxx - Mid/Ywain

  Lore84

Novice Member

Joined: 2/15/13
Posts: 69

 
OP  2/18/13 3:40:19 PM#3
Originally posted by kryllen
Good catch - it sounds like either token farming or faction farming...same thing really.

I so hope not.

Ex-DAOC, Excalibur

  MarkJacobs

CEO City State Entertainment

Joined: 12/18/12
Posts: 405

2/18/13 3:43:16 PM#4

Originally posted by Lore84

08/02/2013 Foundational Principle #2 – RvR isn’t the end game, it’s the only game!

"You will get rewards for killing other players, other players’ helpers and some stuff in the world but it won’t be gear and we will also not offer tokens. Tokens are for subways and some pinball and arcade games, not for this game. I was and remain a fan of that type of system for a different game(s) but not for this game."

 

18/02/2013 As to Gold Sellers

"4) Gold will not be the only currency system we will have. Players will earn special commendations for their work from their sovereign that will reward them for special services to their realm whether they are crafters, builders or RvR players or all of the above."

- Mark Jacobs

 

Seems like a contradiction to me, is that not tokens?

Can we get some clarification on this? Im really not sure about this since if its a return of a commendations system ala WAR, can we expect that sort of almost forced gear grind and the issues that go along with it? This is probably the most negative thing i've heard about the systems in the game so far if im being honest.

 

Originally posted by kryllen
Good catch - it sounds like either token farming or faction farming...same thing really.

Neither actually. :) Think of commendations that could come in the form of special medals/titles/achievements.

To me, tokens are things that you farm that then can be used to buy other things. Commendations are things you are given that are not leveled up (100 tokens = this item, 200 tokens = that item) that might be nothing more than an achievement (Slayer of Arthurians) or additional grants of land (which can only be given out by the ruler), etc. 

What you will receive will not be able to be used to buy/trade for non-player crafted items/weapons/etc.

Also, we haven't decided whether they totally make sense or not yet. I want to keep my options open if we feel that the currency system is being borked by the gold sellers.

Think about something like making a heroic stance one night and you receive a special commendation from the king because you held the keep that night. It might not have any physical value but it would be listed as something you achieved in your character sheet.

Does this make sense?

Mark Jacobs
CEO, City State Entertainment

  kryllen

Novice Member

Joined: 6/18/04
Posts: 26

2/18/13 3:46:46 PM#5
As an achievement yes - as a currency item no.

We The Few - Gaming Nomads: Rants, Ravings, Reviews and Randomness
Kryllen / Cup - Alb/Palo
Seires - Gaheris and Mid/Kay
Phoxx/Phsxx - Mid/Ywain

  Lore84

Novice Member

Joined: 2/15/13
Posts: 69

 
OP  2/18/13 3:52:20 PM#6
Phew, it does..thats fine. I just had flashbacks of WAR there for a second. *shudder*

Ex-DAOC, Excalibur

  MarkJacobs

CEO City State Entertainment

Joined: 12/18/12
Posts: 405

2/18/13 3:52:52 PM#7
Originally posted by kryllen
As an achievement yes - as a currency item no.

And I'm hoping that's where it stays. As I said to the guys this morning when we talked about it, I just want to make sure we have a backup plan if I'm wrong about gold sellers. I want our players to be able to generate enough gold/items to make a viable economy. If the gold farmers find a way to exploit it, I could add a secondary currency that would be bound to the player and only transfered via a sale of an item. While this is still exploitable (like any system), it would make it harder for the farmers/sellers to exchange gold. Not impossible but just a little harder.

Sorry for the misunderstanding.

Mark Jacobs
CEO, City State Entertainment

  Galadourn

Advanced Member

Joined: 2/06/08
Posts: 1051

2/18/13 3:53:52 PM#8
Originally posted by MarkJacobs

 

or additional grants of land (which can only be given out by the ruler)

this would be an excellent way to give clans/guilds the ability to build strongholds close to the contested areas.

Also, it's so medieval it's...perfect from all aspects :) 

http://kck.st/Xo38HT

  skyexile

Novice Member

Joined: 8/14/07
Posts: 701

2/18/13 3:54:42 PM#9

Mark needs to use only WoW terms so everybody understands, I call it simplified MMO dialect.

SKYeXile
TRF - GM - GW2, PS2, WAR, AION, Rift, WoW, WOT....etc...
Future Crew - High Council. Planetside 1 & 2.

  kryllen

Novice Member

Joined: 6/18/04
Posts: 26

2/18/13 3:55:43 PM#10
Originally posted by MarkJacobs
Originally posted by kryllen
As an achievement yes - as a currency item no.

And I'm hoping that's where it stays. As I said to the guys this morning when we talked about it, I just want to make sure we have a backup plan if I'm wrong about gold sellers. I want our players to be able to generate enough gold/items to make a viable economy. If the gold farmers find a way to exploit it, I could add a secondary currency that would be bound to the player and only transfered via a sale of an item. While this is still exploitable (like any system), it would make it harder for the farmers/sellers to exchange gold. Not impossible but just a little harder.

Sorry for the misunderstanding.

Well I hope the same then. Really want your game to succeed so hopefully more detailed news comes out soon. As it is, it's about 50/50 good/bad for me so far...especially the no PVE part.

We The Few - Gaming Nomads: Rants, Ravings, Reviews and Randomness
Kryllen / Cup - Alb/Palo
Seires - Gaheris and Mid/Kay
Phoxx/Phsxx - Mid/Ywain

  Lore84

Novice Member

Joined: 2/15/13
Posts: 69

 
OP  2/18/13 3:56:33 PM#11
Sky, that's pretty snide. You have to admit that wasn't at all clear.

Ex-DAOC, Excalibur

  MarkJacobs

CEO City State Entertainment

Joined: 12/18/12
Posts: 405

2/18/13 3:57:14 PM#12

Originally posted by kryllen
As an achievement yes - as a currency item no.

Cool.

Originally posted by Lore84
Phew, it does..thats fine. I just had flashbacks of WAR there for a second. *shudder*

Don't worry, I have learned a *few* lessons over the years. :)

Originally posted by Galadourn

Originally posted by MarkJacobs

 

or additional grants of land (which can only be given out by the ruler)

this would be an excellent way to give clans/guilds the ability to build strongholds close to the contested areas.

Also, it's so medieval it's...perfect from all aspects :) 

That's the plan. :)

Mark Jacobs
CEO, City State Entertainment

  Raagnarz

Advanced Member

Joined: 7/13/12
Posts: 247

2/18/13 4:02:57 PM#13
I like the idea that it would only, for the moment anyway, be tied to titles or things like that. That being said, I like that you already have a backup plan in place based on gold farmers. Its kind of hard for botters to excel at pvp while at the same time meeting their hourly quoatas. So do what you gotta do man lol.
  MarkJacobs

CEO City State Entertainment

Joined: 12/18/12
Posts: 405

2/18/13 4:04:24 PM#14
Originally posted by Raagnarz
I like the idea that it would only,m for the moment anyway, be tied to titles or things like that. That being said, I like that you already have a backup plan in place based on gold farmers. Its kind of hard for botters to excel at pvp while at the same time meeting their hourly quoatas. So do what you gotta do man lol.

Exactly. The key is making it easy for real players to have fun, make money, build and make stuff but make it harder for the commericial farmers to make money. Not easy but doable.

Mark Jacobs
CEO, City State Entertainment

  Hokibukisa

Novice Member

Joined: 3/25/06
Posts: 190

2/18/13 4:12:54 PM#15

Think of them like realm points and bounty points.

Realm points = XP - you keep it

BP = commendations - you don't keep it.. well you can horde it

  skyexile

Novice Member

Joined: 8/14/07
Posts: 701

2/18/13 4:16:43 PM#16


Originally posted by Lore84
Sky, that's pretty snide. You have to admit that wasn't at all clear.

Oh yea it wasnt totally clear. but my while my reply was alitlte sarcastic in bagging wow...i was kinda been serious.

SKYeXile
TRF - GM - GW2, PS2, WAR, AION, Rift, WoW, WOT....etc...
Future Crew - High Council. Planetside 1 & 2.