Trending Games | Final Fantasy XIV: A Realm Reborn | Rift | Guild Wars 2 | World of Warcraft

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » 1.7

17 posts found
  tiefighter25

Advanced Member

Joined: 7/30/12
Posts: 942

 
2/16/13 12:51:08 AM#1

Well, 1.7 hit.

There seems to be a majority who dislike the FFA OPVP aspects of the 2 of 6 Ilum missions.

A new reputation grind.

Many seem to be unhappy with the Darkmoon Faire aspect in regard to rewards from the event.

The GTN got a sucker punch.

The repair fix is wildly unpopular. (Appears to be based on the sale price of equipment, not augs or what-not [wear your PVP gear])

New quick travel ship thingy introduced, but bugged out 3 ways till Sunday.

DId I miss anything? (I guess the new cartel shop mega purchaseable gambling things)

What do you think of the new patch?

Personally, I think it probably helped renew Sub's interest, but did not prevent FTP churn. (Most of this stuff is endgame)

I dunno, I guess underwhelming for the wait (leaked in August), but at least fun in the controversioalness of Illum.

I guess it's going to be weeks of, "Wait till Makeb hits, then things will turn around."

Looking for all feedback, but especially that of those who still play.

 

*edit, revamped Ilum leaked in August, not June.

 

  Ahnog

Advanced Member

Joined: 7/18/05
Posts: 179

2/16/13 5:15:22 AM#2

1.7 seems to be stable, and has largely been received well by the community. I haven't experienced the bug you speak of with the new shuttle to ship travel option.

The new reputation system is a grind, but it offers some world pvp options on Ilum so I think it is a good thing. For the PVEer there are reputations opportunites in section x and on voss.

The good thing about the grind on section 8 is that it's a zone that I do once a week for black hole gear, so it's not really a grind to me since I won't be doing it everyday.

I think the game is improving and headed in a positive direction.

Ahnog

Hokey religions are no replacement for a good blaster at your side.

http://www.ahnog.us

  Karteli

Advanced Member

Joined: 7/09/12
Posts: 1826

2/16/13 9:14:38 AM#3
Originally posted by Ahnog

1.7 seems to be stable, and has largely been received well by the community. I haven't experienced the bug you speak of with the new shuttle to ship travel option.

The new reputation system is a grind, but it offers some world pvp options on Ilum so I think it is a good thing. For the PVEer there are reputations opportunites in section x and on voss.

The good thing about the grind on section 8 is that it's a zone that I do once a week for black hole gear, so it's not really a grind to me since I won't be doing it everyday.

I think the game is improving and headed in a positive direction.

To head in a positive direction, if would have to have been at an undesireable state in the past ...

 

But you always say the game was perfect and never needed change ..

 

/confuse

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  ktanner3

Master

Joined: 3/19/06
Posts: 3922

Trolls will be ignored

2/16/13 9:20:43 AM#4

I think the Ilum event is awesome. It's was high time that they put something in there to rekindle some open world PVP there. Most of the complaints about it is from PVE players who don't understand how open world PVP works. They think that since there are dailies that there should be rules in place to allow people to easily do them. Doesn't work that way in PVP. If they want to avoid PVP on Ilum all they have to do is complete the PVE quests, don't use any AOE attacks and stay away from the center of the map. It's not that hard. Plus the gear at the vendor is orange gear with no stats, so neither side has an advantagge with the gear. It's purely cosmetic. 

The reputation system is fine. It's really just another end game grind which I guess is fine for the achievment type players.Plus it's a legacy wide system.

The big letdown was the surprise rise in repair costs which makes zero sense.Players are complaining about wipes costing more than 80k when it used to be only 15k. All this will do is discourage players from OPS which would be disasterous. It also hurts newer players because few few people are going to have the patience teaching someone how to run a FP or OP if they know that a mistake costs them mad credits.  There was a recent dev response that they are looking into fixing this, but no word on WHY the change was made in the first place. They need to change this ASAP or else. 

NGE killed SWG. Get over it like the rest of us did in 2005.

  Phry

Elite Member

Joined: 7/01/04
Posts: 3791

2/16/13 9:33:45 AM#5
Originally posted by ktanner3

I think the Ilum event is awesome. It's was high time that they put something in there to rekindle some open world PVP there. Most of the complaints about it is from PVE players who don't understand how open world PVP works. They think that since there are dailies that there should be rules in place to allow people to easily do them. Doesn't work that way in PVP. If they want to avoid PVP on Ilum all they have to do is complete the PVE quests, don't use any AOE attacks and stay away from the center of the map. It's not that hard. Plus the gear at the vendor is orange gear with no stats, so neither side has an advantagge with the gear. It's purely cosmetic. 

The reputation system is fine. It's really just another end game grind which I guess is fine for the achievment type players.Plus it's a legacy wide system.

The big letdown was the surprise rise in repair costs which makes zero sense.Players are complaining about wipes costing more than 80k when it used to be only 15k. All this will do is discourage players from OPS which would be disasterous. It also hurts newer players because few few people are going to have the patience teaching someone how to run a FP or OP if they know that a mistake costs them mad credits.  There was a recent dev response that they are looking into fixing this, but no word on WHY the change was made in the first place. They need to change this ASAP or else. 

to rekindle the interest in PVP the first thing they'd have to do is make it a bit more interesting, and its not something that SW;TOR does all that well, so i don't really see player focus moving away from the PVE aspects of the game, but yes making OPs more expensive is not a positive move, as its 100 % of the endgame from what i've experienced so far.

  Karteli

Advanced Member

Joined: 7/09/12
Posts: 1826

2/16/13 10:27:20 AM#6
Originally posted by ktanner3

I think the Ilum event is awesome. It's was high time that they put something in there to rekindle some open world PVP there. Most of the complaints about it is from PVE players who don't understand how open world PVP works. They think that since there are dailies that there should be rules in place to allow people to easily do them. Doesn't work that way in PVP. If they want to avoid PVP on Ilum all they have to do is complete the PVE quests, don't use any AOE attacks and stay away from the center of the map. It's not that hard. Plus the gear at the vendor is orange gear with no stats, so neither side has an advantagge with the gear. It's purely cosmetic. 

The reputation system is fine. It's really just another end game grind which I guess is fine for the achievment type players.Plus it's a legacy wide system.

The big letdown was the surprise rise in repair costs which makes zero sense.Players are complaining about wipes costing more than 80k when it used to be only 15k. All this will do is discourage players from OPS which would be disasterous. It also hurts newer players because few few people are going to have the patience teaching someone how to run a FP or OP if they know that a mistake costs them mad credits.  There was a recent dev response that they are looking into fixing this, but no word on WHY the change was made in the first place. They need to change this ASAP or else. 

(1)

Reputation works great in other games, and it serves as a form of character advancement with little investment from devs, beyond creating the interface, database entries, and mob / quest tags .. Other areas too, but the big investment is in the initial setup.

It's fun for players (IMO) and addes a metric to guage progression & time spent.  No problem there.

My issue is with how EA designed their reputation, introducing weekly caps.  Very unrealistic, and very transparent that EA wants to drag out earning reputation as long as possible before new ones go in.  Other games impose limits, but do so in a less obvious manner.

EA's style breaks immersion.   If I do a whole slew of great deads for an organization, but then have to artificially wait before I can turn in more trophies, that to me is very silly.

I could think of other ways to do this, such as limiting artivity chains (1 part of the chain per week?, "Our scouts are researching the blueprints you found, come back later"), or simply reserving some reputations to dailies only (non legacy, see below).  It's all in the presentation of how limits get masked, and I find the current method immersion breaking.

As for reputations being account-global, I have mixed feelings.  An interesting approach, but alts shouldn't get the full amount.  10% would be better - not 100%, for instance.  Maybe even the lesser % to family members in a Legacy, getting recognition through bloodlines.  Getting full rep on noobie characters is rediculous.

 

(2)

It likely will get changed again, but probably more of a pawn shop negotiation style.  Not where it used to be, but somewhere in the middle, I'd bet.  EA is not in the habit of giving into demands, but they might compromise, a bit.  EA takes an excessive amount of time to go through all their own red-tape, so any any change made ASAP would be highly unlikely.

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  Myria

Hard Core Member

Joined: 5/07/09
Posts: 288

2/16/13 10:41:02 AM#7
Originally posted by Karteli

To head in a positive direction, if would have to have been at an undesireable state in the past ...

 

But you always say the game was perfect and never needed change ..

 

/confuse

To head in a positive direction all that's required is that there be a direction.

Even a perfect game -- were such a thing even possible -- could not remain perfect for long without change.

  Karteli

Advanced Member

Joined: 7/09/12
Posts: 1826

2/16/13 5:20:40 PM#8
Originally posted by Myria
Originally posted by Karteli

To head in a positive direction, if would have to have been at an undesireable state in the past ...

 

But you always say the game was perfect and never needed change ..

 

/confuse

To head in a positive direction all that's required is that there be a direction.

Even a perfect game -- were such a thing even possible -- could not remain perfect for long without change.

Except you speak for Ahnog.  Your point is noted though.

 

And really though, was SWTOR changing before?  It seems the same game it was a year ago, just new zones.  Although now there is reputations, and a cash shop.

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  catlana

Apprentice Member

Joined: 11/18/08
Posts: 1573

Playing Rift, ToR, PoE
Played AoC, Aion, DDO, EQ2, CoH, GW2, TERA, WAR, WoW

2/19/13 11:47:52 PM#9
Originally posted by ktanner3

I think the Ilum event is awesome. It's was high time that they put something in there to rekindle some open world PVP there. Most of the complaints about it is from PVE players who don't understand how open world PVP works. They think that since there are dailies that there should be rules in place to allow people to easily do them. Doesn't work that way in PVP. If they want to avoid PVP on Ilum all they have to do is complete the PVE quests, don't use any AOE attacks and stay away from the center of the map. It's not that hard. Plus the gear at the vendor is orange gear with no stats, so neither side has an advantagge with the gear. It's purely cosmetic. 

The reputation system is fine. It's really just another end game grind which I guess is fine for the achievment type players.Plus it's a legacy wide system.

The big letdown was the surprise rise in repair costs which makes zero sense.Players are complaining about wipes costing more than 80k when it used to be only 15k. All this will do is discourage players from OPS which would be disasterous. It also hurts newer players because few few people are going to have the patience teaching someone how to run a FP or OP if they know that a mistake costs them mad credits.  There was a recent dev response that they are looking into fixing this, but no word on WHY the change was made in the first place. They need to change this ASAP or else. 

We have had a pretty good time with the Ilum bosses as well. If you get a chance to take a run at them, I highly recomend Xeno, he has his own instance. I also do agree that the repair cost rise is silly beyond belief.

As far as rep goes, I really like the rep being account wide so that I do not have to grind on a alt if I do not want to. Having a choice on which toon to run the quests with is pretty nice. The result of the quests is an item so you can run a lot one week and just do a turn in on the second. 

  itgrowls

Elite Member

Joined: 7/10/08
Posts: 2923

2/19/13 11:51:59 PM#10

I almost thought you were talking about the number of players mythos that we kept hearing about when it was a sub game when I read your title.

So trouble in paradise still? One of my friends plays this he's not really impressed.

  tiefighter25

Advanced Member

Joined: 7/30/12
Posts: 942

 
2/20/13 3:13:39 AM#11
Originally posted by itgrowls

I almost thought you were talking about the number of players mythos that we kept hearing about when it was a sub game when I read your title.

So trouble in paradise still? One of my friends plays this he's not really impressed.

That irony escaped me. Kind of amusing.

Apparently there is another bug that companions can;t equip Gree gear.

Probably an oversight if you ask me.

I still looking for feedback. Kind of meh for the wait, but a bit unusual, which can be good. I still think they need to up the pace, but not likely to happen till post Makeb if at all.

The repair cost thing is odd. Is it to fight inflation, retard progression, a piss-poor "fix", or steer people to the cartel shop?

I don't think anyone is sure yet, but I get the impression a lot of people would like to hear some sort of explanation from Bioware.

  bakabröd

Novice Member

Joined: 4/09/05
Posts: 135

2/20/13 3:22:18 AM#12

so where the fuck is the cathar?

 

  tiefighter25

Advanced Member

Joined: 7/30/12
Posts: 942

 
2/20/13 3:51:05 AM#13
Originally posted by bakabröd

so where the fuck is the cathar?

 

I don't know.

Here's a tease from 2010 showing the same damn cathat art asset. http://www.swtor-life.com/tag/ship-customization/

Thay implied in the summer that they were ready to go.

Maybe they're holding on to them for a lull in either content or cartel sales?

They are going to be in the cartel shop, and they've stated that their sales will determine if they will make others.

Again, I don't know. Maybe they have clipping issues up the ass. Hard to say. Everything they've released, or will soonish, is still backlogged content from pre-layoffs.

The new expansion even contains the OP "Scum and Villany" which was datamined in Feb. of 2012.

Maybe they have nothing made since the layoffs. Maybe they're meting out unreleased content at a rate so the smaller team can continue releasing content of new content post Makeb.

Maybe they need to hold onto some sort of trump card to keep EA off their back? I dunno.

Perhaps the Cathar are SWTOR's version of WAR's Skaven. Time will tell.

One thing is for sure, they weren't advertized as part of 1.7, and they didn't make a surprise apperance in 1.7.

  LoverNoFighter

Apprentice Member

Joined: 9/05/12
Posts: 184

SWG pre cu > all

2/20/13 7:23:26 AM#14
Just lol.
  gervaise1

Hard Core Member

Joined: 1/17/07
Posts: 600

2/20/13 1:29:11 PM#15
Originally posted by ktanner3

The big letdown was the surprise rise in repair costs which makes zero sense.

My assumption is that someone thought that if they (EA) increased repair costs then players would have to spend more time grinding creds to cover the bills ... so people will spend more time in game .... increasing the average player numbers. And more players in theory translates to more "opportunities" to buy stuff.

My underlying assumption in fact is that anything and everything they do currently is based on things they believe will generate revenue. Game improvements will be accidental!

  Sevenstar61

Elite Member

Joined: 7/22/12
Posts: 1214

"But it was so artistically done..." - Grand Admiral Thrawn's final words

2/20/13 3:56:42 PM#16
Originally posted by gervaise1
Originally posted by ktanner3

The big letdown was the surprise rise in repair costs which makes zero sense.

My assumption is that someone thought that if they (EA) increased repair costs then players would have to spend more time grinding creds to cover the bills ... so people will spend more time in game .... increasing the average player numbers. And more players in theory translates to more "opportunities" to buy stuff.

My underlying assumption in fact is that anything and everything they do currently is based on things they believe will generate revenue. Game improvements will be accidental!

There is going to be fix for repair cost at next scheduled maintenance.

A Summary of Increased Repair Cost Problems (for BW/EA) | 02.20.2013, 09:34 AM
Hi everyone,

Thank you all for your feedback on the changes to repair costs introduced with Game Update 1.7. Upon review, we agree with you that repair costs did become too high with this latest Game Update. To that end, we will be making a change to how these repair costs are calculated, starting with our next scheduled maintenance. Repair costs will now be calculated based on the combined value of all the mods installed in the shell, excluding the value of the shell itself. Players will see a noticeable reduction immediately after the change goes in.

Additionally, we’d like to apologize for the inconvenience that we introduced.

As a thank you for your patience during this time, we will also be reducing ALL repair costs by 50% once the aforementioned change goes in with the next scheduled maintenance. This will last all the way through until early access to Rise of the Hutt Cartel launches.

Your feedback is important to us, and we hope that this resolution alleviates the repair costs concerns. Thanks again for your patience.
 


Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

  Sevenstar61

Elite Member

Joined: 7/22/12
Posts: 1214

"But it was so artistically done..." - Grand Admiral Thrawn's final words

2/20/13 4:01:16 PM#17
deleted  - made new post for PvP changes.


Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E