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General Discussion  » Why TESO won't become the biggest mmorpg around

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  Crazyhorsek

Novice Member

Joined: 8/18/12
Posts: 249

2/14/13 12:53:36 AM#41
Originally posted by Slampig
Originally posted by jtcgs
Originally posted by Crazyhorsek

Yes I do hope that TESO will appeal to Darkfall / DAoC fans (actually DAoC players know how to pvp and like to pve as well) and leave all WoW carebears outside of it - yep thats my most sincere hope regarding TESO.

 DaoC was the first game to try to make PvP for Carebears and seeing as how easy it was to roll over the other realms on the server my guild was on...its blatantly obvious.

People who had their first taste of PvP in DaoC wouldnt know real PvP if they suddenly found themselves at a rez point before they realized WTF just happened to them. DaoC = zerg PvP that requires little skill from the individual and THAT is why guilds from previous PvP games dominated their servers...individual skilled players, playing as a group in a game made to force grouped PvP...worse yet, CC heavy PvP.

DaoC made it all too easy to control everything, get 3-5 skilled PvP vets and watch them stop a large group of carebears that believe they know what PvP is all about while you take your medium sized group and take control of areas that require 50+ mouthbreathers to take.

BTW, anyone targetting players of an old game that never topped 400k players at its peak is just asking for a whole lot of fail unless they go with F2P/B2P right from the start.

When did you start playing DAoC? I don't remember any of this... Then again maybe I am just a mouthbreather...

 

Yea well... I didnt even bother to answer to that since his post makes no sense,... he says that DAoC was all about zerg pvp with no individual skill then he says 3 or 5 skilled ppl can kill a zerg and a medium size group (I have no idea whats a medium size group in daoc... must be 4, since a group was 8) can take control of areas that require 50+ people to take... 

Apples are better than oranges because bananas and shoes. Still I think tires are better than apples. Blame the dwarves in TES.

  hcoelho

Hard Core Member

Joined: 5/01/08
Posts: 519

2/14/13 1:16:36 AM#42

it won't become the biggest mmorpg around because, imo, its not a TES game at all. 

 

You can dress a mmo with the setting you so desire but if you have a strong game series focused on freedom of choice, seamsless open world, deep character progression, insane replayability and AMAZING modding community that pull off better mods than no expansion can top, there is no way you can pull it off using the same mechanics as every other MMO out there.

If there was a MMO that i was so eager to play  it was the TES mmo, but now they are releasing a generic crap with looks and names pretending to be a TES game. 

 

I dare you to name 1 freaking game franchise that comes close to TES in the RPG genre. There are better games, but none so epic and so open as TES. 

So yeah... TESO will be just like LOTRO, they will pack a pickle with chocolate wrappings. But hey you can still enjoy your pickle.

  Caliburn101

Novice Member

Joined: 3/30/11
Posts: 647

"Imagination is more important than knowledge." Albert Einstein

2/14/13 4:02:45 AM#43

I am well versed in TES lore and have played all the games to death.

There really is no particular problem with calling the Dwemer, 'Dwarves'.

They are referred to as such in books found in TES games.

They are referred to as such by TES NPCs.

They built cities and armour etc. that had all the hallmarks of more traditional fantasy Dwarves with a dash of steampunk thrown in.

They lived underground and were great miners, smiths and architects - now which fantasy race does that remind me of, hmmm...

It is a little ridiculous to get hung up on the fact they were a race of Elves that acted JUST LIKE Dwarves for no better reason than putting people down and buffing your 'lore skillz' till they outshine everyone elses (at least from one person's perspective eh!?).

Now lets let it go and talk about something constructive.

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2733

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

2/14/13 4:07:20 AM#44
Originally posted by Findariel
Whether Cyrodiil is 1.5 times or 6 times as big as the 1-50 levelling areas - it still means that most of the endgame content will be in a "world PvP" area. Unless you'll have flying mounts or insta-travel "waypoints" that get you to your factions "safe area" or fortress/outpost within Cyrodiil that means that dungeon runners will have to travel through more or less dangerous areas with the chance of getting killed by other players. Be it individuals or roaming zergs or groups that camp certain passages or dungeon entrances to prevent players from opposing factions from entering.

Depending on how big the risk is, I think a lot of MMO players won't like that at all. It will cost TESO a lot of "carebearish" players.

TESO seems to rather cater former hardcore Darkfall/DAoC players than TES players and PvE oriented type of players.

Fairly certain all the PvE related stuff will take place within the PvE zones.  Thats not to say certain PvE elements wont take place in Cyrodill because Im sure there will but that sort of content is cast a PvP related content first and formost.  Just like Darkness Falls in DAoC was a PvE dungeon, the criteria to open it depended on PvP systems.

 

besides if Skyrim can pack 400 POI related quests in such a small zone then nothing says ESO wont do the same in each of the PvE zones.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2733

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

2/14/13 4:09:57 AM#45
Originally posted by Caliburn101

I am well versed in TES lore and have played all the games to death.

There really is no particular problem with calling the Dwemer, 'Dwarves'.

They are referred to as such in books found in TES games.

They are referred to as such by TES NPCs.

They built cities and armour etc. that had all the hallmarks of more traditional fantasy Dwarves with a dash of steampunk thrown in.

They lived underground and were great miners, smiths and architects - now which fantasy race does that remind me of, hmmm...

It is a litlt ridiculous to get hung up on the fact they were a race of Elves that acted JUST LIKE Dwarves for no better reason than putting people down and buffing your lore skillz till they outshine everyone elses (at least from one person's perspective eh!?).

Now lets let it go and talk about something constructive.

Well Elder Scrolls Dwemer or Dwarves were human sized i.e. same size as Dwarves.  The reason why certain elemts of lore talk of them a being is small is becasue they first to encounter them were giants.  But yea another name given to them by the new races of Nirn are Dwarves.

 

directly from the wiki:

Biology

The Dwemer are often referred to as "Dwarves" in western cultures, although they were no shorter than a human and the name seems to have been derived from a supposed encounter with giants who saw the Dwemer as short.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  Crazyhorsek

Novice Member

Joined: 8/18/12
Posts: 249

2/14/13 10:49:17 AM#46
Originally posted by azzamasin
Originally posted by Findariel
Whether Cyrodiil is 1.5 times or 6 times as big as the 1-50 levelling areas - it still means that most of the endgame content will be in a "world PvP" area. Unless you'll have flying mounts or insta-travel "waypoints" that get you to your factions "safe area" or fortress/outpost within Cyrodiil that means that dungeon runners will have to travel through more or less dangerous areas with the chance of getting killed by other players. Be it individuals or roaming zergs or groups that camp certain passages or dungeon entrances to prevent players from opposing factions from entering.

Depending on how big the risk is, I think a lot of MMO players won't like that at all. It will cost TESO a lot of "carebearish" players.

TESO seems to rather cater former hardcore Darkfall/DAoC players than TES players and PvE oriented type of players.

Fairly certain all the PvE related stuff will take place within the PvE zones.  Thats not to say certain PvE elements wont take place in Cyrodill because Im sure there will but that sort of content is cast a PvP related content first and formost.  Just like Darkness Falls in DAoC was a PvE dungeon, the criteria to open it depended on PvP systems.

 

besides if Skyrim can pack 400 POI related quests in such a small zone then nothing says ESO wont do the same in each of the PvE zones.

Not only Darkness Falls... there was also one in the frontiers that also connected the 3 realms... but I cant remember the name. Just have pictures of it in my head lol... I'm sure someone remembers tho

  ktanner3

Master

Joined: 3/19/06
Posts: 4146

Trolls will be ignored

2/14/13 10:58:14 AM#47
Originally posted by Findariel
Whether Cyrodiil is 1.5 times or 6 times as big as the 1-50 levelling areas - it still means that most of the endgame content will be in a "world PvP" area. Unless you'll have flying mounts or insta-travel "waypoints" that get you to your factions "safe area" or fortress/outpost within Cyrodiil that means that dungeon runners will have to travel through more or less dangerous areas with the chance of getting killed by other players. Be it individuals or roaming zergs or groups that camp certain passages or dungeon entrances to prevent players from opposing factions from entering.

Depending on how big the risk is, I think a lot of MMO players won't like that at all. It will cost TESO a lot of "carebearish" players.

TESO seems to rather cater former hardcore Darkfall/DAoC players than TES players and PvE oriented type of players.

You just said the magic words for a lot of people here. Not catering to carebears is considered a good thing in my book. I could care less if ESO turns out to be as big as WOW. Is the game fun? That's all that matters to me. So if the trade off for a good game is less carebears, then that's a win in my book. 

Currently Playing: Star Wars The Old Republic

  Findariel

Spotlight Poster

Joined: 1/20/05
Posts: 216

 
OP  2/14/13 11:31:07 AM#48
Originally posted by Crazyhorsek

Yes I do hope that TESO will appeal to Darkfall / DAoC fans (actually DAoC players know how to pvp and like to pve as well) and leave all WoW carebears outside of it - yep thats my most sincere hope regarding TESO.

But... then again, how is that a bad thing?

Originally posted by ktanner3

Not catering to carebears is considered a good thing in my book. I could care less if ESO turns out to be as big as WOW. Is the game fun? That's all that matters to me. So if the trade off for a good game is less carebears, then that's a win in my book. 

I never said it´s a bad (or good) thing. It's a matter of taste.

I'm just stating that a big part of mmorpg players don't like non-consensual PvP. And if Zenimax makes the biggest part of the game an open world PvP area, a lot of players won't want to play it - or quit. Meaning TESO will never be a big game for every kind of mmo player. Hence it won't be the biggest mmorpg around, as the title says. And I'm not saying that's neccessarily a bad thing.

Of course I have no hard proof yet but if the faction areas are smaller than Cyrodiil and are also meant to level from 1-50, I don't see how players can avoid PvP if they want to explore all the PvE content. I logically expect the majority of the endgame PvE content to be in Cyrodiil.

Some dev quotes:

Q: So a lot of people love open world PvP, meaning you can roam around and find someone who is questing and you can ruin their day. I’ve heard that you are going to have quest areas in Cyrodiil so people who enjoy that type of PvP will be able to go and roam around and look for people who maybe aren’t necessarily expecting combat?
A: Yeah, exactly. Also, there are all the public dungeons; we have a lot of public dungeons in Cyrodiil as well.
Q: That really neatly segues into my next question about the dungeon experience and PvP. So with the public dungeons in Cyrodiil there will be full PvP in those?
A: Yes, absolutely.
 
  PyrateLV

Tipster

Joined: 11/07/08
Posts: 1118

2/14/13 11:32:51 AM#49
Originally posted by Elandir90

it won't become the biggest mmorpg around because, imo, its not a TES game at all. 

 

You can dress a mmo with the setting you so desire but if you have a strong game series focused on freedom of choice, seamsless open world, deep character progression, insane replayability and AMAZING modding community that pull off better mods than no expansion can top, there is no way you can pull it off using the same mechanics as every other MMO out there.

If there was a MMO that i was so eager to play  it was the TES mmo, but now they are releasing a generic crap with looks and names pretending to be a TES game. 

 

I dare you to name 1 freaking game franchise that comes close to TES in the RPG genre. There are better games, but none so epic and so open as TES. 

So yeah... TESO will be just like LOTRO, they will pack a pickle with chocolate wrappings. But hey you can still enjoy your pickle.

Very well said. I couldnt agree more.

 

One thing that is consistant in a discussion about TESO is that people keep bringing up DAOC.

DAOC had RvR, Realms, Faction Locked Zones, Classes, etc. Great. So what? I dont care what DAOC has.

This isnt Camelot. This. Is. TAMRIEL!

I dont care if there are similarities or if you can tweak and rework the Lore to make it work and fit together.

This is Elder Scrolls which is a unique and ORIGINAL IP. All on its own.

To change it in any way shape or form is doing it an injustice.

Especially as a base to remake/relaunch a 10 year old game that, in its heyday, was popular with only about 250k gamers.

 

An Elder Scrolls MMO shouldnt "remind me" of things done in DAOC, or WOW or GW2 or any other game.

An Elder Scrolls MMO should break new ground. Be a true "Next Generation" MMORPG. One that evolves the genre.

Not just rehashes the same old thing done over the last decade.

 

Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
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  ktanner3

Master

Joined: 3/19/06
Posts: 4146

Trolls will be ignored

2/14/13 1:23:18 PM#50
Originally posted by Findariel
Originally posted by Crazyhorsek

Yes I do hope that TESO will appeal to Darkfall / DAoC fans (actually DAoC players know how to pvp and like to pve as well) and leave all WoW carebears outside of it - yep thats my most sincere hope regarding TESO.

But... then again, how is that a bad thing?

Originally posted by ktanner3

Not catering to carebears is considered a good thing in my book. I could care less if ESO turns out to be as big as WOW. Is the game fun? That's all that matters to me. So if the trade off for a good game is less carebears, then that's a win in my book. 

I never said it´s a bad (or good) thing. It's a matter of taste.

I'm just stating that a big part of mmorpg players don't like non-consensual PvP. And if Zenimax makes the biggest part of the game an open world PvP area, a lot of players won't want to play it - or quit. Meaning TESO will never be a big game for every kind of mmo player. Hence it won't be the biggest mmorpg around, as the title says. And I'm not saying that's neccessarily a bad thing.

 

And I highly doubt that anyone would dispute any of that. If TESO becomes an Open world PVP type game, then it will be a niche game. After the last few years of MMOs that have performed below expectations, I think it's a smart move to identify your base early and cater to it rather than come out of the box as trying to be a game for everyone because that doesn't work. . 

Currently Playing: Star Wars The Old Republic

  Crazyhorsek

Novice Member

Joined: 8/18/12
Posts: 249

2/14/13 6:32:54 PM#51
Originally posted by PyrateLV
Originally posted by Elandir90

it won't become the biggest mmorpg around because, imo, its not a TES game at all. 

 

You can dress a mmo with the setting you so desire but if you have a strong game series focused on freedom of choice, seamsless open world, deep character progression, insane replayability and AMAZING modding community that pull off better mods than no expansion can top, there is no way you can pull it off using the same mechanics as every other MMO out there.

If there was a MMO that i was so eager to play  it was the TES mmo, but now they are releasing a generic crap with looks and names pretending to be a TES game. 

 

I dare you to name 1 freaking game franchise that comes close to TES in the RPG genre. There are better games, but none so epic and so open as TES. 

So yeah... TESO will be just like LOTRO, they will pack a pickle with chocolate wrappings. But hey you can still enjoy your pickle.

Very well said. I couldnt agree more.

 

One thing that is consistant in a discussion about TESO is that people keep bringing up DAOC.

DAOC had RvR, Realms, Faction Locked Zones, Classes, etc. Great. So what? I dont care what DAOC has.

This isnt Camelot. This. Is. TAMRIEL!

I dont care if there are similarities or if you can tweak and rework the Lore to make it work and fit together.

This is Elder Scrolls which is a unique and ORIGINAL IP. All on its own.

To change it in any way shape or form is doing it an injustice.

Especially as a base to remake/relaunch a 10 year old game that, in its heyday, was popular with only about 250k gamers.

 

An Elder Scrolls MMO shouldnt "remind me" of things done in DAOC, or WOW or GW2 or any other game.

An Elder Scrolls MMO should break new ground. Be a true "Next Generation" MMORPG. One that evolves the genre.

Not just rehashes the same old thing done over the last decade.

 

Lets see if you understand some basic concept here

Does it have "The Elder Scrolls" as part of the name? Yes. Then it is a TES game. I dont really care if you like it or not, if you play it or not, you prolly feel the same about me, but... the fact that you like it or not doesnt really mean that it isnt a TES game just because it doesnt fit YOUR idea of a "TES game". Is WoW a Warcraft game? Yes. Does it seem anything like the other warcrafts? No. Is it still a Warcraft game? Yes.

As much as it pains me, the Cayenne is a Porsche - it doesnt fit MY IDEA of a Porsche, but it is!

Again for the ADD crowd: Does it have "Elder Scrolls" as part of the name? Yes? Then it is a "TES" game.

Thanks

  Kyelthis

Novice Member

Joined: 5/06/10
Posts: 285

2/15/13 1:07:54 AM#52
Originally posted by PyrateLV
Originally posted by Elandir90

it won't become the biggest mmorpg around because, imo, its not a TES game at all. 

 

You can dress a mmo with the setting you so desire but if you have a strong game series focused on freedom of choice, seamsless open world, deep character progression, insane replayability and AMAZING modding community that pull off better mods than no expansion can top, there is no way you can pull it off using the same mechanics as every other MMO out there.

If there was a MMO that i was so eager to play  it was the TES mmo, but now they are releasing a generic crap with looks and names pretending to be a TES game. 

 

I dare you to name 1 freaking game franchise that comes close to TES in the RPG genre. There are better games, but none so epic and so open as TES. 

So yeah... TESO will be just like LOTRO, they will pack a pickle with chocolate wrappings. But hey you can still enjoy your pickle.

Very well said. I couldnt agree more.

 

One thing that is consistant in a discussion about TESO is that people keep bringing up DAOC.

DAOC had RvR, Realms, Faction Locked Zones, Classes, etc. Great. So what? I dont care what DAOC has.

This isnt Camelot. This. Is. TAMRIEL!

I dont care if there are similarities or if you can tweak and rework the Lore to make it work and fit together.

This is Elder Scrolls which is a unique and ORIGINAL IP. All on its own.

To change it in any way shape or form is doing it an injustice.

Especially as a base to remake/relaunch a 10 year old game that, in its heyday, was popular with only about 250k gamers.

 

An Elder Scrolls MMO shouldnt "remind me" of things done in DAOC, or WOW or GW2 or any other game.

An Elder Scrolls MMO should break new ground. Be a true "Next Generation" MMORPG. One that evolves the genre.

Not just rehashes the same old thing done over the last decade.

 

How are they changing anything with the lore? It takes place in a different time than any other TES game so since it's their IP, they can do what they want with it. The injustice you may see is only your opinion on what the setting should be like, but you aren't a developer for the game so it makes no sense in complaining about setting. As for DAoC, 250k subs at that time was pretty high and the mix of PvP and PvE helped it cater to a more broad crowd. EQ1 was for PvEers, AC2 and DAoC were for both. So, if TESO wants to take notes from systems that DAoC had, then that should be praised and not looked down upon, in my opinion.

 

I'm keeping my eye on the game and although I have my reservations about it, I can only hope they make it at least feel like an Elder Scrolls MMO instead of an Elder Scrolls with co-op slapped on. There are some things that have been revealed that I'm not too happy about, but if that's what they choose to do, it's their place to do so and I'll either have to suck it up and play or find a different MMO to mess around in.

  Zefire

Novice Member

Joined: 9/21/10
Posts: 700

2/15/13 3:00:56 AM#53

If it's going to fail it will be 3 things.

No seamless world

bad combat system

Not beeing deep known as carebearism

  EvolvedMonky

Novice Member

Joined: 8/25/08
Posts: 562

2/15/13 12:33:05 PM#54

Maybe its just me but a remake of DAoC pvp seems kinda blah. Ya back in the day it was fun even though  it wasnt that popular of a game. 

My hopes are still on WoD a mmo like EVE but on the ground that is the kind of pvp i want. But hell knowing mmo devs track record the second game they make will be a complete $h!ty 180 of the first one. What the hell were they thinking with WAR and AC2 and EQ2 etc...

 I dont get why some are hyped about another game with a cheesy pvp zone. Didnt SWToR have a pvp zone with quest in it. Its not the first time devs try to pass "end game" off as a pvp zone with quest sprinkled around it.    Woot three premaid factions of strangers fighting over a quest hub or generic dungeon for 2 to 3 years sounds uuuuubbbbbeeeerrrrr ffffffuuuunnnnn //sarcasm

 

 

  hcoelho

Hard Core Member

Joined: 5/01/08
Posts: 519

2/15/13 1:10:05 PM#55
Originally posted by Crazyhorsek
Originally posted by PyrateLV
Originally posted by Elandir90

it won't become the biggest mmorpg around because, imo, its not a TES game at all. 

 

You can dress a mmo with the setting you so desire but if you have a strong game series focused on freedom of choice, seamsless open world, deep character progression, insane replayability and AMAZING modding community that pull off better mods than no expansion can top, there is no way you can pull it off using the same mechanics as every other MMO out there.

If there was a MMO that i was so eager to play  it was the TES mmo, but now they are releasing a generic crap with looks and names pretending to be a TES game. 

 

I dare you to name 1 freaking game franchise that comes close to TES in the RPG genre. There are better games, but none so epic and so open as TES. 

So yeah... TESO will be just like LOTRO, they will pack a pickle with chocolate wrappings. But hey you can still enjoy your pickle.

Very well said. I couldnt agree more.

 

One thing that is consistant in a discussion about TESO is that people keep bringing up DAOC.

DAOC had RvR, Realms, Faction Locked Zones, Classes, etc. Great. So what? I dont care what DAOC has.

This isnt Camelot. This. Is. TAMRIEL!

I dont care if there are similarities or if you can tweak and rework the Lore to make it work and fit together.

This is Elder Scrolls which is a unique and ORIGINAL IP. All on its own.

To change it in any way shape or form is doing it an injustice.

Especially as a base to remake/relaunch a 10 year old game that, in its heyday, was popular with only about 250k gamers.

 

An Elder Scrolls MMO shouldnt "remind me" of things done in DAOC, or WOW or GW2 or any other game.

An Elder Scrolls MMO should break new ground. Be a true "Next Generation" MMORPG. One that evolves the genre.

Not just rehashes the same old thing done over the last decade.

 

Lets see if you understand some basic concept here

Does it have "The Elder Scrolls" as part of the name? Yes. Then it is a TES game. I dont really care if you like it or not, if you play it or not, you prolly feel the same about me, but... the fact that you like it or not doesnt really mean that it isnt a TES game just because it doesnt fit YOUR idea of a "TES game". Is WoW a Warcraft game? Yes. Does it seem anything like the other warcrafts? No. Is it still a Warcraft game? Yes.

As much as it pains me, the Cayenne is a Porsche - it doesnt fit MY IDEA of a Porsche, but it is!

Again for the ADD crowd: Does it have "Elder Scrolls" as part of the name? Yes? Then it is a "TES" game.

Thanks

I guess you understood our point but is playing the dumb card. 

They will release it as a TES game, so itll be a TES game. At least for history purpose. 

We are talking about the gaming experience. With the features announced and the info we have i can surely say this game is no "TES game".  Just another generic crap mmo, it might turn out a good game, but its aimed to be a generic crap. 

A TES mmo deserved better.

  achesoma

Apprentice Member

Joined: 5/05/05
Posts: 959

2/15/13 1:17:29 PM#56
What?!  You mean playing the same phased landscape over and over at endgame won't keep players' attention for years to come?  Nonsense!  Nonsense, I say! 

  MindTrigger

Advanced Member

Joined: 12/19/07
Posts: 2628

2/15/13 2:58:19 PM#57
Originally posted by Crazyhorsek
Originally posted by MindTrigger

Because it's another contrived themepark.

/thread

enter the "hipster trendy sandbox police". Sure... it will fail because its not "sandbox"... as you've seen, sandbox games have had TREMENDOUS success... lol

Yes I do hope that TESO will appeal to Darkfall / DAoC fans (actually DAoC players know how to pvp and like to pve as well) and leave all WoW carebears outside of it - yep thats my most sincere hope regarding TESO.

But... then again, how is that a bad thing?

I'd take the time to sit here and explain (again) why there aren't any sandboxes on the market today, and why there are about 20 of them coming in 2013 and 2014, but something tells me the pure obviousness of it all would slip right by you.  I'd get into the market trends over the past eight years, something I have watched closely as a business man, but I don't want to bore you with "facts" when you are clearly stoked to live in imagination land.

A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  Bad.dog

Elite Member

Joined: 5/20/10
Posts: 1019

2/15/13 3:16:54 PM#58
Originally posted by jtcgs
Originally posted by Crazyhorsek

Yes I do hope that TESO will appeal to Darkfall / DAoC fans (actually DAoC players know how to pvp and like to pve as well) and leave all WoW carebears outside of it - yep thats my most sincere hope regarding TESO.

 DaoC was the first game to try to make PvP for Carebears and seeing as how easy it was to roll over the other realms on the server my guild was on...its blatantly obvious.

People who had their first taste of PvP in DaoC wouldnt know real PvP if they suddenly found themselves at a rez point before they realized WTF just happened to them. DaoC = zerg PvP that requires little skill from the individual and THAT is why guilds from previous PvP games dominated their servers...individual skilled players, playing as a group in a game made to force grouped PvP...worse yet, CC heavy PvP.

DaoC made it all too easy to control everything, get 3-5 skilled PvP vets and watch them stop a large group of carebears that believe they know what PvP is all about while you take your medium sized group and take control of areas that require 50+ mouthbreathers to take.

BTW, anyone targetting players of an old game that never topped 400k players at its peak is just asking for a whole lot of fail unless they go with F2P/B2P right from the start.

Good post here ....most folks try and use Daoc as a badge of honour while looking back through rose tinted glasses where time has smoothed all the rough edges

  Crazyhorsek

Novice Member

Joined: 8/18/12
Posts: 249

2/15/13 5:57:46 PM#59
Originally posted by Bad.dog
Originally posted by jtcgs
Originally posted by Crazyhorsek

Yes I do hope that TESO will appeal to Darkfall / DAoC fans (actually DAoC players know how to pvp and like to pve as well) and leave all WoW carebears outside of it - yep thats my most sincere hope regarding TESO.

 DaoC was the first game to try to make PvP for Carebears and seeing as how easy it was to roll over the other realms on the server my guild was on...its blatantly obvious.

People who had their first taste of PvP in DaoC wouldnt know real PvP if they suddenly found themselves at a rez point before they realized WTF just happened to them. DaoC = zerg PvP that requires little skill from the individual and THAT is why guilds from previous PvP games dominated their servers...individual skilled players, playing as a group in a game made to force grouped PvP...worse yet, CC heavy PvP.

DaoC made it all too easy to control everything, get 3-5 skilled PvP vets and watch them stop a large group of carebears that believe they know what PvP is all about while you take your medium sized group and take control of areas that require 50+ mouthbreathers to take.

BTW, anyone targetting players of an old game that never topped 400k players at its peak is just asking for a whole lot of fail unless they go with F2P/B2P right from the start.

Good post here ....most folks try and use Daoc as a badge of honour while looking back through rose tinted glasses where time has smoothed all the rough edges

Yea... time does pass and let you see things in a different way, you get to keep the memories of what was good and since nothing bad was left, you actually think that was all good... because its your memory...

Wait... whats that on my desktop? Oh my god...! Its the shortcut to Dark Age of Camelot... and still with an active account! Oh wow...

Please do tell me about those rough edges that I seem to have forgotten since.... last night.

  PyrateLV

Tipster

Joined: 11/07/08
Posts: 1118

2/15/13 7:01:07 PM#60
Originally posted by Crazyhorsek
Originally posted by PyrateLV
Originally posted by Elandir90

it won't become the biggest mmorpg around because, imo, its not a TES game at all. 

 

You can dress a mmo with the setting you so desire but if you have a strong game series focused on freedom of choice, seamsless open world, deep character progression, insane replayability and AMAZING modding community that pull off better mods than no expansion can top, there is no way you can pull it off using the same mechanics as every other MMO out there.

If there was a MMO that i was so eager to play  it was the TES mmo, but now they are releasing a generic crap with looks and names pretending to be a TES game. 

 

I dare you to name 1 freaking game franchise that comes close to TES in the RPG genre. There are better games, but none so epic and so open as TES. 

So yeah... TESO will be just like LOTRO, they will pack a pickle with chocolate wrappings. But hey you can still enjoy your pickle.

Very well said. I couldnt agree more.

 

One thing that is consistant in a discussion about TESO is that people keep bringing up DAOC.

DAOC had RvR, Realms, Faction Locked Zones, Classes, etc. Great. So what? I dont care what DAOC has.

This isnt Camelot. This. Is. TAMRIEL!

I dont care if there are similarities or if you can tweak and rework the Lore to make it work and fit together.

This is Elder Scrolls which is a unique and ORIGINAL IP. All on its own.

To change it in any way shape or form is doing it an injustice.

Especially as a base to remake/relaunch a 10 year old game that, in its heyday, was popular with only about 250k gamers.

 

An Elder Scrolls MMO shouldnt "remind me" of things done in DAOC, or WOW or GW2 or any other game.

An Elder Scrolls MMO should break new ground. Be a true "Next Generation" MMORPG. One that evolves the genre.

Not just rehashes the same old thing done over the last decade.

 

Lets see if you understand some basic concept here

Does it have "The Elder Scrolls" as part of the name? Yes. Then it is a TES game. I dont really care if you like it or not, if you play it or not, you prolly feel the same about me, but... the fact that you like it or not doesnt really mean that it isnt a TES game just because it doesnt fit YOUR idea of a "TES game". Is WoW a Warcraft game? Yes. Does it seem anything like the other warcrafts? No. Is it still a Warcraft game? Yes.

As much as it pains me, the Cayenne is a Porsche - it doesnt fit MY IDEA of a Porsche, but it is!

Again for the ADD crowd: Does it have "Elder Scrolls" as part of the name? Yes? Then it is a "TES" game.

Thanks

You obviously do care a great deal otherwise you wouldnt have replied to me by quoting and then telling me how much you "dont care"

And I doubt Ill be needing any basic concept understanding help from someone who uses the word "prolly" in a sentence when trying to simulate an intelligent argument.

Having TES in the title just makes it a TES game in name only.

You can roll a turd in candy sprinkles but it still isnt a party treat

Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
Following: The Repopulation
I want a Virtual World, not just a Game.
ITS TOO HARD! - Matt Firor (ZeniMax)

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