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2/15/13 12:53:02 AM#21
I'll be playing gw2 for my action, and FFXIV(if it turns out to be much better than its previous version) for my classic mmo/final fantasy fix.
Isn't variety great. The Deep Web is sca-ry. |
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2/15/13 3:06:44 AM#22
MMO's have basically split into 2 genre's (good thing IMO)
A) Players who want the constant high of fast paced combat, furiously whacking their keyboard and mouse in the attempt to see which one fails first. Little / no social dependancy and tradeskills that involve quickly smashing a few easily obtained items together. Quick and cheap rewards / gratification but no real way to prevent players from eating through the game content (and no social aspect to keep them there) so there is usually a heavy and simplistic end game grind where you repeat the same thing over and over until you quit.
B) Cognitive/tactical MMO's that are more about thinking / choice / interaction than reflex. Involved tradeskills and encounters, slower pased, more social dependancies / oppurtunities and thought out actions complete with consequences. Players have a better chance of being drawn into the game long term (I know people that have played MUD's like this for over 20 years, they will probably never quit) and there is more focus on the journey instead of the end reward.
FFXIV: ARR seems to be more in the B catagory, which is exactly what I'm looking for |
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Decadentia
Novice Member
Joined: 8/29/05
"I haven't a particle of confidence in a man who has no redeeming petty vices." |
2/20/13 8:37:05 AM#23
Providing there is a follow and assist function, it looks like a great combat system for multiboxers. It's too bad it's subscription based. Pricey.
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2/22/13 8:39:12 AM#24
Since I'm currently playing gw2 this does interest me, the community is really nice in my experience (visiting a friend and watching while she played :p) Probably because it's a forced grouping game, so you have to be nice or be exiled. |
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2/22/13 8:57:31 PM#25
Originally posted by Vesavius why do people always assume someone wants a freakin shooter just cause they want action? nobody is asking for a shooter, they want tera like/ or console like action games like dmc or god of war or even zelda.. just because we want action doesn't mean shooter get it? |
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2/22/13 8:59:22 PM#26
Originally posted by Allizar seem like your just talkin crap about A in B, you mean boring auto everything, auto aim , auto block, strictly gear dependent, stand there and press hot keys claiming its skills
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2/22/13 9:00:48 PM#27
Originally posted by Toxia might just be doing the same:) hoping RR comes through I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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2/23/13 9:33:35 AM#28
Originally posted by dwarflordking Lol, like your any better with this polar opposite post. I can like both if they are done right. |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
2/23/13 9:44:40 AM#29
Originally posted by dwarflordking
First, you're quite hostile. There is no need. We are just talking about games. Second, all the 'action' MMORPGs I have seen use active targetting rather then tabbing, which obviously is a recognsed FPS mechanic. How is TERA not FPS like? I move with WASD and I have my attacks all tied to my mouse, and I aim to hit... |
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3/03/13 1:10:55 PM#30
Originally posted by Vesavius
because its third person, duh? similiar controls.. but its not fps.. thats like saying halo and gears of war are the same exact game.. you can have similar controls but it being a different feel and style |
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3/03/13 6:12:42 PM#31
Come on, terminology and minor differences like the camera position dont really matter. FPS and TPS have practically the same control scheme. Gears and Halo play very similarly (mechanics wise) apart from some things like taking cover. Some games (like Deus Ex HR) even combine that. So yes, TERAs combat is similar in mechanics to a FPS/TPS. And btw, you can play TERA in first person if you like. What i dont understand is why there's suddenly so many people who bitch about slow non-action combat. When have you started playing MMORPGs, yesterday? Until recently, most major MMORPGs had the same kind of combat. Its only with GW and TERA that the action style got more popular but thats mostly just because of the technical possibility. (since that type of combat is more dependent on low latency) Its not because people dont like the standard WoW-like combat. In fact, many still prefer it. I liked TERAs combat, it was a fun change for a while. Now im in a mood for some standard combat where i dont have to be that focused all the time, where i can chill out a little, chat with someone or eat my dinner while questing etc.. Both styles have advantages and disadvantages. And when we're talking about PVE, its not really the case that one combat style is more challanging than the other. It depends on each game, either can be made easy or hard. Of course in PVP the action combat is usually more challenging. But FFXIV isnt very PVP focused so i dont really mind that. |
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3/03/13 6:27:24 PM#32
Originally posted by maxg314 The combat is much more engaging than 1.0, fast-paced, and nothing nearly like most people are expecting from these devs because of their prior titles. The new systems added such as combo's that can be performed by a single player allow for a more entertaining gameplay instead of the slow-paced combat many have referenced to in this thread. Not to say that tactics are not essential like in prior FF titles, but the gameplay has been brought up to speed with modern industry-standards and players will be surprised when more are given a chance to try it in the coming months ^^. |
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3/04/13 2:16:26 AM#33
Originally posted by dwarflordking No excuse is necessary to me. I happen to enjoy both action combat (like Tera and such) as well as the typical Final Fantasy type combat. Those who have played the console game over the years, know what to expect. Those who don't enjoy that, have many other options these days. |
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3/04/13 7:38:35 AM#34
Originally posted by dwarflordking Chess is slow and, to many, boring. Would you like to imply that chess is neither tactical nor a game of skill? I know that your response will be something to do with that not being a viable comparison but it really is... Chess is a turn based combat simulation reduced to a very basic set of rules. Just because the MMOs you've played with slow combat have not been challenging (and judging by your exclusive love of action combat I'd assume your MMO history doesn't go back very far) that does not mean it is not possible. You also seem to be of the impression that a game has to take skill to be good. That's not true, that's just a matter of taste. Some of us prefer slower combat, like that which FFXIV offers, and don't really care what you think. Not everyone plays MMOs just to stroke their ego. I'm more curious about why you're here posting about the game when you apparently already know you don't like it... |
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