Trending Games | Elder Scrolls Online | Guild Wars 2 | WildStar | World of Warcraft

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,736,369 Users Online:0
Games:713  Posts:6,174,143
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Should MMOs remove the death penalty?

11 Pages « 1 2 3 4 5 6 7 » Last Search
208 posts found
  Quirhid

Hard Core Member

Joined: 1/28/05
Posts: 5492

I dare you to pin a label on me.

2/13/13 3:03:00 AM#61
Originally posted by Robokapp
 

I think death should be an inconvenience.

 

I am looking at the statement i jsut wrote and i'm not sure how to describe it any more clearly. Perhaps a reference to "the curse of immortality" is in order...but how can one appreciate life if it's permanent ? we don't care a whole lot for the air we breathe other than "huh, we should stop polluting it. I'm going to do nothing about it". Yet if we'd wear an astronaut suit every time we step outside we'd perceive it as important.

 

the inconvenience of death is in the interest of preservation of life.

 

it's hard to encourage something you already have without resorting to adversity of alternatives.

 

can't like living unless you dislike dying. if you don't care about dying, you don't care about living.

 

As I wrote in an eve topic once...

 

you're in high-sec. a capsule appears next to you on a gate. Probably a pilot grabbing a ship. good for him. Moving on.

you're in low/null-sec. a capsule appears next to you on a gate. Is he someone who, like me, 5 minutes ago had a ship? is he a scout? a spy? he has insta-warp, he can follow me anywhere. Maybe he's the warp-in. Maybe he's bait. I can kill him in one shot but would take so long to lock him his friends can drop on me. I BETTER GET AWAY FROM HIM.

 

note, above is a capsule. no weapons and no way to do damage. yet the sense of preservation of life instantly kicks in. because it'd suck to die to a retard-magnet capsule.

No I don't think you get it: There is no sensible death penalty you can implement to make me avoid death any more than I do now, except now everyone around me turns into cowards. Everyone. No one takes risks, not in PvE, certainly not in PvP. Infact, PvP turns into this "cat 'n' mouse game" where nobody wants to engage in a fair fight, or even a near fair fight. An overwhelming majority of engagements would be "ganks" or "zergs". Any sort of fun PvP, for me, would become all but extinct.

No one scouts in a capsule. No one is an warp in with a capsule. Can't fit a cyno on it either, and even if a small ship like that had a cyno, it would be dead before anyone would bridge through. Capsule is hardly a bait, and go right ahead, shoot the bastard. If you're standing on a gate without knowing what's on the other side you should be dead. Eve is not a hard game, its just full of less than average gamers.

Don't try to mystify Eve to me. I know what Eve is like. And I don't care whether I die in Eve either. I don't get the gambler's rush. Not everyone does.

I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

2/13/13 3:03:13 AM#62
Originally posted by LadyEuphei
Remove the death penalty and implement perma-death. Problem solved!

I propose the PacMan solution...three deaths, and your toon is deleted ("lives" regenerate slowly).

But then, for a  lot of gamers, or 80s developers; only Draconian solutions need apply. Playing those titles makes me an e-man (my manly properties only manifest themselves in games).

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  Quirhid

Hard Core Member

Joined: 1/28/05
Posts: 5492

I dare you to pin a label on me.

2/13/13 3:13:01 AM#63
Originally posted by Goatgod76
Originally posted by Quirhid
 

Ugh...the inconvenience rebuttal again.

Death penalty with some substance (xp loss or gear damage) makes that fight that much more exciting and scary for many people. That sense of what could happen if you lose, Sure, if you die it really sucks...but if you win, it's that much more gratifying.

Death penalty with some substance makes you think before you act. Otherwise you can just Rambo into a fray because if you die nothing happens. That's just boring...to me anyways. Should be consequences for stupidity...like rushing a group of 6 enemies solo and expecting to come out unscathed.

Yeah like it is better when nobody takes ANY risks and only take on engagements they are absolutely sure they will win. How exciting is that?

Death penalty is a cheap thrill. I'd rather have the game rely on gameplay for fun. Gameplay, atleast, is fun for everyone.

I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  rojoArcueid

Elite Member

Joined: 8/13/09
Posts: 5031

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

2/13/13 3:23:36 AM#64
Removing death penalty from mmorpgs is just a bad move and it makes it even crappier since you wouldnt care about dying at all. I also think that death penalty has not been implemented very well. It feels very weak and useless. The only death penalty i have seen its well done so far is in Dark Souls. I wish there was an mmo that used this type of penalty. Too hard for you? take your time and practice, theres no permadeath and you can always go back to your where you died and recover your stuff (unless you are killed again on your way to your corpse and lose it forever.... no ghost walk crap that has no risk. And no full loot from other players, thats bs too.

My endgame begins with character creation and ends with a new mmorpg

  User Deleted
2/13/13 3:44:13 AM#65

I have a hard time with MMO death penalties.  I know many old schoolers consider them vital as a game mechanic, but personally I'm not so sure I agree.

 

It's going to happen that I get my butt stomped.  In SP that means restoring from the last save and trying again, or zoning back to the last checkpoint without penalty.  Obviously saves don't work in MMORPGs because they open up exploits where gear can be duplicated.

 

From what I've seen most death penalties are already kind of minor.  Lose some time and a bit of money, but nothing from progression.  I'm okay with that.  On the other hand I don't want to see death trivialized to the point it is in some FPSs where you just run back into the same battle that killed you.  I think a group wipe should be an annoyance.

 

Death soloing might be something I consider too harsh as it is.  Rez at the closest respawn point is okay in my eyes.  Spawning several zones away and then having to travel after healing up and repairing seems a bit excessive.

 

Overall, I guess it depends on the game.  In a game where death is frequent, I don't thing high penalties are a good thing unless it somehow fits the design.  In games that are already faceroll easy, where you have to seriously screw up in order to get killed, I'm okay with a stiffer penalty if it fits the game.

 

If anything I'd be best with a design where death was a financial hit rather than consuming a large amount of time.  I don't think players want to spend a bunch of time in penalty, they'd rather be out fighting.

 

  Jemcrystal

Advanced Member

Joined: 1/02/08
Posts: 1255

Let em put a slave ring thru u're nose u're prob not going to like where they're taking you. Think.

2/13/13 3:55:27 AM#66

If I made an mmo the death penalty would be so weird.  I'd make a heaven and hell.  Design would be like Fable where your choices could lead to good or bad results, including where you went in the afterlife.  

 

I'm into fantasy set in realism.  There would be no swinging at a mob for ten minutes in a turn base using weapons that if you accidently touched in real life you'd be bleeding for hours.  I would have accurate damage.  If getting hit in the head once with a blunt weapon stuns you and a second time kills you in real life that would be my game price as well.  And there would be blood and bruises; not the stupid graphics that make splatters that vanish.  

 

And people would DIE in my game (that sounded creepier than I meant).  Then you'd go to nirvana or underworld for ghost game play the rest of the game or restart a new character if you wanted to live on the surface world.  Resurrection would be a high class mage spell hard to come by.

 

I would also have a 100 player-character limit per account and a custom creation art program screen with unlockable items including clothing and furniture designable for the player that could be game implemented.  In other words, my character creation screen would be as much a game as the game itself.

 

Staying alive on the surface world would be decided by a town or city's ability to cooperate and defend; just like real life.  Caravans would need heros and not everyone is born a hero.  Your player character wud have to study an art to develop into a hero.  Player char would work jobs if they wanted game money; not quest and kill.  Just like real life.

 

There wouldn't be one damn rabbit in my game that dropped armor, coins, and shiz a rabbit shouldn't have.  They'd be skinned cause that's what a rabbit is for!!!

  Robokapp

Elite Member

Joined: 11/15/09
Posts: 4464

The only luck I had today was to have you as my opponent.

2/13/13 4:04:45 AM#67

Jem, mmos haven't done much tapping into the afterlife since the very bgining.

 

would be cool.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 11822

Currently playing EVE, SMITE, ESO, and Combat Arms

2/13/13 4:17:29 AM#68
Originally posted by Icewhite
Originally posted by LadyEuphei
Remove the death penalty and implement perma-death. Problem solved!

I propose the PacMan solution...three deaths, and your toon is deleted ("lives" regenerate slowly).

But then, for a  lot of gamers, or 80s developers; only Draconian solutions need apply. Playing those titles makes me an e-man (my manly properties only manifest themselves in games).

E-Man: Master of the Virtual Universe

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 11822

Currently playing EVE, SMITE, ESO, and Combat Arms

2/13/13 4:22:44 AM#69
Originally posted by zymurgeist
Originally posted by FallguyArmy
Originally posted by supertouchme 

jesus christ. there's no masochism involved in valuing death penalties

So why do you value death penalties in MMOs? What would be the benefits? You said it yourself previously that you don't like them, they frustrate you, and that you admitted they're an inconvenience. Yet, you said you appreciated their purpose. So what purpose does death penalties serve? 

 They punish stupidity. Always a laudable goal. There hasn't been a significant death penalty in MMOs for years. Even EVE has insurance.

Realm of the Mad God

Salem

Wizardry Online

 

  supertouchme

Apprentice Member

Joined: 11/10/08
Posts: 69

2/13/13 7:46:37 AM#70

death should play an integral role in mmos. in eq, you had to run to your corpse while naked and it was sometimes an adventure in itself. it even promoted player interaction because you had to ask other people for assistance. death doesn't just serve as a deterrence. it helps to slow the game down a bit. nowadays, people want to log on for 20 minutes and make significant progress and that's part of the reason these games don't have longevity.

  Zorgo

Hard Core Member

Joined: 12/05/05
Posts: 2187

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

2/13/13 8:06:36 AM#71
Originally posted by VengeSunsoar
Originally posted by Zorgo

Whether it is a death penalty to me is irrelevent.

There should be real and tangible motivation for living.

If the game lacks incentive for staying alive and winning battles, I'm not sure it meets the requirements of being a game anymore.

 What other games penalize you for losing.  They lose, they don't advance till they win.  Sometimes they may have to wait for the next competition but they don't make the competition harder just because you lost.  Thats it.

I didn't say anything about being penalized for losing.

I said a game needed incentive to stay alive.

Think outside the box.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19106

2/13/13 10:30:08 AM#72
Originally posted by zymurgeist
Originally posted by FallguyArmy
Originally posted by supertouchme 

jesus christ. there's no masochism involved in valuing death penalties

So why do you value death penalties in MMOs? What would be the benefits? You said it yourself previously that you don't like them, they frustrate you, and that you admitted they're an inconvenience. Yet, you said you appreciated their purpose. So what purpose does death penalties serve? 

 They punish stupidity. Always a laudable goal. There hasn't been a significant death penalty in MMOs for years. Even EVE has insurance.

May not be in a MMO. But D3 has perma-death. So online games do have harsh death penalty. In fact, you can't get harsher than perma-death.

  VengeSunsoar

Hard Core Member

Joined: 3/10/04
Posts: 4684

Be Brief, Be Bright... Be Gone.

2/13/13 11:42:17 AM#73
Originally posted by Zorgo
Originally posted by VengeSunsoar
Originally posted by Zorgo

Whether it is a death penalty to me is irrelevent.

There should be real and tangible motivation for living.

If the game lacks incentive for staying alive and winning battles, I'm not sure it meets the requirements of being a game anymore.

 What other games penalize you for losing.  They lose, they don't advance till they win.  Sometimes they may have to wait for the next competition but they don't make the competition harder just because you lost.  Thats it.

I didn't say anything about being penalized for losing.

I said a game needed incentive to stay alive.

Think outside the box.

 No but you did say you weren't sure it meets the requirements of a game.  The incentive for not dying in an MMO is the same as any other game, you don't advance till you successfully complete the encounter, or do a different encounter.  Simple. 

The incentive is dying sucks, having to redo the content sucks, not advancing sucks.

Just saying think outside the box means you are trapped in the box.

Quit worrying about other players in a game and just play.

  apocoluster

Advanced Member

Joined: 4/15/07
Posts: 1287

\m/,

2/13/13 11:47:33 AM#74
 Depends on the game. 

No matter how cynical you become, its never enough to keep up - Lily Tomlin

  VengeSunsoar

Hard Core Member

Joined: 3/10/04
Posts: 4684

Be Brief, Be Bright... Be Gone.

2/13/13 11:51:21 AM#75
Originally posted by apocoluster
 Depends on the game. 

 Likely yes.

Other than video games can you think of a game with a penalty other than not advancing when you lose?

Quit worrying about other players in a game and just play.

  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 7677

Logic be damned!

2/13/13 11:58:58 AM#76

I remember old school games where you had lives and there were no save points, you simply got as far in the game as you could on the lives you had and HOPEFULLY there existed some mechanic to earn more lives and extend your play session.

Anyone remember Battletoads and the Teenage Mutant Ninja Turtles game on the Nintendo? Brutally hard. Never beat them. Never came all that close.

But I also remember my first video game RPG - Dragon Quest also on Nintendo. You could save in that game. I played that game a lot, lot more. I enjoyed it a lot, lot more as the game remembered my progress. I could actually walk away from the console, do other things, and come back to the same game!

Amazing.

I also remember dying and being brought back to my latest save. Losing sometimes hours of grinding levels.

Aint no body got time for that.

Reward skillful play, reward staying alive, discourage zerg tactics but don't penalize repeated attempts.

For PvE anyway.

For PvP? Well, open world PvP mostly sucks anyways. MMO PvP has never really been good to be honest.

Usually it's a lot of time traveling, a usually quick death due to the odds being stacked against you NOT your skill as a player, and then a penalty for dying on top of that?

Please.

I put up with it in UO way back in the day. No longer.

Give me large scale open world PvE that rewards staying alive and playing with skill, but I'll take my PvP in small, instanced match format where my skill as a player/team matters more than my skill at recruitment and herding cats.

Now Playing: D3:RoS, Watch Dogs
Looking Towards: Destiny

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

2/13/13 12:00:18 PM#77
Originally posted by VengeSunsoar
Originally posted by apocoluster
 Depends on the game. 

 Likely yes.

Other than video games can you think of a game with a penalty other than not advancing when you lose?

Fraternity Drinking games? All I could come up with, of the top of my head, outside the realm of video games.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  VengeSunsoar

Hard Core Member

Joined: 3/10/04
Posts: 4684

Be Brief, Be Bright... Be Gone.

2/13/13 12:03:05 PM#78
Originally posted by Icewhite
Originally posted by VengeSunsoar
Originally posted by apocoluster
 Depends on the game. 

 Likely yes.

Other than video games can you think of a game with a penalty other than not advancing when you lose?

Fraternity Drinking games? All I could come up with, of the top of my head, outside the realm of video games.

 Haha.  You win.

Quit worrying about other players in a game and just play.

  tixylix

Hard Core Member

Joined: 12/02/11
Posts: 1099

2/13/13 12:09:08 PM#79

They already have.........

Death Pens need to come back.

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

2/13/13 12:16:26 PM#80
Originally posted by VengeSunsoar

 Haha.  You win.

Log Rolling? Loser get pneumonia, in addition to getting teased and called names by the other lumberjacks.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

11 Pages « 1 2 3 4 5 6 7 » Last Search