Trending Games | WildStar | Ecol Tactics Online | Neverwinter | Guild Wars 2

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Should MMOs remove the death penalty?

11 Pages « 1 2 3 4 5 6 7 » Last Search
208 posts found
  Zorgo

Elite Member

Joined: 12/05/05
Posts: 1792

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

2/12/13 7:21:42 PM#21

Whether it is a death penalty to me is irrelevent.

There should be real and tangible motivation for living.

If the game lacks incentive for staying alive and winning battles, I'm not sure it meets the requirements of being a game anymore.

  MyBoot

Advanced Member

Joined: 3/25/12
Posts: 67

2/12/13 7:51:08 PM#22

I see a lot of people saying rather then losing gear or stats that stop a player playing just have a XP loss, yep I kind of agree as the last thing a game company wants is people dying and then just logging off becasue they have to sit around for 15 mins or so.

But one thing I would ask about a XP loss death penalty what happens at max leave on death ? would you allow players to drop  lvls ? if you would this will come with all sorts of problems i.e gear can't be used all of a sudden due to lower lvl etc.

and if you can't drop lvl's then you have to have a different penalty for max lvl players or death means nothing ?

  Robokapp

Elite Member

Joined: 11/15/09
Posts: 3136

The only luck I had today was to have you as my opponent.

2/12/13 7:53:23 PM#23
Originally posted by VengeSunsoar
Originally posted by Robokapp
OP I will point out in the most honest way possible why it makes no sense to you: you're looking at it wrong. "So I died...I lose 25% xp...how am I supposed to kill anything". whoa whoa whoa. you started at death ? let's back up another 3 minutes. you're alive. you're seeing a pack of wolves. Do you engage ? it's an important question because you might die and lose 25% xp and run into the problem you stated. why should you fight them? what are the odds you'll win? what are the risks? do you know these wolves well? are you risking it ? is it worth it ? if no death penalty...run in, die, respawn, kill survivors. Booooooring

 You mean you don't do that anyway, regardless if there is a penalty or not?

we dont. you know we don't.


Yes, games that I play to pass the time should be time-consuming. That's why I play them.

  VengeSunsoar

Elite Member

Joined: 3/10/04
Posts: 3029

GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION.

2/12/13 7:54:30 PM#24
Originally posted by Zorgo

Whether it is a death penalty to me is irrelevent.

There should be real and tangible motivation for living.

If the game lacks incentive for staying alive and winning battles, I'm not sure it meets the requirements of being a game anymore.

 What other games penalize you for losing.  They lose, they don't advance till they win.  Sometimes they may have to wait for the next competition but they don't make the competition harder just because you lost.  Thats it.

You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect.

This is 5000BC stuff and you know what? Nothing has changed. :P

  VengeSunsoar

Elite Member

Joined: 3/10/04
Posts: 3029

GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION.

2/12/13 7:55:20 PM#25
Originally posted by Robokapp
Originally posted by VengeSunsoar
Originally posted by Robokapp
OP I will point out in the most honest way possible why it makes no sense to you: you're looking at it wrong. "So I died...I lose 25% xp...how am I supposed to kill anything". whoa whoa whoa. you started at death ? let's back up another 3 minutes. you're alive. you're seeing a pack of wolves. Do you engage ? it's an important question because you might die and lose 25% xp and run into the problem you stated. why should you fight them? what are the odds you'll win? what are the risks? do you know these wolves well? are you risking it ? is it worth it ? if no death penalty...run in, die, respawn, kill survivors. Booooooring

 You mean you don't do that anyway, regardless if there is a penalty or not?

we dont. you know we don't.

 I think many/most do just that.  Very few just run in and die over and over and over.  After a couple tries they try something different.

You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect.

This is 5000BC stuff and you know what? Nothing has changed. :P

  Quirhid

Elite Member

Joined: 1/28/05
Posts: 4345

2/12/13 8:05:12 PM#26
Originally posted by Robokapp
Originally posted by VengeSunsoar
Originally posted by Robokapp
OP I will point out in the most honest way possible why it makes no sense to you: you're looking at it wrong. "So I died...I lose 25% xp...how am I supposed to kill anything". whoa whoa whoa. you started at death ? let's back up another 3 minutes. you're alive. you're seeing a pack of wolves. Do you engage ? it's an important question because you might die and lose 25% xp and run into the problem you stated. why should you fight them? what are the odds you'll win? what are the risks? do you know these wolves well? are you risking it ? is it worth it ? if no death penalty...run in, die, respawn, kill survivors. Booooooring

 You mean you don't do that anyway, regardless if there is a penalty or not?

we dont. you know we don't.

Hell, I only play cause fighting wolves is fun. What other point should there be? Not winning is punishment enough, isn't it? What if I don't get a rush from a high death penalty? What if its merely an inconvenience?

Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain

  Thorbrand

Apprentice Member

Joined: 3/06/04
Posts: 1152

2/12/13 8:09:10 PM#27
What death penalties didn't know they still existed anymore. Need to go back to XP lose and de-lvling to seperate the bad players for the real gamers.
  supertouchme

Apprentice Member

Joined: 11/10/08
Posts: 30

2/12/13 8:13:15 PM#28
Originally posted by Quirhid
Originally posted by Robokapp
Originally posted by VengeSunsoar
Originally posted by Robokapp
OP I will point out in the most honest way possible why it makes no sense to you: you're looking at it wrong. "So I died...I lose 25% xp...how am I supposed to kill anything". whoa whoa whoa. you started at death ? let's back up another 3 minutes. you're alive. you're seeing a pack of wolves. Do you engage ? it's an important question because you might die and lose 25% xp and run into the problem you stated. why should you fight them? what are the odds you'll win? what are the risks? do you know these wolves well? are you risking it ? is it worth it ? if no death penalty...run in, die, respawn, kill survivors. Booooooring

 You mean you don't do that anyway, regardless if there is a penalty or not?

we dont. you know we don't.

Hell, I only play cause fighting wolves is fun. What other point should there be? Not winning is punishment enough, isn't it? What if I don't get a rush from a high death penalty? What if its merely an inconvenience?

who the hell gets a rush from a death penalty? of course it's an inconvenience. i don't LIKE death penalties and they frustrate me but i ultimately appreciate their purpose. i find it hard to believe the mmo community is largely comprised of pansies who will quit a game because they have to spend a few minutes getting resurrected by a fellow player or recouping experience.

  Nitth

Elite Member

Joined: 7/29/10
Posts: 2469

Magic Propels my Rolly Chair.

2/12/13 8:15:41 PM#29


Originally posted by TheScavenger
Should MMOs remove the death penalty? It never really made sense to me. Especially in the older MMOs.

 

You are dead! Lose 25% of your stats and/or skills! (usually a debuff for x amount of minutes or needing to earn x amount of exp/kill x amount of monsters to remove it)

 

This never made sense. Okay, so I die...I lose 25% of my ability...how am I supposed to kill anything to remove the debuff? Even if it is just 30 minutes...that just means I can't play for 30 minutes? Especially since most MMOs penalize you for killing weaker stuff than your level/skill...so...this seems very counter beneficial

 

Then if all your gear is damaged...how are you supposed to continue in a dungeon or a raid or do anything? gear is very important in almost all MMOs...I guess go and repair it...but usually...ESPECIALLY for tanks...its so expensive, sometimes you cant even afford to repair it all.

 

And then it runs into the same problem as losing stats/skills...but even worse...because gear is usually way more important...so without fully repaired items, again...you are penalized so much, you can't do anything.

 

So going back to the original question...should MMOs remove the death penalty? Or, at least change it to something that still lets you...you know...still play the game even if you die?


But if we don't die, how do we get the buff in the raid finder!?!?


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  Brenelael

Guide

Joined: 10/19/06
Posts: 3792

Pointing out the Obvious to the Oblivious since 2006

2/12/13 8:19:22 PM#30

What death penalty? Anything that has released in the last 8 years doesn't even have a death penalty. Dieing in todays MMOs is totally meaningless. Remove the death penalty? It already was removed years ago.

 

Bren

while(horse==dead)
{
beat();
}

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 8756

EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :)

2/12/13 8:38:45 PM#31
Originally posted by Robokapp
OP I will point out in the most honest way possible why it makes no sense to you: you're looking at it wrong. "So I died...I lose 25% xp...how am I supposed to kill anything". whoa whoa whoa. you started at death ? let's back up another 3 minutes. you're alive. you're seeing a pack of wolves. Do you engage ? it's an important question because you might die and lose 25% xp and run into the problem you stated. why should you fight them? what are the odds you'll win? what are the risks? do you know these wolves well? are you risking it ? is it worth it ? if no death penalty...run in, die, respawn, kill survivors. Booooooring

The only game I levelled to cap in was WOW. You just described in 10 words my entire strategy there. :)

filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community.

Nitth: What makes you so sure its a simple fix?

filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding.

  remyburke

Advanced Member

Joined: 7/03/04
Posts: 2784

I liked MMOs better when gamers didn't play them, and just geeks did.

2/12/13 8:41:30 PM#32

Should they? Haven't they already?

 

There used to be this thing called risk vs. reward in MMOs. Dying used to mean something, where today, I use it to get a free teleport to town. Without the lows, there can never truly be the highs.

Playing: Rift and DayZ
Played: AC1, AC2, AO, AoC, CO, CoX, DAoC, DCUO, DN, EVE, EQ1, EQ2,
FE, FFXI, FFXIV, FF, GW1, GW2, Istaria, L2, LoTRO, MO, MxO, NW, Rift, RoE,
Ryzom, SB, SWG, SWTOR, TERA, TSW, WAR, WoW, WURM...

  Robokapp

Elite Member

Joined: 11/15/09
Posts: 3136

The only luck I had today was to have you as my opponent.

2/12/13 8:49:34 PM#33
Originally posted by Quirhid
Originally posted by Robokapp
Originally posted by VengeSunsoar
Originally posted by Robokapp
OP I will point out in the most honest way possible why it makes no sense to you: you're looking at it wrong. "So I died...I lose 25% xp...how am I supposed to kill anything". whoa whoa whoa. you started at death ? let's back up another 3 minutes. you're alive. you're seeing a pack of wolves. Do you engage ? it's an important question because you might die and lose 25% xp and run into the problem you stated. why should you fight them? what are the odds you'll win? what are the risks? do you know these wolves well? are you risking it ? is it worth it ? if no death penalty...run in, die, respawn, kill survivors. Booooooring

 You mean you don't do that anyway, regardless if there is a penalty or not?

we dont. you know we don't.

Hell, I only play cause fighting wolves is fun. What other point should there be? Not winning is punishment enough, isn't it? What if I don't get a rush from a high death penalty? What if its merely an inconvenience?

I think death should be an inconvenience.

 

I am looking at the statement i jsut wrote and i'm not sure how to describe it any more clearly. Perhaps a reference to "the curse of immortality" is in order...but how can one appreciate life if it's permanent ? we don't care a whole lot for the air we breathe other than "huh, we should stop polluting it. I'm going to do nothing about it". Yet if we'd wear an astronaut suit every time we step outside we'd perceive it as important.

 

the inconvenience of death is in the interest of preservation of life.

 

it's hard to encourage something you already have without resorting to adversity of alternatives.

 

can't like living unless you dislike dying. if you don't care about dying, you don't care about living.

 

As I wrote in an eve topic once...

 

you're in high-sec. a capsule appears next to you on a gate. Probably a pilot grabbing a ship. good for him. Moving on.

you're in low/null-sec. a capsule appears next to you on a gate. Is he someone who, like me, 5 minutes ago had a ship? is he a scout? a spy? he has insta-warp, he can follow me anywhere. Maybe he's the warp-in. Maybe he's bait. I can kill him in one shot but would take so long to lock him his friends can drop on me. I BETTER GET AWAY FROM HIM.

 

note, above is a capsule. no weapons and no way to do damage. yet the sense of preservation of life instantly kicks in. because it'd suck to die to a retard-magnet capsule.


Yes, games that I play to pass the time should be time-consuming. That's why I play them.

  h0urg1ass

Hard Core Member

Joined: 11/29/05
Posts: 198

2/12/13 8:50:53 PM#34

It should be different for each MMO.  Obviously, 9.5 million people enjoy not having a death penalty in WoW, while some hardcore players enjoy a game where everything is on the line in every fight, such as in EVE.

The harsher the death pentalty, typically the fewer players.

For instance, when I played COD 2 heavily, I could pull up a list of servers.  90% of them were softcore team death match with zero respawn timer.  A very small percentage of them, were hardcore mode, search and destroy with one life and no respawning.  I played S&D exclusively because it was a lot more tactical than spawn, charge firing dual pistols, die... repeat ad nauseum.  However, the vast majority of players just want constant gun shooting action with no penalties.

  Robokapp

Elite Member

Joined: 11/15/09
Posts: 3136

The only luck I had today was to have you as my opponent.

2/12/13 8:55:14 PM#35

you mentioned COD but I'd like to mention counterstrike.

 

it's old, it's a decade past its prime but by God we all loved it.

 

what happened when you died ?


Yes, games that I play to pass the time should be time-consuming. That's why I play them.

  h0urg1ass

Hard Core Member

Joined: 11/29/05
Posts: 198

2/12/13 9:00:13 PM#36
Originally posted by Robokapp

you mentioned COD but I'd like to mention counterstrike.

 

it's old, it's a decade past its prime but by God we all loved it.

 

what happened when you died ?

Honestly, I don't know! lol

I may be one of the only FPS players on earth that never played it.

Was it harsh?

  Robokapp

Elite Member

Joined: 11/15/09
Posts: 3136

The only luck I had today was to have you as my opponent.

2/12/13 9:03:37 PM#37
Originally posted by h0urg1ass
Originally posted by Robokapp

you mentioned COD but I'd like to mention counterstrike.

 

it's old, it's a decade past its prime but by God we all loved it.

 

what happened when you died ?

Honestly, I don't know! lol

I may be one of the only FPS players on earth that never played it.

Was it harsh?

well the game was played in rounds. varied by server but about 10 minue rounds. Once you died you could cycle thru the camera views of other players or 'free' but you stayed dead. round ended when time was up, bomb was disarmed/exploded or one team died entirely.

 

so when you died you'd stay dead the rest of the round.

 

and if you were like me and died first...and smoked a cig after each death in anger...well you'd do a lot of looking and not a lot of playing. because you'd be alive for 1 minute every 10 minutes.  :)


Yes, games that I play to pass the time should be time-consuming. That's why I play them.

  h0urg1ass

Hard Core Member

Joined: 11/29/05
Posts: 198

2/12/13 9:11:30 PM#38
Originally posted by Robokapp
Originally posted by h0urg1ass
Originally posted by Robokapp

you mentioned COD but I'd like to mention counterstrike.

 

it's old, it's a decade past its prime but by God we all loved it.

 

what happened when you died ?

Honestly, I don't know! lol

I may be one of the only FPS players on earth that never played it.

Was it harsh?

well the game was played in rounds. varied by server but about 10 minue rounds. Once you died you could cycle thru the camera views of other players or 'free' but you stayed dead. round ended when time was up, bomb was disarmed/exploded or one team died entirely.

 

so when you died you'd stay dead the rest of the round.

 

and if you were like me and died first...and smoked a cig after each death in anger...well you'd do a lot of looking and not a lot of playing. because you'd be alive for 1 minute every 10 minutes.  :)

That describes the Search and Destroy mode in Modern Warfare 2 exactly.  That must be where they got the game mode from.

My overarching point is that the vast majority of gamers aren't looking for that.  Most of them just want carefree play time without any consequences.  It's one of the reasons that the average WoW player doesn't even have a single max level character yet.  Most players these days aren't looking for that harsh unforgiving world of EVE or Ultima Online.  They want their cake and eat it too.

I don't see the pendulum swinging the other direction any time soon either.  You won't find any big publishers going after a niche market, they all want to steal Blizzards crown and they'll pander to the lowest common denominator all day long in order to do it.  I mean, look at SWTOR.  It's a freakin carbon copy of WoW with lightsabers.

The more hardcore games, if you're into them, are mostly labors of love from independent publishers that don't usually have mountains of capital and hundreds of devs.  How many people have ever even heard of Darkfall or Perpetuum Online?  Both very hardcore games... both labors of love... both relatively obscure.

  tollbooth

Advanced Member

Joined: 12/22/11
Posts: 295

2/12/13 9:15:44 PM#39
Originally posted by dave6660
Originally posted by supertouchme
no

/thread

 

  madazz

Advanced Member

Joined: 10/07/03
Posts: 1052

2/12/13 9:26:19 PM#40
What a ridiculous question. Why do MMOs all have to be the same? Seriously, utterly stupid question. I have no idea why someone feels that all MMOs should remove or add such and such feature and all be the same.
11 Pages « 1 2 3 4 5 6 7 » Last Search