Trending Games | Darkest Dungeon | Elder Scrolls Online | ArcheAge | Trove

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,772,733 Users Online:0
Games:720  Posts:6,187,498
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » [Column] General: F2P and the Consumer Choice Narrative

3 Pages « 1 2 3 » Search
51 posts found
  Rossboss

Novice Member

Joined: 10/26/10
Posts: 241

2/12/13 4:04:59 PM#21
Originally posted by lugal
I wonder how much money the writers and editors get paid to promote f2p? It is well documented that game journalists are on the take and will do as they are told by their masters.
The more articles they publish to herald f2p as the next best thing since sliced bread, the more obvious they are on the take. Wish the journalists would hold the game developers accountable for poor quality games, for f2p will not resolve the current problem we as gamers face, poor game quality at launch.

Let me go get my tin foil hat for you.

 

On a side note, the f2p business model doesn't promote expansions and doesn't lend it self to legacy titles that players can just keep playing for years. It however does support development of new titles and concepts with shorter content. This is good for all of us normal players that only spend about 1-3 hours a day playing video games. It's not a fad, nor is it a dying trend. It's bad for the hardcore players who like end-game and raiding and all those sorts of non-sense.

I believe this is more of a "put your time where your mouth is" instead of "put your money where your mouth is". The field is simply adapting to a more short term business model to feed the needs of players who are the majority of gamers.

I played WoW up until WotLK, played RoM for 2 years and now Rift.
I am F2P player. I support games when I feel they deserve my money and I want the items enough.
I don't troll, and I don't take kindly to trolls.

  Shana77

Elite Member

Joined: 5/24/07
Posts: 182

2/12/13 4:08:48 PM#22

Dude are you from the 90-ies? You do know that there are already tons of high quality anti-virus products completely free of charge? Paying for an anti-virus program is done by companies who aren't allowed to use the free programs and by people who don't have a clue. 

I use Avast myself by the way. It has never dissapointed me or failed to catch a virus.  

  Vesavius

Old School

Joined: 3/08/04
Posts: 7120

Players come for the game, but they stay for the people- Most Devs have forgotten this.

2/12/13 4:14:32 PM#23

"...not the least of which because I like to play a lot of MMOs concurrently and am cheap."

 

Urgh... Nice that you got a platform here at MMORPG.com to evangalise your transient non-commital freeloading playstyle though.

 

This type of gamer is as selfish as it gets tbh, pushing a bad value revenue model that comes with a big raft of game damaging design points at the expense of invested committed supporters of their chosen game.

 

Ask yourselves how much does a cheap (his word) freeloader like this actually paying into your game (that you probably pay to support) as he pops into it for his 1-2 hours a week play stint, because he and his type are having a profound effect on how you pay for your games and the core design focus you are seeing.

 

But, like I said, nice to see he is being given an 'official' voice here at MMORPG.com. I am sure we can expect to see a balancing article soon from someone who likes to invest themselves into their chosen game and wants to pay to support it?

 
  Po_gg

Elite Member

Joined: 5/12/10
Posts: 1960

2/12/13 4:19:12 PM#24
Originally posted by Rossboss
Originally posted by lugal
I wonder how much money the writers and editors get paid to promote f2p? 

I believe this is more of a "put your time where your mouth is" instead of "put your money where your mouth is". The field is simply adapting to a more short term business model to feed the needs of players who are the majority of gamers.

Second this. I said the same last year in an another f2p-based thread.

There's no need to promote f2p (and especially no need to pay the writers for that), it's happening anyways. The playerbase is changing as time goes forward. Actually I wouldn't be surprised if outside the mmo sites (which are cramped with veteran players with many years of mmo history) nobody would raise concerns about f2p's becoming the trend. I know kids who are laughing their heads off from even the idea of subscribing to a game, while they spend 20-30 bucks in a month for lame (in my eyes lame) browser-based microtransaction games... And whether we like it or not, they're the target audience, since they will be playing 4-6-8 hours a day in the next 4-8 years (most likely).

  jtcgs

Advanced Member

Joined: 9/28/04
Posts: 1843

2/12/13 4:25:13 PM#25

Jebus jumped up...

Yet another piece acting as if F2P is new and un-proven.

GET OVER YOURSELVES ALREADY, there was F2P BEFORE Ultima Online, F2P created the second largest gaming company on the planet, Nexon Co a company so GOD DAMN LARGE it spent over 500 MILLION DOLLARS buying up companies in the last 1 1/2 years...they even bought a 15% stake in NCSoft.

P.S. Stop calling Freemium, F2P...it isnt the same. FREE is free...freemium is like saying you are giving away free hotdogs...but only the toppings and the bun is free.

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  Foncl

Novice Member

Joined: 11/14/11
Posts: 186

2/12/13 4:25:38 PM#26

Nice try pushing F2P with phrases like "freedom of choice" and "consumer freedom". I'll use my freedom of choice to not support the trend of P2W, F2P MMO's. Give me a F2P MMO that doesn't sell power or advancement and I'll give it a fair chance.

 

Who is Som Pourfazaneh and did he write this F2P propaganda on his own initiative or did someone pay him to write this?

 

 
 
 
  Vesavius

Old School

Joined: 3/08/04
Posts: 7120

Players come for the game, but they stay for the people- Most Devs have forgotten this.

2/12/13 4:33:26 PM#27
Originally posted by Foncl

Nice try pushing F2P with phrases like " freedom of choice" and "consumer freedom". I'll use my freedom of choice to not support the trend of P2W, F2P games.

 

Who is Som Pourfazaneh and did he write this F2P propaganda on his own initiative or did someone pay him to write this?

 

Oh, the piece is full of it... including labelling the sub as 'archaic' (when in truth no model is modern or 'archaic', all are contemporary) in an attempt to make one look outdated and the other 'the future'.

 

This is despite, as has been proven, so called 'F2P' needing the sub to prop it up in the face of a transient freeloading non committed F2P player base. Some 'future model' eh?

 

Funny how pieces like this never talk about the durability and attraction of the sub... so much in fact that games that switch to 'F2P' still have to offer it.

 

But then MMORPG.com articles don't ever look at the sub in anything but a critical light, proclaiming their death and the hidden cost cash shop the new saviour or something.

  Vesavius

Old School

Joined: 3/08/04
Posts: 7120

Players come for the game, but they stay for the people- Most Devs have forgotten this.

2/12/13 4:38:04 PM#28
Originally posted by Rossboss
Originally posted by lugal
I wonder how much money the writers and editors get paid to promote f2p? It is well documented that game journalists are on the take and will do as they are told by their masters.
The more articles they publish to herald f2p as the next best thing since sliced bread, the more obvious they are on the take. Wish the journalists would hold the game developers accountable for poor quality games, for f2p will not resolve the current problem we as gamers face, poor game quality at launch.

Let me go get my tin foil hat for you.

 

What a cheap way of debasing and dismissing a point without having the actually address it in any way.

 

I am *not* saying this is a F2P shill piece, but do you actually believe opinion forming sites on the internet are *not* used to engineer the popular view on big dollar business practises?

  Hjorulv

Apprentice Member

Joined: 1/24/12
Posts: 15

2/12/13 4:42:36 PM#29

After playing sub and f2p games, I would much rather have games with a sub.  With a sub game at least the players have some leverage with the game company as far as game content, fixing items, etc.  If players don't get what they want or the company doesn't fix problems, they cancel their subs and the company loses money.  The company with a sub fee has a vested interest in keeping things running properly and in adding content the majority of players want.  They also have a relatively stable income which can support the addition of content to the game.

As far as f2p games go, once you have purchased the game, the company has no financial incentive to fix anything or to add any content except that which has ties to the game's cash shop.  GW2 is a perfect example.  They launched the game without fixing problems with events, quests, etc. that were found in beta and in fact, many of those problems have never been fixed.  Events have always had strong ties to cash shop items, always including some kind of chest, or something similar, with a ridiculously low chance of yielding an item which many people have an interest in obtaining.  It amounts to be nothing more than a pixelated scratch-off lottery ticket with a much lower payback.  The f2p game company will have no interest in making the community as a whole happy.  Their interest will be focused on those that spend real-life cash in the game's store in order to maintain a profit margin.  Earnings for the game will flux with player expenditures so it will be harder to support long-term content additions and expansions.  There will be smaller content additions which may go nowhere if no supported by player spending in the online game shop.

That said, I can see more gaming companies going to the f2p model because it basically lets them hype a game, sell a bunch of copies of it to get back the money spent in design, etc. along with a profit and then they don't really need to do anything past that point.  They can throw in some minor content additions, etc as long as the game's cash shop revenues support it, but when those dwindle, they cut bait and let the game spiral down the drain.  Time to release another game.  Some people will say the company will get a bad rep and people won't buy future games put out by them.  Maybe some won't, but people in general have short memories and if the game sounds good enough, they'll lay down the cash for it.

  eric_w66

Novice Member

Joined: 1/12/06
Posts: 1008

2/12/13 5:51:02 PM#30

My problem with "F2P" (which is anything but for the most part) is that once the marketing majors got ahold of the idea that it makes them more money, I lost value in the games I want to play.

 

What $15 a month used to get me in a sub based game, now doesn't go nearly as far in a cash shop based game. All because people thought they were getting a better deal by paying piece meal.

 

There's a reason why the milk is always in far back corner of the grocery store, and the F2P fanboys are why.

  tiddy

Novice Member

Joined: 6/30/11
Posts: 25

2/12/13 6:27:35 PM#31

There's nothing postive about the recent trend in games going F2P. MMO'ers deciding that these MMORPGs arnt worth a 15 dollar/mth sub fee speaks volumes for these games and the F2P market.....Please lets not start encouraging F2P MMORPGs.  

  jbombard

Advanced Member

Joined: 11/06/08
Posts: 455

2/12/13 8:00:49 PM#32

I think non-sub games are great in that they free you to play when you want to play.  The problem with subs is that I feel like I should be playing since I am paying, kind of like how I always overeat when I got to an all you can eat buffet, I want to get my moneys worth.  

 

The obvious down side is that so many F2P games are crap.  Many are only loosely free in the sense that if you want to actually have fun then you have to pay, but you are free to grind.  When you start making games not fun by default, and making users pay to make the game non-grindy and convenient, I think the model sucks.  I was very sad to see this appears to be what they are doing with Neverwinter.

 

What I wish more games did was a system where you don't need a sub, and just pay to unlock new content.  Kind of like buying the old PNP D&D modules.   I know not everyone is happy with this kind of system, but I personally don't mind buying new content as long as the price is appropriate to the amount of content.  Still even in this case, the core of the game needs to be free, and new content needs to be optional new content not required for progression new content.

  FromHell

Novice Member

Joined: 11/10/12
Posts: 1338

2/12/13 9:19:43 PM#33

so what do I read from some of the economy experts above...

All games should be free at launch

All games should get free updates forever, at best monthly, and bug free

No game should have a cash shop, because hey.. "FREEE GAME!!"

 

Yes, I want my 5 Dollar neverending ever running monthly content gimme all for free MMO!

I'll take TEN, wrap it in gift paper!

Secrets of Dragon´s Spine Trailer.. ! :D
http://www.youtube.com/watch?v=fwT9cFVQCMw

Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.


.
The Return of ELITE !

  Plageron

Apprentice Member

Joined: 5/28/08
Posts: 107

Good Gravy!!

2/12/13 9:33:01 PM#34

I persoanly believe the free to play model is the furture...however i do think that also there will always be a form of subscription service included...and the usual life time subscriptions.

What i mean by this is....sure there will be the ability to play for free....with some stipulation.....star wars the old republic for example is a horrible version of this...The secret world and Star Trek Online and Jade Dynasty for example are more in line with what the eventual free to play models will be.

I envision the user will be free to play...maybe at home...on a computer...etc....with options for a subscription that will let them support their favorite game or publisher...but also the subscription will give the user the ability to use the game where ever they want.

This makes sense to me...becasue i understand how so many players feel...in that they may not have the money to play...and i also understand how others feel witht he fact that with out a constant revenue stream their favorite game wont get the attention or extra content that a subscription is more likely to bring.

Right now I have a number of life time subscriptions....but i still use the cash shops too...when i can....my reason is simple....i want to support the game developers creating things...I dont always have cash...sooo...paying a subscription isnt always a good idea for me....but i do try to contribute with the cash shops.....there have been a number of games that have gone away silently in the night....and we as players.....we have an obligation to not let our favored games simply vanish like that....so just becasue they have microtransactions or a cash shop....please..please....support your game.

 

  Shadanwolf

Apprentice Member

Joined: 6/13/10
Posts: 1867

2/12/13 9:58:47 PM#35
Our budget for extras is non existant.My wife is paying a $15 sub.I could not imagine 2  $15   subs given the state of our economy and our family budget.
  FallguyArmy

Novice Member

Joined: 12/24/11
Posts: 80

2/12/13 10:23:48 PM#36
I prefer B2P as it just makes more sense in my opinion. But at least TERA got the F2P "restrictions" right, so there might be hope after all...
  Hrimnir

Hard Core Member

Joined: 5/24/10
Posts: 1072

2/12/13 10:33:06 PM#37
Originally posted by Shadanwolf
Our budget for extras is non existant.My wife is paying a $15 sub.I could not imagine 2  $15   subs given the state of our economy and our family budget.

I'm sorry bro, but if you guys are so strapped that you can barely afford $15/mo for a game, you should be using that money for something more important.

My reccomendation, if you have cable TV, cancel it, will save you $60-100/mo and you can pay for netflix streaming and have a good amount of TV/Movie content streaming.

If you have a cell phone with a data plan. Cancel it, get a regular cell phone, and just use your smart phone where you have wifi, like at work or at your house. 

"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

- Friedrich Nietzsche

  User Deleted
2/13/13 2:42:37 AM#38

An economist and/or psychologist would likely have more to say about this narrative as it relates to larger themes relating to freedom of choice, but there does seem to be some alignment with consumer choice and social ideals prevalent in Western countries relating to individualism.  The United States in particular prides itself on individual freedoms, and one wonders if the MMO free-to-play model is a microcosm that represents wider narratives of choice.

Or its a way for the company to adapte to a consumer that wants everything for free. Its not about choices , but nice try :)

  Dartmed

Novice Member

Joined: 6/11/12
Posts: 36

Do or get Done

2/13/13 3:02:30 AM#39

I will not try and defend either Subscription based or F2P games since both have good and bad in them. It’s all in the implementation and also it comes down to how good a game feels to someone to want to spend money on it. The way anyone chooses to spend money on a game reflects his/hers feelings on the actual gameplay since obviously in both cases gameplay is build around monetization.

One thing concerns me though…

Consider the average MMO player that has played a sub based game (say WOW) for about 2 years. This guy has spend about 200 euros (more actually) not adding box prices , expansions etc. Now this guys has decided to cancel the subscription and as such he has lost all access to a game that he has bough . This only happens on MMO subscription based games since in no case a byer loses access to his/hers purchase in any other case of games even if the buyer doesn’t want to play anymore.

My conclusion is that when we play a sub based game “we rent the game” and not actually OWN it …

PS: Sorry for my English since it’s not native to me 

http://mmocultgr.blogspot.com

  MurlockDance

Elite Member

Joined: 6/20/10
Posts: 1190

2/13/13 5:43:10 AM#40
Originally posted by Dartmed

I will not try and defend either Subscription based or F2P games since both have good and bad in them. It’s all in the implementation and also it comes down to how good a game feels to someone to want to spend money on it. The way anyone chooses to spend money on a game reflects his/hers feelings on the actual gameplay since obviously in both cases gameplay is build around monetization.

One thing concerns me though…

Consider the average MMO player that has played a sub based game (say WOW) for about 2 years. This guy has spend about 200 euros (more actually) not adding box prices , expansions etc. Now this guys has decided to cancel the subscription and as such he has lost all access to a game that he has bough . This only happens on MMO subscription based games since in no case a byer loses access to his/hers purchase in any other case of games even if the buyer doesn’t want to play anymore.

My conclusion is that when we play a sub based game “we rent the game” and not actually OWN it …

PS: Sorry for my English since it’s not native to me 

But it is clearly stated on the box that you buy that this is the case (that you need subscription to continue playing). If you want to have access to the game, you just get another subscription, that is all. The thing about other games is that they do not have persistent worlds, data saved on their servers, a live customer service that deals with issues directly ingame, etc. You can't really compare MMORPGs with persistent worlds to single player or lobby-based games where you do not have the same services.

I like hybrid games that allow you good choices for à la carte play or subscription play. They allow you to go free for the months you do not want to subscribe, give you cash shop currency for the months you subscribe so that you can unlock some of the stuff à la carte, and you get the best of both worlds.

If I play heavily and don't have things unlocked, I prefer a subscription. If I know I won't have time to spend on the game, I prefer having the ability to let my sub expire and play for free every now and then. The upfront cost of unlocking everything via the cash shop is too expensive in most cases for the amount of time I will invest in a game. Subscribing for a few months is better over all unless I really like the game and realize I could be in it for years, then it makes more sense to unlock stuff.

So far, I have not come across an MMORPG with a hybrid model that I wanted to play for several years, therefore I almost always subscribe for a little while.

I also do not know where the figure 200 €/year comes from. Most year-long subscriptions I have seen are in the 150 € range...

Playing MUDs and MMOs since 1994.

3 Pages « 1 2 3 » Search