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MMORPG.com Discussion Forums

Neverwinter

Neverwinter 

General Discussion  » Surprise, surprise. This game is terrible

16 Pages « 1 2 3 4 5 6 7 » Last Search
320 posts found
  User Deleted
2/07/13 3:22:08 PM#61

Originally posted by Talonsin
Have you played it or is your opinion only based on only having 5 classes?

Originally posted by Cacaphony

 Forming such a one-sided opinion about the game based on limited information seems, well, like a knee-jerk reaction intended to do only one thing; spread hate and misinformation.

As a person who openly dislikes Cryptic games, I find this one interesting. At least more so than their previous products. Im actually interested so far, and await more information.

This ^^

I guess the trolls like the OP are starting earlier and earlier. We don't have enough information to even form a cogent theory at this point but the hater crowd that dislikes anything that looks different and rather then playing games they spend all their time on forums posting nonsense about things they couldn't possibly know anything about yet will continue to post their nonsense. It's how the game is played on this website (and others).

There's only one thing to say to these types of people.

"Ain't Nobody Got Time Fo Dat!"

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 18814

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

2/07/13 3:23:57 PM#62
Originally posted by Ilaya

 

Originally posted by Kyleran
Originally posted by Daemonweaver

It has already been stated and repeated yesterday during the live stream that the game will open with 5 classes but more are on the way in the near future.

Of course they will add more classes in the future, they have to have something good to sell you in the cash shop don't you know?  Think they won't, look at the ships they sold in STO.

 

Too easy....

And for a F2P Game that should be okay, or?

 

Nothing, other than its to be expected.

 

"In these forums 'honest' seems to be a symonym for 'hates the game just like I do'" - ohioastro
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  hoho24x

Novice Member

Joined: 3/24/09
Posts: 5

2/07/13 3:24:07 PM#63

Jimmyo I'm sorry but I completely disagree with you. I sat down here yesturday and watched the whole stream on Neverwinter and was thoroughly impressed. From what I see in your previous post it seems like the problem you have with the game is that it doesn't resemble D&D. I'm going to be honest I played D&D once and thought it was stupid( the paper game and the mmo). Neverwinter in on a different level, I believe that the audience will be intrigued by the action combat and the story all together. I just didn't see you bring up any valid points of how the game will be terrible. We all have our opinions and thats ok, I just believe that you should have more evidence to support your claim. To me it seems like a bratty rant because you can't have your way.

 

  koljane

Apprentice Member

Joined: 3/01/10
Posts: 129

2/07/13 3:29:15 PM#64

D&D fet. new breed of MMORPG setings simply putted.

I got my beta key and I realy loved what I saw while Bill had all the fun. It has that D&D touch just enough to remind me on good old days and to take the dust from my NWN Boxes and Icewind Dale and ofc Baldure`s Gate I and II. 

  turkishmafia

Novice Member

Joined: 7/29/05
Posts: 58

2/07/13 3:35:33 PM#65

Hey, guess what?

TESO will be the same and so will the next game after that and so on.

Until they all change their WoW-inspired, money-grabbing attempts at these failures they like to call games (let alone MMORPGs), they will all be seen for how terrible they are once their honeymoon periods are over.

Love what you do, do it without ulterior motives, and money and fame will follow. Do it for the wrong reasons and you lose.

  udon

Hard Core Member

Joined: 12/23/07
Posts: 1602

2/07/13 3:42:55 PM#66

D&D has bloated over the years with way to many classes.  But if it worries you there is no way Cryptic/PWI is going to pass up the oppertunity to sell addational classes.  What we see is just the begining.

The big thing that worries me is going to be the gambling boxes you open with cash shop keys.  It's not the boxes themselves that I don't like its the way they tend to pull all the best new assests into them because they are just so much more profitiable than selling them outright.  I mean nobody says a word at buying keys trying to get something with a 1 in thousand chance but what would happen if they tried to sell those same times for $1000 or even one tenth that?

  zomard100

Apprentice Member

Joined: 11/16/11
Posts: 232

2/07/13 3:51:35 PM#67
So far i am ok with MMORPG reviews. I was never disappointed, how  can you judge this game OP when you never had a chance to play? 
  Punk999

Novice Member

Joined: 10/26/04
Posts: 878

2/07/13 4:15:27 PM#68
People callin this game a wowclone make me laugh seriously! Wow is nothin like this game >.>

"Negaholics are people who become addicted to negativity and self-doubt, they find fault in most things and never seem to be satisfied."
^MMORPG.com

  Akumawraith

Advanced Member

Joined: 9/27/12
Posts: 168

Why is it said that the road to hell is paved with good intentions? Is there a shortage of bad ones?

2/07/13 4:34:10 PM#69

The OP hasnt played the game yet, is making assumptions based off limited to no information and basically wasted the spaces bandwidth with this thread but lets look at the facts:

5 classes

7 or 8 races to start

manual targetting

Active companions

Instanced world

4th edition rule set (yes it does follow D&D 4th Ed.)

made by cryptic (STO, City of Heroes, City of Villains, Champions online)

in conjunction with PWI (Raiderz, Torchlight II, STO, jade Dynasty, War of the Immortals and so on....)

Will have a cash store

is free to play

has a foundry (custom player created stories and content)

Has hourly, and half hourly events like STO

and alot more.

Simply put there is alot of misinformation out about Neverwinter. alot of people make attempts to slam any game that isnt World of Warcraft. Listen up folks.. WoW is nearly 10 years old. its out of date no matter how much monty python content they come up with. latest news is they lost another 400k accounts. down to somewhere around 9 million accounts if you believe blizzard.

A successful game doesnt lose that many accounts at a time. its on the decline. follow the business model... you have your growth where your customers increase and profits increase. then you have the level off.. it grows stagnant.. then the decline.. you start losing customers.. thats business. with so many better games coming out its hard for a game built on an ancient engine to survive.. and the pandas didnt help blizz this time.... yeah they are part of the lore.. but trying to appease China isnt working out as they hoped.

Just think in a few years Citadel of Sorcery will be out with an open world system on a 900 million Kilometer planet(roughly the size of earth) with static questing not linear and no catalog quests... instanced games are the norm right now.. just be patient itll pass like the dinosaurs did. Technology has hit a peak.. now the games have to catch up and the corporate greed mongers will find they are outclassed by the private developers( RSI, MMOMagic, and so on) and we will see an evolution in gaming.

If you played Startrek online youll understand the instancing, character customization, and the UI change settings. its the same. pretty convienient actually since they ar easy to use. and if you didnt know the foundry creators will be able to customize the NPCs using the same character cutomization UI.

So be patient its just a matter of time, however seeing as this game goes into beta for the first time this weekend people need to hold thier reservations until they play a game. this jumping the gun crap is childish.

Played: UO, LotR, WoW, SWG, DDO, AoC, EVE, Warhammer, TF2, EQ2, SWTOR, TSW, CSS, KF, L4D, AoW, WoT

Playing: WoT and anything else to break the boredom until something better comes out.

Tired of: Linear Quest games, Dailies, and Dumbed down games

Anticipating:Star Citizen,Citadel of Sorcery

  Vesavius

Old School

Joined: 3/08/04
Posts: 7121

Players come for the game, but they stay for the people- Most Devs have forgotten this.

2/07/13 4:42:36 PM#70
Originally posted by Ivylena
Originally posted by JimmyYO

I don't know whats more tragic: that this game is not even inspired by D&D rules or that they are actually placing the D&D label on a game with 5 classes total.......... Yep if you're the games supposed target audience you will be very disappointed, as Neverwinter has virtually no semblance of D&D in it.[mod edit]

However, if you want a bad combination of WoW and Tera, with far less content, you should be well satisfied. If you're throwing all your cards on the foundry you can expect it to be the most limited building experience you'll ever encounter given how limited the game is in general.

For once the mmorpg.com hype meter is correct dropping this game off the radar.

How did you get to play a FINISHED 100% released, Non-Alpha, Non-Beta product already?

 

/sarcasm off

 

No, sorry, this close to launch, at the paid for open beta stage, you do not get to pull that card for *any* game...

The game is fully judgeable in it's current state.

I am pretty ambivalent towards this title, past some misgivings about how it has been marketed, and I offer no personal opinion here but at this point it is what it is. 

  User Deleted
2/07/13 4:45:51 PM#71
Originally posted by GrayKodiak

I saw the stream, this isn't my cup of joe as it was. But as a long time D&D computer game fan, and someone who is passably familiar with the newer rule sets, this doesn't seem that far off of its D&D roots. Yea it needs more classes but you and I both know no game is ever going to include the exhaustive list of classes available in all of the guide books at launch. Not gonna happen.

It takes place in one city which is odd, but so do the start of many campaigns. Maybe that will grow with time. I think this is a game of potential, the foundry has potential the mechanics are there for more classes.

The 200 dollar pre buy seems to me a bit crazy...but whatever people want to throw money away on I guess.

There are plenty of worst games that had D&D slapped on them.

QFT!

and 'plenty'? I'd go as far as to say ALL, except for that Tekken-like one for Sega CD years ago, that was an insane quality fighting, graphics, characters from the lore fun-fest...no dungeon crawling, just fighting and skills based on the PnP... but it was a blast.

From what I saw, I'm going to give it a go, but they did hella scare me with that $200 Founder grab, the LiveStream was just the kind of PR they needed to overcome that for me.

  Ghern

Novice Member

Joined: 8/25/12
Posts: 135

2/07/13 4:47:24 PM#72

I will play the game when it comes out and hope for the best.

If I don't like it I will quit and continue to wait for the next mmo to grab my gaming itch.

What else can we do?

  azarhal

Hard Core Member

Joined: 7/06/09
Posts: 537

2/07/13 4:51:40 PM#73
Originally posted by JimmyYO
Originally posted by azarhal
Originally posted by JimmyYO

Hey look guys, I could care less if another actionRPG MMO tries to grace us with it's presence but don't slap it with a D&D label then insult the fans even more by giving it the Neverwinter name while making the game nothing at all like D&D(any edition).

 

For the record, DDO made a plethora of empty promises about adding many classes after launch as well. I think the sadest part is that Neverwinter Online is shaping up to be even less true to D&D then DDO, which is a feat in itself. How many fail MMO's that sandbag their own audience does it take before these devs learn.

 

The whole reason the PC Neverwinter series was so popular was because of how close it was to D&D. MMO's obviously have more limitations but that's not a free ticket to take a dump on the fans.

 

RIP Neverwinter series. Oh well maybe Pathfinder has the smarts to pull it off.

DDO is supposed to be 3.5e and took lots of detour since it was released.

NWO use 4e. Cryptic went as far as to implement the classes based on the Player Handbook proposed build.

 

Yes I realize they're different editions and ironicly both games ignored them. What else do both those games have in common? They're both awful, in my "humble" opinion.

Target an audience then proceed to take a dump on said audience and your game will fail, not rocket science.

NWO isn't ignoreing 4e. The whole ruleset was tailored to become an action MMO.

  anthony21690

Advanced Member

Joined: 8/02/12
Posts: 74

2/07/13 4:52:18 PM#74
Originally posted by JimmyYO

I don't know whats more tragic: that this game is not even inspired by D&D rules or that they are actually placing the D&D label on a game with 5 classes total.......... Yep if you're the games supposed target audience you will be very disappointed, as Neverwinter has virtually no semblance of D&D in it.[mod edit]

However, if you want a bad combination of WoW and Tera, with far less content, you should be well satisfied. If you're throwing all your cards on the foundry you can expect it to be the most limited building experience you'll ever encounter given how limited the game is in general.

For once the mmorpg.com hype meter is correct dropping this game off the radar.

It's amazing how you're already judging each and every single one of the game's features already but how many of them have you actually played?

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2660

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

2/07/13 4:56:03 PM#75
Originally posted by SBFord
Neverwinter will launch with five classes as far as we know but if you look at any credible D&D site, there are a ton of other classes that can and undoubtedly will be added. 

Im defenitly in agreement here with both you and Bill.  I know they said one oftheir priorities is to add additional classes after launch, hopefully this still remains true.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  miagisan

Novice Member

Joined: 7/28/06
Posts: 5298

2/07/13 4:56:08 PM#76
Originally posted by Warley
Originally posted by BillMurphy

@Jimmy:

I wasn't around when FFXIV launched, but one of the first things I did when I took over was get FFXIV reviewed.  

http://www.mmorpg.com/gamelist.cfm/game/446/view/reviews/load/147/The-Original-Release-Reviewed.html

We're not perfect, but I think over the past nearly two years since I began as ME, our reviews and reviewers have been getting better and better.  YMMV. But we ARE making a concerted effort always to be honest, fair, and balanced in our reviews, previews, editorials, everything.

 

Bill, gamers are much,more savvy nowadays.  Everyone with MMO experience over the years knew that Star Wars TOR would be the same ol' watered down WoW clone.  And, yet, it gets great reviews by MMORPG and all the other online magazines that depend heavily on ad revenue.  We know how the world works: it's a business oriented world.  Please don't pretend it isn't.

BS. MMo players are no more savvy than any one else. If anything, the only thing you guys excel at are whining over features you dont like.

  User Deleted
2/07/13 4:58:56 PM#77
Originally posted by Akumawraith

4th edition rule set (yes it does follow D&D 4th Ed.)

made by cryptic (STO, City of Heroes, City of Villains, Champions online)

in conjunction with PWI (Raiderz, Torchlight II, STO, jade Dynasty, War of the Immortals and so on....)

Just one small correction, If I'm wrong, my bad, but I believe the game is owned by Perfect World, run in the west by PWE (Perfect World Entertainment).

PWI (Perfect World International) is the western version of their 'mother' game Perfect World in the east.

  Mari2k

Novice Member

Joined: 9/18/07
Posts: 382

2/07/13 4:59:34 PM#78
Originally posted by SBFord
Neverwinter will launch with five classes as far as we know but if you look at any credible D&D site, there are a ton of other classes that can and undoubtedly will be added. 

Yeah right.... "will be added later" , thats the favorite sentence of a mmo developer.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

2/07/13 4:59:39 PM#79
Originally posted by anthony21690
Originally posted by JimmyYO

I don't know whats more tragic: that this game is not even inspired by D&D rules or that they are actually placing the D&D label on a game with 5 classes total.......... Yep if you're the games supposed target audience you will be very disappointed, as Neverwinter has virtually no semblance of D&D in it.[mod edit]

However, if you want a bad combination of WoW and Tera, with far less content, you should be well satisfied. If you're throwing all your cards on the foundry you can expect it to be the most limited building experience you'll ever encounter given how limited the game is in general.

For once the mmorpg.com hype meter is correct dropping this game off the radar.

It's amazing how you're already judging each and every single one of the game's features already but how many of them have you actually played?

this wouldn't be MMORPG.COM without a sea of rash judgements and misinformation based on lack of experience or just straight up prejudice bashing... anyways the live stream the team played looked fun the combat looked engaging enough and the UI looked great. If the foundry system ends up being a good time ill surely give this game some serious time.. ill see next beta weekend

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  quseio

Apprentice Member

Joined: 4/18/07
Posts: 222

2/07/13 5:00:13 PM#80
Originally posted by rmk70
Originally posted by SBFord
Neverwinter will launch with five classes as far as we know but if you look at any credible D&D site, there are a ton of other classes that can and undoubtedly will be added. 

I wouldn't say "undoubtedly" - that's an unfounded assumption. Many games promised more classes and weren't able to deliver in a reasonable timeframe. What makes it undoubtable this game will be able to do it differently? 

yes undoubtably! theyve said it  several times THEREWILL BE More classes

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