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Neverwinter

Neverwinter 

General Discussion  » Surprise, surprise. This game is terrible

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320 posts found
  Tamanous

Elite Member

Joined: 3/22/09
Posts: 1799

2/08/13 10:59:00 AM#241

The game could very well possibly suck ... who knows until closer to release and with plenty of testing.

 

However ...

 

The game is based on 4th edition D&D rules. There are only a few core classes in that version of the game with ways to differentiate yourself later. You still however only start out in the very few core classes.

 

Whining about how few classes there are only reveals your ignorance to the system it is based off of. Personally as a rpg game I found 4e to be a total piece of shit (and so did most others seeing how they jumped ship to Pathfinder using a modified 3.5 ruleset). It is a systesm designed for miniature sales and porting to video games and not for actual roleplay. But for now:

 

4e D&D has only a few core classes. Neverwinter will only have a few core classes. You pick your specialization options after creation. No point in whining about it. That is how it works.

You stay sassy!

  grimfall

Novice Member

Joined: 4/25/07
Posts: 1159

2/08/13 11:01:35 AM#242
Originally posted by JimmyYO
 

Wrong, they are pale shadows of 4e, mostly just in nam. eYou don't hack and slash for 20+ rounds per monster for hundreds of damage at low level while mostly autohitting and spaming heals to collect magic items that always drop every dungeon. This is nothing like any form of D&D, stop pretending you know anything about pnp because it's obvious you do not.

What the above sounds like is a tera/wow ripoff which is exactly what this game is and you know what, that's fine. The problem is Cryptic had the audacity to put a D&D name on it, let alone Neverwinter. Fortunately for them this isn't the first time this has happened. All kinds of hell was raised when Turbine stained the world with a pestilence known as DDO, a game which is so terrible many nerds don't even know what that acronym stands for.

 

Just highlighted the points where you truly showed you don't know WTF you're talking about.  Tell me, when you played a Against the Giants, and killed Snurre - did he not drop the same loot every time? (it was a big ass flaming sword, wasn't it?)

I don't like the inflation of the numbers (or the size of some of the weapons), but in the videos the regular mob fights don't last 20 rounds.  The boss fight may last longer, but time wise it's shorter in the MMO than a PNP session, and they're about the same duration as a Neverwinter Nights boss fight, clerics in 4ED certainly can spam heals, it's called an "at will power" which is exactly what Cryptic implemented.  Look it up.  Level 1 cleric at will, Sacred Flame and twice per encounter Healing Word.

This is the 4th Neverwinter game.  Neverwinter was nothing until online CPRG's - it's not like they're using Greyhawk or something.  The first Neverwinter game was just a copy and paste job of the "Gold Box" games - really pretty crappy, except it was sort of MMOish in that you could do it online.  The 2nd game reinvited to make it a cooperative RPG, the third followed the 2nd, and this is simply a different expereince, just like Neverwinter was different from Neverwinter Nights.

You're pretty obviously stuck in the mindset of "I want another NeverWinter Nights  with 3rd Edition Rules and Turned Based (pausible) content, if it's not that game, it's not D&D".  That's silly and ignorant, and not based in history or anything.

 

  Vorthanion

Hard Core Member

Joined: 7/02/11
Posts: 1952

2/08/13 11:07:39 AM#243
Originally posted by Valoreah

 


 

Originally posted by Ghern

I never played STO. When people said instanced I assumed that meant zoned off areas where it was not an entire open world. Do you mean you sit in one town and just portal to an instance some where? If that is the case I will be sorely disappointed. That reminds me of sitting in Stormwind and just queuing for LFD? Very boring in my opinion.  


 

 


"Instancing" means the world is broken up into smaller chunks. It's not like it is in WoW where you can travel from one end of a realm to the other without a load screen. In STO, each Sector Block is it's own instance, so as you cross the border from one sector to the next, you'll encounter a load screen. You'll also encounter load screens when transporting to/from your ship, and to/from missions. Needless to say, there are A LOT of load screens in Cryptic games. It's the same for Champions Online as well.


Also, most all PvE encounters (eg. Dungeons) are in a queue system. So yes, you can just sit on your ship or in one of the stations and queue up for an instance. You'll be returned to wherever you started from once the encounter is over. It can be quite boring.


Hope that helps. :)

 

That's sort of correct.  Each sector is actually a zone.  As you travel through them, everyone has access to them and people can mingle.  The instancing takes place by population levels, as each zone can only handle having 50 to 100 players each, then the server creates a separate instance and forces any new travellers to this new virtual zone and while you won't see any of the people from the original zone, you can still speak to them with the general chat channel and you can still meet up with friends by switching instances manually.  Instances are also used to create private zones that only you and your party can enter, like they do for most of the missions in game.

  Rayshe

Novice Member

Joined: 11/30/11
Posts: 1295

2/08/13 11:11:50 AM#244

I'm sorry but do people think their random Reviews and opinions actually have a effect on the playerbase. speically people who Arent actually working for MMORPG.COM.

 

Sorry but if we actually listened to random peoples reviews no one would be playing a single MMO on the market since no matter what you do this websites Subscribers HATE everything released with a firey passion. The only exception is when the 2 or 3 positive threads come out and they become troll bait.

Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.

  Vlacke

Hard Core Member

Joined: 11/15/11
Posts: 158

2/08/13 11:11:53 AM#245

This game is looking good in my opinion, which is subjective of course because i am big fan of D&D, faerun and especially Neverwinter itself.

That being said, the lack of iconic classes such as Paladin, Ranger, Battle Cleric etc...disturbs me a lot.

  Vorthanion

Hard Core Member

Joined: 7/02/11
Posts: 1952

2/08/13 11:17:41 AM#246
Originally posted by Tamanous

The game could very well possibly suck ... who knows until closer to release and with plenty of testing.

 

However ...

 

The game is based on 4th edition D&D rules. There are only a few core classes in that version of the game with ways to differentiate yourself later. You still however only start out in the very few core classes.

 

Whining about how few classes there are only reveals your ignorance to the system it is based off of. Personally as a rpg game I found 4e to be a total piece of shit (and so did most others seeing how they jumped ship to Pathfinder using a modified 3.5 ruleset). It is a systesm designed for miniature sales and porting to video games and not for actual roleplay. But for now:

 

4e D&D has only a few core classes. Neverwinter will only have a few core classes. You pick your specialization options after creation. No point in whining about it. That is how it works.

Here's the official list of 4E classes from the Player's Handbooks.

 

Player's Handbook Classes
Class Power Source Role
Cleric Divine Leader
Fighter Martial Defender
Paladin Divine Defender
Ranger Martial Striker
Rogue Martial Striker
Warlock Arcane Striker
Warlord Martial Leader
Wizard Arcane Controller
 

 

Player's Handbook 2 Classes
Class Power Source Role
Avenger Divine Striker
Barbarian Primal Striker
Bard Arcane Leader
Druid Primal Controller
Invoker Divine Controller
Shaman Primal Leader
Sorcerer Arcane Striker
Warden Primal Defender
 
Player's Handbook 3 Classes
Class Power Source Role
Ardent Psionic Leader
Battlemind Psionic Defender
Monk Psionic Striker
Psion Psionic Controller
Runepriest Divine Leader
Seeker Primal Controller

 

 

 

  Allacore69

Advanced Member

Joined: 10/25/12
Posts: 878

2/08/13 11:18:05 AM#247

i dont care what anybody says this game is gonna rock!!!!!!

  Punk999

Novice Member

Joined: 10/26/04
Posts: 882

2/08/13 11:36:56 AM#248
Originally posted by Rayshe

I'm sorry but do people think their random Reviews and opinions actually have a effect on the playerbase. speically people who Arent actually working for MMORPG.COM.

 

Sorry but if we actually listened to random peoples reviews no one would be playing a single MMO on the market since no matter what you do this websites Subscribers HATE everything released with a firey passion. The only exception is when the 2 or 3 positive threads come out and they become troll bait.

lol so true been almost 9 years on this site for me haha never changes.

"Negaholics are people who become addicted to negativity and self-doubt, they find fault in most things and never seem to be satisfied."
^MMORPG.com

  TsaboHavoc

Novice Member

Joined: 11/01/11
Posts: 340

2/08/13 12:20:09 PM#249
its really sad when we see a deep fantasy world with an amazing lore reduced to an shallow arcade game with a cash shop. why corrupt the IP like that? just create or use another gaarbage IP... we are indeed living in the dark age of criativity,  more than half kids here have to clue of what D & D really is and the idea behind.
  SuperNick

Advanced Member

Joined: 4/10/07
Posts: 461

2/08/13 12:21:39 PM#250
Originally posted by TsaboHavoc
its really sad when we see a deep fantasy world with an amazing lore reduced to an shallow arcade game with a cash shop. why corrupt the IP like that? just create or use another gaarbage IP... we are indeed living in the dark age of criativity,  more than half kids here have to clue of what D & D really is and the idea behind.

My thoughts exactly. The game deserves more than a low budget F2P cash shop style model.

  Tsumoro

Hard Core Member

Joined: 6/30/12
Posts: 342

2/08/13 12:32:52 PM#251

This game to me looks like it is shaping up quite nicely but I will confess the user generated content has me interested, as a potential creator of content and player of it. Although, I am not sure how they will screen it's implentation. As for the classes, they are fine with just 5 at launch. I imagine we get to roll additional characters as well, so can actually play newer classes when released. But in honest, what more do you want... You have a sword and board, a two hander, spell caster, healer and a thief.

If I was playing Neverwinter nights, or Baldur's Gate or Icewind dale, that was pretty much how my party dynamic was set up. So now instead of AI I get real people to form a party with.

I will have to see how this feels when I play it to consider if its worth investing any time into, but for now. It looks fun.

  JimmyYO

Apprentice Member

Joined: 9/13/11
Posts: 541

 
OP  2/08/13 12:46:42 PM#252
Originally posted by Allacore69

i dont care what anybody says this game is gonna rock!!!!!!

This may be true but don't expect the D&D fans to embrace it with loving arms. Because Neverwinter Online is about as close to 4th edition as Tera. If this doesn't matter to you then have at it.

The fanboys in this thread like to pretend none of us have ever played the game because it makes them feel better but when open beta starts they'll move on to the "it's just beta" card. The best thing to do is try to get into a beta or at least watch some of the recent streams and judge for yourself.

"But hey now OP the game has Torm and Kelemvor in it, it must be inspired by 4th edition right?" Wrong, you won't even get out of the character creation process before you're completely appauled by how uninspired this game really is. As someone else mentioned every class is just a premade shell of a role you're getting forced into.

"But you get 3 WoW talent trees thats totally 4e D&D right?"

  Burntvet

Elite Member

Joined: 11/16/07
Posts: 2789

2/08/13 12:49:39 PM#253
Originally posted by winter
Originally posted by Burntvet
Originally posted by Jyiiga
Originally posted by MadDemon64

From what I saw, the only thing I was disappointed in was the character creation, but then I realized something.

THE GAME IS STILL IN BETA.

As soon as I realized this, I accepted that most of my problems will likely be remedied before the game is released.

 

What a pipe dream. People say this about every single game that is in beta. From all indication this game is close to release. You are not going to see anything substantial added to it between now and then. The bulk of betas these days are nothing more than hype machines. 

 

And the pile of articles that hype them. I mean really... like 10+ articles on this game in the last 2 weeks and nothing critical about it or Cryptic in any of them? Yeah... I'll leave people to speculate on the reasons for that, but like a game or not, there are are legitimate criticisms to be made as no game is perfect, and one expects those from real "journalists" or even "objective reviewers". Too bad there is none of that here.

  More then a bit of topic here but If you dislike the site and disagree with it why are you here supporting it? Advertisers advertise here becasue of the population (good or bad) the more you post here the more traffic the site gets. The more you help bring in advertising to support what you supposibly hate.

  As one of the people who like the stuff Bill and Suzie do here let me personally thank you for helping to support this sight.

 

Personally, I am here for the forums only. The reviews/previews/first-looks/everything else have degenerated to the point of being worthless. When the writers here "like everything", what good is that in making a decision to buy or not? Take a look at the official ratings on "major" MMOs vs player ratings on this site and you will see the official rating is ALWAYS higher (with maybe 1 exception) so what does that say? "Speak no Evil" is the watchword here on articles (So they were critical of ER, once... what about TOR, and every other game that this placed hyped to the skies and then crashed?). And also, this site now has a tab to sell games directly, so it gives them an even larger reason to hype up the titles. It is not a co-incidence that the financial health of this site has suffered and 40% or more people use ad-blockers.
  SuperNick

Advanced Member

Joined: 4/10/07
Posts: 461

2/08/13 12:50:59 PM#254
Originally posted by JimmyYO

This may be true but don't expect the D&D fans to embrace it with loving arms. Because Neverwinter Online is about as close to 4th edition as Tera. If this doesn't matter to you then have at it.

The fanboys in this thread like to pretend none of us have ever played the game because it makes them feel better but when open beta starts they'll move on to the "it's just beta" card. The best thing to do is try to get into a beta or at least watch some of the recent streams and judge for yourself.

"But hey now OP the game has Torm and Kelemvor in it, it must be inspired by 4th edition right?" Wrong, you won't even get out of the character creation process before you're completely appauled by how uninspired this game really is. As someone else mentioned every class is just a premade shell of a role you're getting forced into.

"But you get 3 WoW talent trees thats totally 4e D&D right?"

I think the D&D universe does deserve a proper, online outing - if even co-op play.

However, at what point did Cryptic ever advertise this game as the definitive D&D experience? It was and will always be just another MMO set in the universe.

It's like people expecting Elder Scrolls Online  to be basically Skyrim Online - they're gonna be sorely disappointed when they realise it has all the elements of any other MMO.

  JimmyYO

Apprentice Member

Joined: 9/13/11
Posts: 541

 
OP  2/08/13 12:56:15 PM#255
Just highlighted the points where you truly showed you don't know WTF you're talking about.  Tell me, when you played a Against the Giants, and killed Snurre - did he not drop the same loot every time? (it was a big ass flaming sword, wasn't it?)

I don't like the inflation of the numbers (or the size of some of the weapons), but in the videos the regular mob fights don't last 20 rounds.  The boss fight may last longer, but time wise it's shorter in the MMO than a PNP session, and they're about the same duration as a Neverwinter Nights boss fight, clerics in 4ED certainly can spam heals, it's called an "at will power" which is exactly what Cryptic implemented.  Look it up.  Level 1 cleric at will, Sacred Flame and twice per encounter Healing Word.

This is the 4th Neverwinter game.  Neverwinter was nothing until online CPRG's - it's not like they're using Greyhawk or something.  The first Neverwinter game was just a copy and paste job of the "Gold Box" games - really pretty crappy, except it was sort of MMOish in that you could do it online.  The 2nd game reinvited to make it a cooperative RPG, the third followed the 2nd, and this is simply a different expereince, just like Neverwinter was different from Neverwinter Nights.

You're pretty obviously stuck in the mindset of "I want another NeverWinter Nights  with 3rd Edition Rules and Turned Based (pausible) content, if it's not that game, it's not D&D".  That's silly and ignorant, and not based in history or anything.

 


So you're saying that; in fact, you do autohit for hundreds of damage at low levels against normal monsters for 20 rounds?(yes many normal mobs take that many hits in this game) Oh and thieves totally charge through dungeons without searching for anything while magic items constantly autodrop in 4e right? And I'm the one that doesn't know what he's talking about? Haha try playing 4e instead of casually googling some nonsense to fail at winning an internet debate.

  zedcuk

Apprentice Member

Joined: 3/06/04
Posts: 10

2/08/13 1:11:59 PM#256

So you're saying that; in fact, you do autohit for hundreds of damage at low levels against normal monsters for 20 rounds?(yes many normal mobs take that many hits in this game) Oh and thieves totally charge through dungeons without searching for anything while magic items constantly autodrop in 4e right? And I'm the one that doesn't know what he's talking about? Haha try playing 4e instead of casually googling some nonsense to fail at winning an internet debate.

Im fully expecting NW to incerase HPs and damage of weapons from the outset probably because it makes you the player feel more empowered.

However, the first time I played 4E with my regular group they were smacking kobolds for 20-30+ damage a round at level 1 and realising, to their dismay, that the kobold had more than 4hps.

4E is now 3.X, nor is it pathfinder.  I spotted someone mention its more a minuatures game.  They are right.  at 18th level our group are fighting monsters with 600 - 900 hit points - straight out of the monster manual.  They are doing between them 100 -150 points of damage a round average.   The combat can last upto 10 - 15 rounds with a group that understand tactics and work better together more than any other offline or online group ive ever gamed with.

Im excited about NW because, when i first picked up and read the 4E PHB i realised i had, in my hand, a dnd ruleset that was pretty much an online MMO ruleset in an table top rule book. 

5 classes:  No monk, no assassin (both in laters books.  Neither availabe in the PHB).  No Ranger (shame tbh but i can live without a Ranger).  2 fighters has me sighing.  I would have preferred say a single fighter and either the bard or Ranger instead. 

Multiclassing:  Someone posted a link to the 4e wiki on Multiclassing.  Sadly multiclassing in 4E sucks.  You simply dont do it unless your building a character for fluff purposes.  No, what you do is hybrid.  Thats the real multiclass capability of dnd 4E.  My 18th level Assassin / Ranger hybrid is, frankly, unkillable (but thats because shes a revenant to boot).  In our group with have a cleric/seeker multiclass who is, frankly, an incredible healing machine that has versatility to fight close up or at range with bow or javelin.  

My group has player who have played all the versions of Dnd and pathfinder.  They love PF for the story but hate the combat when putting it against 4E.  4E is tactical action - its the combat system i see in the videos, without the inflated hitpoints and damage - ill give you that - but frankly it dosnt matter to me. 

I have my reservations as to the game, but frankly 4e DnD is not 3.X dnd so im cool with the classes and way the combat system seems to play out.   The lore in Fearun has changed a lot between editions  - im cool there.  Its Cryptic:  well i didnt enjoy CO, because it wasnt COX.  STO was okay but i enjoyed DDO/LoTRO more.   Right now, for a free to play game with a Pseudo DM capability im looking forward to giving NW a go.  If it sucks then ill vote with my mouse and go play TSW or BD2.

 

  Karahandras

Novice Member

Joined: 8/11/08
Posts: 1669

All it takes for evil to succeed is for the good to stand by and do nothing

2/08/13 1:16:52 PM#257
Originally posted by Burntvet
Originally posted by winter
Originally posted by Burntvet
Originally posted by Jyiiga
Originally posted by MadDemon64

From what I saw, the only thing I was disappointed in was the character creation, but then I realized something.

THE GAME IS STILL IN BETA.

As soon as I realized this, I accepted that most of my problems will likely be remedied before the game is released.

 

What a pipe dream. People say this about every single game that is in beta. From all indication this game is close to release. You are not going to see anything substantial added to it between now and then. The bulk of betas these days are nothing more than hype machines. 

 

And the pile of articles that hype them. I mean really... like 10+ articles on this game in the last 2 weeks and nothing critical about it or Cryptic in any of them? Yeah... I'll leave people to speculate on the reasons for that, but like a game or not, there are are legitimate criticisms to be made as no game is perfect, and one expects those from real "journalists" or even "objective reviewers". Too bad there is none of that here.

  More then a bit of topic here but If you dislike the site and disagree with it why are you here supporting it? Advertisers advertise here becasue of the population (good or bad) the more you post here the more traffic the site gets. The more you help bring in advertising to support what you supposibly hate.

  As one of the people who like the stuff Bill and Suzie do here let me personally thank you for helping to support this sight.

 

Personally, I am here for the forums only. The reviews/previews/first-looks/everything else have degenerated to the point of being worthless. When the writers here "like everything", what good is that in making a decision to buy or not? Take a look at the official ratings on "major" MMOs vs player ratings on this site and you will see the official rating is ALWAYS higher (with maybe 1 exception) so what does that say? "Speak no Evil" is the watchword here on articles (So they were critical of ER, once... what about TOR, and every other game that this placed hyped to the skies and then crashed?). And also, this site now has a tab to sell games directly, so it gives them an even larger reason to hype up the titles. It is not a co-incidence that the financial health of this site has suffered and 40% or more people use ad-blockers.

  Karahandras

Novice Member

Joined: 8/11/08
Posts: 1669

All it takes for evil to succeed is for the good to stand by and do nothing

2/08/13 1:19:30 PM#258
Originally posted by Ghern
Originally posted by Akumawraith
Originally posted by Ghern

I was disappointed that during his hour long video Total Biscuit never asked about exploring the world or crafting.

Guess I will have to wait for that info.

the world is instanced kinda like STO, not sure how much Worldy exploration will be available, as for crafting Zeke stated in several videos that that information will be released in coming weeks.. hopefully that is true.. they did say it would be a "Unique Crafting System" whatever that mans....

I never played STO.

When people said instanced I assumed that meant zoned off areas where it was not an entire open world.

Do you mean you sit in one town and just portal to an instance some where?

If that is the case I will be sorely disappointed.

That reminds me of sitting in Stormwind and just queuing for LFD?

Very boring in my opinion.

 

Why not give sto a go to give you an idea what to expect.  Have to say i'm not expecting neverwinter to end up far off which is also turning me off the game.

  akiira69

Apprentice Member

Joined: 3/28/07
Posts: 525

Need longer quote limits.

2/08/13 2:04:58 PM#259
Originally posted by JimmyYO

I don't know whats more tragic: that this game is not even inspired by D&D rules or that they are actually placing the D&D label on a game with 5 classes total.......... Yep if you're the games supposed target audience you will be very disappointed, as Neverwinter has virtually no semblance of D&D in it.[mod edit]

However, if you want a bad combination of WoW and Tera, with far less content, you should be well satisfied. If you're throwing all your cards on the foundry you can expect it to be the most limited building experience you'll ever encounter given how limited the game is in general.

For once the mmorpg.com hype meter is correct dropping this game off the radar.

The game has no release date has not started closed beta testing for those who do not wish to be founder and you thing you know everything about the game. WoW what a sign of true ignorance. Whats next? Are you going to say that with the little known info on World of Darkness it will also be a terrible MMO?

"Possibly we humans can exist without actually having to fight. But many of us have chosen to fight. For what reason? To protect something? Protect what? Ourselves? The future? If we kill people to protect ourselves and this future, then what sort of future is it, and what will we have become? There is no future for those who have died. And what of those who did the killing? Is happiness to be found in a future that is grasped with blood stained hands? Is that the truth?"

  Draemos

Advanced Member

Joined: 2/20/10
Posts: 1476

2/08/13 2:37:03 PM#260
Originally posted by Akumawraith
Originally posted by Ghern

I was disappointed that during his hour long video Total Biscuit never asked about exploring the world or crafting.

Guess I will have to wait for that info.

the world is instanced kinda like STO, not sure how much Worldy exploration will be available, as for crafting Zeke stated in several videos that that information will be released in coming weeks.. hopefully that is true.. they did say it would be a "Unique Crafting System" whatever that mans....

Incorrect, it's far more like CO, which has zones as large as a typical MMO.

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