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2/07/13 10:59:50 AM#41
Originally posted by turkishmafia Interesting thanks for the insight! Sounds to me that what you describe is something that will be fixed but if you are playing the Korean version outside Korea, latency would be a huge possibility. One thing I have learned is that what people look for in an MMO greatly differs from person to person and while something may be a deal breaker for one, it may not be for the other. Personally for me the most important thing in an MMO is immersion and things to do outside kill, kill, kill. This is why combat style would never make or break a game for me. Take GW2 for instance which to me has the best, most fun combat I have ever seen in an MMO. Unfortunately because GW2 offers little to nothing outside combat, I had to walk away from it. So being able to build my own empire and the abiltity for me to make my mark on the world far, far outwieghs any issues I may have with combat. On the other hand, some players whom play MMO's for fast paced twitchy combat or come from a heavy FPS background could care less about the sandbox stuff and combat is paramount. This is why I seldom take to heart other's opinions about MMO's and is why I plan on finding out for myself in the coming weeks, time for a headstart with Archeage...... |
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2/07/13 11:04:07 AM#42
Originally posted by steelwind I agree with you, best way to find out is to just try it whenever it'll be possible to do so. Regardless of my criticism, I will most likely still play Archeage, because everything else that it offers is just too hard to pass up... so I'll probably see you in-game, hopefully not during a trade run though ;) |
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2/08/13 4:55:31 AM#43
the greatest mmo ever made ever. ever.
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2/08/13 9:51:57 AM#44
Originally posted by turkishmafia
Let me give you the correct information. The game depends heavily on latency issues. If you play on largely populated servers like the first few servers it'll have some ping issues even to some Koreans. But if you play the later half servers you notice a faster input speed. You can test it easily with archer. Also after every action, there is a global cool down of 1 second. Most likely it's this that causes all that delay that you are talking about. You can reduce this global cool down by boosting your attack speed with buff, green potions, cape, runes, and foods. If you have something like 40% attack speed boost, you can fire arrows at blazing fast speed. Every attack will have almost no global cool down. It feels like playing a different game. |
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2/09/13 10:04:41 PM#45
Originally posted by Elrar Welcome Elrar. I'm not posting much but I play MMORPGs for a looong time now and have been on the Indie-side of making them too. Can't express how happy I am seeing what AA seems to have achieved. It has been many years I've been hyped for a MMO. For that alone - big kudos to XLGames and I'm very much looking forward to Trion bringing it on the market. Even better: my husband is interested to join me (usually we play way different games, I'm more UO, EQ2 etc. building and cooperational gameplay and he is more tactics and conquest). So ... welcome and hurry. ;) |
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2/09/13 10:15:16 PM#46
Originally posted by Sovrath Maybe they should add more stuff so it takes longer! hahahaha |
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2/09/13 11:08:07 PM#47
Originally posted by Irondust Its already been said, AA isnt a sandbox. Its a quest hub themepark, and probably a fantastic one at that if it does the instanced sieging right.
Growing plants and housing is just filler and fluff. |
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2/09/13 11:11:21 PM#48
A bounty hunting system is a must in a FFA game.
DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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2/09/13 11:18:53 PM#49
Originally posted by waynejr2 Well, if you wanted to make Serak the preparer cry, then mission accomplished.
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2/10/13 12:08:56 AM#50
Originally posted by bcbully I would agree. My only concern is making the "death' punishing enough that it can't be exploited. |
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2/10/13 12:54:56 AM#51
Originally posted by Sovrath Tell Serak the preparer to get back in the kitchen and whip up some potpies. |
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