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Eldevin is a game that has evolved over its eight years in development from a small browser-based project into a full fledged MMO. We caught up with Andrew Mulholland and John Stewart to find out more about Eldevin. Check it out and then let us know what you think in the comments.
Read more of Garrett Fuller's Eldevin: Small Beginnings Evolving Into Big Things. Associate Editor: MMORPG.com |
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2/04/13 8:12:12 AM#2
That looks good. I'll keep an eye on this one.
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2/04/13 9:56:48 AM#3
I must say this seems very sweet...I want to play it now.
"Train by day, Joe Rogan podcast by night, all day!" |
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2/04/13 10:53:07 AM#4
I'm just trying to decipher as to whether or not it is a sustainable Runescape alternative or not. :p
Veteran MMORPG Player |
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2/04/13 11:41:52 AM#5
Hmmm, interesting..seems an RPG to have stepped back to RPG roots.....interesting
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2/04/13 1:33:31 PM#6
Glad to see some interest in all our hard work =) If anyone has any questions I'll do my best to answer them! John Stewart Currently working around the clock on Eldevin |
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2/04/13 2:26:54 PM#7
It looks like an interesting hybrid of many gameplay styles. I want to trapse in your meadows and help liberate your world from evil already. Can't wait to give it a try.
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2/04/13 4:19:26 PM#8
Gives me the impession of an ARPG meets Runscape. That is enough to give it a try if anything.
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darkhalf357x
Hard Core Member
Joined: 1/25/12
I'm only playing the role chosen for me. Who you supposed to be? |
2/04/13 5:14:37 PM#9
Originally posted by FelixMajor Interesting in deed. Will keep my eye on this one. I saw a video of it on Massively and it looks to be click-to-move. Hope they offer the opportunity of WASD. Also I have to ask... housing? :-)
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2/04/13 5:23:36 PM#10
Originally posted by HCS-Radneto First off, thanks for talking about your game. It seems like a real labor of love and it shows. How easy/difficult is it, if possible at all, to change talents once chosen? |
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2/04/13 6:32:10 PM#11
Originally posted by MaxJac Well our skills and talents were one of the things that actually got re-designed and rebuilt from scratch because during the long development we felt they didn't offer enough variety and simply weren't good enough. In our old system we simply had an NPC in a tavern you could go to and spend some gold and you could unlearn your talents and change your character. I don't think we've finalized how it is going to work in the new system but its definately something that we'll have, but maybe not for the first round of closed beta. As we mentioned we're all big MMO fans, and we're trying to make the best game we can! Currently working around the clock on Eldevin |
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2/04/13 7:02:05 PM#12
Looks like a Runescape Ultima Online hybrid with updated graphics...looks really fun. I'll give it a shot.
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2/04/13 7:08:04 PM#13
will there be a wipe after closed beta
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2/04/13 7:22:44 PM#14
Stupid question, but what language did you use to code?
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2/05/13 3:02:35 AM#15
I will try this out. I like a good browser game here n there. :D
Hero Evermore |
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2/05/13 4:47:39 AM#16
Looking pretty amazing for a browser game.
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2/05/13 5:06:19 AM#17
Originally posted by bbbb42 Yes, I think we plan to have a wipe after the closed beta, but assuming everything goes well the open beta will hopefully not require a wipe before the game goes live. We may however run into some problems as, so unfortunately this is something I can't promise. Currently working around the clock on Eldevin |
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2/05/13 5:23:09 AM#18
Originally posted by bluezone5 The whole game is written in Java, actually 100% pure java, down to a mere int[] buffer for the 3d canvas, which was rather painful :). In theory it should work in any browser with the Java 7 runtime installed, though we have a few tweeks to sort out on different OS but it mosty looks like it works on Windows, Mac and Linux ok, at least for now :) |
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2/05/13 8:12:24 AM#19
The game looks amazing, I'd very much love to give it a try :) Three simple questions to developers: 1. Would you call your game a themepark or a sandbox? 2. I watched the trailer and liked what I saw but the graphics seemed a bit simplified, even for a browser game. Is there an option to add AA or anything else to make the world and character models smoother? 3. Are you considering "founder package" deals like almost any other new releasing mmorpg does?
Thanks! "Only in quiet waters do things mirror themselves undistorted. |
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2/05/13 8:17:20 AM#20
The game looks great and with over 8 years of development. This game will probly be a gem amoung the browser mmorpgs that are currently out.
Playing:The Warz | Diablo 3 | and Single player games |
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