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Hey Exiles - I have seen a lot of discussion about the difficulty level in Path of Exile. It is something I feel strongly about and so made a video about it. I tihnk you guys will enjoy it and find it an interesting perspective. You can find it here:
Give it a look and let us know what you think.
Cheers 0/
RTG Sibcoe |
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2/01/13 12:10:04 AM#2
I have a level 28 Shadow in ACT II, just so folks know where I am coming from... This game is challenging, nothing more. I'm playing Normal difficult. I've done no research on builds or read any forum posts about strategy or anything else; I'm just winging it. Sure, there were a few spots towards the end of ACT I and the beginning of ACT II where I began to question my build and gear, so I just got in a group and leaned on other players in a few spots. So, NO. I don't think 3G should make the game any easier. Top Games Played APR 2013: World of Warplanes, Guild Wars 2 |
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2/01/13 12:35:33 AM#3
I enjoy the difficulty of the game, I've never been stone-walled, but I was never bored. Granted that was probably due to my style of play, where if I were to get hit I would die. The only thing I didn't enjoy was how overpowered Multiple Projectile gems are, they literally triple your dps for a 50% increase in mana cost. Currently I'm awaiting new content while playing "Space Ninjas Online" (Warframe) |
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Normandy7
Advanced Member
Joined: 3/17/07
"Had to be me. Someone else might have gotten it wrong.” - Mordin Solus |
2/01/13 12:40:06 AM#4
It doesn't need a big nerf just a tiny one. I like the challenging play but I can see for some it might be a turn off if it starts to become too much of a chore.
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Vannor
Elite Member
Joined: 8/11/03
I am the lucid dream. BOW DOWN BEFORE THE GOD OF DEATH! |
2/01/13 1:33:23 AM#5
No way. The difficulty is perfect and there are ways to kite or trick your way out of really difficult situations when you really need to, expand your skill set and try new things, decoy totems are not just for fun. Experience lose is perfect as well, I like trying to properly avoid death and being punished when I'm making mistakes, overconfident or being reckless.
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2/01/13 1:34:56 AM#6
I find the difficulty to be fun and entertaining. Keep the way it is please! |
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2/01/13 1:46:21 AM#7
Get res's up to whatever your having trouble against. It makes a noticable difference.
This isn't a signature, you just think it is. |
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2/01/13 2:00:16 AM#8
its fine where it is it doesn't need t be nerfed at all if you're good at the game you win if you suck at it then dust yourself of stop whineing and try again maybe your build is bad maybe u should try playing a different way games arn't ment to be interactive stories that u can just push a button to finish it they are ment to be chalengeing and thats half the draw of this game figureing out what works for you if it doesn't roll a new toon and try again
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2/01/13 2:10:20 AM#9
Good video, agree the difficulty is just right.
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2/01/13 2:30:11 AM#10
Nah, the difficulty is perfect as is. It's been a long time since I had to carefully analyze a boss' skill set and movement. Heck, even a pack of normal mobs can kill you easily. I'm at Act 3 normal now, can't wait for the other 2 difficulties. I wish they can fix the random disconnection quickly though. Crawling through 3 floors of a dungeon and get dc the moment you see the next waypoint is extremely irritating!! |
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2/01/13 2:32:32 AM#11
Game is fine as it is.. please dont ask for the game to be dumbed down.. tho im pretty sure the devs wont listen to a silly suggestion like that anyway..
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2/01/13 2:33:27 AM#12
NO!
So tired of dumbed down games [mod edit]
Theh arder it is the more attention you have to pay to it, the more attention you pay to it the more engrossing it becomes. |
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2/01/13 2:44:08 AM#13
I think the OP answered his own question in his video, dumbing down will remove the value of the game. I think we all are needing a challenge in games again, and I think PoE executes it well.
![]() My XIVPad: [video]http://xivpads.com?13754614[/video] |
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2/01/13 2:48:35 AM#14
I have not had this much fun in a game since D2.. not as much challenge since Darkfall 1.0 40v120's :P Great game! PoE needs to stay the same difficulty, makes it worth playing to me! |
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2/01/13 2:48:38 AM#15
I think the difficulty is fine for the most part. There are a couple of bosses, where being melee is a nightmare. The final boss in act 2 with cruel difficulty can 1 shot a fully tanked out marauder with capped resist all at 85% and 78% armor mitigation...that's a little steep if you ask me lol.
Edit: It's more of a balance thing I think. Evasion armored people will have no problem, as I also have a ranger at teh same level, killed him without breaking a sweat lol. I didn't even get hit by him lol... "Well, there was a time when I was quick to judge others based on what little I'd heard. But... traveling with even the worst, slimiest, smelliest of tieflings and no-honor tree-worshipping elves has taught me some of them are all right." -Khelgar Ironfist |
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2/01/13 8:44:14 AM#16
I just finished it on normal, and I dunno. Piety was insane, I can't even imagine how we could have beaten her without death zerging. but now onto cruel difficulty, and I'm pretty much losing more xp than gaining. I'm not ready to pass judgement, since maybe I built my character wrong, maybe its still a learn-to-play issue of some kind.. but I can see why people might have issues.
It should be tough, definately, but I feel like I'm just getting one-shotted constantly - or more often, three-shotted by three mobs at the same time, so I do feel maybe they could at least do something about how easy it is to lose all shield and health at once.
So of course, I realize that maybe I need to build my character more defensively, but IMHO, even glass cannons shouldn't just get randomly insta-killed. When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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2/01/13 8:56:52 AM#17
no. at least not yet. give people time to adjust. fuck all this instant gratification bs.
I think the prostitute mod corrupted your game files man. -elhefen |
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2/01/13 9:02:00 AM#18
It should stay right where it is... it's perfect that way, challenging and exciting.
"Happiness is not a destination. It is a method of life." ![]() |
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Vannor
Elite Member
Joined: 8/11/03
I am the lucid dream. BOW DOWN BEFORE THE GOD OF DEATH! |
2/01/13 9:46:16 AM#19
Originally posted by Vhaln Of course they should.. that's where the name comes from. Anyway, the answer is don't go glass cannon. |
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2/01/13 9:49:14 AM#20
Originally posted by moosecatlol didnt the game come out last week? DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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