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1/29/13 11:32:40 AM#41
Originally posted by dave6660 Indeed. |
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1/29/13 11:33:19 AM#42
What ref says.
Magical flip a switch "pvp" servers where they expect great pvp to just happen, such as wow and its various clones. To do pvp right you have to design for it, not just flip a switch. With a flip a "magical pvp" switch game, these guys are bored so they just gank people for shits and giggles. In a well designed game, they kill people for economic reasons and the prominence of theory guild e.g. eve or for fictional benefits, with knock on economic benefits e.g. daoc. |
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1/29/13 11:44:52 AM#43
I'd have to say for myself I would probably be 80% PvE and 20% PvP. I agree with what seems to be most everyone else in that it really is annoying to hear or see in chat, "I pwned you! You suck...blah blah blah." Just for that its one of the main reasons I don't PvP because I like to be immersed in the MMO game I am playing and that kind of talk takes me out of the immersion when I realize I'm playing against a 12 year old. Also, my biggest complain with PvP is the notion of PvP "zones". If I really wanted to play capture the flag or team deathmatch I would play Halo or an MMOFPS. For an MMORPG PvP "zones" again take away from the immersion and is so "WoW-like" which I feel in this day and age is finally a BAD thing. Open World PvP is the wave of the future and I'm hoping ESO brings that to the table and the the devs listen to the petition going on now on being able to explore all of Tamriel regardless of faction or reputation. Obviously they should lock out lower level zones so people are not ganked repeatedly when leveling, but once you are within 10 levels of the cap it should be completely free-for-all just like in the real world. If I'm going from point A to point B in a high level area why not have a possibility of getting ganked. It adds so much to the immersion of the game in that the virtual world acts like the real world where anything can happen at any time. |
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1/29/13 11:45:30 AM#44
You are probably wrong. WOW is still 10M ... and most WOW is about pve. Personally i play STO for the story missions .. so pve again. Surely there are pvp MMO like PS2, but there are still a lot of players doing Pve. |
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1/29/13 11:51:44 AM#45
I mostly just pve now. That's why I play GW2, TSW, Tera, STO, etc on pve servers or avoid pvp zones. I don't really like faction based pvp. I hated it in Rift and EQ2 (that was horrid). I didn't care for it much in wow either. I don't mind WvW in GW2, but that's more like scrimmaging than pvp. For pvp to work for me it needs to be part of the game, designed with that in mind. Lineage was great pvp to me. Everything else after that, not so much. |
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1/29/13 11:55:02 AM#46
Originally posted by RefMinor Haha I want to be Uncle Owen again. |
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
1/29/13 11:56:40 AM#47
Originally posted by Isturi Yes. There has always been and likely always will be far far more people that regularly pve than people that regularly pvp. Pvp will be popular but IMO the majority of people will only pvp occasionally and/or on their own tersm (consent, bg, instances, specific zones...). Pve is by far the majority. You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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1/29/13 11:58:49 AM#48
The PvP crowd generally is more vocal because balance and issues like bugs/exploits have a much more negative experience on PvP than they generally do in PvE. Also, in perfectly balanced PvP you'd win only 50% of the time and lose 50% of the time. So a lot of the time, the bitching and moaning is about their own comparitive lack of skill (which is almost always inflated by the person who assumes they are only losing due to balance issues.) That's how I see it anyway - most of the games have PvP as a side item and are heavily PvE focused, but you hear about it a LOT more when there are "issues" even perceived ones on the PvP side of things. Competition will always brew disent - because there is always a loser. MMO History: |
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
1/29/13 11:59:36 AM#49
Originally posted by mmoDAD Personally I think this is compeletey total and absolutely wrong. The average gamer today is mid-30's. People playing EQ were just as young, if not younger than today's average gamer. There was less ganking in EQ because there were only 3-4 pvp servers and they were the least populated, yet on those servers there was a whole lot of ganking of lower levels going on. Bro and Brah is from 20 years ago language, was much more common back then. You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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1/29/13 12:05:00 PM#50
Originally posted by RefMinor Agree with both of you. The whole thread is based on a false statement. Hopefully, Trion will not westernize the crap out of ArcheAge and keep it as true to its designers' intentions as possible. |
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1/29/13 12:19:17 PM#51
Only a few games i've played that handled PVP all that well, WoW, tbh, was not one of them, too many of those types of games, SW;TOR included well most themepark games that i've played tbh, treat PVP as a minigame, where the result is really more down to what gear they have than any real skill. Have been playing a lot of Planetside 2 lately, the game has a lot of problems, lack of stability is definitely one of them, the last patch actually increased the rate the game crashes to desktop.. but, in an outfit it is kind of fun, even if the game is missing a few things, even so, i'd choose that over the PVP in WoW etc..
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1/29/13 1:03:16 PM#52
I play MMO's only for PVE, I stray away from PVP and such as I dislike it. PVP brings out the worst in people xD.
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1/29/13 1:07:25 PM#53
Originally posted by Avestria O RLY?
How not to sell me on a game: "And most people that make it past the tutorial seem to appreciate [x game's] uniqueness, even if they don't find it fun." |
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1/29/13 1:11:51 PM#54
Pvp has more staying power than pve, I always completed all the pve and then got bored waiting for more until i eventually got bored of pvp also. I doubt this will change though, pve is just waaay too easy these days to the point ive about given up on mmorpgs. |
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1/29/13 1:11:51 PM#55
The irony that you thought PvE was dying out when it's pvp on the short end of the stick :-p |
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1/29/13 1:13:08 PM#56
So pking someone is a cheap thrill but killing a boss in a raid is not a cheap thrill?
Am I getting this right? |
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1/29/13 1:15:25 PM#57
Originally posted by Drolkin Pretty much. If you have to kill someone with 3 monsters on them at half health, well, don't be surprised when PvP in PvE MMO's finally bites the dust for good. Pretty soon they will be two different games. Currently Playing: Path of Exile, Everquest |
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1/29/13 1:21:16 PM#58
Who says you have to kill someone fighting 3 monsters?
PvE is a joke outside the circle of top progressors, everyone else just copies what they do to beat the encounters. |
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
1/29/13 1:22:24 PM#59
Originally posted by Drolkin Uh yes. I'm not sure if you are aware of it, but there is a significant difference between an npc running a script and a person playing a character. You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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1/29/13 1:23:40 PM#60
Originally posted by Scottgun Lol, PvE'ers, stay classy "i don't waste my time building relationship in games" - nariusseldon |
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