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1/29/13 6:50:43 AM#21
Is there anything people don't complain about?
I have no problems with the patch or any aspect of it, including dodge. Did it ever, even for the smallest of moments, cross your mind you might be doing something wrong? All I did is go to WvW, anytime someone tries to hit me I dodge, it was that simple.
I thought the updates were great, I can't believe people complain about every single thing Anet does. Everything, all the time. GW2 is one of, if not the best MMO released in the last 5 years. Despite this people complain about everything. |
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may be people who telling they love update can be more specific on what they like or they like at most? try before buy, even if it's a game to avoid bad surprises. |
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1/29/13 7:03:40 AM#23
I have no issues with today's update, and am glad to see Anet is improving current content while making new content. If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game. |
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1/29/13 7:41:47 AM#24
Yes, GW2's dungeons need some tweaking. However, tweaking them would be pointless without fixing the waypoint zerging problem. Now that they've fixed it, they can focus on making challenging bosses people won't just kill by suicide bombing. As for dodging, you're doing something wrong. I just completed the achievement and got a point every single time I dodged. It works fine and this is a perfect time to practice it and get better at the game. |
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1/29/13 7:42:06 AM#25
Woooot!? A.net actually made dungeons require a part of brain and a slice of skill by eliminating the waypoint zerging. It took them only 4 months to realize this?!!?!!? Good riddance. |
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1/29/13 7:43:41 AM#26
Op if you are dodging and not seeing either your character take damage or the "evade" pop up then you are dodging too soon. Simple as that. You need to work on your timing. This daily will actually make you a better player as right now you are wasting your dodges.
Edit: Additionally. This is the best patch they've released since the game came out. Lots of quality of life fixes and groundwork laid for more to come in feb/march. The overwhelming majority on every site and in game also seem to agree. If you think this is a bad patch then I suggest you move on, as nothing this game will do will satisfy you it seems. |
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1/29/13 7:49:01 AM#27
Originally posted by Doogiehowser
I wouldn´t consider it a grind really,but a reward for playing. Never ever before adquiring rewards was so varied. Basically you get achievements & laurels and therefore rewards for just playing a bit of everything.... I Love this patch & think was very much needed. Can´t wait for the Feb patch with even more content :) PD: Haters gonna hate no matter what... As i read the other day...some won´t like it untill it has mounts,Raids,Holy Trinity & open World Pvp...in other words...another game.
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1/29/13 7:49:46 AM#28
Originally posted by Lovely_Laly WOW - what can I say - learn what a dodge is. Also, I think you were one of the players that just mashed buttons to 'PEW PEW PEW' mobs to death without thinking about the best way to do it.
I feel this patch was long overdue - it is not a nerf but a fix for the long term. |
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1/29/13 8:01:04 AM#29
Originally posted by botrytis exactly................ he dosent know how to doge and yet he complians that its broken |
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1/29/13 8:10:31 AM#30
Dailies are just something I usually complete by playing a while and just a bonus for playing unlike daily quests so many other games have. This seems to change nothing there, in fact dodging 20 times is something at least I do in a short while. Then again, I play a theif and the people who play warriors and have learned tactics from watching Rocky movies might actually have to learn how to dodge like everyone else if they want the daily. Monthly achivements can be somewhat grindy though but daily is and always was a small bonus you get for playing. I wish all "major nerfs" were like this. |
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1/29/13 8:11:59 AM#31
The biggest tears seem to come from those that managed to get to 80 without ever learning what combo attacks are. Basically you need to be either the initiator or finisher in a combo attack killing blow for a tic on the achievement, but the tears began to flow on the official forums from those that never grasped the combo concept at all. I got that achievment quickly on my mesmer simply by putting Null Field or Feedback bubbles on foes and letting allies attack through them. It was a lot faster than finding allies or npcs to revive for that leg of the daily.
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1/29/13 8:15:39 AM#32
Originally posted by Lovely_Laly
doesn't sound like you should be playing GW2. neither before nor after the patch.
seriuously, i you hated it so much, why are you playing it? "I'll never grow up, never grow up, never grow up! Not me!" |
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1/29/13 8:36:15 AM#33
I attacked random doe and finished dodge daily in 3 minutes. Almost too easy. Revive one I went to some event with dead npcs and was done in 5 min. So far dailies have been easier than ever.
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1/29/13 8:41:12 AM#34
About dodging..you need to dodge an attack, not before the attack.
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FlawSGI
Elite Member
Joined: 8/14/10
All of history is a lie. The truth depends on who does the listening, and who does the telling... |
1/29/13 8:47:15 AM#35
Originally posted by rafalex007 Actually she has been doing nothing but complaining about everything that is GW2 so I am not surprised to see yet another complaint. I'd also like to add that I havven't agreed with anything she has said so I guess we just have a huge difference of opinion. RIP Jimmy "The Rev" Sullivan and Paul Gray. |
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1/29/13 9:02:28 AM#36
Seems like a good update even though I had a tough time finding NPC's to rez. It figures I can't find any when I'm actually looking for some. And to get kills you need to have the killing blow apparently, so I just had to go solo for a bit.
Also the explorer achievement's (searching for areas not PoI/Vistas/hearts) is going to be quite the challenge as I have all of the world POI/Vistas/hearts done without a number of the areas uncovered...even though it doesn't look like it.
Not loving the killing blow only thing in WvW kills (not really related to this update). I WvW for an hour and think I have loads of kills. Unfortunately someone else must have had the killing blow on most.
Overall, really nice updates. |
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1/29/13 9:48:00 AM#37
Originally posted by Lovely_Laly calm down m8 you are too nervous, this patch its by far the best one ( anyone notice the nice changes on Hero panel), jezz and now with easy daily and monthlys we can get those nasty drop purple ascended acessories, and most important they fix the culling abuse on WxWxW. I forgot to tell how nice sound now the sieges , really nice these changes. |
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1/29/13 10:03:24 AM#38
Originally posted by pedrostrik The first ram I heard hit the gate had be looking around to see what was up. I wasn't fully sure it was in game because I wasn't expecting it. |
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1/29/13 10:33:56 AM#39
I like the patch but I agree with the OP on Grenth (haven't tried all temples but I know Balth was open yesterday so maybe that one is better now). Maybe there is a mechanic that we are missing but I saw 20+ players get one-shotted. Not sure why this fight needed to be changed it was fun and challenging enough for open world content prior to the change.
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1/29/13 10:37:36 AM#40
The only way to make dungeons not a res-run is to make some kind of trinity or increase healing by a lot, then you run into PvP issues and how they have everything else set up. They kind of worked themselves into a corner in how they designed the classes and are limited into what they can do now.
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