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1/29/13 12:04:39 PM#21
Originally posted by Jemcrystal You were doing great right up to the part where nazis were mentioned. Let's keep this problem in context. "How should I know if it works? That's what beta testers are for. I only coded it." |
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1/29/13 12:10:16 PM#22
Because most people aren't that cool. I'm sure LoL was like that at first, but things always escalate. With conflict, it either goes down and dissipates, or it escalates. And suddenly you find them outside your door with a message in a bottle (read, molotov cocktail) and making nice with the family pet. Players always force the company to step in and prevent any escalations, which usually means silence. |
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1/29/13 12:15:48 PM#23
This topic should be about "quit trying to fix what can't be fixed". Online community is toxic nowdays and it enhances in situations where you add competitive enviroment with random players, where a single mistake can lose the game. This combined with zero liability of your actions and the mix ain't too good. Personally I think anyone who wishes someone to get a cancer and die should get their account removed, all the money they've spent on it lost and getting permabanned from the game altogether. The problem is that worst that can happend for example in LoL is that you lose your account (after your 15th offense) and you need to create a new one. I loved the system they have/had in korea where you needed your social security number to create an account and if you got banned you pretty much lost your possiblities to play that game ever again. This is why Korean games have great communities and people won't get hostile for some shitty reason. If you look for example Korean LoL matches they surrender the game if the opponent played excellent early game just out of respect to their opponent. It's not because they don't have _any_ chance of winning, it's because they bow in honor their opponent who played extremely well and there's no reason to lenghten the game any further. In western world people have two options. A) They surrender and rage at their team. B) They continue the game raging and ranting and forcing it to 60minutes because they want to troll their enemies and rage at their team.
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1/29/13 12:21:57 PM#24
Originally posted by bishbosh2 Really, that's the crux of your argument? These gaming communities are starting to become "Lord of the Flies". Kids without any supervision suddenly going nuts. Or else one great big explosioin of the Id.
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1/29/13 12:25:19 PM#25
Originally posted by bishbosh2 Having someone banned over calling someone else a "noob" is a gross understatement of the problem. It's more like someone saying "Your mother should have swallowed you, go kill yourself!" after making a simple mistake. There has to be some form of responsibility for your actions, which include words. I think it's sad that gamers are under the impression that words don't matter when the whole RPG genre is based on works like J.R.R. Tolkien's "Lord of the Rings". A world created with mere words. Perhaps if we did like Korea(?) and tied our gaming accounts to our SS numbers, people would realize that they're liable for their behavior. Stop thinking that because you're behind a monitor that you hold no responsibility for what happens after you hit send. If you're that hard up for a place to take out your anger & frustration there are much better activites where others won't be hurt. It's sad that some of these people are fully grown adults and still don't realize that other people's feelings matter. I'm not saying that everything has to be rainbows and butterflies all the time. Criticism can actually help people improve, it's how you go about it. There is a line that people simply disregard. I hope it's more out of ignorance than a lack of empathy. |
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
1/29/13 12:25:45 PM#26
Originally posted by GoldenArrow c) they continue to game and ignore what the others around them are doing. d) in PvP they continue to play their best and be a good sport about losing. You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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1/29/13 12:28:01 PM#27
Originally posted by Sovrath I think thats probably one of the best analogies for online communities these days, that ive seen in a while. |
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1/29/13 12:34:36 PM#28
Originally posted by VengeSunsoar Option d) is just you trolling. This never happends in NA/EU. |
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1/29/13 12:36:39 PM#29
Originally posted by GoldenArrow Sure it does. It's just those that can't keep it in their pants, ranting and raving, that overshadow it. |
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1/29/13 12:37:53 PM#30
People tend to forget that the 'community' they see is never more than the tiniest fraction of the whole. I wonder if anyone's ever studied whether forums are just naturally more attractive to certain personailty types...hmm... The same personality types that favor nettard conversations in the General channel? Or surly old curmudgeons who favor cane-waving and gitorfmahlawn? |
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1/29/13 12:38:24 PM#31
Your kidding right? Community is fine? If I ever meet someone in real life that acted like most of these asshats I run into on the internet act, I would knock his block off on the spot. Community is fine my ass.
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1/29/13 12:46:41 PM#32
Thank you OP
I am an avid RP'er. Usually in mmo's the RP community is shit on the hardest even in RP servers because the TOS isn't followed or enforced. You know what we do when an overly asshatish person shows up... IGNORE THEM. Getting someone banned just furthers resentment. Turn the other cheek and they get bored and stop trying to ruin rp. Some even reroll just to try it out since we seem like a strange but good group of people.
In more competitive aspects........ dear god people needs to man/woman up and not feel so butthurt. When you play to win and someone fucks up, they DO DESERVE to be told they fucked up. Pressure increases how fast you fix your mistake. In the raiding world if you fuck up you might not be invited back the next week. in the pvp world it isnt a damn pillow fight. "I just caused our team to lose... don't make me feel bad!... now im going to report you because i play bad and you made me feel bad!" If someone is screaming at you in chat because you just fucked their shit up... I dont know about you but the last thing I feel is bad. I get a special little happy feeling that someone is so pissed over how well i just roflstomped them that they spend all their time typing obscenities. If you are being sworn at because you are blowing it for your team and reporting people. YOU ARE THE PROBLEM. Be better.
So you know, to this date I have never been banned from a single game. Nor have I been given a warning in game. I am a rather polite gamer in game. However I reserve my right to tell someone to "go fuck yourself"
If you are honestly hurt over the antics of some trolls on the internet you might want to consider not logging on. QQ more and tell me how out of touch and antiquated I am now. /Flameon |
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1/29/13 12:47:28 PM#33
Originally posted by ragz45 complete bullshit
otherwise westboro baptist chuch wouldnt have a tooth amongst them |
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1/29/13 12:48:20 PM#34
Originally posted by ragz45 Proper beating would solve many problems. |
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1/29/13 12:49:53 PM#35
Originally posted by ragz45 She was a mean old lady, jumping up and own in her high heels on the marble floor of a four-star hotel, and screaming at the top of her lungs at the hapless desk clerk who happened to be present. You could e-thug on up to her and threaten some block-knockage, but I doubt you could get a word in. |
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1/29/13 12:53:03 PM#36
People in general these days are pussies. You can't communicate the slightest insult without someone being butthurt and crying for mommy.
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1/29/13 12:53:55 PM#37
When I was working the forklift at my job, they always use to tell me that no matter how many regulations, safeguards and precautions are out there : "No one is ever going to care more about your own safety than you." I think that applies here as well in that the devs can certainly step in when there is persistent, severe, and manifest abuse, but primary responsiblity belongs to the player because no one will care more than him. DamonVile is right--people will fan the flames, revel in the drama until they are the target of it, at which point they howl with indignation.
How not to sell me on a game: "And most people that make it past the tutorial seem to appreciate [x game's] uniqueness, even if they don't find it fun." |
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1/29/13 12:54:27 PM#38
Originally posted by steamtank The community issues are not with games that allow you to "leave" or "ignore". Toxicity of the community is only issue with games that randomly bunch up people that have to work together and you get punished for leaving. For example in LoL you get banned for leaving games and you are basically force to play with them derps who tell you to dig a hole and rot to death. Even WoW punishes you for leaving but then again that's only 30minutes. Maybe the core problem is the game developers forcing random people to play together, disabling the possiblity of actually choosing the people to play with. I tend to avoid using the ignore command, maybe I should try it more often. |
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1/29/13 12:54:29 PM#39
Originally posted by ragz45 Threatening acts of violence on the internet while calling for civility on the internet. How interesting and against the Rules of Conduct. |
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1/29/13 12:54:34 PM#40
Originally posted by Aviggin Or the cops. They like taking e-thugs off to spend a night in jail, yes they do. |
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