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1/30/13 4:14:13 PM#61
Originally posted by bcbully Yeah like being able to buy a siege weapon that won't anything if you don't have the supply to build it is P2W.... Please go read my post on what P2W really is. Anyone saying otherwise clearly never played a P2W game EVER. |
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1/30/13 4:14:40 PM#62
Originally posted by DeserttFoxx This is assuming you have the shitton of exp or cultivation points to do this, and thats where the time comes in. Most f2p games fall into play for free pay to enjoy/advance/compete. Sadly pay2win stuff is really all that sells in these games, so thats why they are setup for it. If the cash shop items are tradable in game though its a bit more balanced since you can buy em off people with ingame funds. The fact you can buy currency wit rl cash in the game itself is going to break it in the long run I think. I also hate the damn bound/trade money system the game uses. Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either: A. Proven right (if something bad happens) or B. Pleasantly surprised (if something good happens) Either way, you can't lose! Try it out sometime! |
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1/30/13 4:21:41 PM#63
Originally posted by bcbully O.o I personally had stocks of rams and catapults by just using medals of honor. Many players I knew could buy craploads of siege weaponry without ever spending a dime in real money, same for me. So no.
I like Age of Wushy, but I find this unbound silver stuff unfortunate. There are still quite a few mechanics that prevent you from buying yourself to the top, but it's for sure that guilds that do what the OP described will get there much sooner. As will players who lay down a hefty fee. Originally posted by SirFubar So you have this guy who lays down a ton of cash to buy the best crafting recipes from other players and is therefore able to boost his XP conversion through the roof and is also able to convert that XP into cultivation through spending money, and is able to get the best armor / weapons in the game. He wins against other players who didn't pay because he has an advantage in cultivation and in gear, and possibly in crafting buffs. Aka, he wins by paying. Therefore it logically falls within pay 2 win, regardless if others could aquire the same things in due time.
Now the extend and severity of the situation could be argued upon. It isn't that bad atm, in my opinion. |
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1/30/13 4:26:54 PM#64
People will discuss the definition of P2W for all enternity, yet they are forgetting to observe what matters: the cash shop's effect on the game. In my opinion, allowing characters to influence the in-game economy with real cash is sufficient reason to dislike this system. Yet, one would be completely oblivious as to not see how this affects other aspects. One of Age of Wushu's principle facets would have to be clan warfare, and if real cash allows players to equip themselves, that affects the entire meta-game, which is one of the most prominent and disputed elements of gameplay. That is why, ladies and gentlemen, I believe the P2P model will always be superior. It doesn't have to sell gameplay-altering items through the cash shop in order to generate revenue. |
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1/30/13 4:50:08 PM#65
Originally posted by Fdzzaigl I think we are bascically on the same page just looking at the picture from different perspectives. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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1/30/13 4:50:58 PM#66
is it pay to win when they spend money and still lose?
If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game. |
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1/30/13 5:06:44 PM#67
Originally posted by Roxtarr Pay 2 Lose, a term I've come across in this game from people thinking, YES I can spend money to buy all this sweet as gear with all these cool stats. But in the end gear means nothing, if you don't spend the time cultivating your skill sets and your internal skills. Man, I'm running around with level 32 internal, level 15 second school internal and a couple of level 5 skills and sporting gear that I purchased from an NPC vendor with no stats on it. No issues with beating chumps with similar skill levels and purchased gear. |
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1/30/13 5:06:44 PM#68
Age of Wushu is RMT Chinese gold farming made game enjoy :)
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1/30/13 5:38:11 PM#69
Originally posted by Kenshin_Himura where is your little story you were putting together where you payed to win? |
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1/30/13 5:47:56 PM#70
I'm stating my opinion based on my experience, I did play and I was getting the cash shop asking me to charge money with real money every few minutes by opening a new window outside the game. Their intentions are clear when you see stuff like that and the game is still in closed beta.
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1/30/13 5:56:44 PM#71
You just had to know a few tricks round the trading post or a few good farming places and you'd be set on money in GW2 tbh.
I just wanted to illustrate that if you can win by paying, there is a "P2W" aspect to the game. No matter how hard to do, there really isn't a way around calling it something else. I find it limited today in AoW, though I do see several good oppurtunities for people to gain advantages by paying up. Mostly by buying the rarest manuals with IRL money and starting a bit of a monopoly. They could also level up things like divination or apothecary really fast to boost their XP conversion through the roof. Yes, there is the argument that you can still beat rank 30+ people with a rank 10. But really now, how many times is that going to happen? The Russian version seems to have a lot of "Spiritually balanced" and "Expert of Self" characters, these dudes kill you in 2 hits through your block, ain't much you're gonna do against that. Only way I see is if he facetanks an entire leasure kick rage or taiji rage, and even then he might survive. |
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1/30/13 6:09:36 PM#72
Originally posted by Kenshin_Himura so...where is your story you promised us where you pay to win? |
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1/30/13 6:09:43 PM#73
Originally posted by Fdzzaigl So from your logic, anyone being able to spend more time in game than you is P2W? Yeah nice try. It's kinda obvious that anyone who has better gear than you will win in a duel...it doesn't mean its P2W. Buying the best gear (that can be obtain ingame) for real money doesn't mean you will win against someone who has the same gear/player skill. While buying "power" (that can only be bought from the cash shop) will. If you don't understand this, you don't understand P2W at all. P2W and Pay to skip grind are 2 completely different things that most people doesn't seem to get at all. If pay to skip gring is P2W, then every single F2P MMO is P2W, but its not. |
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1/30/13 6:17:12 PM#74
See allot of frustrated virgins I do... mmm yes.
Guys it is a game, no matter how much more retarded you think the other side (hint: both sides have titanic numbskulls running around) is at the end of the day it is just a game and a half decent one at that. If you wanna bash something go bash SWTOR or TESO, those two certainly have merit in bashing.
Also to anyone thinking that P2W = being able to acquire in-game money with real world money, friend I am afraid you need to go to the doctor to have them check you, EVE-Online, the premier sandbox that is still active and still kicks ass, has the 30 day Plex system in which you can buy a plex with real world money and then sell it on the in-game market ergo getting in-game money for real world money, this in the past has been used by entire alliances to, at least, partially fund their war efforts, did this imbalance the game? Overall no, because those plexing their alliances were checked by people smart enough to outattrition them and AoW can work very much the same. |
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1/30/13 7:32:26 PM#75
Originally posted by Alamareth Monkeys might also fly out of my butt but its highly unlikely. Hes talking about the whole guilld getting geared over night, not 50 people all helping one guy to get better gear. Anytime you have a game where you can convert something you buy in a cash shop to a currency you can use to buy better gear or weapons or stats its P2W. Or any items that can be bought then traded \, broken down and exchanged or sold in game for currency to the above mentioned end, it P2W |
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1/30/13 7:35:37 PM#76
Originally posted by Dihoru No one is talking about balance, simply if you can spend real money in a game run cash cash to make your character more powerfull then someone else its P2W. No one cares how long some other games been doing it. We kind of already know that its been happening for some time now. |
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1/30/13 9:39:03 PM#77
Originally posted by snapfusion It is not just a matter of "its been happening for some time now" but to the point where every f2p game and many buy 2 play or pay to play games fall under you pay to win model, including eve, including TSW, including SWTOR..well lets just forget about SWTOR, definately Archage, Salem... In fact what games don't fall under this defintion? WoW? |
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1/30/13 9:49:48 PM#78
this game is p2w. period.
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1/30/13 9:51:05 PM#79
game is decent it's the company behind it thats the problem, with their shady biz tactics and retarded in-game events e.g. the recently bag event where u need to click for hours to get 6 bags, well it created two major effect i.e. lots of mule accounts and players buying these bags for unbound silver i.e. buying more GOLD.... the economic aspect of this game encourages players to buy GOLD more so than other similar f2p game, game is p2p and f2p (cashshop) all roll into one how is this not p2win. game just started and the economy is so inflated, I wonder whats gonna happen after a year lol, game is so much similar to 9dragons economy wise lol. imo, eve online has better and more indepth mechanics that this shallow try hard game, only save grace is the combat system, rest of it are just trash. |
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1/30/13 9:54:30 PM#80
Originally posted by Dihoru There is a major difference between EVE and AoW. For one in EVE, the isks you made by selling those 30 day PLEX came from another player. It was not printed out of thin air. You gained isks by providing a service (selling PLEX card) to another player. While it does give you more purchase power, because that money came from providing a service, it keeps a certain 'balance' on the overall game and economy. In AoW however, converting Gold to Unbound Silver is somewhat similar to a bank printing more money for itself. That money didn't come from the 'market' (a.k.a another player), it was created by you and for your own usage. This gives you the power the purchase anything you want on the spot because you can continue 'printing' more Unbound Silver until ushers knock on your door because you haven't paid your bills for 2 months...but I digress. There is also one other major impact in allowing players to print their own Unbound Silver and it's inflation. Luckily AoW does seem to have a few ways to take that currency out of the system (Practice Martial Arts for example) but whether that will be sufficient or not remains to be seen. Still, because of this, AoW 'is' P2W. Giving players the ability to print their own Unbound Silver by converting it from Gold is highly imbalanced, regardless of how 'minor' some players may claim this to be. ------ |
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