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News & Features Discussion  » [Column] Star Wars: The Old Republic: How SWTOR Can Own 2013

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199 posts found
  BillMurphy

Managing Editor

Joined: 7/28/06
Posts: 1153

 
OP  1/23/13 5:13:23 AM#1

We're hoping Star Wars: The Old Republic has a better 2013 than 2012, but what should BioWare do specifically? We weigh in with this week's SWTOR column.

Face it, 2012 was a rocky year for BioWare Austin and this was clearly reflected in SWTOR’s game updates that year. While there were a few gems, the studio was undergoing many changes and spending significant development time retrofitting the game to work as a free-to-play product. Outside of the Legacy feature, there weren’t many new systems introduced in 2012. We were mostly treated to familiar forms of new content updates, ranging from new Operations, Warzones, new Flashpoints, and the like.

Read more of Michael Bitton's How SWTOR Can Own 2013.

 

  ignore_me

Elite Member

Joined: 7/04/11
Posts: 1548

"but these go to eleven."

1/23/13 4:12:08 PM#2

They might want to address the horrible frame-rates many users get even on high end systems. I would have given free to play more of a chance if the game could get above 20-25 fps on my rig.  

[post launch I never had frame-rate issues with this game save on Ilum. They have done something that messed up the performance. I turned off advanced shadows etc., no effect.]

You want to throw away your money developing something stupid, go ahead.

  Burntvet

Elite Member

Joined: 11/16/07
Posts: 2244

1/23/13 4:15:06 PM#3
If every other MMO in the world closes? And even then I doubt it. TOR is a lost cause.

"There is zero gold spam in most F2P games." - Nariusseldon

  Adoni

Novice Member

Joined: 10/13/09
Posts: 232

1/23/13 4:15:54 PM#4
Wonder what game will rule 2013
  Dihoru

Elite Member

Joined: 1/11/06
Posts: 1151

1/23/13 4:17:42 PM#5
Guess Bioware/EAturd paid you guys off for some more positive publicity.

  RefMinor

Hard Core Member

Joined: 7/16/11
Posts: 3454

Hipster

1/23/13 4:19:35 PM#6
I want to sit in a chair.

"i don't waste my time building relationship in games" - nariusseldon
-
"Never before has any other MMO done so extensive a job in breathing life into a game world." SBFord of mmorpg.com on SWTOR.

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 1834

1/23/13 4:21:41 PM#7

To me, the graphics engine is what holds this game down the most.  Second only to EA's horrible customer service, largely caused by CS being bogged down with buggy releases, generating more tickets than they can handle.

 

A MMO that peaks with 16 players on-screen at once isn't very massively.  But hey if you have a $5,000 computer you can get almost the same framerates as the starting area in WoW's Alterac Valley with 40 players.  To actually play something like AV (40 vs 40) you would need a supercomputer.  Great engine.

 

As for where EA spent a chuck of their time, yes it was in creating the cashshop interface and other freemium aspects.  It is still ongoing, since EA's Damion Schubert admitted that upcoming cartel items have "long lead times.", thus still consuming large developer resources.

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  Burntvet

Elite Member

Joined: 11/16/07
Posts: 2244

1/23/13 4:23:47 PM#8
Originally posted by Dihoru
Guess Bioware/EAturd paid you guys off for some more positive publicity.

 

It really does make one wonder, how massively over-positive articles like this seem to pop up with surprising regularity here.

"There is zero gold spam in most F2P games." - Nariusseldon

  firefly2003

Elite Member

Joined: 1/16/08
Posts: 2335

SINE QUA NON

1/23/13 4:23:57 PM#9
Originally posted by xalvi

No. This game could never own anything, let alone owning a whole year.

 

No clue where this was getting at,   this game is a complete bore. How could this possibly own 2013 when brand new MMOs are coming out, with fun combat.

 

You forgot MMOs with fun combat and non combat activities... that what people really want.

  silverreign

Hard Core Member

Joined: 6/09/08
Posts: 198

IT''S AN MMO, NOT A CONSOLE! IT''S NOT MEANT TO BE SOLO''ED!

1/23/13 4:27:26 PM#10

i was a huge fan of swtor at launch. i am the guild leader of a guild that raided hardmode operations twice per week. had 40+ unique members. was incredible fun. but after awhile runnin the same things week after week, i got bored and my wife and i decided to take a break. fast forward 4 months later. now we have lfg tool and f2p model. the f2p model sucks balls. i tried it for a week and realized u just cant play it that gimped. so i resubbed and am having fun again. there is alot of work that still needs to b done but for now im enjoying it again. and for the record i have very little to no framerate issues anywhere in game.

  bcbully

Elite Member

Joined: 3/03/12
Posts: 4235

1/23/13 4:30:01 PM#11

A huge massive EVE like space system would go a loooong way. Other than that I don't think there is anything they can do.

 

Wtf lauch a starwars game with nothing more than a starfox online space minigame... cmon man.

DamonVile- Games built for disposable players are now apparently built by disposable employees.

  aleos

Advanced Member

Joined: 1/02/07
Posts: 1839

Imagination is the only weapon in the war against reality.

1/23/13 4:31:12 PM#12

i think looking at the joke that is their first "expansion" is a prime example of what you can expect from SWTOR for 2013. 

Nothing

  Sixaola

Apprentice Member

Joined: 6/28/12
Posts: 1

1/23/13 4:33:09 PM#13

There are still some people who love the game, and i am sure if the space combat is revamped, that would certainly attract players. They can start by doing either something akin to STO space combat, just a little faster or maybe even going into creating small areas similar to Rogue Squadron approach.

The STO approach would allow for more Team play approach, people taking roles. The Rogue Squadron approach would look more like a proper shooter which may work better for solo play, but that doesnt mean there are ways to include multiplayer in it.. In either case, it would be so cool to explore some of the conflicts in the game around the galaxy that we have already explored with our characters. Another thing that could work favorably is base stations/capital ships that guilds can use for PVP warfare,

I guess one last approach is create a semi simulator akin to Jump to Lightspeed, which will definitively atrract ole players to the game. That would certainly need to be a proper expansion, but it will change the history of the game.

And yes, a sort of swoop/pod racer event can be amazing. Being a themepark game, you can do many interesting things and it will work.

  Valentina

Hard Core Member

Joined: 5/28/06
Posts: 1632

1/23/13 4:40:41 PM#14

Overhauled space

sandpark

next phase of class stories.

  Tierless

Hard Core Member

Joined: 7/01/08
Posts: 1619

Ignorance fears, Intelligence questions

1/23/13 4:48:43 PM#15
By pulling the plug and relaunching as a the game people wanted, but not the onewe deserve right now.

mmorpg.com/blogs/Xobdnas

  Marcelino

Novice Member

Joined: 10/04/04
Posts: 88

"With great power comes great responsibility" - Ben Parker

1/23/13 4:49:01 PM#16
The Zones are simply too big for open World PVP. They would have to reduce the size of new zones in a new expansion to accomodate for this but how can you do that in the star wars universe? Everything in Star Wars is massive!!
  ignore_me

Elite Member

Joined: 7/04/11
Posts: 1548

"but these go to eleven."

1/23/13 4:54:20 PM#17
Originally posted by silverreign

i was a huge fan of swtor at launch. i am the guild leader of a guild that raided hardmode operations twice per week. had 40+ unique members. was incredible fun. but after awhile runnin the same things week after week, i got bored and my wife and i decided to take a break. fast forward 4 months later. now we have lfg tool and f2p model. the f2p model sucks balls. i tried it for a week and realized u just cant play it that gimped. so i resubbed and am having fun again. there is alot of work that still needs to b done but for now im enjoying it again. and for the record i have very little to no framerate issues anywhere in game.

There are a lot of people who don't have FPS issues with the game, but there are a lot who do. It's enough of a problem that I brought it up. If it was just me I wouldn't have mentioned it.

You want to throw away your money developing something stupid, go ahead.

  sudo

Advanced Member

Joined: 8/23/05
Posts: 605

1/23/13 5:10:22 PM#18

Our rating: 8.7

User rating: 7.2

Says it all, no?

"Only in quiet waters do things mirror themselves undistorted.
Only in a quiet mind is adequate perception of the world."
Hans Margolius

  meddyck

Hard Core Member

Joined: 1/18/08
Posts: 1066

1/23/13 5:10:44 PM#19
Get rid of the assholic freemium restrictions and make the game B2P + cash shop or add an offline client that can be played like a pure single player RPG where you would not be able to play your offline characters on the MMO servers.

CU FP#0: The game must be fun. This overrides all the other FPs.

Interested in: TESO, Wildstar, CU
DAOC [retired]: R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R5 Healer

  ucidaitaci

Advanced Member

Joined: 10/09/09
Posts: 64

1/23/13 5:16:08 PM#20
HAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHHAHA Hilarious, simply hilarious. This should be in the comedy section. but Nope, not a chance. With the combination of "Horrible Customer Service" You can keep dreaming SWTOR.
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