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1/23/13 2:00:21 PM#21
Don't understand how anybody ends up on spoiler sites while looking up hints for the riddles. In most cases you search wikipedia or bible-online for the answers. Basically when you don't include tsw, the secret world or the quest name you will never get any spoiler sites in your search results. But what I disliked were the decoding quests. You have an encrypted text, you figure out the key but you still have to do a lot of work to translate it because you can't copy and paste the encrypted message to open office (for example). |
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kadepsyson
Elite Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/23/13 2:02:22 PM#22
Originally posted by MrSchnuffi As I mentioned, sometimes google's search results are a spoiler site. No link clicking required. El Psy Congroo |
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1/23/13 2:50:24 PM#23
You can clearly see that it's a spoiler site if you google it -- almost all of the sites have capitalized title saying "QUEST NAME WALKTHROUGH". What is the problem here really? Just avoid it
REALITY CHECK |
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1/23/13 2:56:24 PM#24
The investigation missions are some of the best content I've ever played in an MMO, and is a huge draw for me playing the game. There is often a great degree of satisfaction in figuring out a difficult mission from the clues provided. I like a lot of other things about the game, but the missions are definitely top shelf. Hell hath no fury like an MMORPG player scorned. |
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1/23/13 2:58:47 PM#25
Like many things in TSW, Investigation missions were a wonderful idea but very poorly implemented in a game design sense. First problem is simply that they are wildly inconsistent in difficulty; some are mind-numbingly obvious and others fairly hard...making it hard to know when you have missed an important clue or if you are just being dense. Second problem is that (and yes I know they are working on fixing everything, as always) as of when I was playing they were the most bug-ridden part of the game. Clues didn't always spawn right, work right etc. Depending on settings you couldn't see or read things that you had to etc. Just generally very little thought to playability. Lastly, whatever token suspension of disbelief and realism the investigations added got lost in the ridiculous 'giant glowing clue signs' everywhere and secret societies/cults hiding their most important documents under every rock, shrub and outhouse in the world.
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1/23/13 3:10:43 PM#26
I agree..they should have an in game browser that you use at like the police station to look up game specific info..that would have been a great feature...and also about the bible..they should have one in game...but some clues I liked like in the office looking at the photos and guessing what composer is the password was cool...
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1/23/13 4:28:57 PM#27
Investigations are one of the great additions to the genre, and although they have been around forever in other single-player games, they somehow were forgotten in MMOs. It's strange, but some of the best single player games ever created -- Ultima, Zork, Myst, even Skyrim -- have a puzzle solving element to them; but for whatever reason, developers seem to have concluded that "thinking in MMOs" is something that not enough players want. For myself, it's the chief reason TSW is my main game. I love the combat as well, but why wouldn't you have mysteries to solve in any MMO? It certainly makes the game more immersive -- why wouldn't you extend the quest type to fantasy and sci-fi MMOs as well? Why was the king's son kidnapped? Who is behind the attacks in the delta quadrant? Why are people vanishing without a trace? It would be much more fun to play these storylines without all the pointers on the map.
As to Google, my only request to Funcom is to add an option to the search (they now have a custom home page when you open up the in-game browser) to add -tsw -walkthru -unfair, etc automatically to the default search, so that it screens out the spoiler sites. When I search, I always add these when I first am researching clues. Apart from that, I have absolutely no problem with having a browser in the toolkit for hunting down investigations. It makes complete sense within the game world.
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1/23/13 4:43:28 PM#28
Originally posted by kadepsyson In the first months after launch the fake clue sites were in the top results. The problem is the sheer amount of lazy players going for spoiler sites, causing the spoiler sites to fill the top results now, often the entire first page. /shrug |
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1/23/13 4:48:33 PM#29
Originally posted by JeroKane Kinda makes you wonder how many kids are pasting wikipedia content verbatim into their term papers without ever actually reading it. ;) |
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barasawa
Hard Core Member
Joined: 1/13/05
I have a wandering mind, but that's ok, it brings back presents. |
1/23/13 5:04:04 PM#30
Unless there have been changes, the ingame "browser" is a piece of excrement that doesn't even do basic things people expect of browsers. Even the browser on my old non-smart phone was several factors better.
Lost my mind, now trying to lose yours... |
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1/23/13 6:55:48 PM#31
Originally posted by barasawa "Barebones" is probably the best description for the functionality of the browser. Don't think they are trying to complete with Chrome or anything -- just enough to look something up. Every additional feature in the browser means a tradeoff in game content, so completely okay with the basics. |
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kadepsyson
Elite Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/23/13 7:13:51 PM#32
Originally posted by Thillian Ah, you didn't understand. I meant Google's search results page ITSELF was a spoiler site. The results it listed often included spoilers right there, without requiring you to go away from the google page. I would avoid it if the game included everything necessary in the game without external search engines.
Also, I agree with ericbelser about bugs. Sometimes on these investigation missions, the CORRECT thing you are supposed to enter or do does not function, sometimes punishing your character wtih death instead. This is horrible as it can throw off players becuase they think the correct answer is the wrong one, and look for a different answer. Truly a terrible thing when Funcom kills characters for doing investigation missions correctly, by using its bad coding. El Psy Congroo |
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1/23/13 7:31:59 PM#33
Originally posted by kadepsyson Example please? Never been killed on an investigation unless I actually missed a clue or got something wrong -- blame yourself before blaming Funcom for these. Example: on Digging Deeper there is a poison trap. Nowhere can you die unless you actually get the clues wrong. Type in -tsw -unfair in your search if you don't want to see spoiler sites appear in the results. And don't type in the name of the mission -- type in the actual thing you are looking for. So typing in Digging Deeper tier 4 is not the way to search on clues. Instead, type in the name of the composer, or morse code, or whatever the clue is in the mission. Sheez -- it's as if MMO players have never had to think before... |
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kadepsyson
Elite Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/23/13 7:35:05 PM#34
Originally posted by Ortwig I'm not the only one who has mentioned buggy clues. Also, typing in the same clue repeatedly, as in the exact same thing multiple times in a row, twice resulted in death, and the third time worked. This was after I knew the clue was correct. I was actually testing to see if it truly was a horrible buggy Funcom mess that was doing it, and yep, it was. So yeah, sometimes the game thinks you get the clues wrong, even when you do it right. Also I find the prospect of having to alter search results to get clues to a puzzle in a game laughable, compared to say, just having all the clues in the game. El Psy Congroo |
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1/23/13 7:37:53 PM#35
Originally posted by kadepsyson I'm calling B.S. until you name the mission. |
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kadepsyson
Elite Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/23/13 7:43:27 PM#36
Originally posted by Ortwig What, all of the buggy missions? Why don't you use your in game browser to search for that ;) It is funny though, to find that unfair.co website list some missions as buggy as well. El Psy Congroo |
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1/23/13 7:45:12 PM#37
Originally posted by kadepsyson lol, you're sitting here telling us all about the investigation mission that killed you, and you can't even name it. Did you actually play the game? |
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kadepsyson
Elite Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/23/13 7:48:39 PM#38
Originally posted by Ortwig Yeah, I did. There was one that killed me, another with just buggy implementation of clicking the objects, and even non-investigation missions have many bugs. I mean I don't keep track of the names of missions with bugs that made it a terrible experience just so I can post about them months later. I'm trying to find specific mission names for you, but it's hard to sift through the pages of results of massive lists of bugs in the game and find the specific ones I mean.
I do think its funny how me not knowing every mission in an MMO would mean that I was making up having issues with it, when others have confirmed it as well. Oh well, fanboys, what can ya do. El Psy Congroo |
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kadepsyson
Elite Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/23/13 7:51:14 PM#39
Originally posted by Ortwig Now transferring you to the troll list... So I'm a troll because I mentioned bugs with missions in a game where even the popular walkthrough site mentions the missions having bugs?
Neither of us are trolls; I am not an idiot. El Psy Congroo |
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1/23/13 7:52:30 PM#40
Originally posted by kadepsyson I'll accept that there's a bug, but there are plenty of haters as well as fanboys out there talking about bugs who played for 2 hours back in beta. So, you'll pardon me if I ask for a few specifics about your sweeping generalizations. |
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