| 118 posts found | |
|---|---|
|
1/21/13 1:09:26 PM#21
I have stated my opinion(backed with facts) more than a few times on Youtube. I will keep it tame though as I don't poo where I chew, and I'm just tired of it. I believe at this point there is enough evidence to argue both sides(Appleton's side is still mostly words). It will take a vastly improved and more complete product with -`*ORIGINAL*`- work from the dev team to convince me of anything however. Jason Appleton if anything take all of this and let it hone you into an steely tempered MMO developer and/or warrior. Don't give up if your intentions and efforts are honest. PS internet fights don't work the same as in MMA, those who swing fists and go crazy are usually the loser. Think like a politician since you're becoming so public. *Anonymous, potentially slanderous, grumpy internet dude sits and waits* |
|
|
1/21/13 1:09:44 PM#22
"The manager decided to go out on the interwebz and do a search on his name. oh boy, and what we found. We canceled the interview." It's pretty common practice in the workplace. It's also dispicable. |
|
|
1/21/13 1:09:58 PM#23
Jason, it's called "professionalism"--something you clearly haven't learned yet.
|
|
|
1/21/13 1:10:33 PM#24
This game is basically gambling, we don't need more of that in the MMO genre. This game deserves all the criticism it gets here far as I am concerned.
|
|
|
1/21/13 1:12:47 PM#25
He could just do what SWTOR devs do and ignore the player base , atleast that way he dosent put his foot in his mouth.
"Don't tell me what to do! , you're not my mod" Saying invented by me. |
|
|
remyburke
Advanced Member
Joined: 7/03/04
I liked MMOs better when gamers didn't play them, and just geeks did. |
1/21/13 1:15:12 PM#26
This was one of the top games on my radar this year....until Mr. Appleton opened his mouth. When in business, always take the high road.
Playing: Nothing Played: AC1, AC2, AO, AoC, CO, CoX, DAoC, DCUO, DN, EVE, EQ1, EQ2,
|
|
1/21/13 1:17:46 PM#27
I think the thing that hit me the most was his constant assurance that the people bashing him are those he rejected for job offers. I don't know that they aren't, but it seems a little sweeping to assume they are. I mean, I've known this community for several years now...the people on here that like to rage against a game don't exactly NEED a good reason. It feels like he is trying to validate himself by tossing all opposing thought as vengence. Its not, though. But lets take a moment to assume it IS. I'm a very logical person, structured heavily in reason. In a search for facts and truth, motive isn't an absolute modifier for it. It can bend a fact or truth, but it often does not cloud it completely. Even if they ARE angry at losing a job opportunity, that doesn't mean that there aren't points they are making which have merit. Any discussion, especially considering that this was an interview meant to totally clear the air, that revolves around absolute fact should address the point on its own merit. By saying that everyone is a jealous hater, it avoids the contested point entirely. I realize that in some of his posts on that thread, (which I've read, but not extensively) he did address some of the material brought up. But that was in a forum post. One riddled with flames and hate. The time to really put all feet forward on each and every last thing would have been the interview, where he wouldn't be shot down at every word. He talked about the Hero engine change, but that was only one of the things being brought up attacking him. Even then he still came off as an angry teen, lashing out at the very site offering him this uncontested medium for spreading information. He could have taken a deep breath, took a step back, and really evaluated what this interview could be for him. Instead, it honestly feels like he is speaking in the forum post again. Its as though he forgot, entirely, that he was speaking to a neutral party...one composed of people who have been inside this market, and this medium, for years professionally. As another neutral bystander, I can say that its has not shaped my view of this game, or its merits, in a positive light. It nearly confirms what the core of the worry about this game is...in that its being helmed by a person with no sense of adult business or maturity. In the world of movers and shakers...having a great ideal is not enough. Its sad, but its true. You have got to be so much more than a creative person to make a game and sell it on a broad scale. With ever word he is supporting the ideal that he does not have the other characteristics of a successful businessman and entrepenuer. |
|
|
1/21/13 1:18:33 PM#28
Originally posted by risenbones It's called being an entrepeneur, and it sounds to me like he's also had some success as one. Entrepeneurs, by definition, jump from project to project and often have multiple projects going at any given time for a multitude of reasons. I personally have about six projects on the stove, and I will 'walk away' from any of them that go in a direction I don't like. That's business. Ask Google. Let me point out the obvious problem. They are a brand new, basically month-old startup business. In order to do a Kickstarter, they exposed more about themselves than most companies ever will, including their business plan in the form of the game they want to make. Some of you seem to magically expect a product that is near completion, simply because you threw a few dollars at a Kickstarter. Probably the worst thing about Kickstarter is that it only serves to boost the sense of entitlement of people who don't have the slightest clue about how businesses work. I see it here all the time where people are demading daily information and expecting insane amounts of progress on games that are *just getting started*. Kickstarter backers put money into an idea. Like any investment, you may lose that money. Don't invest if this is a problem for you.
|
|
|
1/21/13 1:18:40 PM#29
https://twitter.com/jasonappleton Guy seems to have a long history of looking for a scheme to make money. Started his own music label, tried to represent fighters, announced he was developing an ios game after announcing he bought a book on the subject, spent just over a year working as a loan officer. While I admire the guy's energy there is nothing to suggest he is actually capable of managing a project the size of an mmorpg; in fact he seems to have issues sticking with any project for long. Curt Schilling had money, professionals and public support and still managed to sail his ship directly into an iceberg, because throwing a ball doesn't translate into developing a long term expensive project. This guy doesn't have money, professionals or a good rep to aid him. |
|
|
1/21/13 1:21:31 PM#30
Originally posted by Psychow Just be super polite in the public eye, agree.
He's accurate about this though: If a troll has done their homework and can mix up half-truths to form creative, negative connotations, you know there is PURPOSE behind such method, and of course answers won't be given any flair whatsoever! - I'm happy to see an indie mmorpg have a go at a genre that needs creativity and more different approaches and select communtities. But mmorpgs are highly risky genre for success and producing fun games that people want to stick with.
|
|
|
1/21/13 1:22:21 PM#31
I remember criticizing some minor part of this game when this guy came in, said I have an agenda against it and haters gonna hate. That was my first post on the GM forum, btw. So... yeah. I'm even less interested in this game now.
|
|
|
1/21/13 1:26:06 PM#32
And for the record, I am not specifically defending this one indy developer. I'm defending ALL of them, because I love the idea of indy developers working on projects the big companies are too scared to touch. I love the hilarious double-standard from some of you too. It's ok for you to openly bash this guy, but then if he replies to you he's a "bad business man" who's running a "scam".
|
|
|
1/21/13 1:41:22 PM#33
Originally posted by MindTrigger Myrdynn's post on the front page touches on some of the issues. There's plenty of info on the Greed Monger forums on this site highlighting all the shady issues and breaking them down better than I could, not to mention other sites like the Wurm Online forums.
What irritates me mainly, and why I won't be supporting him, is how they lured people in with certain "promises" on the kickstarter ( the amount of land available, engine being used, payment model changes etc.) and then goes back on his word. Then, when he's called out on it, and people present facts surrounding the super short amount of time in which this project came to be, from the idea of the game to the rush to get money for this idea, and evidence being shown that he doesn't actually know much about developing a video game, much less a huge project like an MMO, instead of addressing these issues in a civilized manner, he just bashes everyone bringing this evidence forth, and doesn't really address the issues at all. (sorry for the run on sentence)
Now, he hasn't truly gotten away with anything yet, as people are calling him out on untruths and false statements, and this whole thing is still in motion. As to punishment, not for me to decide. I feel punishment will come on it's own when the free market decides this game isn't worth even the hard drive space it takes up. Only time will prove me right or wrong. Consume. Be silent. Die. |
|
|
1/21/13 1:49:54 PM#34
Someone forgot how smarmy devs are required to be at all times while wearing OfficialFace™. But remember this thread, the next time you wonder why you can't get a dev to give you a straight answer. -Nearly every single bad trend in MMO development was started by the developers.--Wordiz |
|
|
1/21/13 1:50:29 PM#35
Originally posted by MindTrigger I feel, at this point, we need an indy game company to move this genre forward, and I am a huge fan of indy companies and their efforts. We still need to hold these indy companies responsible for their actions, though, just as we would a big corporation. As to the bashing, from what I witnessed, most of the bashing came from Jason Appleton in response to well thought out posts and well constructed evidence and links to information. After a while the bashing started flinging from all sides, and now it's gotten to where we are now. As far as I'm concerned though, he's earning every negative thing coming his way, as he continues to dismiss issues while placing blame on others while calling them liars and people with agendas and personal vendettas against him and his company ( which may be true, but that doesn't mean we should ignore the evidence they bring forth). Consume. Be silent. Die. |
|
|
maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
1/21/13 1:54:44 PM#36
Originally posted by MindTrigger That depends on what you mean by being a "bad business man" and what a "scam" is.
Crowdfunding is a "new" concept... and that is how this game has started funding. Mismanagement has already happened, clearly, simply by switching the engines. Game development isn't instant gratification, and honestly someone who switches jobs and projects as often as it has been suggested, doesn't bode well for any actual developers who are looking to see their hard work released.
On the other end you have a very defensive "lead developer" who - lets face it, is on MMORPG.com battling it out, instead of refocusing on the project, which is the most important thing. Say what you will about Derek Smart, but with all of his talk has also come proof that the guy can create a game and get it published.
I'm not saying I'm against this guy, or this project, but simply put, he won't be getting anything from me -- and this is key, because he IS essentially asking that we pay prior to getting a complete game. |
|
1/21/13 2:13:37 PM#37
Originally posted by grimfall I agree, personal integrity should always be "key". I will say that "yes" people make mistakes. But it's how you handle those mistakes, espeically if you are in the public eye, that is important. |
|
|
1/21/13 2:20:23 PM#38
Just to clarify a little bit. I don't assume every person flaming me or the game is someone who attempted to join the team and were rejected. The majority of the initial naysayers were, though more that I'm not familiar with have joined the cause.
For some reason, my experiences in business in the past continue to be referred to as failed simply because I went to other industries. No, I'm not a self made millionaire but I've supported myself with my own companies for over a decade. That to me is success. I've achieved things very few people have and have done so while maintaining a reputation for integrity, which is also something many can't claim. I told myself early on in life that I would never sell my soul to find success. I have done many things in my life, none of which I regret. I've learned a great deal about many diferent things. I have helped a lot of people get to where they are today in multiple industries and while I haven't made a million dollars in any company I've founded, that to me doesnt mean I didn't find success. I found success for me, my family and those I work with and those who have worked for me. I'm not all about the money in business. I'm about doing what I enjoy and so long as I can feed my children doing it, it's successful. I was a promoter since 2006 and in that time I made many sacrifices to support those who fought for me. I may make $40,000 one show and break even or lose money on another because I'd put those previous profits into more television production, higher caliber fighters and TV time buys for the next to build the names of fighters on that card who were on their way up, etc. It was a tricky game, but it's what seperated me from every other promoter who just threw a cage in their back yard and charged high ticket prices to watch people fight that nobody heard of.
Since many of you are going through my Linked In, you'll see some pretty high level execs giving me glowing recomendations from TV network directors to Marketing people etc. I don't even really use Linkedin very much at all and don't solicit reviews there.
Should I have someone else handle the forum communities? Let's just say, when there is more to talk about, I probably will. I'm the first to admit that I'm not cut out for this kind of community engagement.
I'd be willing to bet that any one of you who truly have nothing but disdain for me on any level, if you were to spend so much as an afternoon with me, you would realize quickly just how wrong your assumptions of me are. I'm not saying I'm humble by any means, I'm not even saying I'm Mother Thereasa, but you would learn quickly that I'm very honest, I work hard and I take care of people around me. I am however stressed a lot as well because I do have a lot going on all the time. I could lose 50lbs too.
All I've ever asked of people is to judge the game on it's progress. That's it. Save the assumptions, the personal attacks, the hate, spite, etc for another day. If I ran around smacking people in my office and then judged them based on how they reacted to it, I'm pretty sure I'd be left with nothing but contempt for anyone who cursed me out or slapped me back when I should be expecting it, and I'd be very wrong about all of them. Put anyone in a corner and most will fight back.
I do apologize for allowing things to get so out of hand on these forums. I'm sure there are better ways to have handled the onslaught and because I'm the one in the public eye, I should have taken better measures to handle things differently. On a professional level, I do apologize for that.
My plans at this point are to move on and move forward with the development of the game and hope that in time, some of you more vocal folks will show as much acceptance to the positive as you have shown disdain for the negative and maybe, the positive will out weight the bad and you will find yourself enjoying the game with everyone else.
I appreciate MMORPG.com offering the opportunity for this interview and though it seems many of you are comfortable in your disdain for me personally, I appreciate you at least having the interest to continue taking in new information as it's presented and as I said, hopefully in time my team and our progress will bring towards the light, or the darkness, whichever you think we are shooting for. :)
www.greedmonger.com |
|
|
1/21/13 2:26:47 PM#39
I'm sort of confused here. In our KickStarter we stated that we were using Unity3D. At that time we were banking on getting our hands on a specific piece of Technology that would have allowed us to have the seamless world we were planning on having. We then found out that piece of technology was still in development, was more for the license then we even managed to get through our KickStarter, or required a Revenue Share to obtain a license for. So another words that piece of technology that we were basing our whole Framework on having fell through. That Combined with Unity's Sneaky tactics of trying to hide the fact that they added some new things into their EULA caused us to loose faith in Unity3D for Greed Monger which meant we had to change engines to continue moving forward.
Now you guys are seeming to indicate you would rather have had us stick with Unity3D and released a watered down Zone (With Loading Screens) based version of what we wanted to release and were promising to release...
I just really fail to see the logic in all of that? Lead Programmer |
|
|
1/21/13 2:28:28 PM#40
@Mogus That is the sort of communication you should be involved in, not hurling insults and threatening people. A very good first step. Keep it up and show some results, and you'll win people back.
edit: And JamesP just took things a step back again. Stop making excuses and blaming others for "tricking" you. Your big boys that need people to believe in them. Admit that your learning along the way and take responsibility. |
|