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Guild Wars 2

Guild Wars 2 

General Discussion  » This isn't your normal MMO

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194 posts found
  Marcus-

Advanced Member

Joined: 4/28/06
Posts: 970

1/19/13 9:38:24 AM#21
Originally posted by snapfusion
Originally posted by Noxxumari
So I finally got the game, and it plays great on my mac. Its a HARD mmo to play, zerg in pvp? yes. Pve no, you have to plan and be ready to fight tooth and nail. I like how I can go to the noob areas and still get xp and earn the skill points, and its still a challenge. I had to go through the asura noob area to get to a story quest and decided to clear the zone, stil working on it, its hard because of the level scaleing deal. Its great, this game promotes helping each other even though some dont. If you where on the fence about this game don't listen to the cry babies here, its great its just not WoW, so some people cant get past that, I was that way at first because i have been programmed to just hack and slash my way through it, you are a bad ass in this game but you have to be aware and be skilled.

I guess it's experiences like this that have made the game popluar dispite itself.  I found this game to be nothing BUT a zerg in all aspects and incredibly easy, there is almost no challenge in zone content, and when there is, a zerg solves any problems in this game.  I pretty much facerolled a charcter to 80 and was simply burned out on the highly repetative combat system and lack of skilll choices.

Out of the 5 people I personally know that bought this game, all of us avid gamers, none of us still play, some never made it even close to 80, I was the only one.  We all just went back to games with more depth.

The mid-level zones are "ghost-towns"... but the zerg conquers all..

 

Orr is dead, all the waypoints are contested, and you can't get there....  yet the zerg is (seemingly) everywhere...

 

WvW is nothing but a zerg,... but i can't take my guildies out in small bands and conquer points...

 

This game is mind-boggling!!!11!!

 

  User Deleted
1/19/13 9:38:49 AM#22
Originally posted by Latronus
Originally posted by Jean_Luc_Picard
Originally posted by jpnole
GW2 is really no different from any other MMO. It's actually very similar to Rift.

GW2 similar to Rift? Have you even played the game?

More misinformation spread on mmorpg.com, what a surprise...

You're correct!  I'd rather play Rift, at least I didn't get bored playing it.

 Because spamming one button is better than using ten right?

  User Deleted
1/19/13 9:40:03 AM#23
Originally posted by zastroph
So, what do you do when there are no other players in the area that your playing and your trying to play an unbalanced class like thief or engineer. Fighting one thing at a time is not always possible and death is frequent!

 Spec better. Thieves are one of the better tank classes once you learn how to combo field.

  elitero

Novice Member

Joined: 1/30/12
Posts: 297

1/19/13 9:59:32 AM#24
Originally posted by boxsnd
Originally posted by Noxxumari
So I finally got the game, and it plays great on my mac. Its a HARD mmo to play, zerg in pvp? yes. Pve no, you have to plan and be ready to fight tooth and nail. I like how I can go to the noob areas and still get xp and earn the skill points, and its still a challenge. I had to go through the asura noob area to get to a story quest and decided to clear the zone, stil working on it, its hard because of the level scaleing deal. Its great, this game promotes helping each other even though some dont. If you where on the fence about this game don't listen to the cry babies here, its great its just not WoW, so some people cant get past that, I was that way at first because i have been programmed to just hack and slash my way through it, you are a bad ass in this game but you have to be aware and be skilled.

Skill isn't required for ANYTHING in this game except for high level tPvP. This is why most of us got bored so quickly.

I guess all the cathedral events were 1 man'd by you right? hell even the fire elemental event in asura 1-15 zone was just 1 man'd by you right? Oh wait you wouldn't know any of this because you don't even play the game lol. quickly now google what I am talking about and tell me how easy it is. =)

  User Deleted
1/19/13 10:24:48 AM#25
Originally posted by elitero
Originally posted by boxsnd
Originally posted by Noxxumari
 

Skill isn't required for ANYTHING in this game except for high level tPvP. This is why most of us got bored so quickly.

I guess all the cathedral events were 1 man'd by you right? hell even the fire elemental event in asura 1-15 zone was just 1 man'd by you right? Oh wait you wouldn't know any of this because you don't even play the game lol. quickly now google what I am talking about and tell me how easy it is. =)

Wait wut? Those are group events, whether they are "hard" or not depends on how "hard" they are for a group to do. And when you have a group, well they don't take much, if any skill to bring down.

 

Outside of dungeons (perhaps) and high level PvP, most of it is a cake walk requiring very, very little skill. But then, it is similar for most other mmos.

  FelixMajor

Apprentice Member

Joined: 12/27/07
Posts: 558

1/19/13 10:30:22 AM#26
Originally posted by eyelolled
Originally posted by Noxxumari
So I finally got the game, and it plays great on my mac. Its a HARD mmo to play, zerg in pvp? yes. Pve no, you have to plan and be ready to fight tooth and nail. I like how I can go to the noob areas and still get xp and earn the skill points, and its still a challenge. I had to go through the asura noob area to get to a story quest and decided to clear the zone, stil working on it, its hard because of the level scaleing deal. Its great, this game promotes helping each other even though some dont. If you where on the fence about this game don't listen to the cry babies here, its great its just not WoW, so some people cant get past that, I was that way at first because i have been programmed to just hack and slash my way through it, you are a bad ass in this game but you have to be aware and be skilled.

Play the game and enjoy it however you might, after all, you've paid for it and you deserve to get the best value for the dollar you can. Don't listen to naysayers, there is no value in their negativity. They only spout thier distaste to reassure themselves that they have a viable right to be unhappy. I hope you enjoy them game, as so many do.

+1

Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".

  InFlamestwo

Apprentice Member

Joined: 5/20/11
Posts: 677

1/19/13 10:38:31 AM#27
Originally posted by Latronus
Originally posted by Jean_Luc_Picard
Originally posted by jpnole
GW2 is really no different from any other MMO. It's actually very similar to Rift.

GW2 similar to Rift? Have you even played the game?

More misinformation spread on mmorpg.com, what a surprise...

You're correct!  I'd rather play Rift, at least I didn't get bored playing it.

I got bored playing Rift after GW2 and Tera released.

 

DEATH TO WOW COPIES.

  elitero

Novice Member

Joined: 1/30/12
Posts: 297

1/19/13 10:40:00 AM#28
Originally posted by bunnyhopper
Originally posted by elitero
Originally posted by boxsnd
Originally posted by Noxxumari
 

Skill isn't required for ANYTHING in this game except for high level tPvP. This is why most of us got bored so quickly.

I guess all the cathedral events were 1 man'd by you right? hell even the fire elemental event in asura 1-15 zone was just 1 man'd by you right? Oh wait you wouldn't know any of this because you don't even play the game lol. quickly now google what I am talking about and tell me how easy it is. =)

Wait wut? Those are group events, whether they are "hard" or not depends on how "hard" they are for a group to do. And when you have a group, well they don't take much, if any skill to bring down.

 

Outside of dungeons (perhaps) and high level PvP, most of it is a cake walk requiring very, very little skill. But then, it is similar for most other mmos.

I am simply replying to him saying nothing is hard in the game, which is not true i mean there is a god damn thread on the main forums to find a server where the Preist of balthazar is downed so people can pick up Obsidian shards. there are many aspects that require skill and teamwork to simply say there is nothing hard then you (well not you) have not played the game very long or have not played it at all.

  PaRoXiTiC

Advanced Member

Joined: 3/11/08
Posts: 516

1/19/13 11:51:07 AM#29
There is so much shit in this game that you can't do solo. Don't talk about the game not being hard. This game has some very very difficult bosses and events that sometimes even random PUG's can't do together.
  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2171

1/19/13 2:32:06 PM#30
Originally posted by Pivotelite
Originally posted by Torgrim
Originally posted by jpnole
GW2 is really no different from any other MMO.

 

Can you please give me a link to a game that has not quest hubs, no mobs standing still waiting to be killed and with a pure DE mechanic for progression with different outcomes depends if you fail it or succeeds it.

Hearts are quests, anyone who denies that is delusional. Also yes the mobs stand around for you to kill them and the heart(quest) tells you how many to kill. But instead of a number you get a bar, which obviously represents a number you just don't know which one.

 

"Dem spiders here ruinin my trees, squish them so my trees are no more scare for me when pick apple", then you have to "fill your bar" by killing spiders, which is essentially just killing 10 of 10 spiders.

 

You know what's funny?

Hearts wasent even in the game back in beta because people felt lost and didn't know what to do.

Kinda funny now when they are in same people complain GW2 is same ol same ol.

You see heart quest were never intended from the beginning.

Like your example there, Queensdale lvl 8-9 heart quest range, you ever played past that?

You prolly say yes and you have a main who is 80 done everything so i spare a respons...I don't believe you.

If it's not broken, you are not innovating.

  ESSKA

Novice Member

Joined: 11/08/06
Posts: 105

1/19/13 4:13:36 PM#31
Originally posted by zastroph
So, what do you do when there are no other players in the area that your playing and your trying to play an unbalanced class like thief or engineer. Fighting one thing at a time is not always possible and death is frequent!

The Theif and Engineer can take on multiple mobs and still come out just fine even as glass cannon. I have 2 level 80 theives and an engineer and i have no problem taking on anything. Maybe your just bad.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

1/19/13 4:18:08 PM#32
Originally posted by TCTC
Originally posted by zastroph
So, what do you do when there are no other players in the area that your playing and your trying to play an unbalanced class like thief or engineer. Fighting one thing at a time is not always possible and death is frequent!

The Theif and Engineer can take on multiple mobs and still come out just fine even as glass cannon. I have 2 level 80 theives and an engineer and i have no problem taking on anything. Maybe your just bad.

for thief once you are high enough to get ambush it's a ton easier.. until then i had issues with multiple mobs.. i don't play an engineer but seen them easily take out groups of enemies if built for it. Build really is huge(especially 40+) in this game no matter what people think..

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  ESSKA

Novice Member

Joined: 11/08/06
Posts: 105

1/19/13 4:32:36 PM#33
Originally posted by Aerowyn
Originally posted by TCTC
Originally posted by zastroph
So, what do you do when there are no other players in the area that your playing and your trying to play an unbalanced class like thief or engineer. Fighting one thing at a time is not always possible and death is frequent!

The Theif and Engineer can take on multiple mobs and still come out just fine even as glass cannon. I have 2 level 80 theives and an engineer and i have no problem taking on anything. Maybe your just bad.

for thief once you are high enough to get ambush it's a ton easier.. until then i had issues with multiple mobs.. i don't play an engineer but seen them easily take out groups of enemies if built for it. Build really is huge(especially 40+) in this game no matter what people think..

Yeah ambush makes things a little easier but going condi for leveling as a theif is so much easier.  Super Elixer for engineer makes multiple mobs pretty easy when combined with elixer H and B. And  adding turrets just make it better!

  RagnorMalak

Apprentice Member

Joined: 1/24/12
Posts: 118

1/19/13 4:54:48 PM#34
Originally posted by boxsnd
Originally posted by jtcgs
Originally posted by boxsnd

Skill isn't required for ANYTHING in this game except for high level tPvP. This is why most of us got bored so quickly.

 You again? It has already been proved you never got deep into the game and didnt even know the basics of healing, tanking or playing one of the deeper classes.

I would love for you to hop back into the game, transfer to my server and have a little contest to see who can kill the MOST, the fastest, see if you can survive taking on a vet and 4 other mobs at the same time in Orr...see your underwater combat skills lol.

you are mistaking me for someone else. If not, link to the thread that all that was "proved".

 

Also, dodging and using 10 (lol) skills is considered "skill" now? Are you comparing this to LoL and dota or something?

First of all, you have much more than 10 skills, because you can equip more than one weapon, also there are skills who replace your weapon skills with other ones and finally there are skills who are 2 or even 3 in one, for instance as a necromancer there is a skill who lets you summon 2 bone minions, if you press the skill again they explode for some nice AoE damage. In most MMOs these would be 2 skills on your skillbar. So it appears at first that you only have 10 skills, but if you dig deeper into the combat system you see that you have a lot more skills available and to be able to get the most out of it you need to use them synergistically.

Then there are the combo fields, which can give you all kinds of boons, shield and other effects depending on what combo field it is and what finisher you use in them. You can use your own combo fields as well as combo fields other players put down.

The trait system is one of the deepest I have seen in any MMO, you really have to make hard choices here, in other words: you have to match the traits with your prefered playstyle. Also, you have to keep in mind the effects that they have on certain skills and the synergy between the traits. And there is also a reason certain traitlines give certain stat bonuses. These are all things you have to consider if you want to make a succeful build in GW2.

And then there's the whole 'cakewalk' thing: if you pay attention to what you are doing and you don't aggro too many mobs your leveling up isn't all too  difficult. However I wouldn't call it a 'cakewalk'. You will still die now and then. Solo'ing champions will be very hard if not impossible when you're the same lvl as the area the champ is in, same if you want to take on more than one veteran and some normal mobs, only as a lvl 80 guardian with full exotic gear I could take on champions single handedly in lower lvl areas and even then I had to pay attention to what I was doing.

Some of the dungeons are really hard, especially if you're not lvl 80, so if you don't know that you're doing you will die a lot and it will take a very long time do defeat the bosses. They also recently added a dungeon which scales in difficulty. The dozens of Jumping Puzzles that are in the game can also be challenging and require skill. So there's enough challenging content in the game. So all this talk about GW2 being too easy is just nonsense in my opinion.

  Pivotelite

Novice Member

Joined: 1/19/12
Posts: 2193

1/19/13 4:59:46 PM#35
Originally posted by Torgrim
Originally posted by Pivotelite
Originally posted by Torgrim
Originally posted by jpnole
GW2 is really no different from any other MMO.

 

Can you please give me a link to a game that has not quest hubs, no mobs standing still waiting to be killed and with a pure DE mechanic for progression with different outcomes depends if you fail it or succeeds it.

Hearts are quests, anyone who denies that is delusional. Also yes the mobs stand around for you to kill them and the heart(quest) tells you how many to kill. But instead of a number you get a bar, which obviously represents a number you just don't know which one.

 

"Dem spiders here ruinin my trees, squish them so my trees are no more scare for me when pick apple", then you have to "fill your bar" by killing spiders, which is essentially just killing 10 of 10 spiders.

 

You know what's funny?

Hearts wasent even in the game back in beta because people felt lost and didn't know what to do.

Kinda funny now when they are in same people complain GW2 is same ol same ol.

You see heart quest were never intended from the beginning.

Like your example there, Queensdale lvl 8-9 heart quest range, you ever played past that?

You prolly say yes and you have a main who is 80 done everything so i spare a respons...I don't believe you.

 Yes I have an 80 and i've certainly played my fair share. I quit a bit more than 2 months ago, so I logged almost 500 hours in a month and a half.

 

  bcbully

Hard Core Member

Joined: 3/03/12
Posts: 7326

1/19/13 5:07:29 PM#36

 

Originally posted by Jean_Luc_Picard
Originally posted by jpnole
GW2 is really no different from any other MMO. It's actually very similar to Rift.

GW2 similar to Rift? Have you even played the game?

More misinformation spread on mmorpg.com, what a surprise...

 

Your right, no world pvp, raids, alternant advancement, or item progression in GW2. 

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

1/19/13 5:12:12 PM#37
Originally posted by bcbully
Your right, no world pvp, raids, alternant advancement, or item progression in GW2. 

after all these months still can't stop talking about this game? wushu hasn't sucked you up? :) anyway not sure how you can say gw2 has no item progression.. maybe not the same as other MMOs but surely has item progression.. also levels, skill points, and traits are 3 differn't forms of advancement so game surely has alternate forms of advancement.. maybe just nothing to keep you or others hooked but doesn't mean it's not there.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  bcbully

Hard Core Member

Joined: 3/03/12
Posts: 7326

1/19/13 5:28:14 PM#38
Originally posted by Aerowyn
Originally posted by bcbully
Your right, no world pvp, raids, alternant advancement, or item progression in GW2. 

after all these months still can't stop talking about this game? wushu hasn't sucked you up? :) anyway not sure how you can say gw2 has no item progression.. maybe not the same as other MMOs but surely has item progression.. also levels, skill points, and traits are 3 differn't forms of advancement so game surely has alternate forms of advancement.. maybe just nothing to keep you or others hooked but doesn't mean it's not there.

WB! 

 

There you go with that redefining again ;) 

 

 

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  Rohn

Hard Core Member

Joined: 7/02/08
Posts: 3754

1/19/13 5:34:19 PM#39
Originally posted by Aerowyn
Originally posted by bcbully
Your right, no world pvp, raids, alternant advancement, or item progression in GW2. 

after all these months still can't stop talking about this game? wushu hasn't sucked you up? :) anyway not sure how you can say gw2 has no item progression.. maybe not the same as other MMOs but surely has item progression.. also levels, skill points, and traits are 3 differn't forms of advancement so game surely has alternate forms of advancement.. maybe just nothing to keep you or others hooked but doesn't mean it's not there.

 

So, it pretty much IS a normal MMO, just with less types of content because of some of the design choices made by the devs.  I think that's one major reason it has such poor longevity.

To me, the DEs weren't nearly as interesting as promised.  WvW is also an underwhelming, sterile zerg-fest.

Overall, it's just a very average game, and below average in several ways.

Hell hath no fury like an MMORPG player scorned.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

1/19/13 5:39:05 PM#40
Originally posted by bcbully
Originally posted by Aerowyn
Originally posted by bcbully
Your right, no world pvp, raids, alternant advancement, or item progression in GW2. 

after all these months still can't stop talking about this game? wushu hasn't sucked you up? :) anyway not sure how you can say gw2 has no item progression.. maybe not the same as other MMOs but surely has item progression.. also levels, skill points, and traits are 3 differn't forms of advancement so game surely has alternate forms of advancement.. maybe just nothing to keep you or others hooked but doesn't mean it's not there.

WB! 

 

There you go with that redefining again ;) 

 

 

with new job i don't expect to be posting much anymore as I can't post at work anymore.. but still how am i redefining anything? does GW2 have multiple sets of gear that progressively get better as you level? yes it does.. is leveling your only source of character advancement? no it is not so there are alternate forms of advancement.. again obviously it's not something that interests everyone in how it's implemented but doesn't mean it's not there

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

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