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1/18/13 5:22:19 PM#61
Conflict of egos really. A quick read through this thread should really tell you all you need to know. When people start taking another's opinion as a personal affront instead of just a differing veiwpoint, the argument tends to stop being about the actual sucject at hand and more about one faction trying to one up the other. It becomes personal. This is why we have such non sequiturs as troll, hater, fanboi, shill, and haters gonna hate. Which are all not only incredibly childish responses but also devices to discredit that the individual or faction they disagree with could possibly even have a rational or logical point to make. So the arguments continue, louder and louder, until it gives rise to the black hatred where people are actually delighted to see a game stumble or fail just so they can feel they got one over on the self preceived "enemy" that refused to take their opinions seriously, whether said opinions where justified or not.
If you don’t do stupid things while you’re young, you’ll have nothing to smile about when you’re old. |
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Omnifish
Hard Core Member
Joined: 2/16/11
I'll kick your a**e so hard, you could build a swimming pool in the footprint! |
1/18/13 5:30:48 PM#62
Originally posted by botrytis I broadly agree with this. I'd like to add though that it has also to do with the base of users here. A lot of them simply do not like the way MMO's have gone since they first discovered them and have the naive notion that if developers went back to, 'basics', that would work, while completely ignoring their own personal nostalgia. There's also the naive idea that if a lot of these, 'WoW clone', games failed then developers would simply start making games to these guys wishlist. Truth is, the investors involved with raising the capital would simply look to other markets to invest and large scale projects, like MMOs, wouldn't get made as there seen as too risky to make a profit on. Were coming to the end of the gold rush in this market and it'd be better for a few successes then many failures if we want to see developers take chances with a new MMO. This looks like a job for....The Riviera Kid! |
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1/18/13 5:35:09 PM#63
There are valid reasons. If you're a big fan of the MMO genre and you think that genre is being ruined by certain dynamics (I.E. instancing, de-emphasizing communitiy) then big money games that use those dynamics need to fail or they'll become an adopted norm. If you're a big fan of a given IP and an MMO has come out based on that IP but the MMO in your opinion has handled it terribly (I.E. LoTRO, SWTOR, ESO), then your only hope to play an MMO based on your favorite IP is to hope the current version fails and a new better one is made. |
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1/18/13 5:39:14 PM#64
Methinks the more likely scenario is that if all of the "horrible evil clone" MMOs get shut down, especially the bigger budget ones, the developers and investors will just stop investing altogether, and the MMO genre will be dead until virtual reality comes along.
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1/18/13 5:40:24 PM#65
Originally posted by Paradigm68 Again, your assumption that the fail would = a game made in the way you want is wishful thinking at its worst. It's more likely they won't create MMOs ever again, or try to do the the same style "better." A more productive path is to talk positively to the devs that are engaging their user bases and push for features you like. |
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1/18/13 5:47:28 PM#66
When I see guys wrapping up games with same old s**t, new names and new sugar coated marketing words - of course I want them to fail. If they want to make their own game and not just milk the 'old concept' cow, then they'll have my money and support. Otherwise they can burn. |
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1/18/13 5:47:41 PM#67
Originally posted by Paradigm68 This shows a fundamentally flawed logic that is pretty common amongst people that doesn't know how the real world works. The logic of 'Failure = breeds innovation / better version' is flawed and history has proven time and again that it is false. Why people still think this way I have no idea. Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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1/18/13 5:52:20 PM#68
Originally posted by jpnz Yup. Here's an example: the houses in Haiti were not built well, and certainly not to withstand a great earthquake. When the earthquake did hit, it did not suddenly result in the rise of excellent buildings in Haiti. The failure of an MMO will not suddenly result in better MMOs. There are way too many other conclusions to be drawn from the failure, and 98% of them will not be the ones you wish for. |
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1/18/13 5:55:36 PM#69
because it means that similar games will not be made in the future. eg. if wow had shutdown <6 months after launch we wouldnt have so many wow clones
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tkobo
Novice Member
Joined: 3/17/06
Current MMO dev teams = Keystone cops.A pure comedy of errors,sadly its not as intentional. |
1/18/13 5:55:42 PM#70
Wow, just imagine how betamax fanbios feel about the demise of betamax......and those poor workers who made betamax......Couldnt we all please just keep them employed and celebrate them for making betamaxs ? And of course lead paint, and those poor workers who made lead paint .... Its not like bad products need to fail. Oh.... wait..... they kinda do......
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1/18/13 5:56:17 PM#71
Originally posted by Mortemia That's a totally legit response, and voting with your wallet is certainly valid. But to get the game you want, you are better off finding and supporting a game that is closest to your ideal. If the devs are open to communication, you'll have better luck opening a dialogue with them to the get the features you want. The burning down of MMOs you don't like will rarely result in ones you do. |
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1/18/13 6:00:04 PM#72
Originally posted by tkobo There was an attractive alternative to betamax with VHS, and the market flocked to it. There was no need to actively push for its death, it happened by itself. And no one ever "enjoyed" lead point, so that's a no-brainer. We're talking here about games that are liked by some that others want to destroy. Nothing being said here about supporting games no one likes, only games that some like and others don't. |
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1/18/13 6:06:07 PM#73
Originally posted by bishbosh2 Nope, it would probably be EQ, UO, or EVE clones, and then people would probably be complaining that there are too many of those existing and not enough that are more story-driven. |
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1/18/13 6:11:47 PM#74
Originally posted by Yakkin More likely it would mean a dwindling MMO market. See, the problem with marketers is that they look at dollars, not the generator of the dollars. The most likely conclusion would be (falsely, I think) that "MMOs are no longer viable and we should stop making them." See, the fallacy is in thinking that a company will draw a conclusion you agree with. |
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ecla2
Apprentice Member
Joined: 1/18/13
You are standing at the end of a road before a small brick building. |
1/18/13 7:10:00 PM#75
Originally posted by TheScavenger
1) People get hyped .. the game launches .. it's not up to their desires, and they react .. badly .. all the way to the final hour. 2) Paid shills sayin' what they're told to say. 3) Schaudenfr- .. naah, there's no such thing on the internet *rollseyes* and 4) As was mentioned every so often, people are glad to see something they don't like gone, because it means there is a smaller chance a new game will be like the one that was ended. Overly-pretentious verbose narcissistic verbiage goes here |
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1/18/13 7:15:03 PM#76
Originally posted by Deddpool That is not even close to true, there is obviously a few people that think this, but seriously, people are sick of 300000000000 mmos reskinned and sold as something new.
If you have been reading, most want these shit mmos to die, so they stop making them, if they start losing money on them, then they will stop making crap mmos.
So its not stupid, like the one guy said, we ant quality not quantity. |
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The1ceQueen
Hard Core Member
Joined: 1/02/08
"Always borrow money from a pessimist. They won't expect it back." |
1/18/13 7:15:34 PM#77
I wouldn't say I enjoy when a game gets shut down. I would say however it's deserved in many of the failed mmo's. Devs with big egos that don't consider feedback in beta, then the game flops because of the reasons brought up in beta...they deserve to fail.
What happens when you log off your characters????..... |
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1/18/13 7:56:47 PM#78
For the same reason that critics of pre release MMO hype train like to rub it in on fanboys that been attacking the critics. its sort of a major "I told you so" kind of thing.
"I told you developers and fanboys that you were doing things all wrong. Now your MMO is dying just like I speculated and predicted it would. Told you so. Next time dont be so blind fanboi and listen to what the critics who can see reality of the product has to say about your game so it can actually do great."
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1/18/13 8:00:27 PM#79
Originally posted by bishbosh2 completely agree. so many games are pure trash and the the developers are just cashing in. |
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1/18/13 8:05:04 PM#80
Because.. crummy MMO & MMORPG's dilute the market. Strait forward games meant for the people are pushed aside by glitzy, glamorous marketers who pull the whole genra down with them.
Stop these devs (ie embarras them) and it detures other venture vultures who only see $$$ instead of adventure. |
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