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1/16/13 3:08:40 PM#21
No just to smart for lazy design.
DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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1/16/13 3:46:44 PM#22
Originally posted by bcbully You mean "too smart". (snerk, sorry) |
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1/16/13 4:02:37 PM#23
In Russia...MMO's are too smart for you!!
Oh wait...maybe they are...dunno... |
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kadepsyson
Hard Core Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/16/13 4:09:06 PM#24
There was a time when people didn't care how much SWAG your YOLO HASHTAG had.
You ever see the movie "Idiocracy"? It was supposed to be a comedy, but will become a documentary.
It is said children are our future. I see today's children, and I have no hope. El Psy Congroo |
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1/16/13 4:11:45 PM#25
Originally posted by kadepsyson That's nice. You are the children I see. Sorry, you're the third young person I've seen (so far) today pullng the "damn younger generation yarrr!" thing. The sheer irony only cheers a person up the first couple of times. |
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kadepsyson
Hard Core Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/16/13 4:25:36 PM#26
Originally posted by Icewhite Sure, I'm younger than you. Does this mean I cannot be frustrated with what I see?
I sat at dinner a few weeks ago in a restaurant with my family. I overheard a conversation between two girls younger than I am. They were at the time claiming that a millisecond was the smallest unit of time, and that there were 60 of them in one second. I must have heard them use the word "like" over one hundred times during dinner, and they left well before we did.
I won a statewide spelling bee. In German. Now it seems that those younger than I am not only cannot spell their own language's words, but leave out or replace letters.
I feel like I'm in the minority for still reading books. The physical books that don't have to be powered off during airplane takeoff. At least some people pay to download their text file versions.
It just does not bode well to me for kids to spout gibberish and other youths find them more acceptable for doing that. It seems that the worse this gets, the worse it will get.
So yes, I'm younger than you. I also can see what is happening today. I hope you don't discredit my observations as being childlike imaginings though. El Psy Congroo |
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Phaserlight
Hard Core Member
Joined: 7/18/04
The simple is the seal of the true. And beauty is the splendor of truth. -S. Chandrasekhar |
1/16/13 4:36:00 PM#27
Human intelligence probably hasn't significantly changed in the last 50-100,000 years; no, we're not getting "too smart" for MMOs. More likely our social / cultural tastes have changed along with rapidly evolving technology.
"To be what you are not, experience what you are not." -Saint John of the Cross |
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1/16/13 4:41:50 PM#28
Checkout older games from late 80s to 2000 and compare them to games after 2000 to 2012 and you can clearly see the games have gone from difficult and challenging to fast food industry gameplay with little brain activity needed to be able to play.
If it's not broken, you are not innovating. |
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1/16/13 4:42:48 PM#29
Originally posted by kadepsyson It means you're too young to pull the Old Phart card. If you want to blame Those Damn Kids even younger than you, go nuts. It just might be more productive to blame the developers for catering to the money, before blaming the money. Particularly when you were (probably) a part of the "kids" we were all grumping about 15 years back. And 8 years back. And every day since. And I'm part of the "damnkids" my grandpa was grumping about 45 years back. And he was part of the "damnkids" his grandpa grumped about. (I've got quotes going back to at least 300 BC) |
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kadepsyson
Hard Core Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/16/13 4:43:14 PM#30
Originally posted by Torgrim As soon as I read what you wrote I thought of Angry Birds. El Psy Congroo |
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kadepsyson
Hard Core Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/16/13 4:48:09 PM#31
Originally posted by Icewhite That sounds like a pattern to me :) I'm really not interested in blaming developers or parents or kids or teachers. Instead I encourage those I see in my daily life to be more curious and inquisitive. Instead of telling my high school aged neighbor kid to youtube it, I talked with him about physics and helped encourage his interest. In any event, with MMOs, and games in general, I hope for more quality options spread across genre and platform. El Psy Congroo |
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1/16/13 4:49:53 PM#32
Play 'The Secret World' you'll feel dumb reaaaaal quick.
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1/16/13 4:57:01 PM#33
To me it seems like I already understand a game from day one now. I have played so many MMOs that I feel like a vet immediately when I play a new one. Every once in a while there will be something new to learn, but once that's done, it's the same old rinse/repeat routine.
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1/16/13 4:59:21 PM#34
Originally posted by fat_taddler Players going to websites or you tube to see strats or optimisation of classes doesnt make a player a good or great player, players have always had some form of help from outside sources on how to beat games for as long as I can remember. Problem with most MMO's from my point of view, is that content is to easily accomplished and the journey is virtually non existent. I personally prefer a hard sandbox pve game, but from the threads I have seen on forums like this and others, it seems most players want everything handed to them or freely available through a cash shop, which is realy a very sad state of affairs for the gaming industry to be in. The way the industry is heading games will become pretty pointless to play, those that are fortunate to be in a position to buy what they want from cash shops will end up driving those players away that are not in a position to dip their hand in their pocket to keep up with those that can. Games will end up becoming the rich kids territory.
![]() My XIVPad: [video]http://xivpads.com?13754614[/video] |
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1/16/13 4:59:27 PM#35
Originally posted by Icewhite That's right. That is how human memory works. We remember the good, forget the bad. I've revisited a couple of old games to give them another chance, and yeah, it didn't take me too long to remember why I quit those games. More people need to do that. They need to revisit old games just to get a reality check that many things really sucked back then. Old school MMOs were awful then, and they are awful now. But thats just me... Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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kadepsyson
Hard Core Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/16/13 5:01:30 PM#36
Originally posted by Quirhid Yeah, you're probably right. Hold on while I revisit City of Heroes to give it another chance. El Psy Congroo |
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1/16/13 5:07:54 PM#37
Originally posted by dumpcat You are wise. The skills from previous games always have made the learning curves in similar-newer games much more shallow slopes. I listen to people complain about difficulty raising funds in (whatever) game, and really? Is this why goldsellers always turned a buck, this many people are just so bad at the rudimentary skills involved in mmo wealth generation? "Grinding" for gold works for anybody? I haven't had much issue "raising funds" since ...did I ever? Which, in turn, tends to make much of the rest of the game(s) trivial by extension. And of course the "learning to learn" skills--I may not know where to go, exactly, to find the answer to my gameplay question, but I do know where to go to start looking. |
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
1/16/13 5:14:11 PM#38
Interesting reading: http://www.psychologyofgames.com/2010/11/why-we-get-nostalgic-about-good-old-games/ http://www.psychologytoday.com/blog/greaseless/201107/the-good-old-days-were-awful
Personally myself I think it is because we were different. When you are young (teens/20's) you are more naive (despite what you think), less experienced (the two go hand in hand), more energetic and more passionate about well everything. This alone creates the perfect scenarios for your best fun/good times... As you get older you experience more, become less naive and therefore more jaded, bit more cynical. Therefore you are more critical, likely don't have same passion because you are a bit more jaded (or more experienced if you prefer). It will be impossible to do that again. For me the old games came right at that time. I honestly do not beleive they were any better, had more depth, more features (for the most part) than most of today's games. However I was different. You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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1/16/13 5:15:02 PM#39
Originally posted by Icewhite Damn you young people, always trying to too two be smart ;-) |
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1/16/13 5:33:23 PM#40
Originally posted by Avison This is very relevant. It's not just about databases of information existing now that didn't exist back then. It's also about how game designers must keep the existance of these databases in mind while designing their game. You cannot design a 2013 MMO the same way you would design a 1996 text MUD. You must keep in mind that the average player will have at most 1 degree of separation between themselves and a wiki with in-depth information on every aspect of the game. (Either they themselves will frequently use the wiki, or they will speak directly to someone else who does.) It's hard to put mystery and experimentation into a game for an audience like that. When someone finds out how to make a wikiproof MMO that people want to play, they'll have an phenomenally successful game on their hands. ![]() |
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