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1/18/13 5:55:42 PM#461
Originally posted by bcbully cmon bc, you know better. |
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Originally posted by Yakkin Of course it's like VG Chartz, terrible source but people use it anyway when there's no others sources to suit there preference. |
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1/18/13 6:16:18 PM#463
Originally posted by Warband I prefer the layoffs sources - seems quite reliable when something is wrong. Currently playing: GW2 |
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Originally posted by Gaia_Hunter TBF layoffs in business aren't don't neccesarily mean a company is doing badly since a company could be more profitable then ever and still lay people off. (usually because they're hierachy is quite bloatedwith a lot of positions that aren't need so to maxmise profit they lay them off) especially if contract based if they only want them for a specific project or part. Though if there's enough being layed off of the regular workforce then you tell something may be wrong. If your talking about layed off people blabbing then your probably right. |
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1/18/13 6:23:56 PM#465
Originally posted by Gaia_Hunter He didn't say that it is a random sample, he merely stated that it is sufficientely good to be used as if it was a random sample for analyzing decline/lncline. Note the difference. |
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1/18/13 6:37:43 PM#466
I would not argue with xfire as backing me up. I don't think xfire numbers are accurate. My opinion comes from being on 5 different servers ET-HOD-SoS-EUROSFR-Kaineg with 1100 hours played. across 3 characters. WvW an Spvp are dead game modes like I said only a handful of guilds are sticking around in hopes of some PvP love which is not comnig anytime soon. That being said most of the people left in gw2 are simply there because its the lesser of two evils atm. I myself find more competitve enjoyable pvp in League of legends. Gw2 is still the best alternative to WoW but still not good enough. As soon as any other triple aaa mmo comes out the few powerhouse guilds left in the game will be leaving. ESO will finish off the (Small) wvw population Spvp is not going anywhere when there focus is cash shop items rather then balancing and fixing the game. Gw2=PVE
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1/18/13 6:58:26 PM#467
Originally posted by TwoThreeFour
Which one of the following games is dying? Now question number 2. WoW in January 2012 had 90K hours played. Now WoW in January 2013 has 25K hours played. So should we expect a loss of 2.5M is subs soon (60% of the 4M rumoured west subs)? If not, does that mean XFire users are shrinking? Are launch and special events/patchs peaks a good starting point to measure population decline or rise?
By the way large/good enough aren't characteristics of a random population. Polling 1000 male gamers if they think female characters are oversexualized in games will be no different than polling 10000 male gamers, when the objective is what do gamers think about it. Currently playing: GW2 |
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1/18/13 7:22:47 PM#468
Originally posted by Phry Those figures do include expansions, but they specifically related to independant accounts. Which meant either Prophecies, Factions or Nightfall, but not expansions applied to existing accounts. So yes, the game did grow. They actually sold more than that of all 3 games, but they didnt count players who had Prophecies and then added Factions and Nightfall, like pretty much all the players in my GW1 guild did. Also, they still haven't had a significant discount sale of GW2. When they do their first $30 or $20 sale there could still be a large influx. Like TERA when they did the $5 sale. |
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1/18/13 7:31:34 PM#469
Originally posted by TwoThreeFour Except its not sufficiently good to be used as if it were a random sample. If you tried to use Xfire as a random sample in a peer reviewed journal it would get ripped to shreds. Xfire is a very distinct subsection of the MMO community, game jumpers. The entire point of using Xfire is to keep in contact with friends on multiple games, something that a large portion of the MMO community has no need for. Therefore it is a very biased subsample of the MMO community and completely worthless as a random sample. Here is what Xfire can tell you: Xfire users are playing a game more or less. Here is what it can't tell you: How that relates to overall population. Unless the game company provides data for the number of active players, where you could then form a correlation coefficient to see how strong the relationship between Xfire data and overall population is. But if the game company is providing that, Xfire is useless anyway. So its a catch 22. |
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1/18/13 7:38:15 PM#470
Originally posted by xArsonistx Small WvW population? My server has queues to get into WvW every night. Clearly at least 2000 players on my server are still doing it regularly. Also if you read the update notes, PvP changes are coming. sPvP is always busy and is my favourite part of the game. Its the most fun I have had in a MMO doing PvP ever. (GW1 was better granted, but that wasn't a MMO) Definitely beats WoW areneas for challenge and fun when you have organised teams. |
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1/18/13 9:28:02 PM#471
Originally posted by Gaia_Hunter I like that you did some research instead of just posting an uninformed opinion but yes, Blizzard did announce they had lost a million subs in July of last year: <div id="mod-a-body-first-para" mod-articletext"="">Despite turning in a second quarter that outshone Wall Street's expectations, investors pushed shares of Activision Blizzard down more than 5% after the company said its "World of Warcraft" online game lost more than a million subscribers in the second quarter. The world's largest video game company said Thursday that the number of "World of Warcraft" players fell to 9.1 million in the quarter ended June 30, down from 10.2 million at the end of the first quarter. The game commanded 12 million players at its peak in October 2010. July was also the month EA announced F2P for SWTOR despite claiming to have over 500k subs. Both games had shown a steep decline on xfire from January to June 2012. To be fair I also thought xfire didn't prove anything either...until two very large businesses publically confirmed what xfire was showing. |
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1/19/13 4:32:54 AM#472
Originally posted by Chieftan XFire confirms trends within a game, and NOT hour played because hours played is meaningles, but how MANY individual players log into certain game each day. And 2 games cannot be compared though XFire (for purpose of determining how many play x game based on y games data). Again hours played is MEANINGLESS. |
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1/19/13 4:37:27 AM#473
GW2 was money well spent. It's not a game that will ever scratch my MMO itch, but it's okay for hopping on every once in awhile.
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1/19/13 4:45:46 AM#474
Originally posted by Wickedjelly There hasnt been a "deep" PvE game yet. Its all sripted coreography. Originally posted by Wickedjelly Just as any other MMO ever released. Originally posted by BigAndShiny FUN FACT: no it didnt. Originally posted by xArsonistx Really? Bag of BS. Yesterday we had zergs still running at 5am. Gandara-Aurora Glade-Dzagonur matchup, epic battles all the way from reset on all BLs. And i KNOW that AT LEAST 5 servers CAN fill up queues for WvWvW any day of the week. Try harder. |
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1/19/13 5:52:56 AM#475
Originally posted by Chieftan WOW claimed they were back to 10 million in Nov 2012 http://www.escapistmagazine.com/news/view/120552-World-of-Warcraft-Subscriptions-Rise-to-10-Million guess Xfire and Blizzard cant agree EQNext press http://EQ3Wire.com EQ2: Freeport server |
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1/19/13 6:15:00 AM#476
Originally posted by Gaia_Hunter
Re-upload pics, resolution is too low. |
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1/19/13 6:20:26 AM#477
Originally posted by TwoThreeFour click on the Xfire pics in the post -- they expand EQNext press http://EQ3Wire.com EQ2: Freeport server |
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1/19/13 6:25:37 AM#478
Originally posted by Gaia_Hunter (...)
Quick comment: you can investigate whether or not male gamers are representative of males as a whole when it comes to opinion about oversexualizing in games, so if you once notice that male gamers are representative, you can be rather certain that next poll within a certain time frame focusing only on male gamers would reflect the opinions accuretely of males as a whole.
The key lies in knowing how well the smaller group represents the whole group; just because the smaller group is not a random sample of the larger group, it does not necessarely mean that the smaller group does not represent the larger group acccuretely. Furthermore, the smaller group (even if not random) may represent the larger group well in certain aspects, but badly in other ones. |
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1/19/13 6:27:55 AM#479
It amazes me how little about statistics the GW2 fans in this thread know.
DAoC - Excalibur & Camlann |
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1/19/13 6:28:34 AM#480
Originally posted by Warband I beleive McDonalds also does a great trade. |
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