| 580 posts found | |
|---|---|
|
1/17/13 1:40:22 PM#281
Originally posted by XiThRyL LIke this post, quite a few of the big defenders of GW2 claiming it's exciting, fun, and always an adventure are not max level. Yes there are some players max level that defend the game. But the large majority of the defenders are simply not max level and still enjoying the leveling portion of the game with friends. |
|
Originally posted by maskedweasel GW2 is by far there most popular western game if anything they'll want to grow A-net due to gw2's success. That doesn't neccsarily mean hiring people or keeping people if streamlining the hierachy will increase profits. but I'd say A-net is fairly safe right now. I likely meeting any expectation NcSoft had for the game. |
|
|
maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
1/17/13 1:46:44 PM#283
Originally posted by Warband
It doesn't mean that at all. For example LOTRO never HAD to go F2P, but they did to Maximize Profits. The game not hitting projections doesn't mean the game isn't profitable... and in fact, switching to F2P is exactly the point of trying to get more money out of an existing project. Hence, why games go that route. Subscription projections might still be low, but again, who is more profitable, someone who sells 7M after 10 years with diminishing sales returns, or someone that keeps 200K subscribers during that time?
If youre answer is.. "I don't know" then you're on the right track. Because you don't.... neither do I.. thats the point. |
Originally posted by maskedweasel Yes, yes it does, compare how long each game had been out Lotro only went f2p after seeing how well dungeons and dragons went. Bioware NEVER had any intention of going f2p any time soon even despite knowing how popular it was. This was made abundantly clear. The fact they scrambled to do so within a year means worse case scenario occured. |
|
|
maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
1/17/13 1:51:51 PM#285
Originally posted by Volkon While that is the case that they are their own company, restructuring can still affect them depending on what NCSOFT decides. Just with all business, as long as its profitable, things won't change much, but we aren't looking at uninterrupted growth for Arenanet either -- and that also doesn't speak to the amount of revenue generated. |
|
maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
1/17/13 2:00:29 PM#286
Originally posted by Warband And what does worst case scenario indicate? They couldn't keep 1 Million subscribers? They couldn't keep 200K subscribers? And "yes it does" doesn't answer which is more profitable between the two revenue models either...
Unless we have exact sales figures.. we don't know. We still don't know how much SWTOR actually cost, nor GW2. We don't know the final sales totals on SWTOR prior to F2P.. and we have no idea how many subscribers were retained..
Its like how people have said WAR and AoC failed.... its been the general consensus around here for years.... and yet AoC not only is still open, but as recently as a year or so ago they released information stating they nearly doubled profits with their F2P model.
Unless numbers are exact, the truth is.. we have no clue how well SWTOR or GW2 is really doing. |
|
1/17/13 2:04:03 PM#287
Originally posted by Jean_Luc_Picard What seem's to be missed by a large amount of people saying WOW has noone are frgetting that they use phasing heavily in many zones since Cata. You can be in a zone and not see many people because they're in another phase.Someone that has done more ques'ts in a zone may be invisible to you.Also if you do a /who it only show's people from your home server not the one's from other realm's. Research WoW and it's phasing and how people have had problem's grouping because of it. Btw any negativity is always twisted to be doom and gloom by fan's like you,it's not it's coming to realize it just wasn't as good as hyped.Anet thyemselve's have admitted to mid zone's being a wasteland. Didn't say this game can't succedd,but playing from 20-70+ soloing many De's may be possible,but the it's basically a single player game and purpose to continue playing it is lost!But by all mean's keep comparing it to WOW that's over 8 year's old. Some day I'm going to put a sword through your eye and out the back of your skull! Arya Stark |
|
|
1/17/13 2:08:53 PM#288
Originally posted by maskedweasel If at worst SWTOR had only 200k subs per month all last year that still comes out a $35 million. The cash shop sales are a little alarming for someone whose anti-gambling but I guess there's worse things to spend your money on.
|
|
|
1/17/13 2:09:45 PM#289
Originally posted by Teilo
Bioware+Star Wars+millions of star Wars fans compare that to Guild Wars fans.. Thought so. If it's not broken, you are not innovating. |
|
|
1/17/13 2:10:58 PM#290
Originally posted by ragz45 Gotta love posts like this, where someone finds on person whose post supports their slant, and suddenly it's the "large majority". Even if every single forum poster here said that they were bored of GW2, even that wouldn't be the "large majority" of people playing the game. Why don't you just admit that you don't know what the vast majority thinks? There is no argument, your post is complete conjecture. What drives people to make things up, is what I want to know. For the record, I have a max level character. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
|
|
1/17/13 2:18:37 PM#291
Originally posted by Slappy1 Sorry but this is the most reaching post I've ever seen. WoW's phasing is not used that frequently in mid level zones. Even then, before phasing in zones even existed back in BC and early Wrath, when WoW was at its most popular, I saw the same amount of people (ie: very few) running around in zones as I did in Cata. But it's apparently bad news for GW2. You can't blame running into less than half a dozen people in Burning Steppes (or Stranglethorn, etc.) in two hours on "phasing". But people noticed it less in WoW, because when you didn't see other players it was considered a good thing. After all, the fewer people around, the fewer people to steal your mobs. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
|
|
1/17/13 2:24:08 PM#292
Originally posted by Torgrim Star Wars games and Star Wars in general doesn't have the allure they once did. Especially when it comes to games. They constantly flop. On top of that by TOR's release Bioware in general had started to recieve a not so stellar rep, due to the EA buyout as well as DA2 reception. Yet they still managed a large amount of initial retail sales. Arenenet has a huge cult following due to the success of GW1, as well as their handling of it. Not to mention some of the names found in the company roster during GW1 and GW2's development stages. You make it sound as though they're some unkown indie developer. Star wars is a bigger brand yes, but that's due to it's large coverage in other mediums, not videogames. On the other hand, Arenanet, and names like Jeff Strain, are hugely popular and well known in the online gaming world. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
|
|
1/17/13 2:25:47 PM#293
As we all know GW2 is B2P right we all get that, and GW2 sold sofar 3+million boxes and counting We don't know how much they earn with gems but I take It It's pretty ok. To balance up and make more profit they release expansions around once a year ( just hypothetical) with a price tag on it and free content updates in the between to get players to stay. So in reality GW2 bring in as much if not more revenue with Anet B2P with It's Core Game+ shop+Free Content update+X-Pack than a standard sub MMO game. I think this business model is far more profitble in the longrun due to the simple fact that people own the core box from the start, no sub, no restriction ingame so they are more willing to buy X-packs in the future than a failed sub MMO because we all know most MMOs only get one chance to prove themselves, if they fail dosent matter if they release X-packs not many will buy them only the fans and some odd sales from new gamers here and there. If it's not broken, you are not innovating. |
|
Originally posted by maskedweasel We've had statistcs saying about 10% of a player base for f2p actually buys anything 10%. Now compare that to say a monthly subscription where everyone pays $15 as well as a box fee. Then compare this to costs of maintaining the game etc. If the sub base showed any sign of being stable and decent they would NOT have gone f2p. At the very least not this quickly. Shareholders called them out on this shit and they were lambasted. We know how well GW2 is doing to a reasonable degree right now as the main thing that really matters to A-Net and NcSoft is that the is still selling, ultimately that is the bottom line for GW2's success. if only 10k were concurrently play but the game continued to sell 1 million every 4 months A-Net would not give a single shit. Of course it probably won't do that but you get my point. |
|
|
1/17/13 2:31:21 PM#295
Originally posted by Eir_S
That's a huge point there. In WoW, if you came across some random mini-boss (like the ones for the achievements) you kept your mouth shut, told noone and hoped you (or some guildies with you in party) would be the ones to tap it first and take it down. Or that dragon in Northrend that drops the mount... you don't call for help, you try and do it alone and hope noone gets a steal. (I'm thinking pre-Cata when there were people in Northrend... I hear the population there has lessened somewhat...)
Similar situation in GW2, you find a champion for example, you annouce it in chat, people appear out of nowhere and you all as a group take it down and get credit for doing so.
Of course... I'm not sure that point has anything to do with the topic anymore, but I thought it did when I typed it. Still, interesting point, no? |
|
|
1/17/13 2:34:01 PM#296
Originally posted by Warband Numbers are fun.
I've spent $75.00 on gems for myself, and $50.00 ea for the kids. I bought the Collector's Edition, the kids got the Digi-deluxe (two copies total). I may or may not resemble a typical player, but they're doing alright by me. |
|
|
1/17/13 2:38:42 PM#297
Originally posted by Volkon Yeah, that's what I found so likable about GW2 in general, even though when my friend first mentioned it to me I didn't expect much (didn't care for GW1). It sounded a little too "friendly"... but I realized that I was simply conditioned by other MMOs like WoW to be selfish. I think MMOs that followed the WoW clone concept were inherently selfish for that very reason. Some people will disagree but I really don't care. I know the massive amounts of negativity I saw in-game in WoW and I know why it happened. It wasn't the players, it was the mechanics of loot and kills (and looting kills). Everyone wanted to be the first, basically. First to clear the raid, first to tag the mob, first to have the new tier set. Honestly, I don't miss it. Some people mistake elitism for competitive spirit and it's an ugly thing. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
|
|
maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
1/17/13 2:39:13 PM#298
Originally posted by Warband What statistics, where? 10% is all that buys anything in all F2P games ever? Because DDO, LOTRO and AoC all reported increases in revenue. So that 10% must be 10% out of a LOT more people, and that still doesn't equate to profit. What we MAY GUESS about the move to F2P.... 1) SWTOR didn't hit their intended projections. 2) They either are profitable or see profitability enough to switch to a different model
The point is, they could sell 1 million boxes every 4 months (which they won't) - even if you don't want to include additional expenditure to retailers overhead..... and SWTOR could retain 200K (devising this to be the lowest amount) subscribers for another 4 months.... eventually cost per box will decrease for GW2, but subscription cost will likely stay the same. Which is more profitable?
Its all conjecture. You don't know, I don't know. And at the end of the day, it doesn't matter, because we don't profit from it, nor does that project any certainty of increased support either way. |
|
1/17/13 2:39:55 PM#299
Was fun in spurts. World was beautiful and animations were very nice. Just not a long term game though and I feel that it was a let down in many respects but it would just be an echo of what has been said. Good points and bad but last pure themepark I will ever play though. Good for arenanet though.
|
|
|
1/17/13 2:43:12 PM#300
Originally posted by Eir_S The fact is though it's not reaching.The possibility is there as to why you're not seeing people in WOW.That's the point and yes phasing is used in the old zones since Cata,but once again the fact it's 8+ yrs old seems to be lost on so many,why is that? I played that game at beta and launch and 5 month's in there were people everywhere in the low zone's all the way up,because people kept joining.The reason people are more forgiving with WOW is because phasing is a story telling feature and you see change's as you go.So it's been made into more of a single player game with Cata (didn't play much MOP at all,so don't know about it). That's a model Blizz wanted to run with and you end up pretty solo(except dungeon' and Bg's) all the way to 85+.The thing about GW2 is the DE's are designed to have multiple player's.Many can be soloed at least the 1st couple phases,but isn't solo actually going against the design here?Sure you can,but why? Isn't the whole concept of DE's a continuation of public quest's in War and the invasion/rift's in Rift.I'm not saying either of those game's does it better,but if you're soloing many of these isn't it defeating the point? Some day I'm going to put a sword through your eye and out the back of your skull! Arya Stark |
|