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News & Features Discussion  » [Column] Elder Scrolls Online: Asymmetrical Factions

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135 posts found
  OgreRaper

Novice Member

Joined: 6/20/11
Posts: 381

1/15/13 9:13:54 AM#21

Asymmetrical factions is a must for me. Mirrored classes is boring, bland, and lazy. DAOC is still to this day my favorite in that regard. I absolutely love how each realm has its own unique classes.

  PsiKahn

Apprentice Member

Joined: 12/26/12
Posts: 124

1/15/13 9:24:05 AM#22
Originally posted by Scot

Having racial or faction differences that have real gameplay weight is something MMO designers have learnt to be very careful about.

If you have different bonuses between factions which are not fluff you will get unbalance. If you have meaningful bonuses for races as long as each faction has that race (or an equivalent) there is no problem.

Certain races will dominate certain classes but as long as it is a fair playing field that’s fine.

I've always felt that part of the problem is the insistence on giving players precise data on their damage output, etc.  People are so worried about the numbers that they're not playing the game.  Would they notice slight differences in class balance without that readout?  If they were subtle difference, probably not.  They'd just learn to play their characters to the best of their ability and to maximum effectiveness.  Also I think as long as each class has a role to play within its own faction, it need not be equal to that of another faction in power.  Some factions could just be stronger overall at certain things.

  udon

Hard Core Member

Joined: 12/23/07
Posts: 1599

1/15/13 9:29:32 AM#23
EQ2started out with a good deal of difference between the two factions too but it also had them slowly nerfed and buffed together to the point where you can't tell them apart anymore.  I think the only way this works long term is if the developer is very committed to the principle and willing to put the effort into staying the corse.  Not a easy thing to do long term,
  kosac

Advanced Member

Joined: 4/21/05
Posts: 154

1/15/13 9:35:43 AM#24
classes wtf? :)  i stay in tsw :D
  NC-John

Novice Member

Joined: 1/08/13
Posts: 112

1/15/13 9:35:54 AM#25

Why not let players start out neutral and then join one of the three factions if they choose to? of course if they wanted, they could remain neutral to the primary factions and could travel to any zone without being retaliated against for remaining neutral. this would allow players to create a rogue faction of their own. the game world could remain a place that didn't have border restrictions due to faction choices for a neutral player, but you could play both sides for your own personal gain.

Not wanting to upset or make fans of TESO have to flame me for this opinion, but you guys need to get more vocal with the devs before they sell you this MMO, which will no doubt end up free to play with a cash shop within 4 months.

It needs to incorporate a great many things that make elder scrolls well...elder scrolls.

Housing before release, not a promise of housing which never comes due to having to transition to free to play.

Player centric economy with a heavy focus on player crafted gear/items/weapons, item decay to maintain a constant flow of fresh crafted gear.

the ability steal items in the game world, for example: Be able to steal a NPCs mount or pick up a crate of apples and make a run for it.

The ability to pick pocket all NPCs with a penalty if caught.

Breaking into a players houses or NPC house and stealing their underwear if you choose to. Provide housing insurance that replaces the item/s if players are touchy about the mechanic.

Allow player created quest for guilds that unlock the option. great recruiting tool to test new recruits. a personal guild instance you can decorate with creatures and items you have discovered  in the world and gear you earned or crafted with as rewards.

the ability to be cursed as a vampire or werewolf, when you transform into one you are hunted by everyone you come in contact with. you can remain cursed or you can have friends search the world and complete a series of long quest to find a cure.

Spell and potion creator. the ability to chain effects or create entire new spells.

So much they could do to make this MMO what it should be. it's just looking like they're rushing it out fast now.

 

"Not even a cray super computer can make this game run well. Thats what happens when you code an MMO in pascal. " - miglor

  jtcgs

Advanced Member

Joined: 9/28/04
Posts: 1843

1/15/13 9:53:49 AM#26

"Dark Age of Camelot (another Mythic MMO), asymmetrical factions were part and parcel of the experience. Indeed, these differences between factions helped to cultivate a sense of “realm pride”.".

It also cultivated a massive realm imbalance that was never fixed. When the game was first released Midgard was massively over-powered and was dominating every shard other than a few where Britain outnumbered them...and Hibernia was so bad for so long that the players were having sit in PROTESTS a YEAR after release.

It was one of things the game did WRONG in a big way.

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  Burntvet

Elite Member

Joined: 11/16/07
Posts: 2724

1/15/13 9:58:05 AM#27
Originally posted by tixylix

I always thought The Elder Scrolls would make an amazing MMO because it was basically an MMO already but one that was different and fun to play, it just needed the people.

Sadly they took all that was unique about it and are just turning it into WoW.

 

This ^
  sapphen

Advanced Member

Joined: 1/06/07
Posts: 918

1/15/13 10:12:19 AM#28

Standard WoW-based MMO (not "clone" mind you but representing the same key features thereof) are doomed to fail.  When they started development people were still trying to make it work, but it hasn't and never will within this decade.  Too late to change directions now but the developers should have seen it coming - it's their job to anticipate the market.

They failed to represent the IP and established guidelines set in previous ES games.  I understand that some features like 'kill anyone anytime' or player housing may not be feasible in an online game but locking races to factions, cutting off players from the entire world, and even distinguishing classes was not necessary. 

 

Originally posted by NC-John

Why not let players start out neutral and then join one of the three factions if they choose to? of course if they wanted, they could remain neutral to the primary factions and could travel to any zone without being retaliated against for remaining neutral. this would allow players to create a rogue faction of their own. the game world could remain a place that didn't have border restrictions due to faction choices for a neutral player, but you could play both sides for your own personal gain.

Not wanting to upset or make fans of TESO have to flame me for this opinion, but you guys need to get more vocal with the devs before they sell you this MMO, which will no doubt end up free to play with a cash shop within 4 months.

It needs to incorporate a great many things that make elder scrolls well...elder scrolls.

Housing before release, not a promise of housing which never comes due to having to transition to free to play.

Player centric economy with a heavy focus on player crafted gear/items/weapons, item decay to maintain a constant flow of fresh crafted gear.

the ability steal items in the game world, for example: Be able to steal a NPCs mount or pick up a crate of apples and make a run for it.

The ability to pick pocket all NPCs with a penalty if caught.

Breaking into a players houses or NPC house and stealing their underwear if you choose to. Provide housing insurance that replaces the item/s if players are touchy about the mechanic.

Allow player created quest for guilds that unlock the option. great recruiting tool to test new recruits. a personal guild instance you can decorate with creatures and items you have discovered  in the world and gear you earned or crafted with as rewards.

the ability to be cursed as a vampire or werewolf, when you transform into one you are hunted by everyone you come in contact with. you can remain cursed or you can have friends search the world and complete a series of long quest to find a cure.

Spell and potion creator. the ability to chain effects or create entire new spells.

So much they could do to make this MMO what it should be. it's just looking like they're rushing it out fast now.

I agree with much of what you posted.  People still have MMO stuck in their heads and once the hype takes control, there is nothing we can say to show them the light.  The devs will never listen to us because they think we're just being fanatics.  They wouldn't want their vision of Dark Age of Warcraft to be deluded by TES.

  User Deleted
1/15/13 11:26:59 AM#29
Enjoyed the article. It brings some good points. Personally, I miss "racial" bonuses, and am really tired of each faction providing the same everything to everyone (including the same classes). Hell, I even miss "racial" armor - it really gave your species a uniqueness among others.
 
  Iceman8235

Hard Core Member

Joined: 5/28/04
Posts: 163

1/15/13 11:27:01 AM#30
I thought this was going to be an article about the factions of TESO and it turned out to be an article of conjecture and make believe.  You guys must be really hurting for material if you have to pretend things are a certain way and talk about how the game would be if they were that way.  How about we just stick to reporting reality from now on or at least make it more visible that the article you're about to read is in no way based on any real information.
  User Deleted
1/15/13 11:29:22 AM#31
Yeah, articles that get you thinking about what might be...that's horrible.
  Maelwydd

Elite Member

Joined: 2/26/09
Posts: 1094

1/15/13 11:31:21 AM#32
Originally posted by Iceman8235
I thought this was going to be an article about the factions of TESO and it turned out to be an article of conjecture and make believe.  You guys must be really hurting for material if you have to pretend things are a certain way and talk about how the game would be if they were that way.  How about we just stick to reporting reality from now on or at least make it more visible that the article you're about to read is in no way based on any real information.

Well the information about factions is well known and the rest of the report is a pretty good breakdown of what we can expect.

You have basically asked  this site to "write about stuff you know or shut up"...sounds to me like you need to step outside, take a breath and head your own advice. Nothing wrong with this article or the speculation taken.

  Fearum

Hard Core Member

Joined: 1/15/11
Posts: 1089

1/15/13 11:32:28 AM#33
I doubt they will have huge racials if they have them at all, I would love to see them though. I hope they have different classes though for each faction, like in DAoC. Even if some are kind of similar, anything different is always fun. Since there is no 1v1 or small bg's going in at launch I think that gives them a bit a freedom with balance issues [mod edit]
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

1/15/13 11:34:40 AM#34
Who is this Britain faction?
  PyrateLV

Tipster

Joined: 11/07/08
Posts: 1118

1/15/13 11:40:12 AM#35

Asymmertical:  Having no balance or symmetry.

 

Typical Firor game

Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
Following: The Repopulation
I want a Virtual World, not just a Game.
ITS TOO HARD! - Matt Firor (ZeniMax)

  Maelwydd

Elite Member

Joined: 2/26/09
Posts: 1094

1/15/13 11:44:52 AM#36
Originally posted by PyrateLV

Asymmertical:  Having no balance or symmetry.

 

Typical Firor game

Didn't you hear. They took the PvP from DAOC and the name from TES to try and make a really successful game....somewhere along the way though they forgot to actually come up with anything original that doesn't change the core TESO philosophy and have instead take the idea's that worked in DOAC and pasted them into TESO to make the game less TESO...while keeping the name to make money off it.

Can't wait!

  Burntvet

Elite Member

Joined: 11/16/07
Posts: 2724

1/15/13 11:45:23 AM#37
Originally posted by Iceman8235
I thought this was going to be an article about the factions of TESO and it turned out to be an article of conjecture and make believe.  You guys must be really hurting for material if you have to pretend things are a certain way and talk about how the game would be if they were that way.  How about we just stick to reporting reality from now on or at least make it more visible that the article you're about to read is in no way based on any real information.

 

That is what happens when a game gets "the treatment" here at MMORPG.com: the multiple articles hyping up a game from every possible angle each and every week. Even when there is nothing to say. they crank up the made up stuff to meet the quota. One might wonder what is done for MMORPG.com by a company to get "the treatment" for their game.
  Mari2k

Novice Member

Joined: 9/18/07
Posts: 382

1/15/13 11:50:41 AM#38
Originally posted by health001
balance is boring,true MMO player can take any  classe and turn them into beasts:P

 

Indeed !

  ObiClownobi

Novice Member

Joined: 12/02/12
Posts: 189

1/15/13 11:53:10 AM#39
Originally posted by Iceman8235
I thought this was going to be an article about the factions of TESO and it turned out to be an article of conjecture and make believe.  You guys must be really hurting for material if you have to pretend things are a certain way and talk about how the game would be if they were that way.  How about we just stick to reporting reality from now on or at least make it more visible that the article you're about to read is in no way based on any real information.

This, that's our job, making stuff up and speculating.


"It's a sandbox, if you are not willing to create a castle then all you have is sand" - jtcgs

  Darth-Batman

Hard Core Member

Joined: 5/26/05
Posts: 707

Bruce, I am your father.

1/15/13 11:53:38 AM#40
Every time I read something new about this game it seems more and more unlike elder scrolls.
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