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1/16/13 7:31:33 PM#101
“People can have the Model T in any color – so long as it’s black.” - Henry Ford |
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1/16/13 7:36:25 PM#102
Originally posted by jtcgs AFKing in cantina to get buffs is also not playable content. So if they made you go into cantina every x hours, would that be so awesome somehow? Adding space combat as they did adds a bit over nothing which is proven by content usage. They had 2 much better options: a) until they could provide proper space experience scrap "space combat" altogether b) implement proper space experience Unfortunately they chose third and worst option, which has proven (as said many times before launch) very lackluster. And its not as its not a tradeoff - maybe it would miss some stuff (i think nobody would miss half of generic MMO quests) and instead of that they could have done proper space experience. You sound like "game would lose 10 and gain 0". But maybe it would be "game would lose 10 but gain 20". Anyway, i dont even care about space combat, but as content usage data has shown they pretty much wasted that money, and from your own point of view it DID take away something that could have been much better (for instance swoop racing/pazaak...) |
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1/16/13 8:16:20 PM#103
Originally posted by mikahr and from your own point of view it DID take away something that could have been much better (for instance swoop racing/pazaak...) IMO all creditibility lost whenever any Star Wars fans talks about swoop racing, Jar Jar Binks or the likes... those things are abomination of the Episode 1 that made exclusively to appeal to little kids that should never been mentioned again lol :P Let us forget. |
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1/16/13 8:34:18 PM#104
Originally posted by pioneer08 Its still true, the way the game was designed and their engine, cant do much. They have done a good job being a WoW clone and being what it was designed for. But it can't be what it cannot, its a fact. Looking at: The Repopulation |
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1/16/13 9:32:06 PM#105
Originally posted by ignore_me LOL! this is awesome |
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1/16/13 9:34:45 PM#106
Originally posted by ibn_Cartwell Thank you :) You want to throw away your money developing something stupid, go ahead. |
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1/16/13 9:45:26 PM#107
Originally posted by aRtFuLThinG In my opinion, Star Wars as a whole is a kids phenomenon that adults couldn't absorb after growing up. The original movies didn't feature prostitution, sodomy, divorce rates, mortgage woes, unemployment, incontinence, bipolar disorder, graphic defication, etc. The whole thing is supposed to be like the movie serials of the 30s, which was anachronistic to 70s era sensibilities not to mention today's norms.
Example: Boba Fett is the most popular character in many surveys, but there was nothing really to him but a look. The blanks were filled in by the fans, who turned him into the Wolverine of Star Wars. When lucas made kids movies again it shouldnt have been a surprise. Same for Disney I imagine. You want to throw away your money developing something stupid, go ahead. |
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1/17/13 2:23:08 AM#108
Originally posted by aRtFuLThinG Does it matter which mini game it is? Maybe if its "speeder races" it would be more akin to 4-6, and sound more "credible"? Just to be more funny, swoop races in current "space combat" format would actually float and wouldnt get any flak "space experience" did. |
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1/17/13 3:17:47 AM#109
Originally posted by sapphen Yes, betrayals would have been so amazing to have in the game ! EQ2 is the only game at the moment that I know of that allows betrayals and I think the idea should be picked up in other games. It gives so many roleplay options ! In SWG you could effectively betray, or at least switch sides. PvP was vibrant in that game. Playing MUDs and MMOs since 1994. |
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1/17/13 3:23:12 AM#110
Originally posted by mikahr I personally don't see a problem with having pazaak, swoop racing minigames, but ideally space combat should be a big part of Star Wars and it isn't here. I don't mind having the little minigame missions, as they can be fun every now and then and I think that Bioware should have the option in to do quick missions, but I hope they seriously expand space combat and make it another integral part of the game like JTL was in SWG. I think it would be very expensive for them to implement it though and we will probably never see it. Such a shame. Playing MUDs and MMOs since 1994. |
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1/17/13 4:29:55 AM#111
I dint get the starfox comparisons, starfox was a good game back in its day. The space bits in swtor are more like if someone made a cheap star wars game for the iPad
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1/17/13 11:02:42 AM#112
its a mini game and a decent mini game at that. you look at some of the mini games other mmo's have and they pale in comparison. that said, if you were wanting a SW game with free roaming space content, i understand your disappointment. however we have known it doesn't have that for quite some time now yet we are still complaining about it to this day? sorry but get over it, it doesn't have the space combat you were looking for.....move along, move along. |
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I have examined the responses you have given. And thanks for participating :)! You all have different opinions and I respect that. Many already have ideas for how it can be better and others think it's good as it is. I think that space as something infinitely, beautiful. Can be described as the silence you hear before the fight starts. Then you see massive lightbeams from imperials and republics shooting each other.
Others prefer to focus on what KOTOR was as original. without space. |
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1/17/13 12:50:40 PM#114
Originally posted by baphamet This is going to sound antagonistic, but as fun as it is to quote the Jedi mindtricked stormtrooper "move along, move along", that is exactly what Bioware doesn't want, is bad for the game, and what happened and why the game is now FTP. In regard to Space combat specifically, your point that people have known for a long time what the Space Combat in SWTOR is like and should take it for "it is what it is"; is undercut by Bioware's dangling carrot of "The Super Secret Space Project". Since March of 2012, nearly a year ago, Bioware announced that it had a "Super Secret Space Project". They didnt and won't describe what it is, other then alluding that it is awesome. (paraphrased) That announcement, and every few months making vague refrences to the project's progress, is a tacit admission by Bioware that the current mini-game is sub-par and unacceptable. For people to both hypothisize and want 3D free roaming space doeesn't seem out of place since Bioware is dangling what may or may not be 3D free roaming space in its super secret space project. That's how I feel at any rate. |
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1/17/13 3:25:34 PM#115
Originally posted by tiefighter25 totally true, and characteristic of how they have been operating: X feature will be introduced at some point .... so keep playing in hopes that it will. You want to throw away your money developing something stupid, go ahead. |
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1/17/13 4:38:07 PM#116
lets be realistic here, the lack of free roaming space content is not why this game "failed" or why it went free to play. it could have had that at launch and would that have kept people playing? i don't see it honestly.
yet that isn't what this thread is about is it? they are still complaining about the same thing they have known about for a long time. if/when they announce new space content and you want to voice opinions about it good or bad, by all means go for it. but if you are still complaining about the current space mini game (the first step is recognizing that its a mini game and nothing more) then you really need to move on.
again, this thread isn't about what the space combat may become in the future, its about the current space mini game and if its a failure. if you didn't like it a year ago when the game launched you are not going to like it today when the game is free, move along and get over it. by the way i hope they do add some free roaming space content since i actually do subscribe to play this game currently unlike a lot of people that complain about it. |
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1/17/13 5:05:11 PM#117
If I could just know how much of their bloated budget was spent on the space combat I might feel better for what it is. Preferably the space combat missions should have been it's own form of progression because currently it is easily outleveled and forgotten with no regret or becomes an annoying requirement on the daily grind checklist. The problem with having it be a stand alone side game with progression is that it would need significantly more content (not scaled up versions of the same content). And that was the whole point of making this space combat addition. Do as much as possible with very little extra effort. At best space missions provide is an occasional fun thing to do to break up the monotanty of class/side missions and as a F2P player with reduced XP, they would get more out of that. But to turn it into yet another boring repitition at "eldergame" lacking any variability was IMO a mistake. But this mistake happened with it's conception. Space Combat as a valuable added feature for SWTOR? Failure in that regard. Better than nothing, I suppose. |
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1/17/13 5:07:02 PM#118
it was implemented as a mini game. Much like pet combat in wow or fishing or gambling or whatever other games do to add mini games. It really can't be classified as a failure because it has no impact whatsoever in the swtor univers, which is in my opnion the ultimate failure. Space combat is just a arcade mini game in swtor. If the revamp it nice, if not , it has absolutely zero affect on the gameplay. |
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1/17/13 5:14:18 PM#119
Originally posted by Demmi77 You don't gain XP from WoW's fishing , or buy cartel exclusive ship upgrade parts, or buy FTP weekly passes to fish. WoW never had ad campaign's showing someone fishing and touted it as a component of the game. You can't auto-level your WoW character by buying a bot to fish around the clock. |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
1/17/13 5:30:11 PM#120
SWG had pet combat, fishing, gambling any many other mini games including some aracde cabinets from TCG to put in your house PLUS it had the best space combat system in any MMO
Star Trek Online - Best Free MMORPG of 2012 |