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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
1/15/13 9:13:59 AM#141
Originally posted by Rohn
How is it 'greed' when they clearly state that the aim of the new money is to bring the game to market faster? Who do you think is actually making money here, apart from the professionals recieving a wage they would have gotten anyhow? You guys need to take a day off now and again. |
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1/15/13 11:15:31 AM#142
Originally posted by MumboJumbo Being at risk more often than not is all I need to know, thanks for reaffirming my decision not to support. |
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1/15/13 1:01:51 PM#143
Originally posted by adam_nox CTO, Goblin Works: Mark Kalmes: & more at: What Makes Pathfinder Online Different?
Mark Kalmes (Chief Technical Officer) Mark has worked for 15 years on the most technically demanding projects he could find. He has worked on fluid dynamics, expert medical systems, document management systems, integrated development environments, mobile devices, and of course video games. In 2002, Mark joined Cryptic Studios and helped launch the successful City of Heroes superhero MMO. City of Heroes was launched with minimal investment, with only 21 people in the company. It quickly gathered a large audience and became highly profitable. Mark became a lead programmer on City of Villains and was named as the software director for the successor project, Champions Online. While at Cryptic, Mark created several successful mission systems and architected the Cryptic DB distributed database system. In 2007, Mark left Cryptic to start World of Darkness, a new project building on the successful vampire property. He staffed the North American office of CCP with new programming hires and produced the first playable internal test version of the game. While at CCP, he worked closely with the core technology group in Iceland to create a common technology platform for both World of Darkness and EVE Online. Since exiting CCP in 2009, he has pursued his self-directed research in robotics and developed a consumer-focused shopping site, flitterati.com, for people who love books. |
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1/15/13 2:16:55 PM#144
Using Cryptic Studios in a resume certainly does not create a lot of confidence.
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BlackUhuru
Apprentice Member
Joined: 6/08/08
"When you are confused, you are learning something" |
1/15/13 2:57:40 PM#145
Originally posted by Ozmodan What would be a good development studio to put in your resume? "It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes |
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1/15/13 5:51:58 PM#146
Originally posted by BlackUhuru It's not our fault that Cryptic has such a bad reputation and they darn well earned it and then some. I believe it's safe to say that any other company would be considered a step up on the quality scale. |
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