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UPDATE: Goblinworks has announced that its Kickstarter program to fund Pathfinder Online has officially funded itself. Donors have raised OVER the stated goal of $1M USD. Congratulations to the Goblinworks team and its investors! Check out the Pathfinder Online Kickstarter page for more information. Associate Editor: MMORPG.com |
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1/14/13 10:17:19 AM#2
It's looking like a...
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1/14/13 10:21:42 AM#3
nearly there now..
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Raventree
Elite Member
Joined: 5/12/10
It is a double pleasure to gank the ganker. |
1/14/13 10:21:56 AM#4
What happens to the money if the goal isn't reached? Does it go back to the investors, does the kickstarter company keep it, or it just never charged to the customer? I am guessing Kickstarter doesn't keep it, because that would make you less likely to invest.
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BlueMountain
Novice Member
Joined: 8/28/06
Lo, the mighty Oak. Just a little nut who stood his ground. |
1/14/13 10:23:15 AM#5
...realllly cutting into my productivity today hitting refresh o so often on the KS page...
To dream, perhaps to be. |
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1/14/13 10:23:43 AM#6
Originally posted by Raventree You are not charged until the KS ends and the goal is met. if it is not met you are never charged.
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-) |
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1/14/13 10:24:02 AM#7
Originally posted by Raventree It's not "charged" yet to any of the backers. If it doesn't meet the goal, nothing happens. It's all or zero for Goblin Works. |
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1/14/13 10:26:42 AM#8
Originally posted by Raventree You don't actually spend money when you pledge, it doesn't work like a deposit. By pledging, you authorize Amazon to charge you at a point in the future (the end date) if certain requirements are met (the goal is met). If the Kickstarter goal is met, everyone gets charged that day. If the Kickstarter goal is not met, then nothing will happen and the backers will never have been charged in the first place. It is a bit confusing to newcomers how Kickstarter handles funding. |
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BlueMountain
Novice Member
Joined: 8/28/06
Lo, the mighty Oak. Just a little nut who stood his ground. |
1/14/13 10:27:11 AM#9
Originally posted by Raventree If kickstarter doesn't make it the doners are never charged and no money changes hands. To dream, perhaps to be. |
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1/14/13 10:32:28 AM#10
Originally posted by Raventree Different "Crowdfunding" platforms use different funding methods. Kickstarter uses an "All or Nothing" model; so if a project does not reach it's goal: None of the backers are charged. Eg you have: 1. All or Nothing 2. Keep it All = Pathfinder Online has some very good sandbox systems & features,more info at: Pathfinder Online Forum
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1/14/13 10:41:18 AM#11
open world pvp + not earning your skills = no thanks time based exp is just silly to me, completely non-immersive with no logic to it whatsoever. How this can be a foundation of a game is beyond me. Yes, I know EvE uses it as well. I just hope this 'feature' goes no further. |
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1/14/13 10:45:26 AM#12
Originally posted by strangiato2112 yes, i want to reach max lvl in 3 days, burn all content (shallows instances and pointless battlegrounds) in 1 week and ask for a refund "cause this game sux, there is no content" |
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1/14/13 10:46:56 AM#13
Originally posted by strangiato2112 There are plenty of games that let you grind out XP so luckily it should be easy to find a game you like.
Many people are looking for a game like this. That is why they have raised almost $1,000,000 in donations...
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-) |
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1/14/13 10:48:23 AM#14
I want my themebox and sandpark dammit!
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1/14/13 10:49:44 AM#15
Originally posted by TsaboHavoc what i said has absolutely zero to do with you said.
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1/14/13 10:54:12 AM#16
Perhaps if you labeled it as the Free For All Full Loot Player versus Player Indie Sandbox, you might get more activity, heh? Maybe the reason why sandboxes haven't done well since their inception is their insistence on putting a large focus on PvP?
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1/14/13 10:54:55 AM#17
Originally posted by strangiato2112 skills give you nothing directly in PFO. you still need to do stuff to earn abilities that are unlocked by skill training. it's not the same as EVE. |
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1/14/13 10:57:47 AM#18
If you look at www.kicktraq.com you'll see the funding history for the whole funding period (including estimated funding projections). |
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1/14/13 10:59:28 AM#19
I'm not completely sold on this game yet. So after much debate I'm not going to fund it at this time.
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1/14/13 10:59:29 AM#20
Originally posted by strangiato2112 So is it more logical to run to a trainer, spend some money, and automatically know how to use the skill? At least with offline or time based you can justify it by saying, hey while I'm offline, my dude is studying!
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