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The Pub at MMORPG.COM  » Do we really need races?

6 Pages « 1 2 3 4 5 6 » Search
103 posts found
  NorseGod

Novice Member

Joined: 2/28/12
Posts: 558

1/11/13 3:12:33 PM#41
Not race, species. L2Biology
  kadepsyson

Hard Core Member

Joined: 5/15/06
Posts: 1963

The doctors say his chances are 50/50...but there's only a 10% chance of that.

1/11/13 3:13:54 PM#42
Originally posted by NorseGod
Not race, species. L2Biology

Yeah that's what I was gettin at in my previous post just before yours.

I haven't found Africa on a map of middle earth yet, just sayin.

El Psy Congroo

  Banaghran

Novice Member

Joined: 1/17/12
Posts: 872

1/11/13 3:18:47 PM#43
Originally posted by NorseGod
Not race, species. L2Biology

Dunno, take dark elves, wood elves and light elves.

Fits the definition quite nicely:

"In biology, races are distinct genetically divergent populations within the same species with relatively small morphological and genetic differences."

Flame on!

:)

  sunshadow21

Advanced Member

Joined: 8/15/04
Posts: 332

1/11/13 3:18:59 PM#44
It depends on the game, and there are two major considerations. One is looking and feeling at least quasi-unqiue; some games use races, others use gear, outfits, etc, still others use a combination; really the key is that somehow there is a visual difference, and some kind of mechanical difference, between characters so that you have a reason to play with each other and still be able to differentiate each other. The second consideration is story and world lore; TSW can get away with a single race because the story works with it; LOTRO would not be LOTRO without the varied races; it's just a matter of how the world is set up and what the overarching story is. In the end, there is no one magical number when it comes to the number of races; each game can and should decide that individually based on the goals, plans, and available resources. Of course, this requires the people putting up the money to give up the elusvie dream of that all encompassing, industry dominating WoW killer, but the sooner that "dream" dies, the better in my opinion; it's not practical, and it's not healthy for the industry long term.
  kadepsyson

Hard Core Member

Joined: 5/15/06
Posts: 1963

The doctors say his chances are 50/50...but there's only a 10% chance of that.

1/11/13 3:23:46 PM#45
Originally posted by Banaghran
Originally posted by NorseGod
Not race, species. L2Biology

Dunno, take dark elves, wood elves and light elves.

Fits the definition quite nicely:

"In biology, races are distinct genetically divergent populations within the same species with relatively small morphological and genetic differences."

Flame on!

:)

Please stop encouraging people to break the forum rules.

 

Truthfully, we don't need races.  Players often times want to make a character their own though, through any sort of customization they can get access to.  Even in first person titles where you have no third person view of your character, players want tattoos, hairstyles, and all sorts of things to customize and set themselves apart.

El Psy Congroo

  Nadia

Elite Member

Joined: 7/26/03
Posts: 10803

1/11/13 3:26:39 PM#46

personally i want races

 

different skins  (think superhero mmos) isnt enough

rather have races and associated cultures

  jtcgs

Advanced Member

Joined: 9/28/04
Posts: 1843

1/11/13 3:28:22 PM#47
Originally posted by Lovely_Laly

Seems it great fashion for latest game design to bring several races, more or less pretty or ugly.

 No, most games have races and this has been the case going back to the very first MMORPGs. Not only the first MMORPG with graphics but even the first MMORPG muds. These games are fantasy based and almost all fantasy includes different races, be it dwaves, elves...or something very very alien.

To the point of "do we need races"...why the heck not? Its a RPG, RPGs should be providing as many aspects as it can to allow a person to play the role they want most, to add a cool factor and to hopefully, make different ways of playing the game by making the race more than just a "look".

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  kadepsyson

Hard Core Member

Joined: 5/15/06
Posts: 1963

The doctors say his chances are 50/50...but there's only a 10% chance of that.

1/11/13 3:28:56 PM#48

I wonder how many MMORPG players would be against extremely extensive customization starting in character creation and continuing throughout the character's time in game.

 

It's something I'd prefer for sure over "pick orc, pick hair, play."

El Psy Congroo

  kadepsyson

Hard Core Member

Joined: 5/15/06
Posts: 1963

The doctors say his chances are 50/50...but there's only a 10% chance of that.

1/11/13 3:33:28 PM#49
Originally posted by jtcgs
Originally posted by Lovely_Laly

Seems it great fashion for latest game design to bring several races, more or less pretty or ugly.

 No, most games have races and this has been the case going back to the very first MMORPGs. Not only the first MMORPG with graphics but even the first MMORPG muds. These games are fantasy based and almost all fantasy includes different races, be it dwaves, elves...or something very very alien.

It's been around even longer than that.  Not just tabletop role play, but even farther.  A child pretending to be a lion is a player race in the role play of his game taking place in his imagination.

 

Far more interesting to me to play in a role of my choosing, than to be imagining myself as a regular person paying bills and working 40 hours a week when that is what is done already.  Why pretend to be something you already are in a setting you already live in, when you can play an alien hunting dinosaurs in a far off galaxy?

El Psy Congroo

  Nadia

Elite Member

Joined: 7/26/03
Posts: 10803

1/11/13 3:34:46 PM#50
Originally posted by kadepsyson

It's something I'd prefer for sure over "pick orc, pick hair, play."

you can trivialize it that way but in many mmos races goes beyond that

 

in EQ1, choose the wrong race and enter neriak and you will be attacked on sight

 

you can argue that "gang colors" can achieve the same result

but personally ive always been a fan of fantasy races in literature -- long before computer gaming started

 

  Dantae87

Novice Member

Joined: 12/11/12
Posts: 172

1/11/13 3:38:08 PM#51
hell yes...this is a stupid question! gives the player sumthing to build there char story on if your a Rp'er

  kadepsyson

Hard Core Member

Joined: 5/15/06
Posts: 1963

The doctors say his chances are 50/50...but there's only a 10% chance of that.

1/11/13 3:38:16 PM#52
Originally posted by Nadia
Originally posted by kadepsyson

It's something I'd prefer for sure over "pick orc, pick hair, play."

you can trivialize it that way but in many mmos races goes beyond that

 

in EQ1, choose the wrong race and enter neriak and you will be attacked on sight

 

you can argue that "gang colors" can achieve the same result

but personally ive always been a fan of fantasy races in literature -- long before computer gaming started

 

No, that was my point exactly.  I want MORE from picking a race than what I described.  The things you describe such as a race being attacked when entering a place hostile to that race are what I consider a good addition and fit within the lore of the game.

What I do not want is all of the race and customization to amount to what I said above.  Clicking the orc, changing hair style between the four options available, and that'd be all there was to it.  To me, that's the wrong direction.

I'm all for extensive meaningful customization both inside character creation and afterwards.

El Psy Congroo

  Banaghran

Novice Member

Joined: 1/17/12
Posts: 872

1/11/13 3:40:11 PM#53
Originally posted by kadepsyson

I wonder how many MMORPG players would be against extremely extensive customization starting in character creation and continuing throughout the character's time in game.

 

It's something I'd prefer for sure over "pick orc, pick hair, play."

Depends, more people will (sometimes rabidly) object if the customizations have some mechanical implications, like racial skills in wow or hitboxes in tera.

Without that people may be still unhappy if some customizations are seen as too desirable (say, golden or twilight era silver sparkling skin), and they are either overused or too exclusive (say, cashshop), but atleast there will be the argument there, that  "its just color, deal with it".

Flame on!

:)

  NorseGod

Novice Member

Joined: 2/28/12
Posts: 558

1/11/13 3:43:28 PM#54
Originally posted by Banaghran
Originally posted by NorseGod
Not race, species. L2Biology

Dunno, take dark elves, wood elves and light elves.

Fits the definition quite nicely:

"In biology, races are distinct genetically divergent populations within the same species with relatively small morphological and genetic differences."

Flame on!

:)

Why would anyone need to flame that?

Your reply is contradicting in my favor. You disagree with me, but then posted in comparison, Elf (species) and Dark, Wood, and Light (races). And even included the definition that states just that.

Anyways, the point is, just tired of the use of incorrect terminology. Just like when I correct people that call cheaters "hackers". They are not hackers themselves, but applying scripts, and the industry term for those individuals are called "script kiddies".

It makes a better case when people use the correct terminologies.

  kadepsyson

Hard Core Member

Joined: 5/15/06
Posts: 1963

The doctors say his chances are 50/50...but there's only a 10% chance of that.

1/11/13 3:44:15 PM#55

If you read the OP's first post in this thread, you'll see that she's only looking at races as a 'look'.  She doesn't call into question any gameplay or roleplay aspect of them, just how pretty or ugly they are.  This could be why she sees no value in different races, as to be honest, she's shallow.  It's like she's saying there is no point for a Dwarf race to exist because to her they are ugly.

 

I do like her little motto though "Better to be safe then sorry" because it seems to fit her reasoning so well.  I'd rather be safe thAn sorry.  She'd rather be both?

 

In any event, most of the people who posted here seem to agree that diversity of character in a role playing game has many benifits from players feeling like the character is their own, to role-playing, to in game conflict and lore, to different racial abilities, the list goes on and on.

I hope developers add many more ways to customize characters including different races, whether or not they are "ugly" or "pretty"

El Psy Congroo

  kadepsyson

Hard Core Member

Joined: 5/15/06
Posts: 1963

The doctors say his chances are 50/50...but there's only a 10% chance of that.

1/11/13 3:45:38 PM#56
Originally posted by Banaghran
Originally posted by kadepsyson

I wonder how many MMORPG players would be against extremely extensive customization starting in character creation and continuing throughout the character's time in game.

 

It's something I'd prefer for sure over "pick orc, pick hair, play."

Depends, more people will (sometimes rabidly) object if the customizations have some mechanical implications, like racial skills in wow or hitboxes in tera.

Without that people may be still unhappy if some customizations are seen as too desirable (say, golden or twilight era silver sparkling skin), and they are either overused or too exclusive (say, cashshop), but atleast there will be the argument there, that  "its just color, deal with it".

Flame on!

:)

Please stop encouraging people to break the forum's rules.

El Psy Congroo

  NL-Rikkert

Novice Member

Joined: 8/22/11
Posts: 112

Currently playing:TES series,Smite,SWTOR

1/11/13 3:49:17 PM#57
Go play Guild Wars 1.. PROBLEM SOLVED, THREAD CLOSED!

STOOPID
When someone does something so utterly moronic that it kills your brain cells at the very thought of it.

  kadepsyson

Hard Core Member

Joined: 5/15/06
Posts: 1963

The doctors say his chances are 50/50...but there's only a 10% chance of that.

1/11/13 3:52:14 PM#58
Originally posted by NL-Rikkert
Go play Guild Wars 1.. PROBLEM SOLVED, THREAD CLOSED!

Not really an MMO

Had to say it :P

El Psy Congroo

  Skooma2

Hard Core Member

Joined: 3/05/08
Posts: 662

1/11/13 4:07:11 PM#59
Originally posted by kadepsyson
Originally posted by NL-Rikkert
Go play Guild Wars 1.. PROBLEM SOLVED, THREAD CLOSED!

Not really an MMO

Had to say it :P

Does this mean we can start a brand new thread on whether or not GW1 is an MMO???  Oh, please, please, let's do that

Hedonismbot: Your latest performance was as delectable as dipping my bottom over and over into a bath of the silkiest oils and creams.

  Banaghran

Novice Member

Joined: 1/17/12
Posts: 872

1/11/13 4:07:49 PM#60
Originally posted by NorseGod
Originally posted by Banaghran
Originally posted by NorseGod
Not race, species. L2Biology

Dunno, take dark elves, wood elves and light elves.

Fits the definition quite nicely:

"In biology, races are distinct genetically divergent populations within the same species with relatively small morphological and genetic differences."

Flame on!

:)

Why would anyone need to flame that?

Your reply is contradicting in my favor. You disagree with me, but then posted in comparison, Elf (species) and Dark, Wood, and Light (races). And even included the definition that states just that.

Anyways, the point is, just tired of the use of incorrect terminology. Just like when I correct people that call cheaters "hackers". They are not hackers themselves, but applying scripts, and the industry term for those individuals are called "script kiddies".

It makes a better case when people use the correct terminologies.

I was just pitching that it is not that important or clear.

Games and their environment a are not real, they dont have to use state of the art terminology, it can even be counterproductive, "plasmaball" or "gesture controlled production and transfer of life energy".

Flame on!

:)

 

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