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1/14/13 5:45:59 AM#101
Originally posted by Jeleena Reading comprehnsion is a good thing because i never claimed what you stated in highlighter part. Could you show me where i said all 52 server has low level zones deserted? i never made a claim where i said 'hey my server is dead in lower zones so it is true for all 52 servers' i would be full of myself to say something like that. That is why i find claims likese these ridiculous because situation vary from server to server. You know that i can also post screenshots of empty zones and claim 'that you are lying'. |
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azzamasin
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality. |
1/14/13 5:52:11 AM#102
Originally posted by r3zs1ckn3ss I tried Rift at release and it was ok but nothing to sneeze at either. Straight up clone of WoW although I've heard its gotten alot better in the content department but still the one thing I do not like is the WoW style combat. I jsut can not get into tab target with at all and GW2's active dodge and user defined choice in utility/healing/elite slots have spoiled me. I jsut dislike greatly having access to every skill known to your class it reeks of uniformity and lack of cohesion. |
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1/14/13 5:53:35 AM#103
yes.. tsw = no lvls so no problem :D
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Zeroxin
Elite Member
Joined: 6/21/06
My words are not here to sway you,they are here to make you understand. |
1/14/13 6:03:14 AM#104
I don't know about the OP but I haven't had any trouble doing events on my own. As long as the event doesn't have a champion boss at the end of it, I can definitely take it. And all I need to take out a champion boss is one extra person with good skills and it'll be done in 10-20mins. I have even take out some champion bosses on my own with dodging, well timed blinds and immobs. Probably just the class I'm playing though, survivability is quite high with Guardians. This is not a game. |
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1/14/13 10:08:09 AM#105
Originally posted by Doogiehowser Yet you claim that Gaia is saying ALL 52 servers have full lowlevel zones when all he/she (?) did was show that they are not empty on his/her server..... |
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1/14/13 12:04:19 PM#106
Originally posted by Jeleena I think you don't understand what sarcasm means. It is obvious that players here are talking about their individual servers. So posting screenshots serve no purpose. Iit is very easy to show screenshots of empty zones and claim that GW2 is deserted. His post comes across as if he is telling those who are having low population issues that they are just making up stuff to flame GW2. |
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1/14/13 12:44:26 PM#107
Originally posted by Doogiehowser It is very easy to show empty areas of a game that is full of people if the game is large enough and so pointless. It is a bit harder to create people where they aren't. I've made no claims at all. I just posted 3 screen shots of my Sunday 13 of January 2013 play session.
Currently playing: GW2 |
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1/14/13 12:51:51 PM#108
Originally posted by Gaia_Hunter Come on man i wasn't born yesterday. You posted these screenshots and added 'the deserted game' to mock those who are having population issues on their servers. However, considering that there are 52 servers for GW2 so i have no idea what you were trying to prove with that screenshot? that you server has healthy population in lower areas? well congrats. |
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1/14/13 12:59:42 PM#109
Anet stated already they are looking into that issue of outleveling an area and it being empty with nothing to do.
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1/14/13 1:07:18 PM#110
Actually all of these arguments are ignoring what really happened to this game.
A poor post launch decision was made to add a gear treadmill dungeon to a game that didn't need either, instead of using those creative resources to add to and improve low- mid level meta DE's and that would have kept people in the open world. Instead we're seeing what happens when you suddenly go against your manifesto and require people to be in the town that the dungeon portal is in because of no LFGtool at launch of the dungeon. So essentially the vast bulk of the players are in LA standing around like a lobby game and this part is the only part of the game that is like the other themeparks. (so that argument is moot as well).
Until they do what they said they would, focus no more on dungeons and return to an all meta developement because it's easier cheaper faster then dungeon developement and distribute the rewards BACK to the open world it's going to be a ghosttown. Oh and it's not as much a ghosttown in the lower level zones as it is in mid level zones. Mid level zones are more distributed and don't have the same rewards we're seeing in lower level zones (weird random rare and exotics) and it's just plain easier to complete a daily in the lower level zones, lots more types of mobs to fill the quota. |
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1/14/13 1:26:09 PM#111
Originally posted by Doogiehowser My screen shots have more value than people saying the game is empty or is a desert. If they want to say that their server is empty, then they should say that. Currently playing: GW2 |
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1/14/13 1:44:16 PM#112
Originally posted by Doogiehowser So why did you not respond about changing servers? Not to mention, why have you not changed servers? All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick. |
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1/14/13 1:44:17 PM#113
Originally posted by Gaia_Hunter Your psot hass no value because when it comes problems like low population and bugs there will always be someone like who will try to sideline the problems by posting stuff llike you did. However, the fact remains that a lot of players are suffering from low population on their servers. Even official forums has many such topics. So obviously the problem is there, I don't even know what you were trying to prove by posting screens from your server when this problem is widespread and not limited to one or two servers. |
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1/14/13 1:45:34 PM#114
Originally posted by eyelolled I have already changed server but i ended up in similar situation with low level and mid zones beign empty. Now i am on cooldown so i have to wait a week before i can transfer again. |
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1/14/13 1:47:47 PM#115
I've found that the majority of the time, if you say in /map that there's an event going on that involves a champion or whatever and link the nearest waypoint, several people will be there in short order. At least on my server.
no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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1/14/13 2:04:33 PM#116
Originally posted by Doogiehowser Then people should start saying "on my server blah de blah, the level 20-70 areas are desert". I see loads of hyperbole and exaggeration and absolutes that are easily countered flying around forums. Currently playing: GW2 |
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1/14/13 5:53:23 PM#117
Originally posted by Z3R01 The only Dynamic Events anyone should have any problem with are those marked as (Group). 90% or more DEs are not group events and someone would have to be a really bad player to not be able to finish these solo, assuming the DE isn't more than a couple levels higher than the character. For those marked group, just broadcast the event in area chat, linking the nearest waypoint and you will almost always have enough people to take on the event in less than five minutes. (Most group designated events can be completed by 3-5 players). There are some mega events, like the various Dragon fights and a few other bosses that require ten or more people, but these are extremely rare and are even easier to draw other players to. I did a couple Champions in Group designated DEs late last night, about 3AM Eastern time and didn't have to wait more than 3 minutes to get enough players together for completion. Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
1/14/13 5:59:22 PM#118
Originally posted by Z3R01
You are right... asking for help, and giving help, is unacceptable in a modern MMORPG and is obviously a design flaw. |
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1/14/13 6:18:19 PM#119
Originally posted by Z3R01 The problem isn't the type of content, it's the developers who are unwilling to truly scale it so it's doable solo or with just a couple of people, even when populations die down. I don't know if it's due to laziness or pride, but many development houses seem unwilling to go back and fix these issues on earlier content with lower populations. |
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1/14/13 8:12:15 PM#120
Originally posted by Z3R01 It all comes down to getting people back into those zones by rewarding them. Hopefully the upcoming patches can do that. I think they should setup an "underflow" system as well for lower population zones. Its not like the game is losing people, its just too top heavy. Most people just go to Orr for events at this point. Low level (like the first 2 zones) it is not an issue yet, but it certainly comes up later on. This problem is not unique to event driven games though realistically, it is a problem in questing games too. It has gotten to the point in most games that people generally avoid questing all together in favor of dungeon finder or battlegrounds over and over. I really wish that MMO devs would just have one server that is just loaded with overflow zones. Unfortunately until then, this will be a problem we continue to see. I don't remember where I saw it, but iirc there was some interview a couple of months ago where they talked about this specifically. I believe the idea was that they wanted to make sure the core game had very rich content for people to do throughout the whole game before they consider things like underflow servers and population considerations for WvW. |
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