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Guild Wars 2

Guild Wars 2 

General Discussion  » GW2 running into the same issues that Rift and WAR had

7 Pages « 1 2 3 4 5 6 7 » Search
123 posts found
  Doogiehowser

Hard Core Member

Joined: 3/14/12
Posts: 965

1/14/13 5:45:59 AM#101
Originally posted by Jeleena
Originally posted by Doogiehowser
Originally posted by Gaia_Hunter

The desert game.

 

 

 

There it is folks. gaia proved you all wrong. 

His server speaks for all the 52 serves in the game.

Move on folks nothing to talk about here. You are all obviously making up stuff when you say 'lower level zones are deserted'.

*rolls eyes*

There is just as much truth in these pictures as there is in YOU claiming there is no one in the lower area's on all 52 servers in the game..... I happen to have the same experience as Gaia, I am an altoholic with character in all levelranges.

Some lower/mid area's are more popular then others, that is true, human area's are often fuller then the charr ones.

Plus if you are unhappy about your server there ia always the option to transfer FOR FREE and try out another one. Every 7 days...

Reading comprehnsion is a good thing because i never claimed what you stated in highlighter part. Could you show me where i said all 52 server has low level zones deserted? i never made a claim where i said 'hey my server is dead in lower zones so it is true for all 52 servers' i would be full of myself to say something like that.

That is why i find claims likese these ridiculous because situation vary from server to server. You know that i can also post screenshots of empty zones and claim 'that you are lying'.

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney

  azzamasin

Hard Core Member

Joined: 6/06/12
Posts: 1237

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

1/14/13 5:52:11 AM#102
Originally posted by r3zs1ckn3ss
I still prefer Rift over GW2. GW2 bored me within' the first 5-6 hours of play time. Everything just feels so small in GW2. But of course I have't played as much as others but honestly if a game doesn't capture me within' the first 10 levels, most likely I'll dump it and move on.

I tried Rift at release and it was ok but nothing to sneeze at either.  Straight up clone of WoW although I've heard its gotten alot better in the content department but still the one thing I do not like is the WoW style combat.  I jsut can not get into tab target with at all and GW2's active dodge and user defined choice in utility/healing/elite slots have spoiled me.  I jsut dislike greatly having access to every skill known to your class it reeks of uniformity and lack of cohesion.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  kosac

Advanced Member

Joined: 4/21/05
Posts: 73

1/14/13 5:53:35 AM#103
yes.. tsw = no lvls so no problem :D
  Zeroxin

Elite Member

Joined: 6/21/06
Posts: 2404

My words are not here to sway you,they are here to make you understand.

1/14/13 6:03:14 AM#104

I don't know about the OP but I haven't had any trouble doing events on my own. As long as the event doesn't have a champion boss at the end of it, I can definitely take it. And all I need to take out a champion boss is one extra person with good skills and it'll be done in 10-20mins. I have even take out some champion bosses on my own with dodging, well timed blinds and immobs.

Probably just the class I'm playing though, survivability is quite high with Guardians.

This is not a game.

  Jeleena

Elite Member

Joined: 4/27/08
Posts: 48

1/14/13 10:08:09 AM#105
Originally posted by Doogiehowser
Originally posted by Jeleena
Originally posted by Doogiehowser
Originally posted by Gaia_Hunter

The desert game.

 

 

 

There it is folks. gaia proved you all wrong. 

His server speaks for all the 52 serves in the game.

Move on folks nothing to talk about here. You are all obviously making up stuff when you say 'lower level zones are deserted'.

*rolls eyes*

There is just as much truth in these pictures as there is in YOU claiming there is no one in the lower area's on all 52 servers in the game..... I happen to have the same experience as Gaia, I am an altoholic with character in all levelranges.

Some lower/mid area's are more popular then others, that is true, human area's are often fuller then the charr ones.

Plus if you are unhappy about your server there ia always the option to transfer FOR FREE and try out another one. Every 7 days...

Reading comprehnsion is a good thing because i never claimed what you stated in highlighter part. Could you show me where i said all 52 server has low level zones deserted? i never made a claim where i said 'hey my server is dead in lower zones so it is true for all 52 servers' i would be full of myself to say something like that.

That is why i find claims likese these ridiculous because situation vary from server to server. You know that i can also post screenshots of empty zones and claim 'that you are lying'.

Yet you claim that Gaia is saying ALL 52 servers have full lowlevel zones when all he/she (?)  did was show that they are not empty on his/her server.....

  Doogiehowser

Hard Core Member

Joined: 3/14/12
Posts: 965

1/14/13 12:04:19 PM#106
Originally posted by Jeleena
Originally posted by Doogiehowser
Originally posted by Jeleena
Originally posted by Doogiehowser
Originally posted by Gaia_Hunter

The desert game.

 

 

 

There it is folks. gaia proved you all wrong. 

His server speaks for all the 52 serves in the game.

Move on folks nothing to talk about here. You are all obviously making up stuff when you say 'lower level zones are deserted'.

*rolls eyes*

There is just as much truth in these pictures as there is in YOU claiming there is no one in the lower area's on all 52 servers in the game..... I happen to have the same experience as Gaia, I am an altoholic with character in all levelranges.

Some lower/mid area's are more popular then others, that is true, human area's are often fuller then the charr ones.

Plus if you are unhappy about your server there ia always the option to transfer FOR FREE and try out another one. Every 7 days...

Reading comprehnsion is a good thing because i never claimed what you stated in highlighter part. Could you show me where i said all 52 server has low level zones deserted? i never made a claim where i said 'hey my server is dead in lower zones so it is true for all 52 servers' i would be full of myself to say something like that.

That is why i find claims likese these ridiculous because situation vary from server to server. You know that i can also post screenshots of empty zones and claim 'that you are lying'.

Yet you claim that Gaia is saying ALL 52 servers have full lowlevel zones when all he/she (?)  did was show that they are not empty on his/her server.....

I think you don't understand what sarcasm means. It is obvious that players here are talking about their individual servers. So posting screenshots serve no purpose. Iit is very easy to show screenshots of empty zones and claim that GW2 is deserted.

His post comes across as if he is telling those who are having low population issues that they are just making up stuff to flame GW2.

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 1697

1/14/13 12:44:26 PM#107
Originally posted by Doogiehowser
Originally posted by Jeleena
Originally posted by Doogiehowser
Originally posted by Jeleena
Originally posted by Doogiehowser
Originally posted by Gaia_Hunter

The desert game.

 

 

 

There it is folks. gaia proved you all wrong. 

His server speaks for all the 52 serves in the game.

Move on folks nothing to talk about here. You are all obviously making up stuff when you say 'lower level zones are deserted'.

*rolls eyes*

There is just as much truth in these pictures as there is in YOU claiming there is no one in the lower area's on all 52 servers in the game..... I happen to have the same experience as Gaia, I am an altoholic with character in all levelranges.

Some lower/mid area's are more popular then others, that is true, human area's are often fuller then the charr ones.

Plus if you are unhappy about your server there ia always the option to transfer FOR FREE and try out another one. Every 7 days...

Reading comprehnsion is a good thing because i never claimed what you stated in highlighter part. Could you show me where i said all 52 server has low level zones deserted? i never made a claim where i said 'hey my server is dead in lower zones so it is true for all 52 servers' i would be full of myself to say something like that.

That is why i find claims likese these ridiculous because situation vary from server to server. You know that i can also post screenshots of empty zones and claim 'that you are lying'.

Yet you claim that Gaia is saying ALL 52 servers have full lowlevel zones when all he/she (?)  did was show that they are not empty on his/her server.....

I think you don't understand what sarcasm means. It is obvious that players here are talking about their individual servers. So posting screenshots serve no purpose. Iit is very easy to show screenshots of empty zones and claim that GW2 is deserted.

His post comes across as if he is telling those who are having low population issues that they are just making up stuff to flame GW2.

It is very easy to show empty areas of a game that is full of people if the game is large enough and so pointless.

It is a bit harder to create people where they aren't.

I've made no claims at all.

I just posted 3 screen shots of my Sunday 13 of January 2013 play session.

 

Currently playing: GW2
Some games you should play before you die: X-COM, Total Annihilation, No one lives forever, Half-life, Giants:Citizen Kabuto, Sacrifice, Clive Barker's:Undying, Baldur's Gate, StarLancer, Homeworld

  Doogiehowser

Hard Core Member

Joined: 3/14/12
Posts: 965

1/14/13 12:51:51 PM#108
Originally posted by Gaia_Hunter
 

It is very easy to show empty areas of a game that is full of people if the game is large enough and so pointless.

It is a bit harder to create people where they aren't.

I've made no claims at all.

I just posted 3 screen shots of my Sunday 13 of January 2013 play session.

 

Come on man i wasn't born yesterday. You posted these screenshots and added 'the deserted game'  to mock those who are having population issues on their servers. However, considering that there are 52 servers for GW2 so i have no idea what you were trying to prove with that screenshot? that you server has healthy population in lower areas? well congrats.

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney

  krevra

Novice Member

Joined: 1/13/13
Posts: 14

1/14/13 12:59:42 PM#109
Anet stated already they are looking into that issue of outleveling an area and it being empty with nothing to do.
  itgrowls

Elite Member

Joined: 7/10/08
Posts: 2919

1/14/13 1:07:18 PM#110

Actually  all of these arguments are ignoring what really happened to this game.

 

A poor post launch decision was made to add a gear treadmill dungeon to a game that didn't need either, instead of using those creative resources to add to and improve low- mid level meta DE's and that would have kept people in the open world.

Instead we're seeing what happens when you suddenly go against your manifesto and require people to be in the town that the dungeon portal is in because of no LFGtool at launch of the dungeon.

So essentially the vast bulk of the players are in LA standing around like a lobby game and this part is the only part of the game that is like the other themeparks. (so that argument is moot as well).

 

Until they do what they said they would, focus no more on dungeons and return to an all meta developement because it's easier cheaper faster then dungeon developement and distribute the rewards BACK to the open world it's going to be a ghosttown. Oh and it's not as much a ghosttown in the lower level zones as it is in mid level zones. Mid level zones are more distributed and don't have the same rewards we're seeing in lower level zones (weird random rare and exotics) and it's just plain easier to complete a daily in the lower level zones, lots more types of mobs to fill the quota.

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 1697

1/14/13 1:26:09 PM#111
Originally posted by Doogiehowser
Originally posted by Gaia_Hunter
 

It is very easy to show empty areas of a game that is full of people if the game is large enough and so pointless.

It is a bit harder to create people where they aren't.

I've made no claims at all.

I just posted 3 screen shots of my Sunday 13 of January 2013 play session.

 

Come on man i wasn't born yesterday. You posted these screenshots and added 'the deserted game'  to mock those who are having population issues on their servers. However, considering that there are 52 servers for GW2 so i have no idea what you were trying to prove with that screenshot? that you server has healthy population in lower areas? well congrats.

My screen shots have more value than people saying the game is empty or is a desert.

If they want to say that their server is empty, then they should say that.

Currently playing: GW2
Some games you should play before you die: X-COM, Total Annihilation, No one lives forever, Half-life, Giants:Citizen Kabuto, Sacrifice, Clive Barker's:Undying, Baldur's Gate, StarLancer, Homeworld

  eyelolled

Elite Member

Joined: 5/13/10
Posts: 2924

I am more than some of my parts

1/14/13 1:44:16 PM#112
Originally posted by Doogiehowser
Originally posted by Jeleena
 

Plus if you are unhappy about your server there ia always the option to transfer FOR FREE and try out another one. Every 7 days...

Reading comprehnsion is a good thing because i never claimed what you stated in highlighter part. Could you show me where i said all 52 server has low level zones deserted? i never made a claim where i said 'hey my server is dead in lower zones so it is true for all 52 servers' i would be full of myself to say something like that.

That is why i find claims likese these ridiculous because situation vary from server to server. You know that i can also post screenshots of empty zones and claim 'that you are lying'.

So why did you not respond about changing servers? Not to mention, why have you not changed servers?

All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

  Doogiehowser

Hard Core Member

Joined: 3/14/12
Posts: 965

1/14/13 1:44:17 PM#113
Originally posted by Gaia_Hunter
Originally posted by Doogiehowser
Originally posted by Gaia_Hunter
 

It is very easy to show empty areas of a game that is full of people if the game is large enough and so pointless.

It is a bit harder to create people where they aren't.

I've made no claims at all.

I just posted 3 screen shots of my Sunday 13 of January 2013 play session.

 

Come on man i wasn't born yesterday. You posted these screenshots and added 'the deserted game'  to mock those who are having population issues on their servers. However, considering that there are 52 servers for GW2 so i have no idea what you were trying to prove with that screenshot? that you server has healthy population in lower areas? well congrats.

My screen shots have more value than people saying the game is empty or is a desert.

If they want to say that their server is empty, then they should say that.

Your psot hass no value because when it comes problems like low population and bugs there will always be someone like who will try to sideline the problems by posting stuff llike you did. However, the fact remains that a lot of players are suffering from low population on their servers. Even official forums has many such topics. So obviously the problem is there,

I don't even know what you were trying to prove by posting screens from your server when this problem is widespread and not limited to one or two servers.

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney

  Doogiehowser

Hard Core Member

Joined: 3/14/12
Posts: 965

1/14/13 1:45:34 PM#114
Originally posted by eyelolled
Originally posted by Doogiehowser
Originally posted by Jeleena
 

Plus if you are unhappy about your server there ia always the option to transfer FOR FREE and try out another one. Every 7 days...

Reading comprehnsion is a good thing because i never claimed what you stated in highlighter part. Could you show me where i said all 52 server has low level zones deserted? i never made a claim where i said 'hey my server is dead in lower zones so it is true for all 52 servers' i would be full of myself to say something like that.

That is why i find claims likese these ridiculous because situation vary from server to server. You know that i can also post screenshots of empty zones and claim 'that you are lying'.

So why did you not respond about changing servers? Not to mention, why have you not changed servers?

I have already changed server but i ended up in similar situation with low level and mid zones beign empty. Now i am on cooldown so i have to wait a week before i can transfer again.

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4070

GW2 socialist.

1/14/13 1:47:47 PM#115
I've found that the majority of the time, if you say in /map that there's an event going on that involves a champion or whatever and link the nearest waypoint, several people will be there in short order.  At least on my server.

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 1697

1/14/13 2:04:33 PM#116
Originally posted by Doogiehowser
Originally posted by Gaia_Hunter
Originally posted by Doogiehowser
Originally posted by Gaia_Hunter
 

It is very easy to show empty areas of a game that is full of people if the game is large enough and so pointless.

It is a bit harder to create people where they aren't.

I've made no claims at all.

I just posted 3 screen shots of my Sunday 13 of January 2013 play session.

 

Come on man i wasn't born yesterday. You posted these screenshots and added 'the deserted game'  to mock those who are having population issues on their servers. However, considering that there are 52 servers for GW2 so i have no idea what you were trying to prove with that screenshot? that you server has healthy population in lower areas? well congrats.

My screen shots have more value than people saying the game is empty or is a desert.

If they want to say that their server is empty, then they should say that.

Your psot hass no value because when it comes problems like low population and bugs there will always be someone like who will try to sideline the problems by posting stuff llike you did. However, the fact remains that a lot of players are suffering from low population on their servers. Even official forums has many such topics. So obviously the problem is there,

I don't even know what you were trying to prove by posting screens from your server when this problem is widespread and not limited to one or two servers.

Then people should start saying "on my server blah de blah, the level 20-70 areas are desert".

I see loads of hyperbole and exaggeration and absolutes that are easily countered flying around forums.

Currently playing: GW2
Some games you should play before you die: X-COM, Total Annihilation, No one lives forever, Half-life, Giants:Citizen Kabuto, Sacrifice, Clive Barker's:Undying, Baldur's Gate, StarLancer, Homeworld

  fiontar

Elite Member

Joined: 4/07/04
Posts: 3559

1/14/13 5:53:23 PM#117
Originally posted by Z3R01

 

Dynamic events, Rifts, zone invasions, Public Quests... all fail once the games population out levels an area or the games population dwindles.

I've seen this happen with three games now. First with WAR public quests. They were great at first and then after a month or two you were left soloing them or skipping them entirely.

Then Rift came along with its Rift events and even with population scaling they failed once populations dropped.

Now here I am... in a mid tier zone in GW2 and i can't kill a orange event/mob because no one is around. I find myself avoiding content as I level.

 

Sure everyone loves open world content. its great when a game first launches and everyone is leveling together. WAR, Rift and GW2 were all great the first month or two. 

But in hindsight was it really a good decision to put these mechanics into the game? Now that GW2 is mostly top heavy, even with down scaling people are left skipping events or begging for help in map chat. 

I'm sure at this point A-net is second guessing their decisions now. Same as Trion and Mythic did back then when the game worlds became ghost towns.

 

You would think after watching two companies fail with on the fly open world group content that A-net would have design GW2 to be adjusted later on when populations dipped.

They didn't and now anyone thats leveling gets to suffer...

 

So what do they do? What could they do that Mythic and Trion couldnt? You guys have any ideas? because right now im at the point of wishing Gw2 was a tad more traditional with its leveling content and didn't entirely focus everything on massive zone popluation. 

 

 

The only Dynamic Events anyone should have any problem with are those marked as (Group). 90% or more DEs are not group events and someone would have to be a really bad player to not be able to finish these solo, assuming the DE isn't more than a couple levels higher than the character.

For those marked group, just broadcast the event in area chat, linking the nearest waypoint and you will almost always have enough people to take on the event in less than five minutes. (Most group designated events can be completed by 3-5 players).

There are some mega events, like the various Dragon fights and a few other bosses that require ten or more people, but these are extremely rare and are even easier to draw other players to.

I did a couple Champions in Group designated DEs late last night, about 3AM Eastern time and didn't have to wait more than 3 minutes to get enough players together for completion.

Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated

  Vesavius

Old School

Joined: 3/08/04
Posts: 6987

Players come for the game, but they stay for the people- Most Devs have forgotten this.

1/14/13 5:59:22 PM#118
Originally posted by Z3R01

...even with down scaling people are left skipping events or begging for help in map chat. 

 

You are right... asking for help, and giving help, is unacceptable in a modern MMORPG and is obviously a design flaw.

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1381

1/14/13 6:18:19 PM#119
Originally posted by Z3R01

 

Dynamic events, Rifts, zone invasions, Public Quests... all fail once the games population out levels an area or the games population dwindles.

I've seen this happen with three games now. First with WAR public quests. They were great at first and then after a month or two you were left soloing them or skipping them entirely.

Then Rift came along with its Rift events and even with population scaling they failed once populations dropped.

Now here I am... in a mid tier zone in GW2 and i can't kill a orange event/mob because no one is around. I find myself avoiding content as I level.

 

Sure everyone loves open world content. its great when a game first launches and everyone is leveling together. WAR, Rift and GW2 were all great the first month or two. 

But in hindsight was it really a good decision to put these mechanics into the game? Now that GW2 is mostly top heavy, even with down scaling people are left skipping events or begging for help in map chat. 

I'm sure at this point A-net is second guessing their decisions now. Same as Trion and Mythic did back then when the game worlds became ghost towns.

 

You would think after watching two companies fail with on the fly open world group content that A-net would have design GW2 to be adjusted later on when populations dipped.

They didn't and now anyone thats leveling gets to suffer...

 

So what do they do? What could they do that Mythic and Trion couldnt? You guys have any ideas? because right now im at the point of wishing Gw2 was a tad more traditional with its leveling content and didn't entirely focus everything on massive zone popluation. 

 

 

The problem isn't the type of content, it's the developers who are unwilling to truly scale it so it's doable solo or with just a couple of people, even when populations die down.  I don't know if it's due to laziness or pride, but many development houses seem unwilling to go back and fix these issues on earlier content with lower populations.

  Celcius

Advanced Member

Joined: 7/20/04
Posts: 780

1/14/13 8:12:15 PM#120
Originally posted by Z3R01

 

Dynamic events, Rifts, zone invasions, Public Quests... all fail once the games population out levels an area or the games population dwindles.

I've seen this happen with three games now. First with WAR public quests. They were great at first and then after a month or two you were left soloing them or skipping them entirely.

Then Rift came along with its Rift events and even with population scaling they failed once populations dropped.

Now here I am... in a mid tier zone in GW2 and i can't kill a orange event/mob because no one is around. I find myself avoiding content as I level.

 

Sure everyone loves open world content. its great when a game first launches and everyone is leveling together. WAR, Rift and GW2 were all great the first month or two. 

But in hindsight was it really a good decision to put these mechanics into the game? Now that GW2 is mostly top heavy, even with down scaling people are left skipping events or begging for help in map chat. 

I'm sure at this point A-net is second guessing their decisions now. Same as Trion and Mythic did back then when the game worlds became ghost towns.

 

You would think after watching two companies fail with on the fly open world group content that A-net would have design GW2 to be adjusted later on when populations dipped.

They didn't and now anyone thats leveling gets to suffer...

 

So what do they do? What could they do that Mythic and Trion couldnt? You guys have any ideas? because right now im at the point of wishing Gw2 was a tad more traditional with its leveling content and didn't entirely focus everything on massive zone popluation. 

 

 

It all comes down to getting people back into those zones by rewarding them. Hopefully the upcoming patches can do that. I think they should setup an "underflow" system as well for lower population zones. Its not like the game is losing people, its just too top heavy. Most people just go to Orr for events at this point. Low level (like the first 2 zones) it is not an issue yet, but it certainly comes up later on. 

This problem is not unique to event driven games though realistically, it is a problem in questing games too. It has gotten to the point in most games that people generally avoid questing all together in favor of dungeon finder or battlegrounds over and over. 

I really wish that MMO devs would just have one server that is just loaded with overflow zones. Unfortunately until then, this will be a problem we continue to see. 

I don't remember where I saw it, but iirc there was some interview a couple of months ago where they talked about this specifically. I believe the idea was that they wanted to make sure the core game had very rich content for people to do throughout the whole game before they consider things like underflow servers and population considerations for WvW.

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